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The newest packages in the Unity Asset Store.
Updated: 12 min ago

AAA Game Character Druid by Epic Sounds and FX

2022, August 30 - 20:53

Call upon the winds of nature in your next game audio production with our AAA Game Character Druid voice library featuring a confident and patient collection of designed human voice over sound files created for fantasy MMORPG games & trailers. This voice-over sound library features a nature shaman, male protagonist game character inspired by fantasy, MMO, adventure & more.

  • 308 male voice-over audio files
  • 158.9 MB of voice samples
  • All in 16bit/44k .wav file format
  • 15 minutes of game ready & optimized audio

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Game Character Voice Bundle

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AAA Game Character Druid voiceover sound library provides you with more than 300+ immersive, game-ready voice-over sound files, vocalizations, battle cries, custom character specific dialogue lines, stock non-player character dialogue lines, and everything needed to create compelling cinematic scenes, character, and outstanding gameplay audio experiences.


The Druid’s voice profile is deep, warm with a pronounced vocal performance. He is perfect for healers, nature shamans, medicine men, in-game non-player characters or any protagonist game characters with natural elemental aesthetics. His voice is ready for your game as is, provided in clean audio format in case you want to further process with vocals effects.

UCS Compliant


All sound effects labeling is UCS compliant and is organized into categories to make it super easy to navigate to the right sounds. With 308 voice over audio files and 269 custom dialogue lines such as “Nature Shall Have Victory”, “Warden of the Earth”, and “You Shall Fall To The Power Of The Earth” This pack has plenty of options to help your game characters come to life.


All of the 308 voice-over audio files are designed to make your life easier, production workflow faster and delivered in 96kHz/24bit .WAV file format to maintain top-notch audio fidelity. AAA Game Character Druid’s premixed audio is ready to drag and drop into your game or film. 


AAA Game Character Druids voiceover sound effects is not only packed with high-quality voice recordings but includes thought out, cohesive scripted dialogue and vocalizations to help you build dynamic sci-fi stories, game trailers, in-game characters, dramatic moments and so much more.


Product details:

  • 308 male voice-over audio files
  • 158.9 MB of voice samples
  • All in 16bit/44k .wav file format
  • 15 minutes of game ready & optimized audio
  • Includes Soundminer Metadata
  • Universal Category System (UCS) compliant
  • AAA Game Character Voice-Over Sound Effects Library
  • Perfect for NPC, protagonist characters, shaman, healer, wizard, nature based, film and movie trailers voices
  • 4 crying - sad, groan, regret, dying
  • 49 efforts - vocalizations, jumping, pain, fight, death
  • 7 laughing - explosive, quick, insane, wise guy
  • 248 - custom lines & stock dialogue NPC lines - like get rid of them, get him, wise guy
  • Works with any DAW or Game Engine
  • All Royalty Free & YouTube friendly
  • RTU-OTB (ready to use out of the box)

Price $29.00

Adventure girl by SLAVOGRAD

2022, August 30 - 17:05

Number of textures: 45

Texture dimensions:

Body: 4096x4096 px.

Costume: 4096x4096 px.

Hair: 2048 px.

Eya/Eyalashes/Pupil/Cornea: 1024-4096 px.

Verts Count of Adventure girl: 71795

Tris: 120594

Minimum polygon count: 153

Maximum polygon count: 60301

Number of meshes/prefabs: 26/27

Rigging: Yes

Animation count:0

UV mapping: Yes

LOD information (count, number of levels): no LOD

Types of materials and texture maps (e.g., PBR): PBR Unity standart metallic [AlbedoTransparency] [AO] [Emission] [MetallicSmoothness] [Normal]

Adventure girl


Features

-Apple ARKit Blendshapes.

-Face RIG.

-Full modullar.

-Eya color customization.

-Hairstyle color customization.

-Skin color customization.

-The Model is built to real-world scale.

-Unit System: Cm.

-Fully optimized for games and videos.

-The Model is Named, Grouped & Layered Professionally.

