Japanese Anime Girl NO.9 by 4TUDIO
Japanese Anime Girl NO.9
-humanoid rigging
-face blendshapes
-Optimized meshs
-Compatible with mobile
-Built-in render pipeline
-URP Support
-Polygon:20370
-Albedo Map
-Normal Map
-Main Texture Size:2048 X 2048
Japanese Anime Girl NO.9
-humanoid rigging
-face blendshapes
-Optimized meshs
-Compatible with mobile
-Built-in render pipeline
-URP Support
-Polygon:20370
-Albedo Map
-Normal Map
-Main Texture Size:2048 X 2048
Price $15.00
Castle Kitbash - French Renaissance by Omar Souissi
Number of unique meshes: 13
Collision: Yes, auto generated
Lightmaps: Yes
LODs: No
Texture Resolutions : 4K
Polycount : from 50 tris for smallest addon to 100K for biggest towers and buildings (LOD0)
Feel free to DM or email me (souissiomar@hotmail.com) for any support or feedback :)
Price $20.00
Simple Top Down Controller by TKG Studios, LLC
Features:
- C# Code Components for Player, Movement, Input and Collision
- Documented and Commented Code
- Easy Re-Mapping of Keyboard Controls (WASD, Arrow Keys or Both)
- Jump Mechanic
- Simple Interface for Interactable Objects
- Pre-Built Mini-Map Feature
Supported Platforms:
- PC
Suppoerted OS:
- Windows
The Simple Top Down Controller is suitable for 3D Top Down Game Projects, and contains pre-made Mini-Maps, easy to customize controls from the inspector, and adjustable camera positions both for the Minimap and for the Main Camera.
Dependencies:
This Package Uses GridBox Prototype Materials as a dependency (free asset pack)
Download Dependency Before using: GRIDBOX PROTOTYPE MATERIALS
Use with Unity Versions 2020.3.17f1 or higher.
Requires use of the legacy input system. The package contains an custom Input Manager that should be used to properly gain all the functionality of the scripts included.
Created by TKG Studios LLC
for support email studiostkg@gmail.com
Price $4.99
Ultra LowPoly Cars Pack vol 1 by Aloe Ninja
Number of textures: 4/car (Albedo, specular, windows mask, wheel)
Texture dimensions: 128x128
Tris count per car: < 300 (< 400 including wheels)
UV mapping: Yes
LOD: No
Colliders: No
Our first package featuring 21 heavily stylized low poly cars, based on real world cars from 70's era.
Suitable most for retro styled racing games, strategies and puzzles.
For best performance each model have very low polygon count and 128x128 texture resolution.
Simple shader allows choosing windows color and car body color independently.
Price $7.50
CyberNinja 1 by Mari Ana Farzana
A cyber ninja with a geometry on 7057 triangles (5435 vertices).
It is rigged (Generic) and consists of the 40 animations: attacks, cheer, combats, find, injury, into, patrols, run, stand, stun, threaten, turns, walks.
The textures are hand painted (diffuse, normal and metallic channels) and have a resolution of 2048 x 2048.
Price $15.00
Ghost_01 by GromPublisher
Number of textures 30
Texture dimensions 4096 x 4096
Polygon count of [Vertex : 18917/Edges: 37810/Face: 18919]
Number of meshes/prefabs 1/3
Rigging: Yes
Animation count 20
Animation type list :
Attack_1
Attack_2
Damag_1
Damag_2
Damage_Attack
Death_1
Death_2
Idle_1
Idle_2
Flight_Back_Left
Flight_Back_Right
Flight_in_Back
Flight_in_Front
Flight_in_Left
Flight_in_Right
from_the_ground
from_the_ground_2
from_the_ground_3
Anim_Ghost_Scares_1
Anim_Ghost_Scares_2
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Vertex : 18917
Edges: 37810
Face: 18919
Tris: 37173
Ghost
The model has 3 skins Quantity: mat 6
You have the opportunity adjust the emission color, or turn it off altogether.
In the model it is desirable to use a shader with a two-sided display of polygons.
Textures : 4096 x 4096 Quantity: 30
Albedo/Normal/AO/Height/Metallic
Number of animations:20
Attack_1
Attack_2
Damag_1
Damag_2
Damage_Attack
Death_1
Death_2
Idle_1
Idle_2
Flight_Back_Left
Flight_Back_Right
Flight_in_Back
Flight_in_Front
Flight_in_Left
Flight_in_Right
from_the_ground
from_the_ground_2
from_the_ground_3
Anim_Ghost_Scares_1
Anim_Ghost_Scares_2
Price $20.00
UIFX - Liquid 1 - Doozy UI Addon by Doozy Entertainment
Requires
Doozy UI Manager (4.2.4 and up)
Make your projects 'pop' with these professional UIFX animations pack. They are easy to use and highly customizable to fit your needs.
