Character: One-armed bandit by Lord Enot
Cotains following textures (4096x4096):
– AO map;
– BaseColor map;
– Normal map;
– Metallic map;
– Roughness map.
This model has 8 armor variations:
01 - complete set.
02 - no mask.
03 - no hood.
04 - no mask and hood.
05 - no mask, hood and heart armor.
06 - no hood, Jacket and heart armor.
07 - no hood, Jacket, heart armor and mask.
The body - just the body.
Polycount:
01 - 11602 faces, 22443 triangles, 11911 vertex.
02 - 11064 faces, 21395 triangles, 11324 vertex.
03 - 11234 faces, 21719 triangles, 11515 vertex.
04 - 10696 faces, 20671 triangles, 10928 vertex.
05 - 10293 faces, 19876 triangles, 10439 vertex.
06 - 10801 faces, 20850 triangles, 10935 vertex.
07 - 10263 faces, 19802 triangles, 10348 vertex.
Body - 6839 faces, 13046 triangles, 6621 vertex.
Price $30.00
Vehicle Pack 2 by Mehdi Rabiee
* The package contains 50 vehicles
* Average poly count: 5000 tris.
* Textures size : 2048 * 2048 (BMP)
* Textures High Quality
* Low poly (Mobile Optimized)
* Vehicle have two separate parts (Body,Wheels)
href="https://assetstore.unity.com/publishers/3780">Other Assets
Contact us
Price $99.00
LowPoly Characters Pack by Must Have Studio
Technical specifications:
- Number of unique models – 70 characters + 81 accessories;
- Number of polygons – from 60 for accessories; 2,600-4,000 for characters;
- Texture size – 1024x1024;
- Types of texture maps – Albedo.
Features:
- High quality models with low poly meshes and optimization, correctly scaled for an accurate representation of the original character;
- Large variations of themed modern characters;
- Minimized number of materials and meshes to allow lower draw calls and high performance;
- Removable accessories - you can add exactly those accessory what you want;
- Fast change of clothes color and even appearance - greater variability of characters in your project;
- Convenient and simple animation, without additional configuration and third-party scripts.
The complete Characters Collection with 70 low poly models and 81 unique accessories - wide range of modern professions in just one pack! Our large bundle details the project, allowing to achieve maximum realism. The characters are fully rigged, distinguished by the convenience of changing clothes, accessories and appearance, adapted to any animation.
OUR COLLECTION INCLUDES (each model shown is available in men's and women's versions):
- Beach Turist;
- People in Business;
- Farmer;
- Firefighter;
- Pedestrian;
- Police;
- Sheriff;
- Turist;
- Viking.
DEMO SCENE included!
*Please check the Showroom for a complete list of models for this asset.
**Character animation NOT included.
Follow us for updates and news:
Price $50.00
SPAM - Spell, Projectile, Ability, Magic Framework by Infinite Void
ONLINE DOCUMENTATION: spam.infinitevoid.games
SUPPORT DISCORD: discord.gg/wrp4XgfCFy
What's And How's?
- How do I spawn a projectile and make it move towards a given target?
- How do I make this spell damage the enemy?
- How do I pool projectiles and VFX to make my game more performant?
- How do I add cooldowns, animations and sounds to abilities?
All of these technical details and more are solved for you. SPAM supplies the logic for spawning, moving, and pooling all your abilities, projectile and VFX so you can focus on the what's of your game:
- What happens when I take damage?
- What happens when I kill an enemy?
- What happens when I stun a character?
Features
- Projectile abilities such as bullets, rockets, fireball...
- Targeted abilities such as heal, shield, lightning strike...
- Directional abilities such as shotgun, ground-slam, fire-breath...
- Raycast abilities (beams, gunshots...)
- Zero garbage after initialization.
- Area of effect and inter-area line-of-sight check (don't want to get hit through a wall, do you?)
- Wedge and circle telegraph/indicator with in-editor previews.
- Automatic pooling of VFX and projectiles.