-The Model is fully unwrapped UVs.


Geometry

-Clean and optimized topology.

-This model consists of Quads and Tris only (no triangles or less than 0.5%).

-The geometry is Low Poly.


Textures

-All textures are tailored and applied for high quality graphics results.

-All Textures are TGA format.


Body: 4096x4096 px.

Clotches parts: 4096x4096 px.

Eya/Pupil/Hair/Weapon: 2048x2048 px.

Pupil: 1024x1024 px.


Price $49.99

2D Platformer by Artyom Zagorskiy

2022, August 30 - 16:33

This is 2D Platformer. Use this asset to create city building games like many popular games on the mobile market, or any kind of new and original city or town building game.


[Documentation]

Download build archive: [EXE]


Features

- All source code included (c#)

- Unity 2020x or higher

- Assets(from demo) included


Features Detail

- Player Controller

- Camera Controller

- Enemy AI

- Coin system


Works platforms

- PC


Questions

If you have any questions feel free to e-mail or tweet me, I'm happy to answer any questions you might have.


Price $0.00

Conversations by Intuitive Gaming Solutions

2022, August 30 - 16:30
A modern, easy to use conversation system that allows developers to easily create complex conversations with events and conditions with or without the use of code.

Tested on Unity 2020.3.30f1 and Unity 2021.3.1f1


No input system dependency.


Decoupled from UI/UI Independent.


If any problems are experienced on Unity 2019 to the latest version please contact intuitivegamingsolutions@gmail.com for support.

WebGL Demo - A Chat with Robot Kyle (Included Demo)

Getting Started


How is this different from the other dialogue systems?

  • ✔️ Conversations is a dialogue system with a unique workflow that enables developers to create complicated conversations without having to write even a single line of code using the powerful ChattableEvents and ChattableConditions components attached to a GameObject with a Chattable component.
  • ✔️ Conversations is developer friendly, It also provides a powerful interface design and scripting API to enable developers looking to make even more complicated conversations the ability to do so using simple C# scripts.
  • ✔️ The asset features a powerful Unity editor event driven workflow that allows you to subscribe to events that are invoked whenever a Chat node is reached or a response is given.
  • ✔️ Conversations is provided at an extremely competitive price, why waste your time learning custom scripting languages or overly complicated workflows all the while overpaying? For what many people make in only a single hour of work you can have a powerful Unity event driven solution to conversations in your game at a low price.
  • ✔️Perfect for NPC conversations or visual novels.

.Quick setup!

  1. Make a dialogue graph by navigating in the Editor toolbar to: Assets->Create->Conversations->DialogueGraph
  2. Add a ChatActivator to the GameObject you want to initiate conversations with.
  3. Add a Chattable component to whatever GameObject you want to chat with, set the Chattable's dialogue graph reference to your newly created dialogue graph from step 1.
  4. Use one of the many provided triggers or 'invokers' to make ChatActivator start a conversation with your Chattable. (See documentation 'Getting Started' or the provided demo scenes for details.)

Want to add Branch conditions to a single Chattable only? Or simply add Branch conditions without code?

Check out the powerful ChattableConditions component!

  • ChattableConditions component is attached to the same GameObject as a Chattable.
  • ChattableConditions component automatically (re)generates a list of boolean, value, and compare conditions that let you define conditions for a Branch node directly from this component with no code by dragging and drop GameObjects or Components and selecting relevant fields to compare from a dropdown.
  • Alternatively there is a powerful scripting API that allows you to set conditions via a C# script.

Want to add Chat and Response events to a single Chattable Only? or simply add events without code?

Check out of the dynamic ChattableEvents component!

  • ChattableEvents component is attached to the same GameObject as a Chattable.
  • ChattableEvents component automatically (re)generates a list of Unity editor events you can setup in the editor for all Chat and Response nodes in the related Chattable component's dialogue graph. This lets you fire events when any Chat node is reached or response is selected during a conversation with a Chattabel directly from the inspector window.
  • Uses a workflow similar to 'Unity Events' to allow you to drag and drop GameObjects to reference relevant public fields in them or their components.
  • Alternatively there is a powerful scripting API provided that lets you fire script events in C#.