The spritesheet animations are powered by Reactor, a value animator engine inside Doozy UI that mathematically calculates and optimizes animations.
Inside this pack you will find 50 one shot animations, 50 loop animations and several examples showcasing some of the countless use-cases.
- 50 Spritesheet Animations
- Production Ready
- Mobile friendly
- Math based animations
- Native Unity UI
- Highly Customizable
- Animated Previews
- Works on all platforms supported by Unity
Doozy UI Manager
Professional UI Management system for Unity.
Reactor
Advanced value animator engine optimized for UI animations.
UIMenu
Visual prefab management system, with animated previews, for Unity.
This is an addon for Doozy UI Manager. Before importing this package, Doozy UI Manager needs to be already installed in your project.
Price $50.00
Platformer Collection by Phat Phrog Studios
Sample rate: 44100
Bit depth: 16
Loopable: No
Additional: Stereo
A collection of tracks that work perfectly for an arcade style platformer game or blend together well with a sci fi scroller
Price $15.00
NMVi1:NPC Male Villagers Vol.1 by VoiceRec
This product focuses on the voices of NPC characters in games, and is a collection of voice materials recorded with the reactions and actions of NPC characters in conversation and event scenes in mind.
It contains 10 voices per character, for a total of 120 voice files.
120 high-quality voices
10 voices for each character (greeting, angry, hammering, reply (questioning), thinking, worried, laughing, happy, surprised, frightened/shouting).
Short voices that are easy to handle regardless of the scene.
Recorded in a studio with professional voice actors and high-quality microphones
Recorded in wav (16bit/44,1kHz, mono)
※Character images are not included in the product.
The full voice list HERE.
The audio preview HERE.
■Recorded Image Characters
01
Pampered boy
02
Cheerful boy
03
Quiet boy
04
Naughty boy
05
Polite young man
06
Quiet and gloomy young man
07
Cheerful young man
08
Rude young man
09
Middle-aged man
10
Strict old man
11
Spirited Middle-aged man
12
good-natured old man
Price $34.99
ANIMSET: INJURED by PROTOFACTOR, INC
- All animations are set to Mecanim Humanoid.
- All materials used are Standard Built-In and can easily be upgraded using the Upgrader Tool of the pipeline of your choice.
In need of some high quality injured aniamtion? Then look no further!
This animation set will let you create situation where you can escort a wounded NPC, or let your player character has a totally differnt way of moving after receiving specific injuries.
This animset currently includes 70 humanoid animations: idle, walk, run and more!
Price $19.99
Fantasy Beast 03 by sad-cookie
- Faces: 7350
- Verts: 6693
- Triangles: 13144
24 animations (attack (x5), damage (x4), death (x1), idle (x7), turn (x2), walk (x3), run, jump).
2 materials (2 Skins),
7 textures 4096 x 4096 textures ((2)Albedo,(2)Emission, Normal, Metallic+Glossines, Occlusion).
height character - 145 cm
If you have any questions or need projects in Maya, write to me sadykovrodion1@gmail.com
Character for your game. Genre: fantasy, horror, rpg etc
Price $29.99
Absolute Zero - Cinematic Hybrid High Energy Action Epic Rock Trailer Music by Epikton Music
Audio file type: wav
Sample rate: 44.1 kHz
Bit depth: 16
Loopable: No
Duration: 2:14
Whether demonstrating a cinematic scene from the cyberpunk future or introducing a hi-tech weapon, your music choice can make it or break it. This track is inspired by science fiction and crafted to let your audience imagine what the future feels like.
Potential use cases; sci-fi games, cyberpunk games, cinematic trailers, action scenes, and product commercials.
Ideal for passionate game developers, YouTubers, video editors, and gamers who need futuristic sci-fi music.
Price $29.95
Punch Sounds by Asaksfx
Features:
- 113 hits and arm movements
- Different intensity punches
- Some of the sounds are layered with painful male grunts, fast whooshes or breaking objects.
Number of Audio Waves: 113
Sample rate / bit rate: 16 bit 44.1 Khz
Do Sound FX loop: No
Minutes of audio provided: 1:03
Supported Development Platforms: All
Windows: Yes
Mac: Yes
Punch Sound Effects Pack is a collection of 113 ready to use premium audio tracks to illustrate your fight games or to include some fist fighting sounds for your characters.