- Event-driven for loose coupling (optional, can be toggled off)
- Clean code interface: Just call Ability.Cast(direction) or Ability.Cast(target).
- In-editor documentation and validation.
- Easy to use custom editors and windows. Add an ability to a character with just the click of a button!
Additional features included:
- Simple procedual shatter component: Shatter any mesh procedually!
- Force shield shader.
- Mask cutout shader (used for indicators / telegraphs).
- Example UI-prefabs for cast time and ability slot with cooldown indicator.
- Indicators / telegraphs can be set to show "time to cast", filling them up during the ability's cast time.
High Performance & Zero Garbage Policy
The framework is meant to be highly performant and optimized so you can focus on your game instead of digging through the profiler. The only garbage allowed from the framework is during startup and initialization. This means that as soon as your ability is ready it's garbage free to cast (spam) again and again and again.
All components turn themselves off/on depending on their internal state so there's no unnessecary update loops running during gameplay.
Extendable & Pluggable
SPAM is built to be extendable and you can easily add effects that aren't supplied in the base framework. Derive your custom effect from the effect base class and the framework will automatically pick it up and let you add the effect to your abilities.
Effects are applied by checking for an interface at their target, so you can easily use this framework side-by-side of your existing solution. All you have to do is to make sure the target has a component that implements the given interface the effect is trying to apply and you're good to go.
Examples of some built-in effects:
- Damage
- Heal
- Add explosion force
- Pull towards
- Shield
- Teleport
- Stun
- Shatter (procedual shatter behaviour supplied)
- Buff/Debuff
Future features
These features are not yet in the framework but will be added as they're ready. Let us know if any of these are of special interest to you!
If you've purchased the asset these (and possibly other not mentioned here) will come as a free update:
- Channeled abilities (meteor shower, circle of healing...)
- Arched projectile movement (grenade)
- Delayed trigger abilities (click to cast in direction or at position, click again to trigger).
- Trap abilities.
- Advanced area of effect features like multiple smaller strikes in a bigger area like lightning storm or artillery rain.
- Effect area and telegraph for a box/line, and advanced use-cases as multiple boxes in different directions.
- More built-in ability effects (split projectile, dash, conditional checks...)
- Improved editors with even more custom-tailored components.
- No-code solution for designers.
Note that these features might incur breaking changes to the framework. If this is the case it will be detailed in the release-notes.
Price $20.00
The Worker by Qunatum
Rigged: Yes
Rigged to Humanoid skeletonrig: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of textures: 31
Number of Materials: 12
Texture dimensions: 2048 x 2048
Triangles count: 53901
Number of meshes: 5
UV mapping: Yes
Types of materials and texture maps: PBR
Additional Notes: rig has additional bones: eye_l\r, eyelashes_r\l, jaw
High-quality realistic low-poly 3D models of Male Madic
The model is ready for use in games and other real-time applications
Additional Notes: rig has additional bones: eye_l\r, eyelashes_r\l, jaw
Price $39.99
2D RPG World KIT by Pixel Life
Format:
Transparency PNG
Animated:
Sprite-sheet frames.
Tree Animations (108 sprites sheets):
Water Animations (2 Sprite Sheet):
Waterfalls Animations (6 Sprite Sheet):
Crystals Animations (40 Sprite Sheet):
Additional:
Pixel art based.
Constraints:
This KIT contains Tiles and Rule Tiles pre configured no code needed/required.
All Animations are done and ready for use pre configured in prefabs.
This Package contains 125 sprites sheets of a 2D game content that is suitable for building 2D World to top-down and side-scrolling games.
The texture size is 64x64 including animation safe frame.
The true resolution is roughly around 50x25 (depending on animation frame).
INCLUDES.
