School and Office Ambience by Gravity Sound
SFX: 21
Minutes: 21
File Type: .WAV
File Format: 44100 Hz/16 Bit
School and Office Ambience pack is part of our Environment Ambience packs 1 and 2. Complete with 21 individual 1 minute looped ambiences, this pack is perfect to help bring your school and office setting to life.
Price $19.99
Dining Ambience by Gravity Sound
SFX: 34
Minutes: 34
File Type: .WAV
File Format: 44100 hz/16 Bit
Dining Ambience is part of our Environment Ambience 1 and 2 packs. Contains multiple dining settings such as bars, restaurants and cafes. A total of 34 individual 1 minute looped environment ambience tracks, our Dining Ambience pack is perfect for your dining setting.
Price $19.99
Services Ambience by Gravity Sound
SFX: 21
Minutes: 21
File Type: .WAV
File Format: 44100 hz/16 Bit
Services Ambience pack is part of our Environment Ambience packs 1 and 2. Includes hospitals, police stations and fire stations. Complete with 21 individual 1 minute looped ambiences, you will get all the background environment sound to help bring your project to life.
Price $19.99
Mega Viking City Pack by HavolkStudio
- Number of Meshes: 99 (FBX)
- Number of Materials : 29
- Number of Textures: 114 (2048-2048)
- Number of Textures: 114 (4096-4096)
- All Polygon:188000
- Rigging: No
- UV mapping: Yes
- Textures uv 2048-2048 - 4096-4096 (PBR)
- Properly named Textures,Materials and Meshes
- Model is fully textured with all materials applied. You can edit the material :))
- The pivot points are properly positioned
There is more models of this series – explore our models set! It is suitable for game engines :) Game Environment is low-poly model ideal for game engines (Game-Ready). Very High detailed Game Environment ready for professional projects.PROFESSIONALLY MODELED WELL ORDERED Like all our products this Mega Viking City Pack is handy to use and easy to modify. In this product there is no problem with multiplied materials and textures!
Price $149.00
Realistic Western Town by Rahmani Technologies
Realistic Western Town is a well optimized package containing several assets to build a western town.
We tried our best to remove any unnecessary vertesies.
Textures are mostly seamless so you can use your own materials and textures.
This package contains:
- 10 Different Buildings
- 10+ Props
- 6 Seamless Textures ( All 2048x2048px )
-- Wood
-- Plank Wood
-- Metal
-- Wooden Roof
-- 2 Terrain Textures
- 7 Different Sign Textures
These textures are designed with the default white color and you can change it into almost any color.
Price $12.00
PaletteMaker by wecando
Features
- Control and modify your colors uniformly.
- Automatically identifies gameObjects to which colors can be bound.
- A bridge between programmers and artists.
- Share color palettes with every worker.
- Combine gameObjects and colors freely.
- Manage all your color palettes on a single window.
- Create color palette from various ways.
- Name your color and use it in multiple scenes.
- Change your gameObjects color in one click.
- Multiple examples to get you started.
- Export color palettes in multiple formats(eg: For Low-Poly drawing in Blend).
- Full examples.
Price $15.99
Effect Collection Megapack 5 by CartoonVFX9x
-For the Built-in Render Pipeline.
-It's useful in make the action mobile game.
-Work in 2D
- 169 Already prefabs.
- 169 Effects ( Five main Colors: Blue, Purple, Green, Yellow and Red)
This package has alot of style effect. They are:
* 5 Appear_Effect
* 10 BallFire
* 20 Energy_Absorption
* 5 Explosion
* 5 Fire
* 15 Hit_Attack
* 14 Ice_Attack
* 5 Level_Up
* 30 Magic Effect
* 30 Power Effect
* 5 Spell_Effect
* 5 Stone_Attack
* 10 Supper Power Effect
* 10 Upgrade Effect
- 94 Textures ( Include: 59 simple textures and 35 texture sheets). They are optimized for mobile game with Size: 512x512, 1196x2048, 1024x571 and max 2048x2048 Pixel.
- 95 Materials.
