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The newest packages in the Unity Asset Store.
Updated: 13 min 57 sec ago

Planets 1 by ithappy

2022, November 28 - 09:16

Planets 1

Package:

- Set of 50 unique planet.


Scale:

- Planet is 20 meters in diameter.


Geometry:

- 50 unique objects (prefabs);

- Collision;

- 320k triangles all pack.


Material:

All models use 1 materials (color)


Textures:

All models use one texture (as a color palette).

Resolution: 1024 px


If you liked this package, please leave a review! Creativity to you!


If you have any questions, write to us!
Email


Price $29.00

ZA-400 Tesseract Torpedo by Dirk Jacobasch

2022, November 28 - 09:07
The ZA-400 Tesseract torpedo is a fire and forget long range torpedo with thrust vectoring and maneuvering thruster. This package contains a high quality sci-fi torpedo for medium spaceships.

Number of textures: 26

Texture dimensions: 1K, 2K and 4K


Polygon count:

ZA_400_Tesseract_Torpedo: 11.1K polygons / 25K tris

ZA_400_Tesseract_Torpedo_LP: 7.5K polygons / 17.5K tris


Torpedo_Mount: 782 polygons / 1877 tris

Torpedo_Mount_LP: 259 polygons / 851 tris


Front_Rack_Foot: 76 polygons / 148 tris

Front_Rack_Top: 193 polygons / 496 tris

Back_Rack_Foot: 76 polygons / 148 tris

Back_Rack_Top: 193 polygons / 496 tris


Front_Rack_Foot_LP: 24 polygons / 48 tris

Front_Rack_Top_LP: 69 polygons / 248 tris

Back_Rack_Foot_LP: 24 polygons / 48 tris

Back_Rack_Top_LP: 69 polygons / 248 tris


Number of meshes/prefabs: 11/28

Rigging: Yes

UV mapping: Yes

Types of materials and texture maps: PBR

The ZA-400 Tesseract is a torpedo for medium spaceships. The torpedo has a length of 11 meters. This high quality torpedo is perfect for desktops and consoles. The thrust vectoring paddels are rigged.


Included:

  • ZA-400 Tesseract Torpedo.
  • Torpedo mount that can hold one torpedo.
  • Prefabs for all components.
  • Thrust vectoring control script.
  • Rigged thrust vectoring paddles.
  • Prefabs available in mid poly and lower poly.
  • Materials for Builtin RP, URP and HDRP.
  • Simplified collider mesh.
  • Continuous updates. This includes optimizations and new props in regular intervals.

Note: The display is not included.


If you have any questions please feel free to contact me at:

dirk.jacobasch@outlook.com


Price $15.00

Requiem's Choir - A Chorus-based Horror Music Collection by Octoverse Studio

2022, November 28 - 08:57
A small but useful choir-based horror music library!

Audio file types: WAV

Sample rate: 44.100 Hz

Bit depth: 24

Loopable: Yes

Additional: Stereo

VOICES OF THE DEVIL'S SERVANTS

If you need to save money and don't need a lot of songs for your project, REQUIEM'S CHOIR is perfect for you. The tension together with the subtle and tenebrous melody of the voices of the beyond make this library exclusive and niche, being able to expand several scenarios of its games, especially those that have a high load of religiosity or with ritualistic contexts.


Price $4.99

AA Soccer Player Animations package by activeanimation

2022, November 28 - 08:48

Rigging: Yes

Animation count: 135

Animation type list: fbx

motion capture

This asset is composed of various 135 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


Animations:


AA_Soccer_Player_Idle

AA_Soccer_Player_Waiting01

AA_Soccer_Player_Waiting02

AA_Soccer_Player_Waiting03

AA_Soccer_Player_Waiting04

AA_Soccer_Player_Waiting05

AA_Soccer_Player_Waiting06

AA_Soccer_Player_Emo_Cheer01

AA_Soccer_Player_Emo_Cheer02

AA_Soccer_Player_Emo_Sad01

AA_Soccer_Player_Emo_Sad02

AA_Soccer_Player_FreeKick01_RF

AA_Soccer_Player_FreeKick01_LF

AA_Soccer_Player_Wall01_Idle

AA_Soccer_Player_Wall01_Jump_F

AA_Soccer_Player_Wall01_Fallen_F

AA_Soccer_Player_Wall01_Jump_R

AA_Soccer_Player_Wall01_Fallen_R

AA_Soccer_Player_Wall01_Jump_L

AA_Soccer_Player_Wall01_Fallen_L

AA_Soccer_Player_Wall02_Idle

AA_Soccer_Player_Wall02_Jump

AA_Soccer_Player_Wall02_Fallen

AA_Soccer_Player_CIdle_R

AA_Soccer_Player_CIdle_Shift_RL

AA_Soccer_Player_CIdle_L

AA_Soccer_Player_CIdle_Shift_LR

AA_Soccer_Player_CMoveF_R

AA_Soccer_Player_CMoveB_R

AA_Soccer_Player_CMoveR

AA_Soccer_Player_CMoveF_L

AA_Soccer_Player_CMoveB_L

AA_Soccer_Player_CMoveL

AA_Soccer_Player_WalkF_RF

AA_Soccer_Player_WalkB_RF

AA_Soccer_Player_WalkF_LF

AA_Soccer_Player_WalkB_LF

AA_Soccer_Player_TurnWalkR_LF

AA_Soccer_Player_TurnWalkB_LF

AA_Soccer_Player_TurnWalkL_RF

AA_Soccer_Player_TurnWalkB_RF

AA_Soccer_Player_JogF_RF

AA_Soccer_Player_JogF_LF

AA_Soccer_Player_JogB_RF

AA_Soccer_Player_ogB_LF

AA_Soccer_Player_TurnJogR_LF

AA_Soccer_Player_TurnJogB_RF

AA_Soccer_Player_TurnJogL_RF

AA_Soccer_Player_TurnJogB_LF

AA_Soccer_Player_SpeedUp_RF

AA_Soccer_Player_SpeedUp_LF

AA_Soccer_Player_RunF_RF

AA_Soccer_Player_RunBrake_RF

AA_Soccer_Player_RunF_LF

AA_Soccer_Player_RunBrake_LF

AA_Soccer_Player_LossBalance_F

AA_Soccer_Player_LossBalance_B

AA_Soccer_Player_FallDownF

AA_Soccer_Player_FallDownR

AA_Soccer_Player_Down_FDown

AA_Soccer_Player_GetUp_FDown

AA_Soccer_Player_FallDownB

AA_Soccer_Player_Down_FUp

AA_Soccer_Player_GetUp_FUp


AA_Soccer_Player_Kick-off

AA_Soccer_Player_ThrowB_Grab

AA_Soccer_Player_ThrowB_UP

AA_Soccer_Player_ThrowB_Idle

AA_Soccer_Player_ThrowB_Out

AA_Soccer_Player_Jump

AA_Soccer_Player_HeadHit

AA_Soccer_Player_Fallen

AA_Soccer_Player_MindStop


AA_Soccer_Player_FreePass_L

AA_Soccer_Player_ChestStop

AA_Soccer_Player_Tackle_R

AA_Soccer_Player_Tackle_L

AA_Soccer_Player_FootStop_MR

AA_Soccer_Player_FootStop_ML

AA_Soccer_Player_FootStop_LR

AA_Soccer_Player_FootStop_LL

AA_Soccer_Player_FootStop_HR

AA_Soccer_Player_FootStop_HL


AA_Soccer_Player_FPass_P1_R

AA_Soccer_Player_FPass_P1_L

AA_Soccer_Player_FPass_P2_R

AA_Soccer_Player_FPass_P2_L

AA_Soccer_Player_FStopFar_R

AA_Soccer_Player_FStopFar_L

AA_Soccer_Player_SlideTackle_R

AA_Soccer_Player_SlideTackle_L


AA_Soccer_Player_DribbleR_R

AA_Soccer_Player_DribbleL_L

AA_Soccer_Player_DribbleF_R

AA_Soccer_Player_DribbleF_L