Grass Biome. (1.0)
- 24 Unique Trees Models (with animations)
- 24 Unique Bushes Models (with animations)
- 32 Unique Rocks Models (not animated)
- 40 Unique Crystals (with animations)
- 36 Unique Houses (Modular system interchangeable parts)
- 22 Custom Cliffs (with elevation ramps)
- 24 Unique Murshrooms and Flowers (Collectables)
- 16 Unique Plants (with diferent stages of growth)
- 88 Unique Furnitures (for decoration of internal spaces)
- 100 Unique Decoration items(for dedecoration of external spaces)
Snow Biome. (1.1)
- 36 Unique Trees Models (with animations)
- 24 Unique Bushes Models (with animations)
- 32 Unique Rocks Models (not animated)
- 40 Unique Crystals (with animations)
- 36 Unique Houses (Modular system interchangeable parts)
- 22 Custom Cliffs (with elevation ramps)
- 24 Unique Murshrooms and Flowers (Collectables)
- 16 Unique Plants (with diferent stages of growth)
- 88 Unique Furnitures (for decoration of internal spaces)
- 100 Unique Decoration items(for dedecoration of external spaces)
You can check out our other Assets here.
Price $15.99
Virtual Reality RPG game item - XR toolkit - Attachable warhead by abigfluffyyak
In the oculus tab on unity you will need to put your oculus Rift/Quest game id from your oculus player console in the Avatar and Platform sections if you do not it will not build to your device
your oculus id will also need to be added in the Entitlement.cs script
You will nee the navmesh components package in order of the enemies to work this can be found https://github.com/Unity-Technologies/NavMeshComponents copy this into the packages folder in unity
XR Toolkit Version 2.0.1
Textures
Low Resoloution
26 Batches
75k Tris
61K Verts
Contains:
Project source code all scripts.
Destroyable enemies
Two handed RPG Weapon asset
You will need from the package manager:
oculus xr plugin
XR Toolkit Version 2.0.1
xr management plugin
A two handed Virtual reality weapon built using the xr toolkit version 2.0.1 with shooting range to test it out on. If you are making a Virtual reality shooting game using the xr toolkit this is the package for you!
The two handed weapon allows you to grab the gun at both the grip and foregrip allowing you to shoot more accurately down the ironsights. The Bullets from the gun have customisable public speed parameters that you can tweak for your specific needs.
Build using the xr tookit version 2.0 for use on the Oculus Quest/Rift titles - This asset will take your game to the next level - Skip hours of development time and get straight to work on the fun stuff
This assets is based off another in released oculus rift/quest title. This game only requires the finishing touch to make it into a releaseable minigame
Price $15.00
Object Pool Manager by Midnite Oil Software
Under the covers this package uses a Dictionary that maps prefabs to a Queue of GameObjects. The key is the name of the prefab.
Since objects are only stored in the pool when they are despawned, spawning objects from the pool is incredibly fast since we don't need to search for an inactive object.
Unlike the built-in ObjectPool<T> provided by Unity which requires you to use exact types, this package allows you to work with prefabs with the pool being agnostic of the underlying type.
The Object Pool Manager is a lightweight, easy-to-use object pooler that makes it simpler than ever to implement object pooling in your game. It's designed specifically to work with prefabs which can be defined as simply as SerializedField of type GameObject.
Simply call the static ObjectPoolManager.SpawnGameObject(prefab) method and you are guaranteed to get an instance of the correct prefab type.
Calling ObjectPoolManager.DespawnGameObject(prefab) will deactive the object and add it to the appropriate pool.
The package is very lighweight and extremely performant. It is ideal for games which Instantiate/Destroy lots of objects repeatedly.