- 1 Background demo.
- 1 Readme document.
- 1 Sample scene.
Price $29.99
Open World Ambiences Bundle by JoeORourkeMusic
155 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
Open World Ambiences Bundle is a collection of 155 High-Quality Live Piano, Synth, and Combos (Piano & Strings) Tracks. Royalty Free Tracks for use in any project. Ideal for Open World, Adventure, Simulation, Sandbox, RPG, Puzzle, etc.
*** For owners of any of the packs in the bundle:
Discounted Upgrade (the upgrade price is $10)***
TRACKLIST (.WAV, 44.1kHz, 16-bit)
OPEN WORLD ATMOSPHERES: PIANO AND STRINGS
- Ancient String
- Beliefs
- Break The Time
- Classical Andante in G
- Confused For A Moment
- Dissonance and Thoughts
- Drone Below
- Great Discovery
- On The Cusp
- Open Worlds
- Peaceful Vibes Today
- A Rightful Place
- The Plucked String
- Waltz for Strings
- Zen Gardens
OPEN WORLD ATMOSPHERES: CLOUD PIANO
- Above
- Below It All
- Bond
- Classical Love
- Cloudy Gardens
- Cold Air
- Depths Below
- Foggy
- Intense Vibes
- Loving
- Richness
- Shadows
- Sharp Mountains
- Slight Breeze
- Struggle
OPEN WORLD ATMOSPHERES: UNDERWATER SYNTH
- A Bit Of Light
- Back and Forth
- Beyond The Star
- Cave Depths
- Family Joins
- High Up
- My First Crush
- Rainy Day
- Starlight
- Suave
- Synth Magic
- Thoughts
- Underwater Discovery
- Water View
- Wobbly
SYNTH AMBIENCES: vol 1
- Aqua
- Backdrop
- Big Pads
- Brightness
- Cave Dweller
- Chordal Strength
- Deep Pads
- Detuned
- Fourths
- Heavens
- Love
- Memories
- Pentatonics
- Scalar
- Seeking
- Sine
- Waltz
- Water
- Wobbles
SYNTH AMBIENCES: vol 2
- Back In Time
- Baroque Times
- Baroque Ups and Downs
- Beautiful Night
- Bells in The Wind
- Below The Wave
- Block It Out
- Chordal Gong
- Deep Choir
- Delayed Sight
- Female Choir Leads
- Forever Young
- Gamelan Practice
- Magical Force
- Mystery Practice
- Synth Drones
- Tell Us
- Triangle Fits
- Waltz On The Water
- Wavy
SYNTH AMBIENCES: vol 3
- Baroque Sine
- Bashful Delight
- Blips Above And Below
- Break To Watch
- Calling Forth
- Choir Synths
- Chordal Keys
- Classic Flutes
- Detuned Sawtooth
- Detuned Triangles
- Down The Hill
- Drips
- Foundations
- Loving Sway
- Melodies Of Space
- More To View
- Outer Spirits
- Plucked Squares
- Sine
- The Keys
PIANO AMBIENCES vol. 1
- Brights
- Dark Harmony
- Deep Mist
- Dissonance
- Distance Awaits
- Foretold
- Gardens
- Patterns
- Quirky Vibes
- Romance
- Sonata
- Stairs
- Strength
- Struggling
- Thoughtful
PIANO AMBIENCES vol. 2
- Baroque Past
- Beneath
- Breeze
- Bumps
- Classical Memories
- Corners
- Distant Stars
- Familiar
- Forgotten Spirits
- Garden In The Rain
- Hall Dance
- I Remember
- Mysteries Uncovered
- Peaceful Thoughts
- Pentatonic Love
- Roses
- Syncopated
- Waltz in Double Time
- Waltz Romance
- Who Is This
Price $69.99
Cat- Voice and SFX Pack by BrachioSound
Audio file types : wav
Sample rate : 44100 Hz
Bit depth : 16 bit
Loopable: No (Only few files are Loopable)
Additional: Mono
- Actual cat voices fit for varieous situations
(Basic meow, Kitten voice, Angry, Purring, Eating, and even a cat speaking alien language! :))
- Lots of foley of cat (playing with toys-Scratcher, blanket, cellophane, plastic, string toys)
- Comic SFXs for cat motions fit for casual games (punch, cucumber-jump, Swish, etc..)
