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The newest packages in the Unity Asset Store.
Updated: 59 min 22 sec ago

SuperSimpleSoundSystem by TylerCode

2022, July 7 - 11:15
An easy-to-use sound manager for small projects and game jams
  • Crossfade for a single global music track
  • Global sound effects
  • Playing sounds at certain positions
  • Automatically destroying sounds once they're done playing
  • Closed Captioning/Subtitles
  • Sound management

S4 is as the name implies, a super simple way to go about adding sounds to your game. You can still have some control but when playing a sound, but it can be as simple as _soundSource.PlaySound("Sparks");. The system is not super robust, it does extend unity's sound system but not in any major ways. It only adds common functionality such as crossfade, global sounds, sound positioning, etc. It's meant to be simple to get a game's sound up and running. Perfect for game Jams and smaller games.


There is also a subtitle/closed captioning engine in here. That bit hasn't had a lot of work done on it and honestly I'd have loved to do a larger update before doing the public release but a work project needs this tool and doing a public release makes it easier to license it for that.


Price $0.00

Metal Barrel Variety Pack by Immerplay Studios

2022, July 7 - 11:12
A large variety of metal barrels with a range of different models, colors and wear levels for you to find the perfect fit for your game. Includes support for Standard / URP / HDRP pipelines

Textures include: PBR textures including Normal, Metallic, Albedo (textures included for standard, URP, HDRP)

Texture dimensions: 2048 * 2048

Minimum polygon count: 1044 verts, 1338 tris

Maximum polygon count: 3020 verts, 4604 tris

Number of meshes/prefabs: 9 meshes / 162 prefabs

Included in the package are a range of metal barrel models with variations for you to choose from, additionally with the choice of color and wear levels, the base barrel designs included are:

  • Metal barrels with multiple ridges
  • Metal barrels with three ridges
  • Metal barrels with two ridges

Each barrel design includes three variations in the model:

  • Barrel without a top / open design
  • Barrel with a top and one cap
  • Barrel with a top and two caps

Each barrel design also includes three wear / usage levels:

  • Brand new
  • Light use with light paint flaking and dirt
  • Heavy use with paint flaking and rust

All barrels come in a variety of colors including:

  • Black
  • Blue
  • Green
  • Red
  • White
  • Yellow

Support Standard, URP, and HDRP pipelines (URP / HDRP included as .asset files in the package)


Price $15.00

Explosion sfx pack by GameAudioVision

2022, July 7 - 09:57
AAA Quality Sound Effects for Video Games! Perfect choice for game developers and sound designers.

Let us introduce our Explosion sound effect pack, in what we are offering the following categories: Explosion.

The pack was professionally created, carefully designed by our sound designer and his flawless knowledge, in order to offer the best quality sounds for you. Our high quality sounds are offering an efficient solution for your game. Perfect to bring your project into life.

Spec:
Files: 11 file
Format: WAV 48k 24bit
Size: 16,4 mb

Categories:
Explosion


Price $9.99

Cleaning Sound Effects by Gravity Sound

2022, July 7 - 09:56
A collection of cleaning foley sound effects.

SFX: 138

File Type: .WAV

File Format: 44100 Hz/16 Bit

Get a total of 138 foley cleaning sounds with our Cleaning Sound Effects sound pack. This pack contains 138 household cleaning sound effects such as sweeping, dinging the dishes, wiping down a counter and more!


Audio File List


Preview HERE


Price $19.99

Sound Design Toolkit - Gore Salad by Acoustic Architect

2022, July 7 - 09:54
Gore is a sound toolkit for beginner sound designers and contains examples of sound usage.

Audio file types: .wav

Sample rate: 44.1 kHz

Bit depth: 16 and 24 bit

Loopable: Non loopable

Additional: Stereo and Mono

This package contains sound samples that are best used with a middleware of your choice (for example FMod or Wwise). A beginner sound designer can create sound for various gore sounds. It contains 99 sound samples:

  • BladeCut
  • BladeThrough
  • BluntHit
  • BluntJuicyHit (2 variations)
  • RipLong (Sounds for tearing the flesh off your enemies XD)
  • RipShort (Same as above but quicker)

It also contains prefabs already layered ready to drag & drop in your project.


Make sure to join our discord to keep in touch and give feedback for new releases.