Price $0.00
2D Trajectory Controller by kawetofe
Price $7.95
Tower Blaster by Clawbear Games
- Addictive one-touch gameplay
- Smooth control, eye-catching blocky graphics
- 100++ levels (more levels will be added soon)
- Very easy to add new levels with built-in level editor
- 20++ characters ready to unlock and use
- Very easy to add new characters with detailed instruction
- Leaderboard system using Dreamlo
- 9 days daily reward system for better retention
- Notification system for Android/iOS
- Multiple ad networks: Admob and Unity Ads ready to use (banner, interstitial and rewarded video)
- Native share Android/iOS
- Commented C# code with detailed documentation
- Optimized for mobile
- Ready to publish out of the box
Tower Blaster is an exciting level-base game in which you touch on the screen to control the tank steering left or right while moving forward. Try to shoot down all the towers standing in your way shooting at you, collect boosters to increase fire rate, fire power, health and other stats and shoot down the walls at the end of the path to complete the level. Collects shield to protect you from the obstacles, collects magnet to attract the coins and collects coins to unlock new tanks. The game is ready to release straight out of the box, and it can also be easily customized to make it even more engaging to your players. Supports for PC/Mac, iOS, Android, etc…!
This template provides you a full-featured, ready-for-release game source code that you can customize and build your own game in no time!
This asset uses Native Share plugin under MIT license; see Third-Party Notices.txt file in package for details.
Support email: clawbeargames@gmail.com
Your rating, review and feedback are greatly appreciated!
Price $24.95
Hanged (Rigged) by ahmed1k3
Texture dimension: 1024x
maximum polygon: 12,000
UV mapping: Yes
Number of prefabs: 2
The 3d props are rigged and can bet animated and it also comes with pre-made materials.
PARTICULARS:
Hanged male body
Hanged female body
Hanged body parts
Contact us for any inconveniences
Price $4.99
Piano Game Template by DTT
Quality
- All code is extensively and clearly commented
- Optimized for mobile development
- Contains an extensive PDF with documentation
Compatibility
Tested and verified from Unity 2020.3 onwards on:
- iOS
- macOS
- Android
- Windows
- WebGL
Piano Game Template is a complete educational music game template. This educational game allows the player to learn through playful interaction. Piano Game Template contains the complete game logic, game flow and basic art to implement an e-learning Piano music game within your project. The gameplay and/or visuals can easily be transformed to suit your project.
Features:
- Plug & Play Piano game ready for your projects. Create your own Piano music game in minutes!
- Widely customizable: level can be adjusted to suit casual gameplay, children or make it a challenge!
- An easy way to configue levels of your game using scriptable objects.
- Create Piano music levels for up to 12 unique keys.
- Adjustable piano scaling, including track to key ratio and key width and height. Configure to your liking.
- Various music configurations, such as BPM, playback speed and more!
- Playable with multiple input controllers: Keyboard, Touch and Mouse.
- Import your own MIDI files through a MIDI Editor. Then import those files into the project and use them for generating different piano levels!
- Customizable colors for your tracks, styling options to suit your project.
- All textures included, create your own piano from the get go.
- Complete demo scene included showcasing how to use and implement the asset.
- Tested and optimized for mobile platforms (iOS and Android) and web (WebGL).
More assets by DTT
- Sliding Puzzle Game Template
- Jigsaw Puzzle Game Template
- Word Finder Game Template
- Anagram Word Finder Game Template
- Set Clock Time Game Template
- Read Clock Time Game Template
- Ordering Words Game Template
- Memory Match Game Template
- Fruit Math Game Template
- Maze Game Template
- Word Guesser Game Template
- Snake Game Template
- Music Drums Game Template
- Magic Meteor Math Game Template
- Silhouettes Game Template
- Guess The Picture Game Template
For a full list of all our assets, please visit our publisher page.
A question or suggestion? We would love to hear from you.
We are actively developing this asset, with many future updates and extensions already planned. We are eager to include feedback from our users in future updates, be they ‘quality of life’ improvements, new features, or bug fixes.
If you have any questions regarding the use of this asset (before or after purchasing it), always feel free to contact us at: asset-support@d-tt.nl.
(We typically respond within 1-2 business days)
Reviews and ratings are very much appreciated, as they help us to be found and to improve our assets.
Price $59.99
2.5D Looping with 2D collider and physics by KAMGAM e.U.
What is this?
It's a ready-to-use 3D loop template with 2D physics.
F E A T U R E S:
● 2D Physcis
2D colliders change automatically to allow pass-through
● Stable and easy to use
Battle tested 2d pyhsics setup (used by 100.000+ players). The setup can be easily modified to match your own models.
