Low Poly Cute Cube Animals by Awessets
- Separate FBXes for each animal
- Ready to use prefabs
- Lightweight and optimized 8x8 pixels texture
- Simple lowpoly shader (URP supported, just unpack corresponding unitypackage in materials folder)
- Demo scene included
Polygon count
- total: 5303 for all animals
- average: 300 per each animal
Price $19.99
Particle Dynamic Magic URP ULTIMATE - Decals, Particles, Radiosity & Splines by ARTnGAME
IMPORTANT: The asset is in a 2 weeks -50% Initial Relese discount ($39.5 versus $79 normal price) and can be upgraded from either Particle Dynamic Magic or Advanced FX Creator for $5 during the sale. It is also advised to first buy Particle Dynamic Magic for $25 and then upgrade for $5 for a further price reduction to $30 overall. Also the asset is upgradable from Sky Master ULTIMATE for $15. The Offers end 9th June 2022. Users that bought the above three assets before this asset release may also contact me in Discord for further custom offers.
Note this is the first release of the particle manipulation framework for URP and will be in ongoing development for some time until some extra features are created, like conversion of the opaque surface shader for the GPU particles to URP, which will come in the next update and also add new extra bonus effects making use of the URP pipeline possibilities.
Particle Dynamic Magic URP ULTIMATE is a dynamic decal, particle and spline creation & manipulation framework that allows creative, performant and unique control of particles & gameobjects in Unity.
The system is the URP version of the combined Particle Dynamic Magic and Advanced FX Creator assets, which are for the Standard Pipeline. It includes the Particle Dynamic Magic system, the Angry Bots sample demo mini game and the Global Illumination Proxy system for emulating radiocity, all remade and converted for use in the URP pipeline.
IMPORTANT: The asset is in a 2 weeks -50% Initial Relese discount ($39.5 versus $79 normal price) and can be upgraded from either Particle Dynamic Magic or Advanced FX Creator for $5 during the sale. It is also advised to first buy Particle Dynamic Magic for $25 and then upgrade for $5 for a further price reduction to $30 overall. Also the asset is upgradable from Sky Master ULTIMATE for $15. The Offers end 9th June 2022. Users that bought the above three assets before this asset release may also contact me in Discord for further custom offers.
Windows Demos:
Main v2.4 Demo | v2.4 AMOEBA Demo Angry Bots Demo v2.4 | v1.2 Main Demo
The new Particle Dynamic Magic URP version offers ultimate performance with Multithreading, Single pool distribution methods and custom Static/Dynamic batching.
Particle Dynamic Magic can process and create particles from Splines, images, meshes (static, moving skinned/animated, procedural), painted, propagated, projected and Shuriken positions.
Manipulators can interact with particles, alter their behavior by adding various types of forces (Gravity, Turbulence, Vortexes, Repel-Attract) and change their properties (e.g. color, size)
Splines are fully supported in play mode and can be setup for physics based effects (emulating tentacles, hair, rubber) and manipulation by the user directly in the game.
All features can be previewed in the editor and work together for combination effects. The Spline editor allows direct spline creation, editing and manipulation in both editor and play modes.
Prefabs for the effects are provided, together with 3 demo mini games that showcase the effects and provide an additional artistic value to the pack.
Particle Dynamic Magic v2.0 Features:
-Enhanced performance,with Single Pool distribution for both particles & decals, enhanced Static/Dynamic batching, Multithreading & pooling.
-Dynamic Decals system, for the real time distribution of decals (e.g. bullet holes) with a per material option. Decals are completely dynamic and follow the transformations of the objects they are painted on and are painted correctly on the surface. Also they can manipulated by all forces like particles if required.
-AI particles, is a new module that allows gameobject particles to sense their environment and react to it, by avoiding obstacles properly or casting spells to enemies.
-Single Pool distribution system, allows the distribution of a single particle from multiple transforms, for ultimate performance in massive battles.