Discord: Link

Instagram: Link

TikTok: Link

Facebook: Link

Youtube: Link


Price $15.00

1998 Survival Horror Game Music Pack by Dave Deville

2022, July 7 - 09:51

1998 Survival Horror Game Music Pack is a retro music pack inspired by the golden age of survival horror, it was developed using only synths, samples and gear that were available at 1998 for the most authentic and iconic sound. 

Features 21 original music loops and 27 extra sounds with short music clips, sound effects and GUI sounds.

Tracklist:

LOOPS

01: City Of The Dead - 1:36

02: Save Our Souls - 1:25

03: The Third Floor - 2:01

04: Face The Horror - 1:13

05: The Soldier Theme -1:04

06: Find Another Key - 1:16

07: Missing - 1:30

08: Walking To A Trap - 1:36

09: More Monsters - 0:42

10: The Plot Thickens - 1:49

11: Dangerous Outside - 1:20

12: Evil Is Near - 1:20

13: Next Chapter - 2:33

14: Holy Evil - 1:16

15: Investigate - 1:42

16: Decisions - 1:46

17: Hallucinations - 1:28

18: Around The Corner - 1:36

19: The Big One - 1:25

20: Think - 2:24

21: Prologue - 1:09 


SOUND EFFECTS

Cartridge_Insert_SFX

Click_SFX

Disk_Insert_SFX

Game_Start_SFX

Impact_1_SFX

Impact_2_SFX

Impact_3_SFX

Intro

Inventory_Cancel_SFX

Inventory_Close_SFX

Inventory_Navigate_SFX

Inventory_Open_SFX

Inventory_Select_SFX

Menu_Navigate_SFX

Menu_Return_SFX

Music_Box_Dark_SFX

Music_Box_Light_SFX

New_Monster_SFX

Obtained_Key_SFX

Paper_1_SFX

Paper_2_SFX

Paper_3_SFX

Sample_Ready_SFX

Skip_SFX

Switch_SFX

Wrong_Password_SFX

You_Died_SFX


All files are in High-Quality Wave format 16Bits 44.100kHz


Price $19.99

Jetdarc's Signature Chiptune by Jetdarc

2022, July 7 - 09:47
Looking for something new and unique? Embrace the unorthodox with 10 original chiptune songs composed in unusual time signatures!

Number of Songs: 10

File Types: Wav & Mp3

Sample Rate: 44100khz

Bit Depth: 16 Bit (Wav) 320 kbps (Mp3)


All audio is Stereo

Contains both loopable & original versions of songs

This pack comes with a variety of themed songs that could fit various situations like boss battles, upbeat adventures, and relaxing settings, all in odd time signatures. All of these songs are around 1 minute in length.


Tracklist:

  • 01_Inverse Depths [5/4]
  • 02_Heart and Sun [7/8]
  • 03_Dominant Force [9/8]
  • 04_Advent Conquest [10/4]
  • 05_Heart and Moon [5/8]
  • 06_Mauve Star [7/4]
  • 07_Mother's Feel [9/4]
  • 08_Against a Sheared Soul [7/8]
  • 09_Flying Colors [5/4]
  • 10_Soul Solaire [5/8]

Any credit is greatly appreciated but not required. If you use this in your game, I'd love to hear about it and share it with my friends :)


I can also compose even better custom music specifically for your games! More info can be found at the links below.

My Website: www.jetdarc.com

My Email: iamjetdarc@gmail.com


Price $5.00

Laser Gun SFX by Goldsmith Audio

2022, July 7 - 09:40
This asset pack includes 15 original laser gun sounds, created from scratch using various synthesis and layering techniques.

Number of files: 15 Files
Quality: 44.1kHz / 24bit / Stereo
Total Size: 13.9 MB
Price $4.99

