MONSTER PACK VOL 7 by PROTOFACTOR, INC
- All models are rigged to the Mecanim Generic set up.
- All materials used are Standard Built-In that can easily be upgraded to either URP or HDRP using the Upgrader tool of the selected pipeline.
This seventh volume includes a set of 5 original monsters that can fit in a wide range of genres. From Fantasy to scifi, these will fit in nicely.
Are included:
- Dimaxillosaurus
- Gorhorrid
- Hexateuthis
- Horridomorph
- Lacercharias
Price $84.99
Magic Whooshes Sounds by Potion Audio
Audio file types: WAV
Sample rate: 44.1KHZ
Bit depth: 16 Bit
Loopable: No
Additional: Stereo
Magic Whooshes Sounds (spells)
576 High-Quality magic whooshes spells sounds (288 as the original version of the sound, 288 with an echo enhancement to make the sound more interesting).
🔊 YouTube Preview - Listen to the preview on video
(optional) 🔊 Listen to the track individually on Soundcloud
Types of whooshes:
- Elemental (fire, ice, air, water, earth)
- Sci-Fi / Energy
- Dark/Shadow/Ghostly
- Cinematic
- Holy/Heal/Light
- Extra: Insect, Metallic, Special, Curious
This pack can be complemented with:
- Magic Sounds (Bundle Collection)
- Combat Sounds (Bundle Collection)
More about the pack:
- Editable: Easy to generate more sounds if you alter pitch.
- Intuitive file naming.
- Very easy to implement in your game.
- Put more life to your game with this magic spells.
- A very good resource for magic sounds at a good price.
- You can use the original version and the echo enhancement together to create variations of the same spell.
[Format]
All files are in:
WAV - Stereo 44.1 Khz, 16bit
[Use them again & again]
Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.
If you want variations of the SFX you are allowed to alter pitch, tones, etc... For your projects.
[Contact]
Price $15.00
Spinning Around - Simple Hyper Casual Game Template For Android And iOS by Aleksa Racovic
Or download the test apk and test it on your android device
Ball travels around the circle. Spikes and stars appear at random in front of the ball. Your primary goal is to avoid spikes for as long as possible. The game becomes increasingly difficult as it progresses. Collect stars and use them to purchase new balls from the shop menu.
Price $19.00
Scrolls and Books - Icons by Dragonsan Studios
This is a pack of 100 hand-drawn icons related to scrolls and books.
They are in two versions with transparent and black backgrounds, so you can stack them with other UI elements if you want.
Icons are in PNG format with 256x256 resolution.
If you will have any feedback that you would want to share or any questions or issues related to the package, feel free to send us an email at support@dragonsan.com or post it on our forum in the Unity -> Icons Forum section.
Price $9.99
Resources and Craft - Icons by Dragonsan Studios
This is a pack of 251 hand-drawn icons related to resources and crafts.
They are in two versions with transparent and black backgrounds, so you can stack them with other UI elements if you want.
Icons are in PNG format with 256x256 resolution.
If you will have any feedback that you would want to share or any questions or issues related to the package, feel free to send us an email at support@dragonsan.com or post it on our forum in the Unity -> Icons Forum section.
Price $14.99
Potions - Icons by Dragonsan Studios
This is a pack of 112 hand-drawn icons related to potions.
They are in two versions with transparent and black backgrounds, so you can stack them with other UI elements if you want.
Icons are in PNG format with 256x256 resolution.
If you will have any feedback that you would want to share or any questions or issues related to the package, feel free to send us an email at support@dragonsan.com or post it on our forum in the Unity -> Icons Forum section.
Price $9.99
Food - Icons by Dragonsan Studios
This is a pack of 105 hand-drawn icons related to food.
They are in two versions with transparent and black backgrounds, so you can stack them with other UI elements if you want.
Icons are in PNG format with 256x256 resolution.
If you will have any feedback that you would want to share or any questions or issues related to the package, feel free to send us an email at support@dragonsan.com or post it on our forum in the Unity -> Icons Forum section.
Price $9.99
3D Scifi Kit Vol 4 by Creepy Cat
Number of textures: 20 (Diffuse/Normal/Metal)
Texture dimensions: 8192
Minimum polygon count: 4
Maximum polygon count: 6000
Number of meshes/prefabs: 260/420
UV mapping: Yes
Types of materials and texture maps: PBR
The kit is a large set of meshes pre-configured prefabs (with sounds/particles/lights etc). You can create bases or hangars, with the specific kit parts.
The kit roadmap will be identical to volume 3, the first release will be sold at an affordable price, and the following updates, will include spaceships and new props and other demo maps, which will increase the price of the package...