-Ribbons system, for connecting particle trajectories with mesh for performance enhancement and various kinds of effects.
-Dynamic grass, new grass decal shader, for ultimate performance in realistic grass shading. Spread grass on any surface and have it move with the new shader. Vertex and transparent varieties and samples included, with height variation & wind emulation-control.
-Local color & lifetime manipulation, for moving locally from one particle system to another on demand.
-2D particle axis lock and collisions, for easy particle manipulation on 2D games.
-Masked skinned & procedural mesh emission of gameobject particles,for growth of gameoject particles on specific body parts (e.g. feathers)
-New prefab manager for the v2.0 effect collection, that includes a particle scaling system and is easy to add custom effects by simply adding the prefab & an icon in specific directories.
-Spline performance enhancements and new emission modes & particle orientation controls.
-Aura effects enhanced, with new particle orientation controls.
-Image emission enhanced, with new controls and gravitate back to image mode.
-New ribbon based dynamic shield effects and controls.
-Special FX shaders for particles, give the ability to create detailed & spectacular effects with few particles, using inner particle variation, motion texturing and border control.
-Particle shadow receive system, that will properly shadow particles from all scene objects based on a reference light.
-More than 100 new advanced effects added for direct use, for a total of 300+ effects in the pack.
Particle Dynamic Magic v1.0 Features:
- Global forces, Gravity, Planar Gravity, Swirl and spin effects, Attract and Repel
- Turbulence with dynamic vortex creation (multithreaded)
- Spline particles with spline editor and dynamic play mode manipulation of splines
- Skinned animated / procedural / simple mesh and image based emission.
- Projection based emission and surface normal conformation for gameobjects.
- Gameobject scattering and emission (all particle effects apply)
- Particle painting & propagation (e.g. set on fire and catch fire effects)
- Terrain conformation for auras and grass/flower fields
- Dynamic lightning with auto targeting
- Masked mesh emission with normal conformation
- Transition manager for particle motion & changing among emitters
- Music module to make particles dance to the rhythm
- Advanced propagation and collision effects, particle to particle collisions, spray system
- Dynamic elements (fire melt ice, ice freeze objects)
- Dynamic water (with Refractive effects in Unity Pro)
- Cartoon and missiles pack included
- Effects optimized for mobile, all platforms supported
- Prefab Manager with over 200 ready to use effects
- Static & Dynamic Batching for gameobject particles
- Editor preview and multiple demos & prefabs for all effects
The framework is written in C# code and the source is provided.
If you have any requests for new features or feedback, please visit the Unity forum thread.
For support, contact me in ARTnGame Discord Channel or via [Facebook] [E-mail]
More info on the official website
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For tutorials & latest information, visit the ARTnGame forum.
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Price $79.00
Realistic HD Car with engine sounds - 16 by HDR Models
- Easily works with any vehicle system.
- Works with every render pipeline.
- Optimized for every type device.
This car model is very detailed, realistically made with blender. All the headlights, breaklights, steering wheel, reverse light, speed and other gauge have different meshes.
It is optimized for mobile devices, and can also be used on a AAA game.
- Model pivot is aligned along Z axis, default alignment needed for vehicles in unity.
- Textures size - 2048 x 2048 (Disable Generate mip map in texture to get full details).
- Works very well with HDRP, URP, and SRP.
- Optimized for mobile devices.
- Car has 2 LOD's and 1 wheel LOD + 1 rim LOD.
- FBX Format.
- It doesn't contain demo scene shown in the image.
- LOD 1 Vertices : 418.1k
- LOD 2 Vertices : 100.5k
- All Texture resolution : 2048
- Engine sound included - Idle, low, medium, and high.
Price $11.99
Cartoonish Wind Trails by ZetaDev
- 3 wind trails variant
- Completly Customizable particles
- High performance on all devices
- URP compatible
please note: this package will work out of the box only with URP (while the particles emitters will work in all version materials must be recreated if you want to use it with other pipeline)
This asset contains 3 differnt version of wind trails made with the particles system.