AA_Soccer_Player_DribbleB_R

AA_Soccer_Player_DribbleB_L

AA_Soccer_Player_AdjustJog_CloseR01

AA_Soccer_Player_AdjustJog_CloseR02

AA_Soccer_Player_AdjustJog_CloseL01

AA_Soccer_Player_AdjustJog_CloseL02

AA_Soccer_Player_AdjustJog_FarR01

AA_Soccer_Player_AdjustJog_FarR02

AA_Soccer_Player_AdjustJog_FarL01

AA_Soccer_Player_AdjustJog_FarL02

AA_Soccer_Player_DSpeedUp_R

AA_Soccer_Player_DSpeedUp_L

AA_Soccer_Player_DTurnJogR_R

AA_Soccer_Player_DTurnJogR_L

AA_Soccer_Player_DTurnJogL_R

AA_Soccer_Player_DTurnJogL_L

AA_Soccer_Player_DTurnJogB_R

AA_Soccer_Player_DTurnJogB_L

AA_Soccer_Player_DTurnJog


AA_Soccer_Player_GPass_P1_R

AA_Soccer_Player_GPass_P1_L

AA_Soccer_Player_GPass_P2_R

AA_Soccer_Player_GPass_P2_L

AA_Soccer_Player_GPass_P3_R

AA_Soccer_Player_GPass_P3_L


AA_Soccer_Player_GShoot_R

AA_Soccer_Player_GShoot_L

AA_Soccer_Player_FShoot_R

AA_Soccer_Player_FShoot_L

AA_Soccer_Player_SShoot


AA_Soccer_Player_Cross01_Attack

AA_Soccer_Player_Cross01_Defend

AA_Soccer_Player_Cross02_Attack

AA_Soccer_Player_Cross02_Defend

AA_Soccer_Player_Cross03_Attack

AA_Soccer_Player_Cross03_Defend

AA_Soccer_Player_Cross04_Attack

AA_Soccer_Player_Cross04_Defend

AA_Soccer_Player_Cross05_Attack

AA_Soccer_Player_Cross05_Defend


Price $67.99

Dragonfly sci-fi Drone by WONILMAX

2022, November 28 - 08:24
Sci-fi Drone Dragonfly (DF01) is a high quality photorealistic Low-poly 3d model to add more details and realism to your rendering projects.

- The material includes 4096x4096.png textures: Albedo, Metalness, Normal, Emissive maps

- Geometry: Polygonal Quads/Tris

- Polygons: 8817, Vertices: 8983

- Number of meshes/prefabs:1

- Rigging: No

- Uv mapping: Yes

- Types of materials: PBR


Low-poly count, assets are ready to use on most used game engines such as Unreal, Unity3D, FPS or third-person shooter games.

- The model consists of single mesh for better game engines performance.

- Real-world scale: cm

- Object Dimensions : Height:470cm, Width:860cm, Depth:800cm


Price $25.00

FantasyLampsPack by johnzhan

2022, November 28 - 08:22
This contains more than 30 high-quality lighting models, with classical medieval style and modern style,which is very suitable for different environments to create dreamy scenes.

LODs: Yes

Number of Meshes: 60

Number of all kinds of grids:Cabinet 4,Ceiling 2,Floor 2,Lamp 41,Wall 4,Table 6,Bed 1,

Number of Particles:1

Number of Materials and Material Instances: 54

Number of Textures: 172

include;4K&Texture 127,2K&Texture 45,

Supported Development Platforms: Windows、Mac

USE HDRP

This contains more than 30 high-quality lighting models, with classical medieval style and modern style,which is very suitable for different environments to create dreamy scenes.

