LITTLE MONSTER A by BobGrandmaster
textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).
animations 6-idol,walk,run,attack,crit attack,death.
Polygonal Quads/Tris.
UV mapping: Yes.
Rigging: Yes
Polys-3 458.
Verts-3 384.
textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).
animations 6-idol,walk,run,attack,crit attack,death.
Polygonal Quads/Tris.
UV mapping: Yes.
Rigging: Yes
Polys-3 458.
Verts-3 384.
Price $4.99
Dwarf game ready by AEDanimation
Texture dimensions: 4096x4096
Polygon count : 78427
Number of meshes/prefabs
Rigging: Yes
Animation count 26
UV mapping: Yes
Types of materials and texture maps: PBR
Rigged, animated and textured 3D model with 29 basic animations(FBX).
Animations:
T-pose (base mesh)
Run1, Run 2
Walk backwards
Jump
Idle x3
Hit reaction x2
Dead x2
Left/Right Strafe walking
Melee attacks x 6
Power Up
Cast
Few funny dancing animations
etc
Can be used for slasher, fantasy, mmorg, rpg projects. Model rigged with metarig that fully compartible with Unity humanoid rig & UE maneken. Animation examples You can see on Youtube previews. Model pack includes 4096x4096 PBR textures. Model is presented by separate subtools.
Price $45.99
Post Rock 4 by Gravity Sound
File Type: .WAV
File Format: 44100 Hz/16 Bit
Post Rock 4 music pack contains 10 ready to use instrumental rock soundtracks for your project. Includes 31:36 minutes of layered guitar melodies, complementing bass and progressive drums.
Tracks: 10
Track List:
1. Ashes (2:15)
2. Circles (3:03)
3. Dusk (3:24)
4. Ending Silence (3:09)
5. Guard (2:30)
6. Landing (3:24)
7. Monument (2:32)
8. Shared (3:41)
9. Thorn (3:12)
10. Tinker (4:26)
Price $29.99
Sword Package / 90+ Variations by PackDev
Features included:
-Meshes (Props & Environment)
25 meshes total 25 Prefabs
Average poly count:
4957 tris per mesh
-Textures ( 512 - 2048 )
Number of Textures: 146
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
Tint
Blood
All textures are custom-made
-Number of Materials: 94
-Demo Layout scene
-Demo scene from pictures not included
-Blood, dirt and tint materials included
-Scripts and Shader for materials included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is an environment package made in a stylized PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Red Guard by Bazhan
Number of Characters: 4
Number of textures 15
Texture dimensions 4K-2K
Polygon count 30,394 Tris
Number of meshes/prefabs 2/ 6
Rigging: Yes
Mecanim Ready: Yes
Animated: No
Blendshapes: No
UV mapping: Yes
Types of materials and texture maps (PBR)
PBR character AAA quality with great performance.
Optimized characters that can be used in any platform and even in a mobile game.
Price $35.99
Maces & Hammers / 70+ Variations by PackDev
Features included:
-Meshes (Props & Environment)
19 meshes total 19 Prefabs
Average poly count:
4954 tris per mesh
-Textures ( 1024 - 4096 )
Number of Textures: 110
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
Blood
Tint
All textures are custom-made
-Number of Materials: 70
-Demo Layout scene
-Demo scene from pictures not included
-Blood, dirt and tint materials included
-Scripts and Shader for materials included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is an environment package made in a stylized PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $19.99
AA People Waiting Animations Package by activeanimation
Rigging: Yes
Animation count: 29
Animation type list: fbx
motion capture
This asset is composed of various 29 high-quality motion capture animations needed for game development.
Animation Clips consist of all looping animation Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
Animations:
AA_people_others waiting_01
AA_people_others waiting_02
AA_people_others waiting_03
AA_people_others waiting_04
AA_people_others waiting_05
AA_people_sit_and_wait_01
AA_people_sit_and_wait_02
AA_people_sit_and_wait_03
AA_people_sit_and_wait_04
AA_people_sit_and_wait_05
AA_people_sit_and_wait_06
AA_people_sit_and_wait_07
AA_people_sit_and_wait_08
AA_people_sit_and_wait_09
AA_people_sit_and_wait_10
AA_people_sit_to_stand
AA_people_stand_to_sit
AA_people_standing_waiting_01
AA_people_standing_waiting_02
AA_people_standing_waiting_03
AA_people_standing_waiting_04
AA_people_standing_waiting_05
AA_people_standing_waiting_06
AA_people_standing_waiting_07
AA_people_standing_waiting_08
AA_people_standing_waiting_09
AA_people_standing_waiting_010
AA_people_standing_waiting_011
AA_people_standing_waiting_012
Price $9.99
AA Soccer Mega Animations Pack by activeanimation
Rigging: Yes
Animation count: 308
Animation type list: fbx
motion capture
This is a mixed asset package with 30% off.