Inspired by retro games they will bring your game environment to life.
usable in multiple art style and with optimal performance on mobile
Price $5.00
Responsive Fixed Screen Width For Mobile by KANIYONIKA
What can this do?
You can fix the game view screen width. Note that Unity can fix the height but not the width.
What is so special about this?
You can fix the game view screen width only for smartphones and not for tablets.
For whom?
This asset is designed for mobile game developers who use their devices in portrait orientation.
Price $9.99
Fire Effect 2D Pack by CartoonVFX9x
-The particle unity effect.
-Able to change the color, direction.
The pack has 12 the fire effects. The developers can use the effect for their game. Morerover, they can adjust the fire as they want such as size, direction ,color....
The pack included:
-Included 12 Fire Prefabs.
-Whith 3 single texures and 2 spritesheet textures. ( 2 imagines for demo scenes)
-4 Main colors: Yellow, Blue, Green and Purple.
Price $9.99
Practical Game Accessibility: Case study by Unity Technologies
Practical Game Accessibility is an exciting, self-paced learning experience for intermediate creators. As you work through the course, you’ll create your own game guided by an inclusive design approach.
Note: This case study uses the open-source UI Accessibility Plugin.
Price $0.00
Realistic HD Car with engine sounds - 15 by HDR Models
- Easily works with any vehicle system.
- Works with every render pipeline.
- Optimized for every type device.
This car model is very detailed, realistically made with blender. All the headlights, breaklights, steering wheel, reverse light, speed and other gauge have different meshes.
It is optimized for mobile devices, and can also be used on a AAA game.
- Model pivot is aligned along Z axis, default alignment needed for vehicles in unity.
- Textures size - 2048 x 2048 (Disable Generate mip map in texture to get full details).
- Works very well with HDRP, URP, and SRP.
- Optimized for mobile devices.
- Car has 2 LOD's and 1 wheel LOD + 1 rim LOD.
- FBX Format.
- It doesn't contain demo scene shown in the image.
- LOD 1 Vertices : 404.3k
- LOD 2 Vertices : 69.8k
- All Texture resolution : 2048
- Engine sound included - Idle, low, medium, and high.
Price $10.99
Mika: Sailor Uniform by Novacorp Studios
Polygon count:
34.026 Triangles
Textures resolution:
2048x2048
An Anime stylized character, ideal to build your own game or use in platforms like VRChat, see our other Hikari Series characters to find more similar assets to this one.
Join our Discord Server
Visit our Website
Character: Mika Sailor Uniform
Key Features:
- Includes Anime Shader
- Customizable Colors (for hair, eyes and skin)
- All characters are Humanoid Mecanim Ready
- Compatible with Mixamo
- Includes over 50 Blendshapes for facial expressions.
- Goes well with all other Hikari Series characters.
* This asset contains 3D models only, the 2D promotional background images are not included in the package.
* This package only contains graphic material (models, textures, materials and blendshapes). No scripts or controllers of any kind are included.
Price $4.99
Griffon 02 § Monsters by Mea Aurelie
* 1 mesh.
* 5786 triangles.
* 4120 vertices.
* Rigged.
* 23 animations: attacks, damages, deadbody, die, get up, hits, idles, passout, run, walk.
* PBR: diffuse, normal, metal, emission (2048x2048).
Price $15.00
CAD Server by LucasEvan
FEATURES
• Server-side conversion supports STEP 3D file format (.stp, step)
• Server-side conversion supports IGES 3D file formats (.igs, .iges)
• Provides cli conversion function
• Provides server conversion source code
• The client supports WebGL, IOS, Android, Mac, Windows, Editor platform loading
• Supports built-in render pipelines, URP render pipelines, HDRP render pipelines
• Supports Chinese name import
• Support multidimensional sub-material import
The server-side converter only supports Window systems or window server systems
CAD Server differs from CAD Import
1. The transformation of the CAD Server model is on the server side, and the client loads the converted data on the server side.