All models have rich material performance and can be creatively combined through Prefabs.Models are created using Blender, Zbrush, and Substance Painter.

Low POLY design makes everything run smoothly.


Price $19.99

AA Soccer Referee AssistantReferee Animations package by activeanimation

2022, November 28 - 08:07

Rigging: Yes

Animation count: 40

Animation type list: fbx

motion capture

This asset is composed of various 40 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


Animations:


AA_Soccer_Ref_Whistling01

AA_Soccer_Ref_Whistling02

AA_Soccer_Ref_UseCard01

AA_Soccer_Ref_UseCard02

AA_Soccer_Ref_DoorBall

AA_Soccer_Ref_OffSide

AA_Soccer_Ref_Goal

AA_Soccer_Ref_GoOn

AA_Soccer_Ref_DFreeKick_R

AA_Soccer_Ref_DFreeKick_L

AA_Soccer_Ref_IFreeKick_R

AA_Soccer_Ref_IFreeKick_L

AA_Soccer_Ref_Sideline_R

AA_Soccer_Ref_Sideline_L


AA_Soccer_AsRef_Idle_ST

AA_Soccer_AsRef_Idle

AA_Soccer_AsRef_Idle_ED

AA_Soccer_AsRef_Hint

AA_Soccer_AsRef_CornerKick

AA_Soccer_AsRef_Substitution

AA_Soccer_AsRef_Goal

AA_Soccer_AsRef_Sideline_R

AA_Soccer_AsRef_Sideline_L

AA_Soccer_AsRef_OffSide_Far

AA_Soccer_AsRef_OffSide_Middle

AA_Soccer_AsRef_OffSide_Close

AA_Soccer_AsRef_Run_R_ST

AA_Soccer_AsRef_Run_R_RF

AA_Soccer_AsRef_Run_R_LF

AA_Soccer_AsRef_RunStop_R_RF

AA_Soccer_AsRef_JogBack_RF

AA_Soccer_AsRef_JogStop_R_RF

AA_Soccer_AsRef_Move_R

AA_Soccer_AsRef_Run_L_ST

AA_Soccer_AsRef_Run_L_RF

AA_Soccer_AsRef_RunBack_LF

AA_Soccer_AsRef_RunStop_L_LF

AA_Soccer_AsRef_JogBack_LF

AA_Soccer_AsRef_JogStop_L_LF

AA_Soccer_AsRef_Move_L


Price $20.99

Anime Character - Fantasy Magical Girl 2 by Aloya Studio

2022, November 28 - 08:06
This is an Anime character that has had bones attached to the whole body, tail, ears, hair and skirt. Designed and optimized for use by game developers on mobile phones, computers, consoles.
  • Number of textures: 16
  • Texture dimensions: 2048*2048
  • Polygon count: 43,265
  • Number of meshes/prefabs: 2
  • Rigging: Yes
  • Animation count: 12
  • Animation type list:
  1. Idle x2
  2. Jump
  3. Left Strafe walk
  4. Right strafe walk
  5. Runing
  6. Turn left x2
  7. Turn right x2
  8. Walkingx2
  • Blendshape key: 35+
  • UV mapping: Yes
  • Types of materials and texture maps: Stylized PBR texture.

Platform ready: Mobile, PC, Console.

  • Characters have been optimized for texture and mesh size to be usable on all platforms.

Exported File Format:

  • FBX

Used software:

  • Blender
  • Substance 3D Painter
  • Marvelous Designer
  • Photoshop CC
  • Unity 3D

Supported software:

  • Unity, Unreal Engine, Blender, Maya, etc. Please contact me if you have any problems while using the product.

Price $35.00

Shock Wave Tool by Isle of Assets

2022, November 28 - 07:46
Add to your game the dynamics of explosions or character attacks with a shock wave.

If after adding particles to the game, the explosion does not seem realistic, then pay attention to this asset.


📌 Shock Wave Tool allows you to interact with objects located near the explosion site. The resulting shock wave repels objects depending on the parameters you set.