The kit has NOT been optimized for tablets but for pc and mac. The atlased textures are optimized and provided in 8k size to keep a very good quality.
Unlike volume 3, this one allows you to manage your own colors with more ease (see video), indeed I used new texturing methods that allow you to colorize the objects according to your needs.
This version is a full PBR version, diffuse, normal,ao,illum, and metal maps are provided. Creating rooms, corridors or exterior levels with the kit, is very easy!
In this version I have included scripts that allow you to play with doors and lights. This frees you from the creation of certain interactivity.
This version required a lot of work and I hope it will give you as much pleasure as the 3 :)
Price $35.00
Explosion VFX on Ground by CartoonVFX9x
-For the Built-in Render Pipeline.
-It's useful in make the action mobile game.
-Work in 2D
-19 high quality stylized special effects.
-19 Explosion Prefabs.
-The pack includes explosion effects in a wide range of styles.
-13 Textures ( 2 sheet textures, 11 single textures) with size are optimized with max 512x512 pixel.
-14 Materials.
-1 Sence Demo.
-1 Background Demo.
Price $7.99
Tactical Hand Signals by RamsterZ
Production Description
This is an animation asset pack that offers hand crafted paired animations and idles:
- Total Animations: 72( 36 Rifle, 36 Pistol)
- Cease Fire
- Choppa
- Close In
- Dangerous
- Double time
- Enemy Contact
- File
- Forward
- Freeze
- Get Down
- Get Up
- Go Down
- Go Up
- Halt
- Head Count
- Hear Talking
- Hostage
- I.E.D
- Lights On
- Line
- Listen
- Me
- Quiet
- Radio
- Rally Point
- Sniper Location
- Spread Out
- Stop
- Turn Corner
- Understood
- Wedge
- You
- Standing Idle
- point left, right, up
Disclaimer
- blueprints for any game play are not included, this is strictly an asset pack
- character models and environment art from the promotional video are not included
Price $9.99
Jungle Platformer Tile set by K.Art
This set contains a total of 261 sprites:
108x Platforms (Square platform 512px X 512px)
45x Platform decoration
18x Background decoration
1x Background gradient
1x Fog
1x Grass
6x Flowers
3x Bushes
4x Obstacle parts
2x Spike glow
2x Spikes
3x Chest
6x Ray of light
10x Potions glow
3x Bubble
1x Water tile
1x Coin
5x Gems
8x Ground decor
1x Heart
12x Creepers
1x Log
8x Rocks
2x Signs
3x Skulls
6x Skull holder
Ai source files are included.
If you have any request or suggestion, please leave it in comments.
Price $7.95
Sci-Fi Slums - Spawner Pack for "NewGen: Sci-Fi Slums" by Procedural Worlds
LATEST NEWS ------------------------------------------------
- Check Canopy for news, support, tutorials & free stamps.
- Special deal: Get our World Building Bundle for 20% off !!
- Need help with your game, sim, metaverse? Contact us.
----------------------------------------------------------------
Create a dystopian future slum fast with the Spawner Pack for NewGen: Sci-Fi Slums!
Purchase the NewGen: Sci-Fi Slums pack from ReversedInt and make a future city slum environment in just minutes.
I love modular asset packs! I get excited by visions of the amazing worlds I could create, and so i start placing blocks... and then reality sets in. Manually placing tens to hundreds of thousands of perfectly aligned objects into your scene is intensely time consuming.
Wouldn't it be cool if you could create and place infinite variatons of buildings within minutes? What about flattening the terrain under your constructions, or painting in smaller details like trash or cables?
Enter the Procedural Worlds Spawner Pack for NewGen: Sci-Fi Slums. It merges the procedural power GeNa Pro with your artistic vision to enable you to create in minutes what would take weeks or months by hand.
Design Time or Runtime!
GeNa Pro works as happily at run time as it does at design time. For more advanced developers the GeNa Pro spawners can be executed via scripts at runtime for completely random procedural environments.
Required Assets:
The Sci-Fi Slums - Spawner Pack is a hybrid asset pack. What this means are that there are several other packs that must also be purchased and installed in order for it to work as it builds on their content and systems.
- NewGen: Sci-Fi Slums - ReversedInt
- GeNa Pro - Awards 2018 Finalist (GeNa) - Best Artistic Tool.
Note: The NewGen: Sci-Fi Slums pack does not contain any terrain / nature assets - therefore there are no biomes for Gaia included. You can of course still use this pack on terrains made on Gaia regardless.
Need help or want to know more?