Want to have editor events automatically invoked when Event nodes are reached during a conversation without writing a single line of code?

Check out the ChattableActionEvents component!

  • This component is attached to the same GameObject as a Chattable.
  • ChattableActionEvents components automatically regenerate a list of Event nodes in the related Chattable's dialogue graph and provide you with Unity Editor Events that are invoked when the desired Event node is reached by a ChatActivator during a conversation.

Want a chat system that allows you to 'go back'?

Check out the ChatHistory component!

  • Conversations comes with a ChatHistory component that goes on the same GameObject as your ChatActivator. This component allows a ChatActivator to go back through a conversation, the demo UI shows off this feature.
  • Not only can you 'go back', the ChatHistory component stores a record of all properties modified by the chat system's ChatPropertyModifier component. This makes it so when a player 'goes back' any stat increases or property changes made by the property modifier will be automatically undone. (Undo stat increases or decreases)
  • You can choose when chat history is cleared allowing you to decide if you want players to be able to go back to the start of a conversation or into past conversations.

Modify public booleans, floats, ints, and doubles via the ChattablePropertyModifier component. Using a workflow similar to 'Unity Events' Conversations lets you click and drag GameObjects and select relevant public fields (or properties) from them or their components that will be modified however you (set, add, subtract, multiply, etc) want on any chat node or response you want. Not only does this let you modify a player's stats without any code on chat events, it also registers modified properties with the ChatHistory system and undoes stat (property) changes when you 'go back' through conversation history. This component is attached to the same GameObject as a Chattable.


Why waste your time? implementing conversations yourself when you can get this complete solution for as little as many people earn in 1 hour of work.


Well documented. comes with a demo scene, hand-written documentation, and a generated API reference.


Completely decoupled UI. Allows you to use the provided UI scripts as is, or you may modify them. Easily change the look of the UI in the Unity Editor without code.


Visual Novel Style Demo

  • Included demo lets you walk through an animated visual novel style interaction.
  • Code-free! all demo conditions (except for 2 for demo purposes of scriptable conditions), events, stat changes, and sequences are done without a single line of code.
  • Shows off all components except ChattableBranchConditions (although the ChattableResponseConditions demo is nearly identical usage).
  • Shows off 'Go Back' support that automatically unmodifies stats that are modified through the chat system.
  • Have a conversation with "Robot Kyle"!
  • Stats, name tags, and more!

Other Assets:

Fade Effects - A complete fade effects solution for Unity (screen fade, object fade, fade camera obstructions, & more!)

Damage System - An advanced damage and weapon system for your game.

Game Movement - A fully-featured, modular movement system for almost any kind of game.

Editor Physics Simulator - Simulate and record physics in the editor.

Editor Animation Freezer - Freeze Animators at a specific frame in an animation.

Console Commands & UI - Console commands & UI panels for Unity.


Documentation:

API reference

Documentation


*Poses were created using Editor Animation Freezer.*


*Do not hesitate to email questions, concerns, suggestions, or comments to intuitivegamingsolutions@gmail.com*


Price $50.00

Mother Nature by Zekro Studio

2022, August 30 - 16:19
A collection of mother nature sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features blizzards, earthquakes, storms, tornados, volcanos, and many more.


Price $19.99

Monster Drums by Zekro Studio

2022, August 30 - 16:19
A collection of monster drum sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features booms, hits, slams, smacks, strikes, and many more.


Price $19.99

Futuristic Shocks by Zekro Studio

2022, August 30 - 16:19
A collection of futuristic shock sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features downers, explosions, glitches, noises, whooshes, and many more.


Price $19.99

Rusty Impacts by Zekro Studio

2022, August 30 - 16:19
A collection of rusty impact sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features actions, hits, impacts, motions, movements, and many more.