📌 You can filter objects by layers and tags at the same time, adjust the radius of action that is displayed in the editor, invert the force, etc.


📌 Shock wave can also be used as a skill for a character. It will ignore any obstacles and if the shock wave hits the target, the enemy will be thrown into the air.


🎮 WebGL


Price $10.00

Large - Desert Rocks Collection by Game-Ready Studios

2022, November 27 - 20:48
HQ Desert Rocks Collection

Number of meshes: 141

Number of textures: 239

Texture Resolutions: 4096x4096 PBR

Number of materials: 79 (54 Cliffs, 20 Boulders, 5 Rocks Atlases)

Average Triangle/Vertex count:

Mobile - 300-1200

Desktop - 3000-5000


Large - Desert Rocks Collection for any project


All objects is sculpted


Package contains:

  • 54 Cliffs
  • 25 Small Rocks
  • 42 Seeding Rocks
  • 25 Small Rocks
  • 20 Boulders

Optimized for Desktop and Mobille


Price $39.99

Magic Spells Sounds - Volume 02 by Potion Audio

2022, November 27 - 12:42
616 High-Quality Magic Spells Sounds

Audio file types: WAV

Sample rate: 44.1Khz

Bit depth: 16 bit

Loopable: No, this sounds are spells that doesn't loop

Additional: Stereo or mono?

Magic Spells Sounds - Volume 02

616 High-Quality Magic Spells Sounds (308 as the standard version of the sound, 308 with an echo enhancement to make the sound more interesting).

This pack is linked with Magic Spells Sounds - Volume 01


🔊 YouTube Preview (hear the video preview of the 308 SFX)

📜 Tracklist PDF


(optional) 🔊 Listen to the audio preview on soundcloud


Divided in:

⥴ Hardcore Spells

⥴ Hits / Impacts

⥴ Projectiles

⥴ Variety of spells (energy, destruction, dark, creepy, funny, ice, fire, reccharge, barriers, textural, water, wind, etc...)

⥴ Buff Spells

⥴ Attack Spells

⥴ Healing Spells

⥴ UI


This pack can be complemented with:

Magic Spells - Bundle Collection -


More about the pack:

- Editable: Easy to generate more sounds if you alter pitch.

- Intuitive file naming.

- Very easy to implement in your game.

- Put more life to your game with this magic spells.

- A very good resource for magic sounds at a good price.

- You can use the original version and the echo enhancement together to create variations of the same spell.


[Format]

All files are in:

WAV - Stereo 44.1 Khz, 16bit


[Use them again & again]

Use the sound effects over and over, in any of your projects or productions, forever without any additional fees or royalties. Use the SFX in your game, in your trailer, in a Kickstarter campaign, wherever you need to, as much as you want to.

If you want variations of the SFX you are allowed to alter pitch, tones, etc... For your projects.


[Contact]

potion.audio@gmail.com



Price $15.00

Iskariot Judge by Lonely Worlds

2022, November 27 - 11:13

Number of textures: 10

Texture size: 2048 x 2048 px (rusted metal), 1024 x 1024 px (saw blade)

Polygon count: 45,773

Number of meshes (FBX): 1

Number of prefabs: 2

Rigging: Yes

Animation count: 10

Types of materials and texture maps: standard/default

Iskariot Judge

War Robot, with armature and 10 basic animations


The Iskariot Judge is one of Lonely Worlds three ancient War Robots. Including animations and fully rigged. There are two prefabs: one with an old rusted Judge and one with this model in its original colours. The ingame size is: height: 4.20 meters, width: 2.75 meters, length: 7.55 meters


As far as we are concerned, the rusted version of this model is especially intended for setting in a desolate, post-apocalytic world. As an unhinged and still dangerous witness to the very last war that transformed the earth into a lawless world. A beautiful robot that can be used as an enemy, guard or as a fellow combatant in a game. But possibly also as a motionless relic from a long forgotten war, left behind in a desolate environment. However, it is of course entirely up to you what you will use this asset for.