Include
AA_Soccer_Player
AA_Soccer_Goalkeeper
AA_Soccer_Referee_AssistantReferee
AA_Soccer_Player_Celebration01
AA_Soccer_Player_Celebration02
This asset is composed of various 248 high-quality motion capture animations needed for game development.
Animation Clips consist of all looping animation Mecanim compatible.
Animations:
AA_Soccer_Ref_Whistling01
AA_Soccer_Ref_Whistling02
AA_Soccer_Ref_UseCard01
AA_Soccer_Ref_UseCard02
AA_Soccer_Ref_DoorBall
AA_Soccer_Ref_OffSide
AA_Soccer_Ref_Goal
AA_Soccer_Ref_GoOn
AA_Soccer_Ref_DFreeKick_R
AA_Soccer_Ref_DFreeKick_L
AA_Soccer_Ref_IFreeKick_R
AA_Soccer_Ref_IFreeKick_L
AA_Soccer_Ref_Sideline_R
AA_Soccer_Ref_Sideline_L
AA_Soccer_AsRef_Idle_ST
AA_Soccer_AsRef_Idle
AA_Soccer_AsRef_Idle_ED
AA_Soccer_AsRef_Hint
AA_Soccer_AsRef_CornerKick
AA_Soccer_AsRef_Substitution
AA_Soccer_AsRef_Goal
AA_Soccer_AsRef_Sideline_R
AA_Soccer_AsRef_Sideline_L
AA_Soccer_AsRef_OffSide_Far
AA_Soccer_AsRef_OffSide_Middle
AA_Soccer_AsRef_OffSide_Close
AA_Soccer_AsRef_Run_R_ST
AA_Soccer_AsRef_Run_R_RF
AA_Soccer_AsRef_Run_R_LF
AA_Soccer_AsRef_RunStop_R_RF
AA_Soccer_AsRef_JogBack_RF
AA_Soccer_AsRef_JogStop_R_RF
AA_Soccer_AsRef_Move_R
AA_Soccer_AsRef_Run_L_ST
AA_Soccer_AsRef_Run_L_RF
AA_Soccer_AsRef_RunBack_LF
AA_Soccer_AsRef_RunStop_L_LF
AA_Soccer_AsRef_JogBack_LF
AA_Soccer_AsRef_JogStop_L_LF
AA_Soccer_AsRef_Move_L
AA_Soccer_Goal_Waiting01
AA_Soccer_Goal_Waiting02
AA_Soccer_Goal_Waiting03
AA_Soccer_Goal_Emo_Happy_Normal
AA_Soccer_Goal_Emo_Happy_High
AA_Soccer_Goal_Emo_Angry
AA_Soccer_Goal_Emo_Sad
AA_Soccer_Goal_Idel
AA_Soccer_Goal_Move_R
AA_Soccer_Goal_Move_L
AA_Soccer_Goal_Move_F_RF
AA_Soccer_Goal_Move_F_LF
AA_Soccer_Goal_Move_B_RF
AA_Soccer_Goal_Move_B_LF
AA_Soccer_Goal_Ball_Run_F_RF
AA_Soccer_Goal_Ball_Run_F_LF
AA_Soccer_Goal_Ball_Jog_F_RF
AA_Soccer_Goal_Ball_Jog_F_LF
AA_Soccer_Goal_Ball_Jog_B_RF
AA_Soccer_Goal_Ball_Jog_B_LF
AA_Soccer_Goal_Ball_Idle
AA_Soccer_Goal_Ball_Waiting
AA_Soccer_Goal_Ball_Happy
AA_Soccer_Goal_Ball_Angry
AA_Soccer_Goal_Ball_Kick
AA_Soccer_Goal_Ball_KickWithHand
AA_Soccer_Goal_Ball_ThrowBall
AA_Soccer_Goal_CatchBall_UP_Fail
AA_Soccer_Goal_CatchBall_UP_Succ
AA_Soccer_Goal_HitBall_UP_Fail
AA_Soccer_Goal_HitBall_UP_Succ
AA_Soccer_Goal_CatchBall_F_Fail
AA_Soccer_Goal_CatchBall_F_Succ
AA_Soccer_Goal_HitBall_TR_Fail
AA_Soccer_Goal_HitBall_TR_Succ
AA_Soccer_Goal_RHandHit_Up
AA_Soccer_Goal_RHandHit_UR
AA_Soccer_Goal_RHandHit_R
AA_Soccer_Goal_CatchBall_R_Fail
AA_Soccer_Goal_CatchBall_R_Succ