Price $19.99

Magic Charms by Zekro Studio

2022, August 30 - 16:19
A collection of magic charm sound effects.
  • Number of Audio Waves: 15
  • Sample Rate: 24Bit, 96kHz
  • Looped Audio: No

This pack features charms, incantations, sorceries, spells, witchcraft, and many more.


Price $19.99

The Enchanted Land Fantasy Music Pack by Olivér Kovács, Composer

2022, August 30 - 16:12
This pack is a high quality and stunning music package designed for fantasy and medieval video games.

Audio quality: 24 bit/44.1 kHz

Audio format: wav

Number of pieces of music: 16

Number of provided tracks: 35

Tracklist:

  • Boss Fight Full Ending
  • Boss Fight Full Loop
  • Boss Fight No Drums Ending
  • Boss Fight No Drums Loop
  • Drum Loop Fast
  • Fight I. Full Ending
  • Fight I. Full Loop
  • Fight I. No Bass Drums Ending
  • Fight I. No Bass Drums Loop
  • Fight I. No Drums Ending
  • Fight I. No Drums Loop
  • Fight II. Full Ending
  • Fight II. Full Loop
  • Fight II. No Bass Drums Ending
  • Fight II. No Bass Drums Loop
  • Fight II. No Drums Ending
  • Fight II. No Drums Loop
  • Restricted Area I. Ending
  • Restricted Area I. Loop
  • Restricted Area II. Ending
  • Restricted Area II. Loop
  • Calm Music I. Ending
  • Calm Music I. Loop
  • Calm Music II. Ending
  • Calm Music II. Loop
  • Calm Music III. Ending
  • Calm Music III. Loop
  • Calm Music IV. Ending
  • Calm Music IV. Loop
  • The Queen of the Enchanted Forest Ending
  • The Queen of the Enchanted Forest Loop
  • Drum Loop Slow
  • Dark Soundscape I.
  • Dark Soundscape II.
  • Lose
  • Win

The pack contains 16 captivating pieces of music in multiple versions. Almost every track has a loopable version, and the fight tracks have variations with and without drums.

These tracks help to fill fantasy or medieval video games with life. Feel free to listen to the provided preview!


Price $29.99

Sci-Fi Racing-Engine SFX with adaptive Music and female Voices by Sweet Symmetry

2022, August 30 - 16:11
Complete Sci-Fi Racing-Engine Sound Effects Asset with adaptive Music and female Voices. Whether mobile or desktop game development, this asset is the all in one solution.

[ Audio Preview / Demo Video ]
https://www.youtube.com/watch?v=RqgDWFNa0Z0

As a game-dev, you usually invest many hours in finding affordable sounds that fit together. This game-ready sci-fi racing engine sound effect asset provides the full set of sound effects needed to get your project up and running in no time.

[ About Us / Support ]
https://sweetsymmetry.com/about-us/
https://sweetsymmetry.com/contact-support/

[ Details ]
More than 1000 word fragments, spoken by a female voice actress, complete the package and impress with perfect fit. Construct your own game-specific announcements from a large pool of generic female voiced words, which are available in four different (AI-) voice characters (natural, futuristic, futuristic-faster and virtual).

If you are missing words, please contact us. We will gladly add new words or even whole text phrases and update the asset for free.

Bonus: As an extra, we add another 1400+ "annoyed & ironic" word fragments and text phrases to the asset. These are linguistically topic-specific and also general. Our idea with this development is to spice up a video game with a fine kind of irony. The player can be "taught" in a funny way to make more effort - or maybe not, because of the resulting fun :-)

[ The sound effects pack consists of ]

5x sci-fi racing engine futuristic vehicles (complex multi-layered sound)

Characteristics:
Sci-Fi-Racing-Engine-1: abstract, breezy, dynamic
Sci-Fi-Racing-Engine-2: futuristic, dark, massive
Sci-Fi-Racing-Engine-3: innovative, vivid, wild
Sci-Fi-Racing-Engine-4: real, bright, powerfull
Sci-Fi-Racing-Engine-5: progressive, straight, euphoric