About Procedural Worlds:
At Procedural Worlds our mission is to empower people to create, automate and navigate worlds. Our products are easy to use, nicely integrated and well supported.
We service indies, professionals and enterprise with our tools, and deliver custom projects for studios, enterprise and government. Our special power is that we have both a deep procedural technology stack, and an amazing team of experts, and we leverage this unique combination to create applications, games, sims, mapping and mmo / metaverse experiences at a fraction of the typical time and cost. Check out our gallery, and then
We are a Unity Partner, Intel Partner, and have been a top asset store publisher since we first launched Gaia in 2015. Our reviews over this time speak for themselves.
Our Products:
Bundles
World Building Bundle - 2021 Edition - Get another 20% off our most popular tools with this awesome bundle. It includes Gaia Pro 2021, Gena Pro, Ambient Sounds, Pegasus and SECTR 2019.
Tools
Gaia Pro 2021 - Gaia 2 is an introductory version of Gaia Pro. Gaia 2 expands on the original Gaia 1 with multi terrain and biome support.
GeNa Pro - GeNa Pro os the big brother of GeNa 2. It is a complete re-write, and includes all of the capability of GeNa 2 plus the ability to create splines, rivers, roads and villages and to shape and fill your terrain with rocks, trees grasses and more.
SECTR Complete 2019 - A suite of performance-enhancing tools that enable open world streaming, massive mobile games and includes the latest techniques in audio occlusion and propagation.
Ambient Sounds - A tool that creates interactive soundscapes that also comes with professionally composed sound effects and music library.
Pegasus - A system that can drive anything along a path. Great for cut-scenes, and even has an ambient ai that supports formations, animation and local avoidance for your NPCs and animals!
Stamp Packs
As the inventor of the stamp concept, and obsessive landscape creators, we know a thing or two about stamps. Check out our Stamp Packs for a range of landscapes that work with Unity, our tools, and any other tool that supports the stamp concept.
Game Ready Levels
If you have our tools, and would like some optimised levels to build your game around or learn from, then check out our Game Ready Levels.
Micro Biomes
Micro Biomes are small biomes that are designed to be mixed and matched to create more interesting environments with Gaia Pro 2021 and GeNa Pro.
Procedural Spawner Packs
We take some of the best modular assets in the store and make it easy for you to use them in your scene with Gaia Pro and GeNa Pro and our Procedural Spawner Packs. Bring your artistic vision to life and procedurally create in minutes what would take weeks or months by hand!
Upgrade Policy:
Every year as we further develop our products we may charge an upgrade fee of 20-50% of the full purchase price for the next major release of our software. Our updates are done in sync with the yearly Unity release cycle i.e. 2020, 2021, 2022 etc.
You are not obliged to upgrade to newer versions of our products and your product will continue to work on the Unity release it was targeted at, however, old versions of our products will not be supported on new versions of Unity.
Upgrades support the team so that we can continue to support our products and you.
Price $29.99
FPController [All with Japanese commentary] by Sowa Store
Important: InputSystem and TextMeshPro are used, so please install them beforehand.
< What you can do and what you can adjust >
- Look Around
Speed
Sensitivity
Angle Limit
Reverse
- Walk
Speed
Multiple walking sound registration
- Sprint
Speed
Multiple Sprinting sound registration
- Crouch
Speed
Crouch Speed
Crouch Height
- Jump
Jump Force
Gravity
Stamina Reduction
Jump Sound
Volume
- Stamina Control
Maximum stamina
Decrease
Out-of-breath value
Out-of-breath sprinting control
Automatic recovery
Out-of-breath sound effect
Volume
- Footstep Control
Interval between footsteps when walking, sprinting, and crouching
Footstep sound depending on floor material
Multiple footstep sound registration
Volume
- Head Bob
Strength and speed of walking, sprinting and crouching
- Zoom
Zoom speed
Magnification
- Lean
Lean speed
Lean angle
Body overhang
- Interact
Interact distance
Generated Canvas
Crosshair image, size, and color
Interact layer name
- Slip and fall on incline
Falling Speed
- Health Control
Maximum HP
Auto recovery
Auto recovery amount
Auto recovery interval
- Damage Control
Screen shake
Intensity of screen shake
Multiple damage sound registration
Volume
Controller Shaking
- Death
Death sound
Volume
- Falling Damage Control
Damage height
Amount of damage
Power of damage by height
- InputSystem
Controller support
Additional keys for other devices can be added
- Almost all functions can be switched on/off, so you can use only what you need.
- Almost all values, sounds and volumes can be adjusted.