Included animations

The Judge features 10 basic animations:

judge idle

judge fatal hit 1

judge fatal hit 2

judge fatal hit 3

judge saw arm swing

judge walk backwards

judge walkplus arm swing

judge walk

judge saw blade rotation idle

judge saw blade rotation attack


However, this model is equipped with a full armature. This 'bone structure' allows you to make animations for additional movements in Unity (see also: read me file).


This asset contains:

1 Rigged FBX file

2 Prefabs (one rusted and one brand new Judge)

1 Demo scene

2 'Idle' Animator Controllers for the demo scene

10 Basic Animations

12 Materials

10 textures

2 Basic sound files (idle and walking)

1 Read me file (PDF)



Please note: some images or parts of the demo video above show assets from other developers. We used those assets just to give our robot an appropriate visual context. This concerns assets of NatureManufacture (trees, ground), LuxWater (water) and AllSky (skybox). Their assets, or parts of them, are NOT included. Shaders, buildings and the game character used in the video or images above are also NOT included.


Price $20.00

Iskariot Hangman by Lonely Worlds

2022, November 27 - 11:13

Number of textures: 4

Texture size: 2048 x 2048 px

Polygon count: 47,141

Number of meshes (FBX): 1

Number of prefabs: 2

Rigging: Yes

Animation count: 6

Types of materials and texture maps: standard/default

Iskariot Hangman

War Robot, with armature and 6 basic animations


The Iskariot Hangman is one of Lonely Worlds three ancient War Robots. Including animations and fully rigged. There are two prefabs: one with an old, rusted Hangman and one with this model in its original colours. The ingame size is: 4.20 meters, width: 2.75 meters, length: 7.05 meters


As far as we are concerned, the rusted version of this model is especially intended for setting in a desolate, post-apocalytic world. As an unhinged and still dangerous witness to the very last war that transformed the earth into a lawless world. A beautiful robot that can be used as an enemy, guard or as a fellow combatant in a game. But possibly also as a motionless relic from a long forgotten war, left behind in a desolate environment. However, it is of course entirely up to you what you will use this asset for.


Included animations:

The Hangman features 6 basic animations:

idle_

walk_

walkback_

fatal hit_1_

fatal hit_2_

fatal hit_3_


However, this model is equipped with a full armature. This 'bone structure' allows you to make animations for additional movements in Unity (see also: read me file).


This asset contains:

1 Rigged FBX file

2 Prefabs (one rusted and one brand new Hangman)

1 Demo scene

2 'Idle' Animator Controllers for the demo scene

6 Basic animations

8 Materials

4 textures

2 Basic sound files (idle and walking)

1 Read me file (PDF)



Please note: some images or parts of the demo video above show assets from other developers. We used those assets just to give our robot an appropriate visual context. This concerns assets of NatureManufacture (trees, ground), LuxWater (water) and AllSky (skybox). Their assets, or parts of them, are NOT included. Shaders, buildings and the game character used in the video or images above are also NOT included.


Price $15.00

Iskariot Executor by Lonely Worlds

2022, November 27 - 11:13

Number of textures: 4

Texture size: 2048 x 2048 px

Polygon count: 59,544

Number of meshes (FBX): 1

number of prefabs: 2

Rigging: Yes

Animation count: 9

Types of materials and texture maps: standard/default

Iskariot Executor

War Robot, with armature and 9 basic animations


The Iskariot Executor is one of Lonely Worlds three ancient War Robots. Including animations and fully rigged. There are two prefabs: one with an old, rusted Executor and one with this model in its original colors. The ingame size is: height: 4.10 meters, width: 2.70 meters, length: 6.85 meters


As far as we are concerned, the rusted version of this model is especially intended for setting in a desolate, post-apocalytic world. As an unhinged and still dangerous witness to the very last war that transformed the earth into a lawless world. A beautiful robot that can be used as an enemy, guard or as a fellow combatant in a game. But possibly also as a motionless relic from a long forgotten war, left behind in a desolate environment. However, it is of course entirely up to you what you will use this asset for.