5x engine demo sound with reverb and chorus

30x engine rpm sounds (six speeds per engine)

25x transition sounds between speeds (up and down)

25x extra: All speed-up transitions also selectable with gear shift sound

1000x (4x 250+) suitable racing game female voiced words to combine (characteristics: natural, futuristic, futuristic-faster and virtual)

3x adaptive fast racing game soundtracks (43x single tracks + 3x ready mixes)

1x adaptive music cinematic intro (20x single tracks + 2x ready mixes)

1x adaptive menu music (7x single tracks + 1x ready mix)

24x turbo boost ignition/ explosion sounds

11x suitable racing game atmosphere sounds

16x generic vehicle rumble sounds

3x race start signal sounds

23x coin collect sounds

26x game goal progress sounds

[ Format ]
Stereo WAV files
High quality 16 bit / 44.1 kHz
Number of audio wavs: 2775
Does SFX loop: Yes (partly)
Works on all platforms
Works with any version
Price $29.99

CameraImageCapture by SUISUISHOU

2022, August 30 - 15:49
A free and open source unity plugin for capturing ingame-camera image and saving to a specified path.
  • Support png, jpg, tga image format.
  • Synchronous and Asynchronous file writing support.
  • Export with alpha channel
  • Full source code included

A free and open source unity plugin for capturing ingame-camera image and saving to a specified path.


Editor window : Tools->Camera Image Capture->Capturer

Component: Camera Image Capture->Capture with config


Github


Documentation


Price $0.00

Industrial Piping Sound Effects Pack by Stormwave Audio

2022, August 30 - 15:06
A a set of 58 piping and hydraulics sound effects.

Audio file types: WAV

Sample rate: 44.1kHz

Bit depth: 16bit

Channels: Stereo

Loopable: Yes

A a set of 58 piping and hydraulics sound effects.


File List:


Aluminium Pipe Scrape 1
Heavy Metal Pipe Scraping Stone 1-5
Hydraulic System Overflow Air Release 1-6
Large Metallic Water Pipe Flow Loop 1
Large PVC Pipe Water Flow Loop 1-6
Light Metal Tank Impact 1-5
Light Metal Tank Scrape 1-5
Metal Pipe Impact 1-4
Metal Pipe Light Impact 1-2
Metal Pipe Light Scrape 1-3
Metal Pipe Scrape 1-3
Metallic Water Pipe Flow Loop 1-10
Small Metallic Water Pipe Flow Loop 1-3
Small Water Pipe Flow Loop 1-4


Price $4.99

Factory Materials Sound Effects Pack by Stormwave Audio

2022, August 30 - 15:05
A set of 126 raw production materials sound effects.

Audio file types: WAV

Sample rate: 44.1kHz

Bit depth: 16bit

Channels: Stereo

Loopable: No

A set of 126 raw production materials sound effects. 


File List:


Broken Plastic Drop 1
Heavy Iron Bolt Pile Pick Up 1
Heavy Metal And Plastic Scrap Drop 1
Heavy Metal And Plastic Scrap Pick Up 1-2
Heavy Plastic Clutter Drop 1
Heavy Plastic Crush 1
Large Plastic Screw Fast Spin 1
Light Metal Parts Handle 1-2
Light Metal Rod Scraping Stone 1-2
Light Metallic Scrape 1-3
Light Plastic And Leather Clutter Drop 1-4
Light Plastic Clutter Handle 1-2
Light Plastic Components Drop 1
Light Resonating Metal Impact 1-3
Light Rusty Metallic Scrape 1-3
Metal Bits Drop 1-2
Metal Bits Pick Up 1
Metal Clutter Drop 1-2
Metal Handle Roll 1-5
Metal Rod Hard Impact 1-7
Metal Screw Pile Pick Up 1
Metal Screw Pile Shuffle 1
Multiple Large Plastic Bottle Caps Drop 1-5
Multiple Plastic Screws Drop 1
Multiple Small Screws Drop 1-3
Plastic Clutter Drop 1-7
Plastic Scrap Drop 1
Plastic Scrap Handle 1
Plastic Sheets Impact 1
Plywood Panel Drop 1-4
Plywood Panel Hard Impact 1
Plywood Panel Small Impact 1-3
Resonating Metal Impact 1-3
Rugged Metal Scrape 1
Rumaging Through Small Plastic Junk 1-2
Rusty Metallic Scrape 1-2
Screw Pile Pick Up 1
Screws And Bolts Drop On A Table 1
Screws And Bolts Spill On Table 1
Sliding Metal Object Into Metallic Container 1-2
Small Metal Clutter Drop 1-2
Small Metal Clutter Grab 1
Small Metal Component Drop 1-2
Small Metal Hit 92-103
Small Metal Lid Close 1
Small Metal Scrap Drop 1
Small Plastic Clutter Drop 1
Small Plastic Debris Drop 1
Small Rattling Metal Impact 1-3
Small Resonating Metal Scrape 1
Small Rusty Metallic Scrape 1-5
Small Screw Compartment Close 1
Small Screw Compartment Open 1-2
Springy Plastic Impact 1
Thick Plastic Sheet Stack Drop 1-2
Thin Cardboard Rip 1-2
Thin Plastic Sheets Drop 1


Price $5.99

Electric Night City by GamingLoops

2022, August 30 - 15:02
Electronic music loops

Content:

  • Think Twice (loop) [2:07]
  • Icarus (loop) [2:15]
  • Mountian (loop) [1:51]
  • Sanctuary (loop) [1:56]
  • The Light Pt1 (loop) [1:16]
  • The Light Pt2 (loop) [1:17]
  • The Darkness (loop) [1:22]
  • Journey (loop) [1:46]
  • Things (loop) [1:49]
  • Somewhere Out There (loop) [1:21]
  • Dance of Tears (loop) [1:24]
  • Wizard (loop) [1:48]

Info:

file format - wave 44.1 KHz 16 bit,

total duration - 20 minutes

size - 204 MB


Images source:

https://www.pexels.com/pl-pl/zdjecie/zdjecie-kobiety-siedzacej-na-dachu-1738975/

https://www.pexels.com/pl-pl/zdjecie/zdjecie-lotnicze-cityscape-w-nocy-2362004/

Electronic Night City is an excellent music intended for video games with an entertaining character. Electronic sounds referring to popular music styles present in music clubs around the world will provide your game with a large dose of energy. This album is perfect for both mobile games and larger productions that need music in line with modern trends.

♫ Audio preview - click here ♫


Price $15.00

Old Lady Anims by RamsterZ

2022, August 30 - 14:59
A full set of animations to bring an old lady character to life.

Includes 8-directional locomotion (walk and fast walk), turns, jump sequence (forward and in place), dialogue anims, sitting (with enter and exits), drinking tea, various idles (boogie, backache, feeding birds), and a give item sequence. Also includes attacks and staggers so granny can fight if she has to.


Looking for more NPC anims? Check out our Vendors and Customers and Waiter packs.


Looking for more horror anims? Check out our Ghost, Demon, Zombie, Werewolf, Vampire, and Chainsaw packs.


Total Animations: 69

  • Attack 3
  • Idle 10
  • Jump 11
  • Movement 21
  • Sit 8
  • Stagger 8
  • Talk 8

Disclaimer

  • blueprints for any game play not included, this is strictly an asset pack
  • character models from the promotional video and images not included

Price $9.99

Bloodsucker1 by VIKTAR DZIANISIUK

2022, August 30 - 14:54
3D model of a Demon for your game.

Number of textures 18

Texture dimensions 4096

Maximum polygon count 13390

Number of meshes/prefabs 3

Rigging: Yes

Animation count 26

Animation type list

UV mapping: Yes

LOD information ТNo

Types of materials and texture maps PBR

The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.


ONLY DEFAULT UNITY SHADER

NO HDRP/URP


Textures:

Body - 4K PBR Textures(normal, metallic, albedo, occlusion, emissive).