AA_Soccer_Goal_HitBall_R_Fail
AA_Soccer_Goal_HitBall_R_Succ
AA_Soccer_Goal_CatchBall_RD_Fail
AA_Soccer_Goal_CatchBall_RD_Succ
AA_Soccer_Goal_HitBall_TL_Fail
AA_Soccer_Goal_HitBall_TL_Succ
AA_Soccer_Goal_LHandHit_Up
AA_Soccer_Goal_LHandHit_UL
AA_Soccer_Goal_LHandHit_L
AA_Soccer_Goal_CatchBall_L_Fail
AA_Soccer_Goal_CatchBall_L_Succ
AA_Soccer_Goal_HitBall_L_Fail
AA_Soccer_Goal_HitBall_L_Succ
AA_Soccer_Goal_CatchBall_LD_Fail
AA_Soccer_Goal_CatchBall_LD_Succ
AA_Soccer_Goal_HitBall_F_Fail
AA_Soccer_Goal_HitBall_F_Succ
AA_Soccer_Goal_Down_RD
AA_Soccer_Goal_GetUp_RD
AA_Soccer_Goal_Down_LD
AA_Soccer_Goal_GetUp_LD
AA_Soccer_Goal_Down_FU
AA_Soccer_Goal_GetUp_FU
AA_Soccer_Goal_HoldBall_RD
AA_Soccer_Goal_HoldBall_GetUp_RD
AA_Soccer_Goal_HoldBall_LD
AA_Soccer_Goal_HoldBall_GetUp_LD
AA_Soccer_Goal_HoldBall_FU
AA_Soccer_Goal_HoldBall_GetUp_FU
AA_Soccer_Goal_HoldBall_FD
AA_Soccer_Goal_HoldBall_GetUp_FD
AA_Soccer_Goal_Down_FD
AA_Soccer_Goal_GetUp_FD
AA_Soccer_Player_Idle
AA_Soccer_Player_Waiting01
AA_Soccer_Player_Waiting02
AA_Soccer_Player_Waiting03
AA_Soccer_Player_Waiting04
AA_Soccer_Player_Waiting05
AA_Soccer_Player_Waiting06
AA_Soccer_Player_Emo_Cheer01
AA_Soccer_Player_Emo_Cheer02
AA_Soccer_Player_Emo_Sad01
AA_Soccer_Player_Emo_Sad02
AA_Soccer_Player_FreeKick01_RF
AA_Soccer_Player_FreeKick01_LF
AA_Soccer_Player_Wall01_Idle
AA_Soccer_Player_Wall01_Jump_F
AA_Soccer_Player_Wall01_Fallen_F
AA_Soccer_Player_Wall01_Jump_R
AA_Soccer_Player_Wall01_Fallen_R
AA_Soccer_Player_Wall01_Jump_L
AA_Soccer_Player_Wall01_Fallen_L
AA_Soccer_Player_Wall02_Idle
AA_Soccer_Player_Wall02_Jump
AA_Soccer_Player_Wall02_Fallen
AA_Soccer_Player_CIdle_R
AA_Soccer_Player_CIdle_Shift_RL
AA_Soccer_Player_CIdle_L
AA_Soccer_Player_CIdle_Shift_LR
AA_Soccer_Player_CMoveF_R
AA_Soccer_Player_CMoveB_R
AA_Soccer_Player_CMoveR
AA_Soccer_Player_CMoveF_L
AA_Soccer_Player_CMoveB_L
AA_Soccer_Player_CMoveL
AA_Soccer_Player_WalkF_RF
AA_Soccer_Player_WalkB_RF
AA_Soccer_Player_WalkF_LF
AA_Soccer_Player_WalkB_LF
AA_Soccer_Player_TurnWalkR_LF
AA_Soccer_Player_TurnWalkB_LF
AA_Soccer_Player_TurnWalkL_RF
AA_Soccer_Player_TurnWalkB_RF
AA_Soccer_Player_JogF_RF
AA_Soccer_Player_JogF_LF
AA_Soccer_Player_JogB_RF
AA_Soccer_Player_JogB_LF
AA_Soccer_Player_TurnJogR_LF
AA_Soccer_Player_TurnJogB_RF
AA_Soccer_Player_TurnJogL_RF
AA_Soccer_Player_TurnJogB_LF
AA_Soccer_Player_SpeedUp_RF
AA_Soccer_Player_SpeedUp_LF
AA_Soccer_Player_RunF_RF
AA_Soccer_Player_RunBrake_RF
AA_Soccer_Player_RunF_LF