- Cat caring sounds (Cleaning poo, feeding, watering)
-------------------------
[01_CAT_VOICE]
- 01_Meow
Cat_Meow_A_01.wav
Cat_Meow_A_02.wav
Cat_Meow_A_03.wav
Cat_Meow_A_04.wav
Cat_Meow_A_05.wav
Cat_Meow_B_01.wav
Cat_Meow_B_02.wav
Cat_Meow_C_01.wav
Cat_Meow_C_02.wav
Cat_Meow_C_03.wav
Cat_Meow_D_01.wav
Cat_Meow_D_02.wav
Cat_Meow_D_03.wav
Cat_Meow_D_04.wav
Cat_Meow_E_01.wav
Cat_Meow_E_02.wav
Cat_Meow_E_03.wav
Cat_Meow_F_01.wav
Cat_Meow_F_02.wav
Cat_Meow_F_03.wav
Cat_Meow_F_04.wav
Cat_Meow_F_05.wav
Cat_Meow_F_06.wav
Cat_Meow_G_01.wav
Cat_Meow_G_02.wav
Cat_Meow_G_03.wav
Cat_Meow_G_04.wav
Cat_Meow_G_05.wav
Cat_Meow_H_01.wav
Cat_Meow_H_02.wav
Cat_Meow_H_03.wav
Cat_Meow_H_04.wav
Cat_Meow_H_05.wav
Cat_Meow_H_06.wav
Cat_Meow_I_01.wav
Cat_Meow_I_02.wav
Cat_Meow_I_03.wav
Cat_Meow_I_04.wav
Cat_Meow_J_01.wav
Cat_Meow_J_02.wav
Cat_Meow_J_03.wav
- 02_Kitten
Cat_Kitten_01.wav
Cat_Kitten_02.wav
Cat_Kitten_03.wav
Cat_Kitten_04.wav
Cat_Kitten_05.wav
Cat_Kitten_06.wav
Cat_Kitten_07.wav
Cat_Kitten_08.wav
Cat_Kitten_09.wav
Cat_Kitten_10.wav
Cat_Kitten_11.wav
Cat_Kitten_12.wav
Cat_Kitten_13.wav
- 03_Angry
Cat_Angry_Fierce_01.wav
Cat_Angry_Fierce_02.wav
Cat_Angry_Fierce_03.wav
Cat_Angry_Fierce_04.wav
Cat_Angry_Fierce_05.wav
Cat_Angry_Grumpy_01.wav
Cat_Angry_Grumpy_02.wav
Cat_Angry_Grumpy_03.wav
Cat_Angry_Grumpy_04.wav
Cat_Angry_Warning_01.wav
Cat_Angry_Warning_02.wav
Cat_Angry_Warning_03.wav
Cat_Angry_Warning_04.wav
Cat_Angry_Yelling_01.wav
Cat_Angry_Yelling_02.wav
Cat_Angry_Yelling_03.wav
Cat_Angry_Yelling_04.wav
Cat_Angry_Yelling_05.wav
Cat_Angry_Yelling_06.wav
Cat_Angry_Yelling_07.wav
- 04_Purring
Cat_Purring_01.wav
Cat_Purring_02.wav
Cat_Purring_03_Loop.wav
- 05_Speaking
Cat_Speaking_Gauiwaiear.wav
Cat_Speaking_Mmnaw.wav
Cat_Speaking_Mmnyaa.wav
Cat_Speaking_Nakgwagoo.wav
Cat_Speaking_Nemnem_Long.wav
Cat_Speaking_Nemnem_Short.wav
Cat_Speaking_Nyaiyaie.wav
Cat_Speaking_Nyaoee.wav
Cat_Speaking_NyaoNyaoNaoo.wav
Cat_Speaking_Nyawagoo.wav
Cat_Speaking_Nyaway.wav
Cat_Speaking_Whaeel.wav
Cat_Speaking_Wooawoo.wav
[02_CAT_EATING]
Cat_Eating_Crunch_01.wav
Cat_Eating_Crunch_02.wav
Cat_Eating_Crunch_03.wav
Cat_Eating_Crunch_04.wav
Cat_Eating_Crunch_05.wav
Cat_Eating_Crunch_06_wPurring
Cat_Eating_Crunch_07_wPurring
Cat_Eating_Soft_01.wav
Cat_Eating_Soft_02.wav
Cat_Eating_Soft_03_wPurring.wav
Cat_Eating_Soft_04_wPurring.wav
Cat_Eating_Yumyum_01
Cat_Eating_Yumyum_02
Cat_Eating_Yumyum_03
Cat_Eating_Yumyum_04
Cat_Eating_Yumyum_05
Cat_Eating_Yumyum_06
Cat_Eating_Yumyum_07
Cat_Eating_Yumyum_08
Cat_Eating_Yumyum_09
[03_CAT_PLAYING]
