Samurai Character with Weapon by Joy Tsai
Features:
-UV unfolded.
-2 Texture variation.
-UDIM texturing.
-Character rigged .
-Animation included. (idle,idleWeapon, walk, run, runWeapon, jump, jumpWeapon, attackA, attackB, damage, defend)
-Character's accessories are all separated.
-All materials, textures are included.
-No special plug-in needed to open scene.
8 assets contained in this file:
1.hat
-Polygons:2534
-Vertices:2515
2.body
-Polygons:5646
-Vertices:5722
3.top
-Polygons:10158
-Vertices:10543
4.bottom
-Polygons:4024
-Vertices:4193
5.leg
-Polygons:8788
-Vertices:9018
6.mask
-Polygons:964
-Vertices:990
7.jacket
-Polygons:2504
-Vertices:2472
8.katana
-Polygons:688
-Vertices:682
Price $20.00
VisualGP by Diisnist
VisualGP package include:
- Node Graph editor.
- Graph to HLSL translator.
- Physics Nodes.
- Vector Field editor.
- Instances Rendering API.
Price $30.00
Stylized Interactive Water (URP) by Jonathan C
- Shaders are created with Shaders Graphs (URP) required.
- For any texture you use for the water trail, I recommend that it be from 64x64 to 256x256 pixels resolution image.
- You can use Particles, Trail or whatever you want to generate the effect.
A Stylized Water that you can customize its detail, scale, height, texture, color, trail intensity to your satisfaction.
- Fully modular, automatic vertex position so you can join different areas.
- Easy fix absolute vertex position.
- Reduce vertices count with LOD system.
- Big areas with various connections.
- Fully optimized, at compile time removes Water System Scripts that are not needed.
- Contains separate Subgraphs so you can use in other Shaders.
- Contains different trail textures.
- Contains a scene to see how it works in detail. You can also see the Readme file, as it has some interesting information.
- Contains a simple movement script that shows you how to apply the effect only while touching the ground.
- Contains a helper script that shows you how to controlle the rotation effect relative to the parent object.
Price $15.00
Animated Futuristic FPS Weapons by BSP
Supports:
-------------------------
Unity 2019, 2020, 2021 -------------------------
Included in the package:
• Weapons:
-----------------------
- Glister (pistol)
- Rapidler (Assault Rifle)
- Reaper C100 (Sniper Rifle)
- Spark TP600 (Shotgun)
- Voidbolter (Sniper Rifle)
• Demo scene
• Textures size up to 4096x4096 including Diffuse, Normal, Metallic, Ambient Occlusion and Illumination maps
• Additional graphics: icons, crosshairs, muzzle flashes
• Sound effects such as: fire, reload, melee, zoom, dryfire etc.
Animations:
- Select
- Putaway
- Idle
- Move
- Run
- Fire
- Reload
- Empty Reload
- Zoom Idle
- Zoom Move
- Zoom Fire
- Melee Attack
- Dryfire
Files format:
FBX for models
PNG for Textures
WAV for sound effects
Price $15.00
Ambient Video Game Music - Ancient Ruins by Phat Phrog Studios
Sample rate: Yes/No
Bit depth: Yes/No
Loopable: No
Additional: Stereo
A collection of hour long ambient soundtracks to set the perfect scene in your next rpg or adventure game, the sounds of discovery, enchantment and mystery, sets the perfect atmosphere for adventuring through an ancient tomb or ruin
Price $15.00
2.5D Terrain by KAMGAM e.U.
How does it work?
Easy: you draw a 2D shape and from it this tool generates a 3D mesh and PolygonCollider2D for you.
Features:
● 3D Mesh from 2D Splines (with holes)● 2D Collider Generator
● Procedural Foliage Generator
● Full Source Code included
Use 2D curves to generate a 3D mesh
Generate 3D meshes and 2D colliders with ease combining multiple bezier curves. Think of it as an enhanced Sprite Shape Controller with the ability to generate 3D meshes.
Supports holes and merging of curves.
Use multiple curves and combine them with boolen operations (add, substract). Punch holes into your terrain or merge curves.
Procedural Foliage Generator
Add your prefabs to a list and let the procedural Foliage Generator place the objects for you. Useful for things like grass, trees, rocks, flowers, ... .
Live Preview (experimental)
The auto update mode can generate meshes while your are editing them (fast iteration).
Tri-Planar ShaderGraph shader included. It does generate UVs too (in case you need them).
NOTICE: The included shader is a SHADER GRAPH shader. You need to have the Shader Graph Package installed to use it.