2. Because the CAD model conversion is converted on the server, more client platforms are supported to load the CAD model.
This resource uses the OCCT repository derived from Open CASCADE Technology under an LGPL license. For detailed license information, see license_third_party.txt and LICENSE_LGPL_21.txt, or visit: License Information
Price $321.00
Tarbosaurus Bataar Real Dinosaur Series - 76 Animations by Trextor15
Polygons = 33669
Vertex = 33838
Tris = 67338
- Skin Pack : 14 different skin colors
-Textures PBR - unity-
22 items Format:
PNG Resolution: 8192x8192 - 2048x2048 px
- You need to install advanced material for Subsurface. With standard material, the dinosaur may not look very realistic.
- On the video previews you can see standart material. but you can see also sss effect in renders. i added it for extra realism and its possible due advanced material in unity. but its not included my product so you should set up own advanced material to add sss effect.
-. Walking, run, speed run, backward, ambush, idle, sit, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack while standing, roar ,leg broken, death, die, get hit, sitting, wakeup
-Texture Types- PBR- UNITY
-AlbedoTransparency
-Normal
-MetallicSmoothness
- Model is scaled correctly 12 m
- PBR Shader.
- File complete -
unitypackage ( UNITY Project )=
- Textures - .png
- 8192x8192 - 2048x2048 px
- .Your positive feedback is very important to me and i take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So i will produce more models in most voted themes.Thank you.
Price $79.99
Orc Warlock by SDKwarrior
Game Ready Character Orc. The low poly model can become part of your game.
- Specifications of the model:
-Simple animation redirected to humanoid.
-Facial expressions included (Morph Targets, Blendshapes). You can use this model for face mockup (live stream) and conversation animation.
-BlendShape - 52 pcs.
- There are emotions of smile, surprise, sadness, anger, blinking of the eyes, puffing and swelling of the cheeks, movement of the eyes and nose, movement of the eyebrows.
-The model is built on a humanoid rigged. If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly adjust the position of the bones in the config)
- The base hair textures are white, so you can easily change them to any color you want._
**_-Policy account:_**
LOD 0: ~ faces 38759, verts 41427, tris 78457
_Facial expressions enabled (Morph Targets, Blendshapes).
- Textures PBR Metall/Roughness
- 4K textures - normal, metallic, albedo, opacity,
Assumption of 2 base mesh. One boneless in dress and back ribbons. Can be crafted with cloth physics. The second mesh is with bones, you can do cloth physics with bones.
The body has a full texture as well as a transparency map.
The model is fully modular, you can remove or add any part you want.
NO HDRP OR URP!
ONLY DEFAULT SHADER!
Price $89.99
Samurai Warrior Avenger Complete Project by WK Studio
- Requires Unity IAP to work
- Requires Unity TextMeshPro to work
Revolutionary samurai battle in epic 3D graphics, fantasy RPG war
Revolutionary samurai battle in epic 3D graphics, fantasy RPG war
Now you are on a special mission with samurai to take revenge on enemies in epic historical wars. Run after them between different islands and take revenge on them with the harshest revenge. You chase until you liberate every island
In the game Samurai Warrior Avenger Complete Project, you will see stunning graphics of antiquity beauty
With a virtual control panel that works in a very easy way
And a dynamic camera of the finest and best vision in every scene
With an interesting series of events that never make you bored in a smart and impressive way
During the levels, the samurai faces many powerful and evil enemies who have advanced and multiple weapons.