Cat_Playing_Blanket_01_Loop.wav
Cat_Playing_Scratcher_01_Loop.wav
Cat_Playing_Scratcher_02_Loop.wav
Cat_Playing_Toy-Cellophane_01.wav
Cat_Playing_Toy-Cellophane_02_Loop.wav
Cat_Playing_Toy-Cellophane_03.wav
Cat_Playing_Toy-Cellophane_04_Loop.wav
Cat_Playing_Toy-Plastic_01.wav
Cat_Playing_Toy-Plastic_02_Loop.wav
Cat_Playing_Toy-Plastic_03_Loop.wav
Cat_Playing_Toy-String_01.wav
Cat_Playing_Toy-String_02.wav
Cat_Playing_Toy-String_03.wav
[04_CAT_MOTIONS]
Cat_Motion_01_Swish.wav
Cat_Motion_02_Hit.wav
Cat_Motion_03_HideAndSeek.wav
Cat_Motion_04_Question_Pop.wav
Cat_Motion_05_Push.wav
Cat_Motion_06_Jump.wav
Cat_Motion_07_Jump-Cucumber.wav
Cat_Motion_08_Silly_Boing.wav
Cat_Motion_09_Punch.wav
Cat_Motion_10_Punch.wav
Cat_Motion_11_Punch.wav
Cat_Motion_12_Punch.wav
Cat_Motion_13_Poo.wav
[05_CAT_CARING]
Cat_CleaningToilet_01.wav
Cat_CleaningToilet_02.wav
Cat_Feeding_01.wav
Cat_Feeding_02.wav
Cat_Watering_01.wav
Cat_Watering_02.wav
Price $19.99
Trailer Music & Climax by Vincent T
Audio file types: Wav
Sample rate: 48 Khz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
Here is what you need for your next trailer soundtrack !
3 unique full tracks that will set the perfect dynamic to your project !
Every track have a full version, a drums only version and a drums & Fxs version so you can use what you need.
For any questions or problem, contact me: vincent.teoule@gmail.com
Price $4.99
Height Contour Decal by Gen90Software
Limitations
- Only URP and HDRP
- The Render Pipeline Asset needs to support Decals
| Documentation | Forum | Other Assets | Official Site |
The Height Contour Decal is a Decal shader, that create elevation lines from depth data. It has extensive customization options to achieve the look you want. Useful for showing topographic of maps, or visualize the buildable zones in a tycoon game.
Features
- HDRP / URP
- Colorize by height
- Colorize by steepness
- Texture pattern
- Works with every decal receiver object (not only terrain)
- Customize with gradient or texture
- Works in realtime
- Shader Graph support
- Undo / Redo support
| Documentation | Forum | Other Assets | Official Site |
Price $7.99
Pirate Journal UI 2.0 by Gentleland
Included are:
- 2 sprite sheets (4096x4096) containing lots of different UI elements (elements from version 1.0)
- 28 sprite sheets (1024x1024) containing lots of different UI elements (elements from version 2.0)
- 12 additional ui elements sprite (from 500x205 to 1881x2878)
- 5 mask sprites (from 215x216 to 512x512)
- a sprite sheet (4096x4096) containing all icons and gems.