Full source code included - Uses Assembly Definitions.
Examples included: Get a whole low-poly terrain set with textures for free!
Step-by-step guide in the Manual
Compatible with Unity 2019+ (2019 LTS, 2020 LTS, 2021 LTS)
It may work with earlier versions too but I haven't tested it.
Please notice that this is meant as an EDITOR ONLY plugin.
However the mesh generation code was written with runtime in mind. It may work at runtime too but it is not officially supported (may be very slow).
Versioning scheme: SemVer https://semver.org
Installation
Download the Asset and import it into your project.
You are done, no additional setup is needed.
Usage
A new menu called "2.5D Terrain" will be available under "Tools" in the main menu bar. Go check it out once the import is done.
Use "GameObject > Create 2.5D Terrain" from the menu or in the Hierarchy to create a new terrain.
Info: The settings file will be created under Assets/.
Hint: There is a manual, please read it (Tools > 2.5D Terrain > Manual).
Support
If you have any questions or issues then please use the support form or write to office[at]kamgam.com
Please be patient, replies may take a few days. Please include your Asset Store Order Nr in your request.
You can also ask in the dedicated Unity Forum thread. This way others can follow the discussion.
Thank you.
Known Issues
● Sometimes the mesh generation fails in Preview Mode (Auto Update). - This can be fixed by slightly adjusting the parameters. If you find a case where it fails persistently over a wide rande of parameters then please let me know.
● Preview Mode performance degrades with complex curve setups and high precision meshes. - That's why it is recommended to divide your terrain into small parts. Don't build one huge terrain. Also small terrains can be copied and reused more easily.
● If the middle part is stretched in depth by MeshBezierPointInfo then the middle UVs will be distorted.
License
This Asset contains some open source libraries. Please check the LICENSE or README files in the Libraries folder after download.
Licenses used:
* ClipperLib: Boost Software License - Version 1.0
* CurveShortening: https://github.com/acarapetis/curve-shortening-demo, c# port KAMGAM e.U.
* FarseerUnity: Microsoft Permissive License (Ms-PL)
* Poly2Tri: http://code.google.com/p/poly2tri/ * PolygonMesh2D: MIT License
All other Code and Assets are (if not specified differently) Copyright KAMGAM e.U. The code can only be used under the standard Unity Asset Store End User License Agreement. A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
I publish this plugin with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere.
Thank you
Changelog
v1.0.0
* Initial public release (has been used internally till now)
Price $39.99
Fauxnal Fantasy - An 8-Bit RPG Music Pack by Shadow64
Audio File Types: 14 .WAV Files (10 Music Tracks, 5 SFX)
Sample Rate: 44100Hz
Bit Depth: 32-bit
Stereo/Mono: Stereo
Loopable: Yes (Music-only)
WELCOME TO ADVENTURE!
This pack is ideal for any retro-styled fantasy game, be it RPG, strategy, adventure, etc. The tracks were produced using industry standard tools to be as consistent and true as possible to the old-school gaming sound while still having catchy and memorable melodies that will keep modern players engaged and excited.
These tracks were all written, mixed, mastered, and exported to be the highest quality and the easiest to add to your game engine of choice. They are pre-looped, so that they will just work.
The sooner you grab this pack, the sooner you can finish and launch your game!
TRACKLIST
01. Title Screen Theme (LOOP) [0:32]
02. Home Theme (LOOP) [0:32]
03. Small Town Theme (LOOP) [0:32]
04. Shop Theme (LOOP) [0:20]
05. Dungeon Theme (LOOP) [0:51]
06. Regular Battle Theme (LOOP) [0:27]
07. Boss Theme (LOOP) [0:42]
08. Boss Battle Theme (LOOP) [0:41]
09. Game Over Theme (LOOP) [0:34]
10. Victory Theme (LOOP) [0:32]
SFX (BONUS!)
01. Battle Lost
02. Battle Start
03. Battle Win
04. Press Start (Title Screen)
05. Trouble (Impending Battle)
Price $15.00
A Dive into the Unknown by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Versions: 2
- Version 1: complete track with defined ending
- Version 2: complete track but loopable
- Stereo
- BPM: 85
- Key: A min
- Duration: 4:22
A very calming and ambient royalty free background track. Main instruments are piano, electric guitar and duduk. Perfect track for aerials, emotional footage, documentaries and other video footage. The download consists of a regular track and a loopable track.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
Stylized Armor Sets 3 - RPG Characters by Blink
Join the Blink community on:
Check our RPG Essential Kit:
Get $1000+ of Unity Assets for $500 ONLY!