Included animations

The Executor features 9 basic animations:

canon_reset

optics_rotation-1

optics_rotation-2

walk

walkback

idle

die-1

die-2

die-3


However, this model is equipped with a full armature. This 'bone structure' allows you to make animations for additional movements in Unity (see also: read me file).


This asset contains:

1 Rigged FBX file

2 Prefabs (one rusted and one in the original color)

1 Demo scene

2 'Idle' Animator Controllers for the Demo Scene

9 Basic animations

8 Materials

4 textures

2 Basic sound files (Idle and Walking)

1 Read me file (PDF)



Please note: some images or parts of the demo video above show assets from other developers. We used those assets just to give our robot an appropriate visual context. This concerns assets of NatureManufacture (trees, ground), LuxWater (water) and AllSky (skybox). Their assets, or parts of them, are NOT included. Shaders, buildings and the game character used in the video or images above are also NOT included.


Price $15.00

MONSTER: FUNGLICANE by PROTOFACTOR, INC

2022, November 26 - 18:06
***Included inside Monster Pack Vol 10 & Monster Full Pack Vol 2***
  • Model is rigged to the Mecanim Generic Rig Set Up
  • Material used is Standard Built-In. It can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected Pipeline

Here is Funglicane. This little ugly critter can be airborne or grounded. Despite its small size this creature can inflict some severe wounds with its claws, teeth or electric capability.


Geometry is 6.73 Ktris. rig is 34 bones. Model uses 1 material with a 2048*2048 PBR texture set.


The package includes a set of 35 animations (8 being root motion variations).


Price $24.99

Red Deer Doe by Red Deer

2022, November 26 - 16:33
Realistic Red Deer Doe model with 65 IP/RM animations.

Number of textures: 16

Texture dimensions: 2048x2048 and 512x512

Polygon count: 12700 tris

Minimum polygon count: 2300 tris

Maximum polygon count: 15700 tris

Number of meshes/prefabs: 3/17

Rigging: Yes

Animation count: 70

Animation type list: In Place and Root Motion

UV mapping: Yes

LOD information: 4 level

Types of materials and texture maps: PBR

This asset has realistic RED DEER DOE model.


The model has 67 bones, 12700 tris and 4 levels of LODs. LODs are enabled and configured.

Texture maps - albedo (alpha mask), AO / metallic / roughness, normal map (all 2048x2048).

Separate model for mobile phones with 2300 triangles and 512x512 textures.


65 animations (IP/RM):

  • attack front, back, left, right, upper, run;
  • hit front, middle, back;
  • death left, right;
  • Idle 1-6;
  • eat, dig eat, drink;
  • lie 1-2 and sleep;
  • fall start;
  • jump place (start, end, full);
  • jump (start, vertically up, horizontally, vertically down high, vertically down low, end);
  • walk (front, back, left, right, back left, back right);
  • trot (front, left, right);
  • run (front, left, right);
  • run jump (front, left, right);
  • turn left, right;
  • turn 180 left, right;
  • swim (front, back, left, right, back left, back right) swim turn left, right;
  • swim enter;
  • swim idle, etc.

Animations to eat, drink, sleep, and lie are divided into the beginning, cycle and end of the animation.

If you have questions, then write to the mail: RedDeer3D@gmail.com


Price $35.00

Female Hair Collection vol 04 by Ida Faber

2022, November 25 - 18:47
This collection includes 6 (+ An extra twin-tail variation) base hairstyles + 5 types of bangs. By mixing them you can get 37 Unique hairstyles. Low-poly / Game-ready / PBR / Rigged

BUILT-IN, URP, AND HDRP INCLUDED

PDF. instruction on how to enable URP and HDRP is included as well.

This collection includes - 6 base hairstyles + 5 types of bangs. By mixing them you can get 36 Unique hairstyles.