● 3D Loop mesh
Mesh source files included (.blend and .fbx).
● Playable Demo
Includes a fully playable demo scene
● Full source code included
Documented c# source using assembly definitions.
● Examples with models included:
Get a whole low-poly terrain set!
● Supports Unity 2019, 2020, 2021, 2022+ LTS
Unity dropped support for 2019. Therefore I could not upload the 2019 compatible shaders. If you need them please contact me after purchase.
NOTICE #1: The examples include a SHADER GRAPH shader. You need to have the Shader Graph Package installed to use it. It's not required for the tool to work but the example looks better with it.
I publish this plugin with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere.
Thank you
Installation
Download the Asset and import it into your project.
You are done, no additional setup is needed.
Usage
There is a manual, please read it (Assets/2.5D Looping/2.5DLoopingManual.pdf).
Support
If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr in your request.
Thank you.
License
All code and assets are (if not specified differently) Copyright KAMGAM e.U. - It can only be used under the standard Unity Asset Store End User License Agreement. A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms
Changelog
v1.0.0
* Initial public release
Price $9.99
Flying Eye by Tomas Verhaegh
It consists of one geometry of 680 triangles and a material with albedo, metallic and bump channels.
Each channel has a resolution of 2048 pixels.
It is rigged and animated with 12 animations which are: battle attack, battle run, battle stand, damaged, death end, death start, down end, down start, getup, neutral stand, neutral walk, skill. The rig type is Generic.
Price $15.00
Patio sofa set by Ivan Loginov
24 textures, .tif format, 4096x4096 resolution
4 meshes, 8 prefabs
Coffee table is 202 faces
Sofa chair is 548 faces
Sofa chair with pillows is 832 faces
Full sofa is 3158 faces
4740 faces total
UV mapped
no LOD information
PBR materials
Textures are albedo, metallic with roughness in alpha, normal and height maps
A set of patio furniture. Contains sofa, coffee table and two sofa chairs - one with pillows, one without. Two sets of materials. One is supposed to be more expensive one - leather furniture, marble coffee table top. Other is cheaper - fabric materials, matte glass coffee table. Materials are PBR. Textures have little details like dust, imperfections, scratches etc.
Price $0.00
Cozy Casual VI - Game Music Pack - Relaxing, Jazz, Casual, Friendly, Acoustic by Lufus
Audio file types: WAV
Sample rate: 44.8kHz
Bit depth: 32bit
Loopable: Yes
Additional: Stereo
From neighbors who want to share a cake with you, to talking animals that own restaurants. Cozy Casual is made for those stories that we all love.
– Listen to this Soundtrack Pack here.
What’s Inside:
– 06 original high-quality music
– 06 original high-quality music loops
– 12 total files
Tracklist:
(00:00) 01 - Cowboy Race
(00:33) 02 - Overworked Cookie
(01:03) 03 - Boss Cafe
(01:37) 04 - Train of Joy
(02:07) 05 - Life's Getting Faster
(02:35) 06 - Detective Night
(All file formats are in WAV, Stereo, 44.8kHz, 32bit)
With this Game Music/Soundtrack pack, you also:
– Sound Great in Any Device: All music themes and stingers are fully mixed and mastered so they sound great in any device that your game is played.
– Avoid Incongruent Volumes: All themes and stingers are mastered to reach a fully congruent volume within the full soundtrack.
– Repeat Music Seamlessly: All music themes are fully loop-able, so you can repeat the music in the game seamlessly.
About Composer:
Lufus is a music producer, composer who has made the Original Soundtrack of multi-million games like:
– Parchisi Star Online (50 Million Downloads)
– Pixel Car Racer (10 Million Downloads)
– Drift Clash (5 Million Downloads) and more
Support & Help:
If you need help downloading this soundtrack/music pack, feel free to reach out to iamlufus@gmail.com
Price $15.99
LOW POLY - Male-Alien-Humanoid - 01 by Fantasy Haven Assets
1 mesh with 5.112 Tris
1 simple prefabs
11 animations
5 different expressions
13 different materials, one of them with glowing effect!