HSMShader(URP)(Tree/Grass) by HSM

2022, July 7 - 09:39
This is URP shader. This shader was written in HLSL code. This package was produced in this version 2021.3.1 Please download the URP and set up the built-in Render Pipe Line. With this package, you can make trees and grasses like cartoons. So this shader corresponds to the cartoon effect. Feature List ShaderName : HSM/Plant Basic Shader Setting In this item, you can set basic rendering settings. It is also possible to erase objects close to your camera with NearPlaneDither. BaseTexture Setting It is possible to adjust the base texture and basic color. It is possible to use the curling function using the alpha of the texture. Bump Setting Basic normal map settings are possible. Adjust the scale of the normal map in detail. Shadow Setting You can set shadows. Try adjusting the shadow range and the softness color. Specular Setting Reflected light can be produced with this item. Use the mask map to create detailed reflections and metallic effects. RimLight Try to use RimLight to represent backlighting. You can also create details using the mask map. Emission Setting Create a luminescent representation. Use the blinking effect and mask texture to create a detailed effect. Dissolve Setting You can create an effect when it disappears. Use the mask map to express the detailed disappearance effect. WindEffect Setting Use the wind effect. Set the wind effect with noise and movement. Models Information Grass The full model is only four layers of Unity's default plane model. Please test the grass model you own. Tree Number of polygons : 11,738 Use this model as a shader test model Models Information Grass : 512 x 512 Leaf : 512 x 512 Dissolve 1024 x 1024 Available Platforms PC, Android, Nintendo Switch, PS iOS may not run on some devices If you have any comments, please here. Please write a comment here. https://hsmshader.tistory.com/3
Price $4.99

Devil Grade 1 by Ilsildar

2022, July 7 - 09:38

Low poly model


Animations:12

Atack: 3

Idle: 3 

Run: 1

Walk: 2

BattleCry: 1

Hit: 1

Death: 1


Character:

Verts: 9487

Faces: 9399

Tris : 18420


Sword:  

Verts: 1128

Faces: 1159

Tris : 2259


Textures - 11

Material - 3


Character: Normals,Ao,Albedo,Metallic,Emissive(4096x4096 or 2048x2048)

Low poly model Devil grade 1


Price $29.99

Boss Battle Music [c220611] by rntlpbm

2022, July 7 - 09:30
Epic Boss Battle Music

Number of files: 1 wav file

Sample rate: 48kHz

Bit depth: 32bit

Length: 2m09s

Loopable: No


email: kkgkmg@naver.com

Boss fight music inspired by souls-like games.

song code [c220611]



Price $15.00

Demonic Soldier by Tokiyoshi Takaya

2022, July 7 - 09:29
A demon soldier with his cursed sword, animated and rigged (type Generic).

* 3412 triangles, 1 mesh.

* Rigged Generic.

* 13 animations: attack, damage, dead, die, down, downdead, fall, idle, run, spawn, stand, stun, walk.

* 2K PBR textures: albedo, normal, metallic.

* Animations inside FBX file.



Price $15.00

Bounty Hunter 2 by Mari Ana Farzana

2022, July 7 - 09:20
⭐ Bounty Hunter 2 ⭐

A bounty hunter2 with a geometry on 11712 triangles (8672 vertices).


It is rigged and consists of the 10 animations: hits, stand, talks, turns, walk. Rig Humanoid.


The textures are hand painted (diffuse, normal emission and metallic channels) and have a resolution of 2048 x 2048.


Price $15.00

muscleCar by Samidi

2022, July 7 - 08:26
model for GameDev

Number of textures 2

Texture dimensions 1024*1024

Polygon count 9k tris / 5k vert

Body 6.2k tris/ 3.5k vert

Wheel (1unit) 0.7k tris/ 0.35k vert

Number of meshes/prefabs 1/1

Rigging: No

UV mapping: Yes

Low Poly model muscle car for GameDev.


Price $0.00

Shader Calibration Scene - Remastered by Nebula Animations

2022, July 7 - 03:52
A remaster of the awesome scene created by the devs over at Unity.
  • Ready to go shader testing environment
  • Turntable animation (Just click play)
  • Reflection and Diffuse spheres
  • X-Rite color checker (Made from reference and RGB color data)

This version of the scene is built in the standard renderer so you can upgrade it to URP or HDRP as needed and features useful testing objects like reflection spheres and a color tester pannel.


From the original description: "The scene itself is an ideal testbed for your assets in Unity - check skyboxes, materials, textures, image effects, and more in a reference environment!"


Price $0.00

Nature Renderer 2021 by Visual Design Cafe

2022, July 7 - 00:52
Render vast amounts of detailed vegetation on your terrain with this plugin. Set up rendering automatically in one click, with support for all render pipelines.

Supported Unity Versions:

✔ Unity 2021.3 LTS

✖ Unity 2020 is not supported. Please use Nature Renderer 2020 instead.

✖ Unity 2022 is not supported. Read our policy on Supported Unity Versions for more information.