Low-poly / Game-ready / PBR / Rigged

All hairstyles are rigged to classic Humanoid rig with additional bones (see screenshots). You can apply physics via these bones.

PBR Textures Metall/Roughness

4K Textures - normal, metallic, roughness, albedo, opacity

Easy Color change - Gray Base Color is included so you can easily make any hair color.

Default color maps that are included: dark and blonde.

Renders are made in Marmoset 3, I can send you a scene. I included screenshots from Unity as well.

SK_HAIR_Long_01 - tris 20608, verts 13340

SK_HAIR_Long_02 - tris 25536, verts 16530

SK_HAIR_Long_02_Acs - tris 224, verts 116

SK_HAIR_Long_03 - tris 21056, verts 13630

SK_HAIR_Long_04 - tris 15456, verts 10050

SK_HAIR_Long_05 - tris 12768, verts 8485

SK_HAIR_Long_05_Twintails - tris 13984, verts 8940

SK_HAIR_Ponytail - tris 35616, verts 23085

SK_HAIR_BANGS_01 - tris 19712, verts 11286

SK_HAIR_BANGS_02 - tris 4032, verts 2610

SK_HAIR_BANGS_03 - tris 3360, verts 2175

SK_HAIR_BANGS_04 - tris 8736, verts 5655

SK_HAIR_BANGS_05 - tris 1576, verts 1036

BUILT-IN, URP, AND HDRP INCLUDED

PDF. instruction on how to enable URP and HDRP is included as well.

This collection includes 6 unique base hairstyles + 1 Twin-tail variation + 5 types of bangs. By mixing them you can get 37 Unique hairstyles.

Low-poly / Game-ready / PBR / Rigged

All hairstyles are rigged to classic Humanoid rig with additional bones (see screenshots). You can apply physics via these bones.


Price $129.99

Wild_Vampire by Ilay Marchenko

2022, November 25 - 15:55

Number of textures 13

Texture dimensions 4096

Maximum polygon count 5989

Number of meshes/prefabs 4

Rigging: Yes

Animation count 15

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

Low-poly 3D Model Wild_Vampire   

Texture pack one 4096x4096

The model contains 15 animations.

Idle pose 5

Walk 1

Run 1

Jump 1 

Get Hit 2

Attack 3

Death 2  

Fout skins

Four materials

texture maps 13


UV parameter set

faces 5989

verts 6147

Tris 11946


Price $20.00

Casual Boy by outvector

2022, November 25 - 15:53
Casual Boy is a 3d Character model. Mesh and Material Customisation.

Average Polygon Count : 4000 Triangles Average

Textures : 0, All Color Information Is Material Based

UV Mapping : No

Rigging : Yes | Humanoid Rig

Casual Boy is a 3d character model created for your game project.


The character model is optimised for use across all platforms, mobile, console and desktop and the average polygon count for each iteration / prefab is 4000 triangles.


The asset comes with 60 Prefabs containing different variations that can be used as a starting point within your project.


The color information is completely material based and fully adjustable, leaving unlimited options when creating new variations.


The character model is fully rigged and will work with humanoid animations from both Mixamo.com and the Unity Asset Store.


Animations are not included.


Documentation (Covers Customisation and Animation).



Price $15.00

Fantasy Character Ranger PBR 4k Rigged by 1T Studio

2022, November 25 - 15:42
Fantasy Character, good as main character or npc for games and so on

Number of textures: 4 (diffuse, metal, roughness and normal)

Texture dimensions: all 4k (4096x4096)

Material: PBR

Polygon count: Verts 12.1k, Tris 24k, Faces 12k

Number of meshes/prefabs 1 Fbx and 1 Prefab

Rigging: Yes

Animation type: animation files not included

UV mapping: Yes

Compatibility: Works perfect with Unity Third Person Controller (not included)

Works perfect with Unity Third Person Character Controller; Sci-Fi Fantasy Character


Price $15.99

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