- 2 sprite sheets (3000x3000) containing only gems.
- 50 icon sprites (512x512)
- 5 rank symbols (512x575)
- 24 difficulty icons (40x40)
- a sprite sheet (3000x2000) containing 19 static emotes(not animated)
- 950 animation frames (500x281) 50 by emote.
- 14 characters portraits (512x512)
- 3 full body characters (from 108x206 to 1024x2028)
- 2 background image (1920x1080 and 1920x1280)
- 35 overviews and promo images (from 160x160 to 1950x1300)
Animated: Only emotes
All Sprites are png files on a transparent background
🏴☠️Pirate Journal UI🏴☠️ include 700+ hand-painted ui elements to craft your own complete pirate or medieval themed UI. With many skulls and tentacles decorative elements. Perfect for any games in need of a pirate touch.
🦜Support🦜
Have questions prior to purchase or need help? jacky@gentleland.net
☠️Content listing☠️
700+ total ui and decorative elements
- 72 gems
- 50 different icons
- 25 difficulty icons
- 5 ranks symbols
- 4 wax stamps
- 17 characters (including 14 portraits and 3 full body characters)
- 19 static emotes and 19 animated emotes
- 50 + paper, leather and wooden elements
- 30 + decorative elements with skulls
- 256+ buttons, checkboxes, health/energy bars
- 20+ cauldrons, candles, fire and lamps
- 15+ decorative elements with tentacles
- 15+ decorative elements with chains
- 2 backgrounds
- 60+ ready to use prefabs
- 5 example scenes and 3 demo scenes
and much more …
We provide all assets in png files with transparent background.
For most UI elements (but icons, character and emotes) we provide Psds so you can customize ui elements to your needs.
We included 5 fonts under a free license allowing commercial use that we use for demoing purposes. See files in the folder “ThirdPartyLicenses” in the package for details.
✨Gentleland other Assets ✨
2D Sidescroller Sleepless Night
Price $24.99
Quad Roller skates by Sports-Actions
SKate shoes Details
skating shoe 1:
vertex:4177
Tris:8068
skating shoe 2:
vertex:4139
Tris:7958
skating shoe 3:
vertex:4667
Tris:8732
skating shoe 4:
vertex:5882
Tris:11108
skating shoe 5:
vertex:5241
Tris:10056
All the textures are in 2k Res,
comes with albedo, metalic, Normal,Height maps..
Rigged for animations.
This 3d assets can be used directly in game engine,
well detailed and optimized as per gaming pipeline.
Price $20.00
Bronze Statue by SiaArt
Number of textures 3
Texture dimensions 4096 x4096
Maximum polygon count 29556
Number of meshes/prefabs 1/1
Rigging: No
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) YEs
3ds model Bronze Statue
PBR Textures (4096x4096)
Textures Format: TARGA
Textures 3
Materials 1
Polys: 30 727
Verts: 30 721
Dimension: 36cm x 8cm x 29
Price $15.00
Distant Worlds - Ambient Synth Loops by All The Machines
Audio file type: WAV
Sample rate: 41.1 khz
Bit depth: 24 bit
Loopable: yes
Stereo: yes
11 customizable Ambient Loops, composed to create depth, intrigue, and wonder.
The music has been designed to flow seamlessly between different tracks.
Every loop has the same tempo (75/150bpm) for easy transitions and is fully customizable.
I added 11 full length tracks (4 parts each) as well so you can use them to create an intro or outro when the loop has to stop.