Price $14.99
ae:Resident by rivai
DEFAULT SHADER
added bones:
eyes_r/l
hair_front_1_l/r, hair_front_2_l/r, hair_front_3_l/r, hair_back_midle_1, hair_back_midle_2, hair_back_midle_3
Number of textures 20
Texture dimensions 4096
Maximum polygon count character: 62091
Number of meshes/prefabs 1
Rigging: Yes
Animation count no
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
LOD 0: ~ faces 62091
Rigged with Epic Skeleton/Humanoid rig
Facial expressions are included (Morph Targets, Blendshapes).
There are no blueprints
PBR Textures Metall/Roughness 4k
Model modular
Price $49.99
Elias 4.0 by EliasSoftware AB
Live Editing
Update, add, or remove anything and hear the changes instantly in your currently running play session without the need to restart.
- Visual Scripting
Create logic with the authoring tool instead of adding unnecessary middle layers. The node graph in Elias allows for a seamless combination of logic processing and audio processing. In the authoring tool you can freely create parameters that can be used from the game code to control not only global, but also individual sound aspects and behavior for each sound instance.
- Audio Components
Add powerful sound components to your game objects. Sounds can not only be point sounds but also directed by cones editable by visual guides in the game editor
.
- Audio Zones
Add powerful audio zones to your scene. Through visual guides in the game editor the layout of the zones can be customized. The zones allow for customizing the acoustics of a space. Not only can you edit falloff curves for volume attenuation and filtering but you can also configure the space reverberation with your own impulse response.
- Custom Mixer Graph
The audio mix is controlled by a powerful mixer graph allowing for a high degree of customization of the final sound.
- Adaptive Music
True Adaptive Music allows your music to follow players in a natural way. The music is controlled by a combination of an advanced built-in sequencer performing the adaptive arrangement together with node graph nodes to control the playback.
The usage of Elias is subject to licensing per user. Get your license here
The intuitive authoring tool allows you to learn as you explore. With visual scripting and live editing, Elias 4 brings iteration times down to almost zero. Our core idea is to build a creative tool that gives sound designers, composers, and game developers the control and power they need to build anything they can imagine.
Price $0.00
Allies Shotgun (WWII Weapons) by Hitoshi Matsui
* 1 mesh.
* Geometry: 14408 triangles, 10293 vertices.
* Rigged, no animations.
* PBR high resolution textures (4K).
* Channels: diffuse, normal, metallic, ambient occlusion.
* SRP support: BuiltIn, URP, HDRP.
* Unity version: +2020.3.
Price $8.00
AI Collection by Karo
Features:
Solider:
- Patrol
- detect (sight and hearing)
- chase
- seek
- attack/shoot/melee
- retreat
- support for sounds
- support for animations
Zombie:
- Hearing System.
- Health Bar [Hidden, Unhidden]
- Change Damage.
- Change Health.
- Attack
- Chase
And also a first person controller and a bullet player script and attack player script for make stuff easier for you.
Have you ever wanted to quickly give NPCs the power to see, hear and detect player movement? or want to make fps games easier? Here is your solution. The MGAI allows you to create advanced NPCs without single line of code.
With this package you can create advanced solider and zombie and fps controller in minutes. And also this package has it’s own health system.
The used packages:
Zombie: https://assetstore.unity.com/packages/3d/characters/humanoids/zombie-30232
Solider: https://assetstore.unity.com/packages/3d/characters/robots/robot-hero-pbr-hp-polyart-106154
Price $14.99
450 Authentic Chiptunes vol. 4 by Past 2 Present Game Audio
Audio file types 450 Wav. files
Sample rate 41kHZ
Bit depth 16
Loopable: Yes
Additional: Stereo
Our Authentic 450 Chiptune pack is the largest of its kind on any marketplace. Tracks were composed over the span of 7 years by ChipJames, who has devoted his career to his love for 8-bit and 16-bit music!
This asset pack contains 450 tracks in the true styles of 8-bit and 16-bit composers.
450 Complete Chiptune is entirely loopable and nearly all tracks are unique songs with several being 16-bit renditions of 8-bit style tracks.
INFO ON ASSET SIZE:
This pack contains 20gb of music and comes in 4 volumes (about 5gb each).
PURCHASE ANY VOLUME TO RECEIVE ACCESS TO ALL 4 VOLUMES via free download
DEVELOPER SATISFACTION GUARANTEE:
As developers and gamers ourselves, we understand the importance of implementing effective and authentic music into our games. When you purchase our pack, we are here to help in general. If you need details adjusted from our pack or have a custom request, let us know! We aim to save you time and help finish your work!
This is our promise to you!
EMAIL: josephsorourke@gmail.com
Price $99.99