BLINK won 2 Unity Awards in 2021:
🏆 Asset Store Publisher of The Year 🏆
🏆 Best Development Tool: RPG Builder 🏆
Do you want to create your own RPG?
RPG Builder is the best RPG framework for Unity, no coding is needed!
Full content:
- 30 Armor Prefabs
- 5 Color Variations for each Armor Piece
- Leather, Stag, Wolf
- Each Set Contains Helmet, Shoulders, Chest, Belt, Gloves, Pants, Boots
Textures are 2048x2048
This pack requires our character models:
The character models are not included.
Watch our video on how to attach them to our characters using our FREE tool
Price $50.00
Grandpa Model by Easy Game Studio
This is a cute grandpa model. It contains 13 common animations. You can use it in your game scene.I hope you will like it.
Support URP, HDRP, LWRP, Build-in Render Pipeline
My project is submitted using URP. If you are not using URP, you need to manually reset the shader of the model to avoid it being pink.
Main Features:
1. 1 role, 1 prefab.
2. Support multiple platforms, including Windows, Android, IOS, etc.
3. There is a demo scene in the package to show the model.
4. Texture resolution: 2048*2048.
5. Texture type: default.
6. Contains 13 common animations.
Contact Us
If you have any questions, please feel free to contact us.
E-mail: sgzxzj13@163.com
Price $15.00
Liebestraum by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- BPM: 54
- Key: F maj
- Duration: 2:13
Liebestraum is a well known classical piece composed by Franz Liszt. Originally piano solo but this version is played by piano and cello. Perfect track for aerials, emotional footage, documentaries, weddings and other video footage.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
Got to move forward by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Versions: 2
- Version 1: complete track with defined ending
- Version 2: complete track but loopable
- Stereo
- BPM: 130
- Key: E maj
- Duration: 2:05
A very motivational and inspirational royalty-free Pop-Rock track. Electric guitars as main instruments. Perfect music for travel vlogs, ads, promos and many other projects with a positive feel. Regular version and loopable version.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
TAssetBundle by tigu77
- Use on all platforms in a single configuration
- Asset Bundle Dependencies Management
- Can be tested in the editor (both Editor Asset and Asset Bundle)
- Use build cache to create an asset bundle very quickly
- Automatically configure new asset bundles using composition strategies.
TassetBundle is an integrated asset management system.
Key Features
- Similar to addressable but easy and powerful
- You don't have to worry about the name or dependency of the Assetbundle
- Build automatic asset bundles with added assets as a composition strategy
- Quick Build with Build Cache
- Testable right on the editor (Editor Asset and Asset Bundle)
- Support from Unity 2019
- Include full source code
Price $20.00
Fantasy shield 3 3d model by Nicu_Tepes_Vulpe
Number of textures: 14
Texture dimensions: 4096X4096
Polygon count: 4441
Minimum polygon count: 4441
Maximum polygon count: 4441
Number of meshes/prefabs: 1/2
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps: PBR
This is a high definition quality polygon of a Fantasy shield 3 3d model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders and other. The handle on the shield is modeled separately so it can be removed.
Price $20.00
Aren city - Benches by Aren cg
General details:
- Total Triangles: 11077
- Total Vertexs: 6788
- Total Size of textures: 16.7 MB
- Types of materials and texture maps: PBR
- LODs: 3 LOD versions(LOD0, LOD1 & LOD2)
- UV mapping: Yes
- Rigging: No
Per set detile:
a_city_bench_set_1:
- models: 5 unique Benchs
- Models included: A_City-Bench-01, A_City-Bench-02, A_City-Bench-03, A_City-Bench-04, A_City-Bench-05
- Triangles of the whole set: 1308