- All program processing comes with comments explaining the process in Japanese. (This is for Japanese, but English-speaking users can of course use it as well.)
- Simple design, easy to customize by adding, adjusting, and deleting functions.
- InputSystem support enables support for many input devices, including the NintendSwitch. (Gamepad is already supported.)
Price $4.99
Low Poly Tram 20 by Lowpoly_Master
4k textures are very detailed so it makes this model good enough for close-up.
Features:
Low Poly Tram 20_ complete with separate mesh wagon ,bogie and Panto graph wheels
polys:6460, Tris:13484, Verts:7236
tram map size HD ---diffuse,specular,height,Normal,occlusion
Light_map size 512x512----diffuse,specular,height,Normal,occlusion
Model is correctly divided into main part and animation parts
Model completely unwrapped.
Model is fully textured with all materials applied.
Pivot points are correctly placed to suit animation process.
All nodes, materials and textures are appropriately named.
Price $8.00
Toy Trains Mobile by Galler
Polycount (tris):
- Props:
Barrier - 136
Bench - 132
Call_Box - 220
Electric_Pole - 108
End_of_the_Rail - 52
Fence - 44
Field - 10
Information_Desk - 60
Railway_Station_Sign - 133
Railway_Traffic_Light - 310
Railway_Traffic_Sign - 108
Semaphore - 166
Station_Clock - 148
Street_lamp - 274
Wooden_Logs - 684
Wooden_Planks - 320
- Cargo:
Cargo_Cement - 2940
Cargo_Coal - 76
Cement_Bag - 30
Shipping_Container_A (B) - 186
- Trains:
Carriage_Box - 790
Carriage_Can - 832
Carriage_Dump - 806
Carriage_Flat - 582
Carriage_Hopper - 878
Carriage_Open 838
Carriage_Pass_A - 1300
Carriage_Pass_B - 1200
Carriage_Pass_C -1294
Carriage_Platform_A - 566
Carriage_Tank_A - 668
Carriage_Tank_B - 826
Electric_Express - 1126
Electric_Express_Pass - 918
Electric_Locomotive_A - 1409
Electric_Locomotive_B - 1082
Electric_Locomotive_C - 1199
Steam_Engine_A - 1074
Steam_Engine_B - 1142
Steam_Engine_C - 1047
- Railway Lines:
rom 144 to 740 segment
- Train Stations:
Cargo_Platform - 170
Train_Platform - 216
Train_Station_A - 780
Train_Station_B - 1516
Train_Station_C - 420
Train_Station_D - 1188
- Buildings:
Church - 531
House_M_A - 142
House_M_B - 134
House_M_C - 142
House_L_A - 226
House_L_B - 226
House_L_C - 226
House_X_A - 304
House_X_B - 266
House_XL_A - 338
House_XL_B - 338
Railway_Depot - 626
Railway_Depot_B - 2164
Sawmill - 1354
Signal_Box - 932
Town_Hall - 886
Windmill - 468
Number of textures: 2 (General atlas and field texture)
In this asset you will find toy trains and wagons in life size for your game, several houses, railway tracks from which you can build any routes, environment elements, railway stations and other decorative objects.
Models in this asset are not animated.
It is possible to use Unlit material.
Other works with a compatible texture atlas:
Mobile low poly city buildings
Price $14.00
Rolling Chair With Interactable Animation by Vinsinfo Private Limited
Number of textures : 7
Texture dimensions : 2048 x 2048
Polygon count of Chair Model : 18,270
Minimum polygon count : 1,834
Maximum polygon count : 18,270
Number of meshes/prefabs : 10/10
Rigging: No
Animation count : 2
UV mapping: Yes
LOD information (count, number of levels) : 1 with 3 Level
Types of materials and texture maps : Unity Standard Material
We have designed the rolling chair 3D model asset with following features to make your game or application environment more realistic and immersive.
Click here for Vinsmart Demo. You can customize and inspect the model by mouse left click drag and scroll wheel for zoom in and out.
Available Models (in fbx):
- Chair Model
- Chair Model With LOD
- Single Mesh Chair Model With LOD
Available Prefabs :
- 10 Chair Model with texture variation
- Chair Model LOD Setup
- Single Mesh LOD Setup
Demo Scenes :
- SmartDemo_Rolling Chair (You can customize and inspect the model by mouse left click drag and scroll wheel for zoom in and out)
- SimpleDemo_Rolling Char
Available Scripts :
- Texture Variation Handler (TextureManager.cs)
- Animation Handler (AnimationManager.cs)
- Force Applying Animation by Mouse Right Click Drag (Drag.cs)
Available Animations :
- Clockwise Rotation
- Anti-Clockwise Rotation
- Continues Clockwise Rotation
- Continues Anti-Clockwise Rotation
You can check the asset visually in our Vinsmart 3D Model Viewer by applying available textures with different combination and applying animation.