Bracers - 4K PBR Textures(normal, metallic, albedo, occlusion).

Horns - 4K PBR Textures(normal, metallic, albedo, occlusion).

5 materials:

Body x3, Horns x1, Bracers x1

(also 3 separate materials for demo texture emission)

18 textures



Animations:

Model contains 26 animations:

attack(x5)

Flying (x7)

walk(x2)

run(x2)

walkback

strafe LR

idle(x2)

gethit(x2)

death(x3)


Polycount:

Verts: 13390

Faces: 13966

Tris: 26510


Price $30.00

Sci-Fi Future Girl by Valeria Miller

2022, August 30 - 14:34
Stylized Low-poly model of the character Sci-Fi Future Girl. The model rigged and contains 13 animations. The model has 5 skins, 9 UV sets Including eyes and brows. All textures - 4096x4096.

Number of textures 235

Texture dimensions 4096x4096

Maximum polygon count 14814

Number of meshes/prefabs 5

Rigging: Yes

Animation count 13

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

Stylized Low-poly model of the character Sci-Fi Future Girl. The model rigged and contains 13 animations. The model has 5 skins, 7 UV sets. All textures 4096x4096.

He has unique style that fits for different games. 

All textures 4096x4096

The model has 9 UV sets: Brows, Body, Hair, Eyes, Cloth, Armor Up, Armor down, Armor for hand, Acsessoires.


All of those sets can be combined with each other. Also a few sets have a emissive parts,

that gives possibility include it on every sets or off it.

All texture can be compressed to 1024x1024 without loss much quality

Head and Body has one UV. Also body not cuts.

The model has 5 skins.


The model contains 13 animations:


Idle (5)

walk 3

Taunt 2

Run 2

Death 1



faces 14814

verts 15574

tris 29379


Price $30.00

Crab Creature by Njordmund

2022, August 30 - 13:56
3D model of a Crab Creature for your game.

Number of textures 6

Texture dimensions 4096

Maximum polygon count 9199

Number of meshes/prefabs 3

Rigging: Yes

Animation count 28

Animation type list

UV mapping: Yes

LOD information ТNo

Types of materials and texture maps PBR

The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.


ONLY DEFAULT UNITY SHADER

NO HDRP/URP


Textures:

4K PBR Textures(tga) - normal, metallic+gloss, albedo, occlusion.

3 meterials

6 textures


Animations:

Model contains 28 animations:

attack(x7)

walk(x2)

run(x2)

strafe(LR)

rage(x2)

idle(x5)

gethit(3)

death(x3)

walkback

turn180


Polycount:

Verts: 9199

Faces: 8142

Tris: 15564


Price $35.00

Undead_Shinobi by Aizen

2022, August 30 - 13:48
Low Poly Modular Character

Rigged: (Yes)

Animated: (No)

Number of characters: 4

Textures type: MetallicSmoothness + Extra Textures Roughness

Vertex counts of characters: 32137

Number of Materials and Material Instances: 8

Number of Textures: 41

Texture Resolutions: 4096x4096

Undead Shinoby completely ready-made model for any of your games

Weapon has a separate mesh and is connected to the character through a Preafab

Modular

All separate parts are skeletal mesh

Rigged to Standart skeleton


The character has a Jaw rig


Eye color can be customized to suit your needs


8(With Weapon) uv set 4096x4096 (Down to 1024x1024)

In the model, it is desirable to use a shader with a two-sided display of polygons


Characters No Mask:

Faces: 30056

Vertex: 32137

Tris: 58437


Characters With Mask:

Faces: 28458

Vertex: 55510

Tris: 30584


Characters Low Armor:

Faces: 18940

Vertex: 20491

Tris: 37029


Characters No Armor:

Faces: 8555

Vertex: 8714

Tris: 16514


Kusarigama:

Faces: 2581

Vertex: 1405

Tris: 2500


Katana:

Faces: 1431

Vertex: 1405

Tris: 2500


Sheath:

Faces: 238

Vertex: 226

Tris: 448


Price $39.99

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