- vertexs of the whole set: 980
- Collider: Mesh Collider
- 2 Channel UV
- 1 Texture UV Set
- 1 Material
- Textures used for each style:a_city_bench_set-1_AlbedoTransparency.png, a_city_bench_set-1_Ao.png, a_city_bench_set-1_MetallicSmoothness.png & a_city_bench_set-1_Normal.png
- Textures Dimensions: 1024px X 1024px
- Size of textures: 3.96 MB
a_city_bench_set_2:
- models: 5 unique Benchs
- Models included: A_City-Bench-06, A_City-Bench-07, A_City-Bench-08, A_City-Bench-09, A_City-Bench-10
- Triangles of the whole set: 1933
- vertexs of the whole set: 1247
- Collider: Mesh Collider
- 2 Channel UV
- 1 Texture UV Set
- 1 Material
- Textures used for each style:a_city_bench_set-2_AlbedoTransparency.png, a_city_bench_set-2_Ao.png, a_city_bench_set-2_MetallicSmoothness.png & a_city_bench_set-2_Normal.png
- Textures Dimensions: 1024px X 1024px
- Size of textures: 4.22 MB
a_city_bench_set_3:
- models: 5 unique Benchs
- Models included: A_City-Bench-11, A_City-Bench-12, A_City-Bench-13, A_City-Bench-14, A_City-Bench-15
- Triangles of the whole set: 2984
- vertexs of the whole set: 1922
- Collider: Mesh Collider
- 2 Channel UV
- 1 Texture UV Set
- 1 Material
- Textures used for each style:a_city_bench_set-3_AlbedoTransparency.png, a_city_bench_set-3_Ao.png, a_city_bench_set-3_MetallicSmoothness.png & a_city_bench_set-3_Normal.png
- Textures Dimensions: 1024px X 1024px
- Size of textures: 4.29 MB
a_city_bench_set_4:
- models: 6 unique Benchs
- Models included: A_City-Bench-16, A_City-Bench-17, A_City-Bench-18, A_City-Bench-19, A_City-Bench-20, A_City-Bench-21
- Triangles of the whole set: 4852
- vertexs of the whole set: 2780
- Collider: Mesh Collider
- 2 Channel UV
- 1 Texture UV Set
- 1 Material
- Textures used for each style:a_city_bench_set-4_AlbedoTransparency.png, a_city_bench_set-4_Ao.png, a_city_bench_set-4_MetallicSmoothness.png & a_city_bench_set-4_Normal.png
- Textures Dimensions: 1024px X 1024px
- Size of textures: 4.28 MB
Triangles count of [Model Name]:
- A_City-Bench-01_LOD0: 274
- A_City-Bench-01_LOD1: 249
- A_City-Bench-01_LOD2: 151
- A_City-Bench-02_LOD0: 148
- A_City-Bench-02_LOD1: 40
- A_City-Bench-02_LOD2: 35
- A_City-Bench-03_LOD0: 268
- A_City-Bench-03_LOD1: 148
- A_City-Bench-03_LOD2: 80
- A_City-Bench-04_LOD0: 128
- A_City-Bench-04_LOD1: 76
- A_City-Bench-04_LOD2: 47
- A_City-Bench-05_LOD0: 490
- A_City-Bench-05_LOD1: 314
- A_City-Bench-05_LOD2: 192
- A_City-Bench-06_LOD0: 180
- A_City-Bench-06_LOD1: 88
- A_City-Bench-06_LOD2: 48
- A_City-Bench-07_LOD0: 501
- A_City-Bench-07_LOD1: 353
- A_City-Bench-07_LOD2: 229
- A_City-Bench-08_LOD0: 328
- A_City-Bench-08_LOD1: 234
- A_City-Bench-08_LOD2: 168
- A_City-Bench-09_LOD0: 532
- A_City-Bench-09_LOD1: 252
- A_City-Bench-09_LOD2: 126
- A_City-Bench-10_LOD0: 392
- A_City-Bench-10_LOD1: 324
- A_City-Bench-10_LOD2: 204
- A_City-Bench-11_LOD0: 356
- A_City-Bench-11_LOD1: 276
- A_City-Bench-11_LOD2: 92
- A_City-Bench-12_LOD0: 792
- A_City-Bench-12_LOD1: 508
- A_City-Bench-12_LOD2: 384
- A_City-Bench-13_LOD0: 432
- A_City-Bench-13_LOD1: 324
- A_City-Bench-13_LOD2: 212
- A_City-Bench-14_LOD0: 224
- A_City-Bench-14_LOD1: 166
- A_City-Bench-14_LOD2: 133
- A_City-Bench-15_LOD0: 1180
- A_City-Bench-15_LOD1: 688
- A_City-Bench-15_LOD2: 410
- A_City-Bench-16_LOD0: 2224
- A_City-Bench-16_LOD1: 1728
- A_City-Bench-16_LOD2: 1253
- A_City-Bench-17_LOD0: 336
- A_City-Bench-17_LOD1: 211
- A_City-Bench-17_LOD2: 140
- A_City-Bench-18_LOD0: 672
- A_City-Bench-18_LOD1: 492
- A_City-Bench-18_LOD2: 265
- A_City-Bench-19_LOD0: 696
- A_City-Bench-19_LOD1: 450
- A_City-Bench-19_LOD2: 317
- A_City-Bench-20_LOD0: 924
- A_City-Bench-20_LOD1: 602
- A_City-Bench-20_LOD2: 346
- A_City-Bench-21_LOD0: 2524
- A_City-Bench-21_LOD1: 1841
- A_City-Bench-21_LOD2: 1360
Package Name: Aren City - Benches
Publisher: Aren Cg
This package includes 21 unique Benchs.