* 11 full track loops | length each: 1.4 min | total length: 18:46 min
* 44 individual loops (parts of the full track loops above) | length each: 1.4 min |total length: 1:15:31 min
Price $19.90
Necro Zombie Character by unvir
Number of textures 16
Texture dimensions 4096
Polygon count 8178
Number of meshes/prefabs 5
Rigging: Yes
Animation count 18
Animation type list idle, walk, run, attack, death, gethit
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
3D model Character NecroZombie. Low Poly. Game Ready.
Low-poly model of the character for games of different genre: RPG, strategy, first-person shooter, etc.
The model contains 5 skin options.
PBR texture 4k(PNG): color, roughness, normal map, emission.
Animated.
idle x2
walk x6
run x2
attack x4
death x2
gethit x2
5 materials
16 texture maps
18 animation clips
Polygons 8178
Verts 8187
Tris 16232
Price $28.00
Ghost's low-poly (Modified pack) by SR Studios Kerala
Enrich your horror game with this ghost pack,with more than 12 variation of ghosts and 12 Basic animations.Now, included some funny ghost variations to make your game more attractive and funny.
This pack contains 3d low poly Animated model of a Ghost.Pack comes with many color variation and animations.You can use this character in your game commercially and non-commercially.
Technical Details:-
- Model(s) : Ghost, Axe
- Vertex count : 1157(Ghost), 600(Axe)
- Tris count : 2254(Ghost), 1196(Axe)
- Unwrapped : Yes
- Texture Variations : 12 (8 Scary ghosts and 4 Funny ghost)
- Animations : 12 (Idle, look, Attack_1, Attack_2, hit, death, crouch, fly/run, follow_path, dance_1, dance_2, weird)
- Used Material(s) : Unity Standard Material
- Texture maps : Albedo/Base Color, Normal, Metalic Smoothness
- Texture Size : 2048(.png)
Features:-
- Props(Axe) included
- Lots of unique texture variations
- Scay, funny & cute ghosts
- Many high quality animations
- Colliders, Rigidbodies attached
- Easy to use and modify
- PBR Textures
- Mobile, AR supported
Note:
- Prop(Axe) can be attached or detached
How to use:-
Simply drag and drop the prefab to your scene and use it.
About Me : "SR Studios Kerala", Indie Game developer & 3D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
Price $15.00
SSRT3: Screen Space Ray Tracing by CDRIN
Real-time indirect diffuse illumination using screen-space information for HDRP. Like our previous implementations (SSRT) the algorithm is based on GTAO and uses a horizon-based method to retrieve GI samples, which makes it a lot less noisy/blurry than HDRP's SSGI. Performance is also better than SSGI, at around 2-3 ms on an RTX 3060 for the entire effect. Our novel method bypasses the infinite thickness limitation typical of horizon-based methods and enables light to pass behind thin surfaces (paper coming soon).
Fallback to Adaptive Probe Volumes (APV) or Reflection Probes (static or updated every frame) is used to gather lighting that is not present on the screen. This ensures that the illumination is stable no matter where the camera is looking.
Features:
- Multi-bounce indirect diffuse lighting and occlusion
- Support of emissive surfaces as an indirect light source
- Directional occlusion of ambient light (similar to bent normals, but handles thin surfaces better)
- Fallback to HDRP Ambient Probe Volumes (APV) and Reflection Probes for out-of-screen light
Limitations:
- It only works for HDRP
- It only works in deferred mode
Has been tested on Unity 2021.2 and 2022.1 (with HDRP 12 and 13 respectively). Since it's implemented as a custom post-process it should work on most HDRP versions. There are no additional dependencies apart from HDRP.
For questions or support contact us at info@cdrin.com.
Price $55.00
Modern Piano Ambiences: Awakening by Shigeru Takashima
15 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
15 Piano Tracks, professionally produced and recorded live, inspired by today's piano music found in video games. Perfect for open-world, adventure, RPG, etc.
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- A Lesson For Two
- Arise
- Awakening
- Bring The Light
- If Clear Stills
- Delaying
- Dreamscapes
- Hopeful Beginnings
- Noire Touches
- Pendulum
- Pentatonic Descends
- Shades
- Venetian Boats
- Waltz in Minor Four
- Waltz On The Water
Price $39.99