This male alien from an unknown species animates your planet. At the same time, it is very easy to use. The animations are coordinated. In addition, this alien has several facial expressions with which you can breathe even more life into him.
The colours can also be easily adapted to fit the alien into any LowPoly environment. No matter whether he should camouflage himself or stand out from his surroundings as a fierce warrior!
Price $12.00
Cyberpunk III - Game Music Pack - Aggressive, Electronic, Midtempo, Hybrid by Lufus
Audio file types: WAV
Sample rate: 44.8kHz
Bit depth: 32bit
Loopable: Yes
Additional: Stereo
From censored rebels who are trying to fight for a nation, to robots who developed free thinking. Cyberpunk is made for those stories that we all love.
– Listen to this Soundtrack Pack here.
What’s Inside:
– 6 original high-quality music
– 6 original high-quality music loops
– 12 total files
Tracklist:
(00:00) 01 - Elevator
(00:33) 02 - Mass Rebelion (Remastered)
(01:03) 03 - Pirate Bay
(01:37) 04 - Pirate Bay (Alt Version)
(02:07) 05 - ‘Till I go to Jail (Remastered)
(02:35) 06 - Not That Easy (Remastered)
(All file formats are in WAV, Stereo, 44.8kHz, 32bit)
With this Game Music/Soundtrack pack, you also:
– Sound Great in Any Device: All music themes and stingers are fully mixed and mastered so they sound great in any device that your game is played.
– Avoid Incongruent Volumes: All themes and stingers are mastered to reach a fully congruent volume within the full soundtrack.
– Repeat Music Seamlessly: All music themes are fully loop-able, so you can repeat the music in the game seamlessly.
About Composer:
Lufus is a music producer, composer who has made the Original Soundtrack of multi-million games like:
– Parchisi Star Online (50 Million Downloads)
– Pixel Car Racer (10 Million Downloads)
– Drift Clash (5 Million Downloads) and more
Support & Help:
If you need help downloading this soundtrack/music pack, feel free to reach out to iamlufus@gmail.com
Price $15.99
Cyberpunk II - Game Music Pack - Aggressive, Electronic, Midtempo, Hybrid by Lufus
Audio file types: WAV
Sample rate: 44.8kHz
Bit depth: 32bit
Loopable: Yes
Additional: Stereo
From censored rebels who are trying to fight for a nation, to robots who developed free thinking. Cyberpunk is made for those stories that we all love.
– Listen to this Soundtrack Pack here.
What’s Inside:
– 7 original high-quality music
– 16 original high-quality music loops
– 23 total files
Tracklist:
(00:00) 01 - Nihilist (Remaster)
(00:33) 02 - Neon Lights in the Dark
(01:03) 03 - Night Out
(01:37) 04 - Little Conflict
(02:07) 05 - Destroy
(02:35) 06 - After All
(03:09) 07 - Hope for Change
(03:36) 08 - Sequence of Faith
(All file formats are in WAV, Stereo, 44.8kHz, 32bit)
With this Game Music/Soundtrack pack, you also:
– Sound Great in Any Device: All music themes and stingers are fully mixed and mastered so they sound great in any device that your game is played.
– Avoid Incongruent Volumes: All themes and stingers are mastered to reach a fully congruent volume within the full soundtrack.
– Repeat Music Seamlessly: All music themes are fully loop-able, so you can repeat the music in the game seamlessly.
About Composer:
Lufus is a music producer, composer who has made the Original Soundtrack of multi-million games like:
– Parchisi Star Online (50 Million Downloads)
– Pixel Car Racer (10 Million Downloads)
– Drift Clash (5 Million Downloads) and more
Support & Help:
If you need help downloading this soundtrack/music pack, feel free to reach out to iamlufus@gmail.com
Price $15.99