AA_Soccer_Player_RunBrake_LF
AA_Soccer_Player_LossBalance_F
AA_Soccer_Player_LossBalance_B
AA_Soccer_Player_FallDownF
AA_Soccer_Player_FallDownR
AA_Soccer_Player_Down_FDown
AA_Soccer_Player_GetUp_FDown
AA_Soccer_Player_FallDownB
AA_Soccer_Player_Down_FUp
AA_Soccer_Player_GetUp_FUp
AA_Soccer_Player_Kick-off
AA_Soccer_Player_ThrowB_Grab
AA_Soccer_Player_ThrowB_UP
AA_Soccer_Player_ThrowB_Idle
AA_Soccer_Player_ThrowB_Out
AA_Soccer_Player_Jump
AA_Soccer_Player_HeadHit
AA_Soccer_Player_Fallen
AA_Soccer_Player_MindStop
AA_Soccer_Player_FreePass_L
AA_Soccer_Player_ChestStop
AA_Soccer_Player_Tackle_R
AA_Soccer_Player_Tackle_L
AA_Soccer_Player_FootStop_MR
AA_Soccer_Player_FootStop_ML
AA_Soccer_Player_FootStop_LR
AA_Soccer_Player_FootStop_LL
AA_Soccer_Player_FootStop_HR
AA_Soccer_Player_FootStop_HL
AA_Soccer_Player_FPass_P1_R
AA_Soccer_Player_FPass_P1_L
AA_Soccer_Player_FPass_P2_R
AA_Soccer_Player_FPass_P2_L
AA_Soccer_Player_FStopFar_R
AA_Soccer_Player_FStopFar_L
AA_Soccer_Player_SlideTackle_R
AA_Soccer_Player_SlideTackle_L
AA_Soccer_Player_DribbleR_R
AA_Soccer_Player_DribbleL_L
AA_Soccer_Player_DribbleF_R
AA_Soccer_Player_DribbleF_L
AA_Soccer_Player_DribbleB_R
AA_Soccer_Player_DribbleB_L
AA_Soccer_Player_AdjustJog_CloseR01
AA_Soccer_Player_AdjustJog_CloseR02
AA_Soccer_Player_AdjustJog_CloseL01
AA_Soccer_Player_AdjustJog_CloseL02
AA_Soccer_Player_AdjustJog_FarR01
AA_Soccer_Player_AdjustJog_FarR02
AA_Soccer_Player_AdjustJog_FarL01
AA_Soccer_Player_AdjustJog_FarL02
AA_Soccer_Player_DSpeedUp_R
AA_Soccer_Player_DSpeedUp_L
AA_Soccer_Player_DTurnJogR_R
AA_Soccer_Player_DTurnJogR_L
AA_Soccer_Player_DTurnJogL_R
AA_Soccer_Player_DTurnJogL_L
AA_Soccer_Player_DTurnJogB_R
AA_Soccer_Player_DTurnJogB_L
AA_Soccer_Player_DTurnJog
AA_Soccer_Player_GPass_P1_R
AA_Soccer_Player_GPass_P1_L
AA_Soccer_Player_GPass_P2_R
AA_Soccer_Player_GPass_P2_L
AA_Soccer_Player_GPass_P3_R
AA_Soccer_Player_GPass_P3_L
AA_Soccer_Player_GShoot_R
AA_Soccer_Player_GShoot_L
AA_Soccer_Player_FShoot_R
AA_Soccer_Player_FShoot_L
AA_Soccer_Player_SShoot
AA_Soccer_Player_Cross01_Attack
AA_Soccer_Player_Cross01_Defend
AA_Soccer_Player_Cross02_Attack
AA_Soccer_Player_Cross02_Defend
AA_Soccer_Player_Cross03_Attack
AA_Soccer_Player_Cross03_Defend
AA_Soccer_Player_Cross04_Attack
AA_Soccer_Player_Cross04_Defend
AA_Soccer_Player_Cross05_Attack
AA_Soccer_Player_Cross05_Defend
* This asset is composed of various 60 high-quality motion capture animations needed for game development.