Supported Render Pipelines:

✔ Standard/Built-In

✔ High-Definition

✔ Universal


Supported Graphics APIs:

✔ DirectX 11 and DirectX 12 on Windows

✔ OpenGL Core 4.1+/ES3.0+ on Windows, macOS, Linux, iOS and Android

✔ Metal on macOS and iOS

✔ Vulkan on Windows, Linux and Android


Support Platforms:

✔ Windows, Mac, Linux

✔ Android, iOS

✔ PlayStation, Xbox

✔ Nintendo Switch

✔ VR


✖ WebGL is not supported due to the limitations of the platform.


Limitations:

* This asset ships with plugins, C# source code is not included.

* Performance depends on the amount of grass and rendering features used. Better performance than Unity's renderer is not guaranteed.

* Only the latest LTS version of Unity is supported. Nature Renderer does not officially support Unity's Tech releases.

* LOD crossfade is not supported.

* Billboards using Unity's Billboard Renderer are not supported.

* Light probes and lightmaps are not supported

* The included demo scene is intended for mid to high-end PCs and consoles. It is not intended to run on mobile or low-end devices.

Render vast amounts of detailed vegetation.

Nature Renderer improves the quality of your vegetation rendering by replacing Unity's default terrain detail and tree system. Everything works with your existing data: use the same grass, vegetation, and trees and keep your existing terrains. We just level-up your renderer.


Trusted by over 25,000 developers. You can expect a polished and well-optimized plugin, with extensive documentation.


Supports all render pipelines

All render pipelines are supported out-of-the-box and do not require any additional setup.


Easy Setup

Just add the Nature Renderer component to your terrain and everything works instantly. Any incompatible assets or shaders can be automatically patched to work with Nature Renderer.


Demo Scene Included

The demo scene and all assets shown in the screenshots are included.


QuickstartDocumentationTwitter


ⓘ Before purchasing, please make sure to check the Supported Unity Versions, and to read our Refund Policy and Support Policy.


ⓘ You are currently looking at Nature Renderer 2021, which is only compatible with Unity 2021 LTS. For older versions, please see Nature Renderer 2020.



♥ 2021 NEW FEATURES

―――


Lighting Fast Performance

The entire render pipeline of Nature Renderer runs on the GPU to ensure fast performance and to free up your CPU to run game logic.


Frustum Culling

Nature Renderer accurately culls your vegetation to only render the objects that are within the view of the camera. The culling is calculated on the GPU for the best performance and accurate results.


Per-Object Settings

Tweak all render settings for each object separately. Change the render distance, shadow distance, density, and more to optimize performance.


Per-Camera Settings

Override render settings for specific cameras or exclude cameras completely.


Accurate Motion Vectors

Nature Renderer can render accurate motion vectors for your vegetation to support Motion Blur, Temporal Anti-Aliasing, and other temporal effects.


Profiling and Debugging

A custom profiler is included to accurately measure the performance of Nature Renderer on the GPU, with a breakdown for each individual object and camera.


Tree Rendering

Nature Renderer now renders both trees and detail objects. With separately optimized render pipelines for both.



★ ALL FEATURES

―――


LOD

Use Level-of-Detail on your vegetation to render extremely detailed objects while maintaining good performance.


Shadows

Enable shadows for grass, plants, and other vegetation. Shadow distance and settings can be easily adjusted for each individual object.


Physically Based Rendering

Get accurate lighting and more detail on your grass, vegetation, and terrain details. You can use full PBR shaders on your detail objects, such as the default Lit shader or any custom shader.


Dynamic Density

Nature Renderer dynamically reduces the density of your vegetation in the distance to optimize performance and reduce overdraw.


Align to terrain

Align your grass and objects to the terrain surface. No more floating grass or objects clipping through the terrain.


Familiar Tools

Use Unity's default terrain, detail, and tree editing tools. No need to change your workflow.


Live Editing

Results show both in edit-mode and at runtime. And all changes to your terrain are updated immediately.


Floating Origin

Nature Renderer supports floating origin for vast open worlds. It only requires one line of code and does not impact performance.


Multiple Cameras

Nature Renderer supports rendering vegetation for multiple cameras. With easy per-camera settings to optimize performance for each camera. Including reflection cameras and reflection probes.


Multiple Terrains

Nature Renderer handles multiple terrains seamlessly and optimizes draw calls accross terrains.