We are providing 3D models with related functionality that you can use in your application or stimulate you to develop an amazing application.
Price $6.99
Aurora Engine - Mirror Network by Infinite Dawn
Aurora Engine - Mirror Network was developed with the core goals of flexibility, extensibility and control. This allows you to make any of your design goals or experiment with new ideas.
Aurora Engine - Mirror Network makes it very easy to create games using network technologies, you do not need to go into the complex concepts of client-server interactions!
✨ Included Custom Game Modes!
✨ Included Kill Feed!
✨ Included Scoreboard!
✨ Included User Profile!
✨ Included Team Deathmach Showcase!
✨ Included In-Game Shop!
✨ Included Game Spectator!
✨ Included Advanced Server Options!
✨ Included Room Lobby!
Price $25.00
PRPC - Parkour Rigidbody Player Controller by Alek Games
it is very good. <- fact
discord link: discord
email: alekgameshelp2@gmail.com
--- discord --- alekgameshelp2@gmail.com ---
--- overview ---
PRPC - Parkour Rigidbody Player Controller is a fully documented, customizable advanced Rigidbody-based movement system made for Parkour movement based games. if you want to spice up your game with some parkour and better controls this is the perfect choice!
PRPC has an advanced wall running system that needs no extra wall setup. with combination with the ledge climbing feature, you can make a truly amazing and satisfying experience for the player.
with PRPC you can create any kind of movement type (assuming it is physics based). you can make the player gather velocity, by diagonal jumping, or automatically normalize inputs, and make it seem more stiff.
PRPC handles all counter forces on its own, which gives you incredible control over how fast/slow the player will stop in certain situations (on ground/crouching/in air, according to how fast is the player going).
with the crouch system, you can make amazing slope sliding (yes, you can do that!) or hide your easter eggs even better, in some sneaky hide spots! system detects if you can't uncrouch, to avoid clipping
PRPC has an automatic moving platform system, with no weird parenting, so you can make your level shine with some moving platforming! you can make some platforms more slippery, while others stiff as a magnet :). All setup you need is to assign a tag, and it will work.
Do you want that game juice? PRPC is equipped with a powerful additive screen shake effects system that adds the umph to your game. There is a wallrun cam tilt too.
PRPC has many events to extend the system (15), so you can add all kinds of things on certain actions.
PRPC even supports changing gravity dir (curved worlds/gravity etc.), so if you have curved worlds, you can wall run around planets :) (you will have to rotate Player yourself, to aim feet to ground)
--- features ---
main controller:
- 8 dir movement using physics (using forces, optional input normalization, align forces to slopes)
- customizable counter force
- jumping (with koyote times, and other timeout, you can even align jump dir with ground normal (or lerp between player up to ground normal))
- ledge climbing
- moving platforms (with velocity inheriting when jumping from them)
- wall running (even on curved surfaces, without losing grip, all using physics)
- wall jumping (jump from wallrunning)
- crouching
- smart velocity altering
- non uniform orientation (for changing gravity etc.)
- additional gravity
- precise detection, using a separate detection system
- full debug window
camera controller:
- sensitivities
- non jittery (no jittering is visible, even when on moving platform)
shake effects:
- shake any transform in desired way
- use 4 smooth modes to achieve the perfect effect
- make continuous (endless uless cancelled) shakes
- add shakes together, without creating new objects for offsets (you only need one shaker! (for continous you need 1 for each))
supports:
- interactions with other physics objects (body pushing etc.)
- adding force (so you can easily make jump pads, explosions etc.)
- any camera controller (the included one, is simple, so you can replace it. it is seperate from the player controller)
- any input system
- Dani's grapple hook (find it here)
- and more
--- other info ---
*support directions given at the top of description
the full source code of the system is provided. the code is clean, public functions have summaries, and it is split into regions. all values are documented (and have tooltips (accept for events, those are very self-explaining
you can easily edit/add your own functionality, so if you are an advanced programmer this can serve as a solid starting foundation.
oh, and one more thing, after buying this asset, you instantly become cool(er).
Price $40.00
Medieval Long Sword by Three Dragons
Number of textures: 3 (Diffuse, Metalic, Normal)
Texture dimensions: 2048x2048
Polygon count: 794
Vertex count: 638
Game-ready stylized long sword.
Check out also our Stylized Medieval Pack.
Contact: help@threedragons.net
Price $0.00