In each animation clip, the model starts and ends with the same idle pose, but the value of the translation and rotation might be different at the beginning and end.
Animations:
AA_Soccer_Player_Celebration_01
AA_Soccer_Player_Celebration_02
AA_Soccer_Player_Celebration_03
AA_Soccer_Player_Celebration_04
AA_Soccer_Player_Celebration_05
AA_Soccer_Player_Celebration_06
AA_Soccer_Player_Celebration_07
AA_Soccer_Player_Celebration_08
AA_Soccer_Player_Celebration_09
AA_Soccer_Player_Celebration_10
AA_Soccer_Player_Celebration_11
AA_Soccer_Player_Celebration_12
AA_Soccer_Player_Celebration_13
AA_Soccer_Player_Celebration_14
AA_Soccer_Player_Celebration_15
AA_Soccer_Player_Celebration_16
AA_Soccer_Player_Celebration_17
AA_Soccer_Player_Celebration_18
AA_Soccer_Player_Celebration_19
AA_Soccer_Player_Celebration_20
AA_Soccer_Player_Celebration_21
AA_Soccer_Player_Celebration_22
AA_Soccer_Player_Celebration_23
AA_Soccer_Player_Celebration_24
AA_Soccer_Player_Celebration_25
AA_Soccer_Player_Celebration_26
AA_Soccer_Player_Celebration_27
AA_Soccer_Player_Celebration_28
AA_Soccer_Player_Celebration_29
AA_Soccer_Player_Celebration_30
AA_Soccer_Player_Celebration_31
AA_Soccer_Player_Celebration_32
AA_Soccer_Player_Celebration_33
AA_Soccer_Player_Celebration_34
AA_Soccer_Player_Celebration_35
AA_Soccer_Player_Celebration_36
AA_Soccer_Player_Celebration_37
AA_Soccer_Player_Celebration_38
AA_Soccer_Player_Celebration_39
AA_Soccer_Player_Celebration_40
AA_Soccer_Player_Celebration_41
AA_Soccer_Player_Celebration_42
AA_Soccer_Player_Celebration_43
AA_Soccer_Player_Celebration_44
AA_Soccer_Player_Celebration_45
AA_Soccer_Player_Celebration_46
AA_Soccer_Player_Celebration_47
AA_Soccer_Player_Celebration_48
AA_Soccer_Player_Celebration_49
AA_Soccer_Player_Celebration_50
AA_Soccer_Player_Celebration_51
AA_Soccer_Player_Celebration_52
AA_Soccer_Player_Celebration_53
AA_Soccer_Player_Celebration_54
AA_Soccer_Player_Celebration_55
AA_Soccer_Player_Celebration_56
AA_Soccer_Player_Celebration_57
AA_Soccer_Player_Celebration_58
AA_Soccer_Player_Celebration_59
AA_Soccer_Player_Celebration_60
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
Price $109.99
Graffiti Pack by 71Block
The decals (the prefabs) are built using a unity plane with Material that can be easily dragged into your scene.
This pack includes:
- 52 Textures
- 52 PBR Materials (Unity Standard), Rendering Mode: Cutout
- 52 Prefabs
- Texture Size: 2048x2048
- Texture maps: Albedo
To have the best result add the normal map from the material of the wall on which the decal will be used on and scale the graffiti to fit the pattern. (see screenshots)
This Pack include 52 different Graffitis (Prefabs).
The Graffitis include:
- 20 drawings
- 32 writings
To each Graffiti correspond the following:
- 1 2048x2048 Albedo map Texture
- 1 Material (Unity Standard)
In total the Package consists of 52 Pre-made Prefabs, 52 Textures and 52 Materials.
These decals are scalable and can be used on different type of wall materials (Brick, Plaster, Stone, Cement... etc) to make your environemnt much more realistic, engaging and expressive.
The Pack includes a DEMO SCENE with all the prefabs. The walls with different materials shown in the pictures are not included.