Optimized Memory Usage

Nature Renderer compressess all its data to minize the memory usage on the GPU.


Data-Oriented Design

Nature Renderer is optimized for high-performance code by laying out its internal data for efficient memory access.


Custom Shaders

Use any custom shader for your terrain details to achieve special effects. Custom shaders can be automatically patched to add support for Nature Renderer's GPU based render pipeline. No need to dig around shader source code, it's all automatic.


Shader Graph

Add the included custom node to your shader graph to easily add support for Nature Renderer's GPU based render pipeline.


VR

Optimized for VR and single-pass instanced rendering.


Comes with Nature Shaders Essentials

Includes a collection of essential vegetation shaders that enable Wind Animations, Translucency, Color Variations, and more.



LICENSE

―――


Per-Seat License

Nature Renderer requires one license per user. Please select the number of users (seats) above the purchase button.


Upgrading

This asset and license are intended for usage in Unity 2021. We make a major upgrade for Nature Renderer every year for new major Unity versions. (2020, 2021, 2022, ...)


Keeping Nature Renderer up-to-date with the latest changes and new features in Unity takes a lot of effort and resources, and we ask for your help with this through a small upgrade price for major releases. You are not required to update if you don't need to, and you can continue using Nature Renderer in Unity 2021 for as long as you need.


The next major upgrade is Nature Renderer 2022 for Unity 2022.


Support

Free email support is included with your purchase. Please read the Support Policy for more information.


Third-Party Licenses

Some demo assets are included under the Unity Companion License. The licensing information is included in the relevant folders.


Price $90.00

Pixel Forest and Rocks by LowlyPoly

2022, July 6 - 21:28

Pixel Forest and Rocks with stylized pixel textures that are ready to be dropped into any game project, perfect for stylized and fantasy environments.


Features:

- 100 objects

- Mesh from 20-300 tris per model

- Pixel Stylize Texturing

- 2048x2048 px.


◼ Collection of Textures ◼


Top Assets

*You can combine this asset pack with our Fantasy packs and Textures.


Follow us for updates and news:

Web | Facebook | Email | Discord | Instagram


Price $15.00

Save System - RTS Engine Module by Game Dev Spice

2022, July 6 - 16:25
RTS Engine module that allows to save and load the progress of a RTS game.

The Save System is a module for the RTS Engine asset!


Guide | Changelog


Demo

  • Standalone Demo (Windows): Includes multiplayer and single player game modes for a simple RTS game where the goal of each faction is eliminate other factions in a game. The demo also includes the ability to save a game's progress through the pause menu, demonstrating the features of the Save System for the RTS Engine.

Module Features

  • Save and load the state of game services, faction slots, entities and entity components.
  • Customize the path, organization and format of the save files.
  • Offers UI handling for saving the game and a game loader menu where saved game files are inspected and can be loaded.
  • Comes with interfaces that can be implemented by your custom game services and entity components to load and save their state.

-----


RTS Engine

The Unity RTS Engine is a framework that includes essential tools and systems necessary to create a Real Time Strategy game. It manages maps, units, buildings, resources, building placement, movement, UI, tasks, AI, combat, singleplayer, multiplayer and much more! Create your RTS game easily from the editor, making your models come to life by dragging and dropping components and configuring properties on the inspector.


The RTS Engine comes with an API that allows you to customize the behavior of the asset even further as well as create your own modules on top of the base asset, use them among different projects and share them with other creators!


Documentation | Discord | Changelog


Price $10.00

UMA Hair Pack-Aniso Material by Will B

2022, July 6 - 15:22
Aniso Hair Material for UMA Hair pack

Pack Contains the Aniso Hair material for UMA Hair pack. Includes shader, Materials, and Texture maps.


See set up tutorial for usage.


Price $0.00

UMA Hair pack-URP Material by Will B

2022, July 6 - 14:53
Includes UMA URP hair material for UMA Hair pack. (Requires LUX URP Essentials)

Material, Overlay, Textures

Includes UMA URP hair material for UMA Hair pack. Requires LUX URP Essentials. (Import LUX before using the materials).


UMA Discord


Secret Anorak tutorials


Convert UMA to Standalone Humanoid tutorial


How to Add new Materials via Substance Painter tutorial


Support: will@willbgameart.com


twitter:


Link


Update thread:


Link


Price $0.00

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