The game contains an offensive combination of martial arts and impressive moves
Game Features
- 7 full level
- 270 import models
- Unique and simple joystick
- Camera perspective for each scene at the best angle
- Music that goes with the bad scene in the time of calm or in the time of battle
- Gorgeous graphics that make you feel the pleasure of watching
Players can buy new, advanced and special attack combos that will help you enjoy the game more
Making you a legendary warrior in no time
Now try this different and entertaining experience on your mobile phone
We are waiting for your comments, which we will take seriously
Thank you all, we hope you have a great time
OS X, Windows, iOS, Android and Web Player Support
More our assets on the store:
King Runner Subway Complete Project
Nights In Ghost Houses Complete Project
Price $450.00
Cute Stylized Pink Blue Purple Ladybug Fully Rigged by Hayq Art
Vertices 5.529
Edges 10.886
Triangles 10.688
Rigging: Yes
Facial shapekeys: Yes
Animation count: 1
UV mapping: Yes
Texture: 7
Looking for an amazing 3D gaming experience? Look no further than the Ladybug 3D model lowpoly. This powerful gaming system will take your gaming to a whole new level, providing you with stunning graphics and unparalleled performance. So come on down to our store and pick up your very own Ladybug 3D model lowpoly today!
Price $15.99
Auto Exposure for URP by OccaSoftware
Compatability
- Compatible with Unity 2021 LTS and later.
- Auto Exposure requires Shader Model 5.0+ to operate.
- OpenGL and WebGL are not currently supported.
Demo Resources include...
- 1 Demo Scene
- 2 Demo Post Processing Profiles
Asset Resources include...
- 1 Compute Shader
- 1 Editor Script
- 1 Render Feature
- 1 Post Processing Override
- 1 Assembly Definition (Editor)
- 1 Assembly Definition (Runtime)
About
Auto Exposure is an automatic exposure system for Unity URP. This asset will automatically brighten or darken your scene view in order to recreate the function of eye adaptation, which adjusts to both very dark and very bright areas.
Full source code access is included.
Usage Instructions
- Add the Auto Exposure Render Feature to your Universal Renderer Data asset.
- Click on your Camera, ensure the Post Processing checkbox is toggled on.
- In the Scene or Hierarchy view, select a GameObject that contains a Volume component to view it in the Inspector.
- Click 'Add Override'
- Select Post-processing / AutoExposure
- Configure the Auto Exposure effect from the Volume Profile.
You can also assign the Auto Exposure effect to Local Box and Sphere Volumes in the same way you would with any other built-in URP post-processing effect.
Notes
The Adaptation Mode is always set to Instant for Scene View and for the Game View when not in play mode.
The camera automatically weights luminance values based on the pixel's value from the center of the screen. Values taken from the center are weighted the most, values at the edges are weighted the least.
Troubleshooting
Ensure that you have added the Auto Exposure Render Pass to your Universal Renderer Data.
Ensure that your camera has Post Processing enabled.
Ensure that your Volume Profile has the Auto Exposure override added, and that the override's Mode is set to On.
Support
If you're not happy, We're not happy.
Please contact us at occasoftware@gmail.com for any support.
Price $14.00
The Rush - Cinematic Fast Tempo Action Drum Hits Trailer by Epikton Music
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16
Loopable: No
Duration: 1:03
Action scenes in video games require music as the crucial element to reflect the urgency of the motion. This track is carefully designed to support fast-moving frames to be more pronounced, and punchy as possible. Let your audience feel the difference.
Potential use cases; action games, fps games, cinematic trailers, background music for video games, countdown teasers.
Ideal for passionate game developers, YouTubers, video editors, and gamers who need cinematic action music for their projects.
Price $29.95
Super Pack Stylized Texture 3 by Lord Enot
This pack contains the following maps ready for any game in .tga format:
- Base Color 2048x2048;
- Roughness 2048x2048;
- AO 2048x2048;
- Normal 2048x2048;
- Metallic 2048x2048;
- Height 2048x2048.
Includes the following packs:
Pack Stylized Texture 12 (Roof)
Pack Stylized Walls
Price $50.00