There are a total of 4 materials for all models, each material includes 5 models (except the last set which is 6 models)
All textures used in this package are 1024 pixels.
All models have 3 LOD versions (LOD0, LOD1 & LOD2)
Textures (AlbedoTransparency, Ao, MetallicSmoothness & Normal) are provided for each style
All textures are in PNG format.
Price $15.00
Spikes Everywhere - hyper-casual game template by Aleksa Racovic
Or download the test apk file and test it on your android device
Jump from side to side without touching the spikes. Collect the stars and use them to unlock items in the shop menu. Game is endless and it becomes harder and harder as it progresses. Your only goal is to score as much as you can.
Price $19.00
Daria Girl by Anastasiya Kolchina
Number of textures 50
Texture dimensions 4k
Polygon count of Daria Girl
29122
Number of meshes 6
Rigging: Yes
Contains 50 animation
idle(х8)
walk(х6)
run(х6)
attack(х6)
death(х4)
strafe(x5)
block(х5)
jump(х2)
standing react(x4)
UV mapping: Yes
Types of materials and texture maps PBR
Daria Girl low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
Actual size of the low poly 3d model animated rigged ready for games and other applications in real-time.
Sculpting models zbrush
Animation and rigging in maya.
Textures Substance painter
PBR textures(Metallic and other texture)
the character consists of prefabricated parts, with 4k textures
model has 6 texture options
In the model it is desirable to use a shader with a two-sided display of polygons.
Rigging -Controllers from Maya 2019 Built-in controller
skinning all the bones
faces 29122
verts 30111
tris 52143
There are bones for the mouth, breast, eyes and eyelashes
Price $40.00
Astounding Stories | the Epic Adventure Music Bundle by Robert Peckyno / @streamingkeys
This bundle includes twenty seven (27) stereo 32-bit 44.1k .wav files. If you need any other format, please don't hesitate to ask.
This value soundpack combines all four "Astounding Stories" Music Packs into an Epic Adventure Music Bundle. This bundle includes twenty seven (27) stereo 32-bit 44.1k .wav files including scenes for majestic title sequences, chases, mysteries, and even a battle or two.
The four 'books' in this pack combine orchestral, rock, and industrial influences to create a driving set of soundscapes that are both unique and familiar.
Phantoms of Reality
This mostly orchestral pack includes seven (7) 32-bit float stereo .wav files including :
- An opening sequence (1:33),
- A Main Title theme (1:07),
- Two (2) tension scenes (one of which can loop) (:41) and (:56);
- An extended jazzy chase sequence [loopable] (1:37)
- An alternate version of the chase with an ending (1:58)
- The full instrumental version of 'Phantoms of Reality' (6:18)
Mad Music
This pack includes eight (8) stereo audio .wav files:
- Two (2) mystery scenes (1:23) and (:49);
- Two (2) action scenes (2:00) and (:38); and
- Three (3) violin focused themes (1:18)(:58) and (1:03)
- The full instrumental version of 'Mad Music' (9:41)
Cave of Horror
This pack includes six stereo audio .wav files:
- Two (2) investigation loops (2:41) and (:36);
- Two (2) action scenes (1:49);
- A sweeping ending (:37)
- The full instrumental version of 'the Cave of Horror' (6:44)
the Beetle Horde
This pack includes six stereo audio .wav files:
- Intro and theme (2:08);
- Love theme (1:23);
- Investigation loop (:32);
- Battle (:36); and
- Victory (:45)
- The full instrumental version of 'the Beetle Horde' (9:15)
Price $20.00
2DFX Energy Elements by FXMonster
- File Formats: transparent Png.
- Each frame dimension is 512*288 px.
- 24 FPS
- Works with any render pipelines
Features:
- Sprite animations work much better than any other shaders and particles due to memory capacity.
- Optimized for games.
- Pivot point set properly.
- No setup or plug-ins required.
- All materials, sprites and other parts of pack properly named.
- Demo Scene with all prefabs is included.
Supported platforms:
- Windows
- Web GL
- iOS
- Android
- Mac OS X
- Linux
How to use:
Simply drag and drop the “Energy” prefab to your scene and use it.
(Prefab(s) located under
Asset > 2DFX Energy Elements > 02 Prefabs).
Price $18.00