Price $15.00
Female Police Character by HikaHika
- 84 image file (64*64 px png format)
- Sample Animation
- Idle (6 frame)
- Walk (6frame)
- Run (6 frame)
- Jump (6 frame)
- Dash forward (1 frame)
- Dash back (1 frame)
- No gun ready (4frame)
- Gun 1 ready (4 frame)
- Gun 2 ready (4 frame)
- Gun 3 ready (4 frame)
- Gun 1 standing (1 frame)
- Gun 2 standing (1 frame)
- Gun 3 standing (1 frame)
- Gun 1 standing shot ( 3 frame)
- Gun 2 standing shot (3 frame)
- Gun3 standing shot (3 frame)
- Gun 1 moving shot ( 3 frame)
- Gun 2 moving shot (3 frame)
- Gun3 moving shot (3 frame)
- Die (9 frame)
- Sample scene manual
Move : WASD or Arrow key
Run walk switch : Left shift key
Jump : Space key
Gun arm or disarm : Alpha 1, 2, 3 key
Gun shot : Left mouse button
Die : E key (R Key to rebirth)
You can customize if you want.
Price $8.00
Visual field visualization Pro by ccc88517
Support the built-in/URP/HDRP rendering pipeline, which requires the sending of URP and HDRP packages to aaa88517@163.com Request
The functions are as follows:
1. The camera's field of vision represents the human's field of vision and is projected onto the ground through the shader
2. The angle of the field of view can be dynamically adjusted, and the distance of the field of view can be dynamically adjusted. The angle and distance of the field of view are the field angle and far tangent plane of the field camera
3. The color of the field of view projected on the ground can be dynamically adjusted and can be configured as two colors or one color
4. The field of view can be configured to display stripes, and the width and color of stripes can be dynamically adjusted
5. The transparency of field projection can be dynamically adjusted
6. Visual field height controls camera height and supports any complex terrain
Price $30.00
Viking_shield by Nicu_Tepes_Vulpe
Number of textures: 7
Texture dimensions: 4096x4096
Polygon count: 4580
Minimum polygon count: 4580
Maximum polygon count: 4580
Number of meshes/prefabs: 1/1
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps: PBR
This is a high definition quality polygon 3d model of a Viking shield 3d model with PBR textures. Extremely detailed and realistic. Suitable for movie prop, architectural visualizations, advertising renders, games and other.
Price $10.00
Jet Engine Test Stand Vol2 by Produtok
- 114 textures.
- There are 1k, 2k and 4k textures.
- All models have 4504 tris. Min tris: 355. Max tris: 1811.
- One prefab, 4 meshes.
- Rigging: No.
- One animation.
- UV mapping: yes.
- PBR textures.
Big turbofan engine and big test stand with animations for airport environments.
Price $20.00
Fantasy RPG Orchestral Game Music Pack by Trenton Talley
12 orchestral tracks in .WAV format, loopable
-exploration, tension, and battle theme loops
-battle track featuring live harpist + violinist
-game over + main menu cues
Price $20.00
Humanoid Doctor Nurse Characters Fully Rigged & Blendshaped Pack by Hayq Art
- 4x 2K textures
- 6 meshes
- 12 prefabs
- 2 color variations
≈ 15k - 19k polys
This pack includes 12 fully-rigged and textured 3D doctor characters, featuring both male and female characters.
- FULLY RIGGED + BLENDSHAPES
- MIXAMO COMPATIBLE
These cartoon-style Humanoid Doctor Characters are designed to be highly engaging and eye-catching, making them ideal for use in games, animations, and other digital projects.
With a wide range of poses, expressions, and props available, you can easily create dynamic scenes with these characters that your audience is sure to love.
Order Humanoid Doctor Characters now and start bringing your digital content to life today!
We look forward to your feedback so we can create more assets for YOU!
Price $15.99
Humanoid Policeman Characters Fully Rigged & Blendshaped Pack by Hayq Art
≈15k-19k polys
2x textures of 2K
-12 models
-12 prefabs
This pack includes 12 fully-rigged and textured 3D policeman characters, featuring both male and female characters.
- FULLY RIGGED + BLENDSHAPES
- MIXAMO COMPATIBLE
These cartoon-style Humanoid Policeman Characters are designed to be highly engaging and eye-catching, making them ideal for use in games, animations, and other digital projects.
With a wide range of poses, expressions, and props available, you can easily create dynamic scenes with these characters that your audience is sure to love.
Order Humanoid Policeman Characters now and start bringing your digital content to life today!
We look forward to your feedback so we can create more assets for YOU!
Price $15.99
Tool Bundle by Renowned Games
Save $75 with the Tool Bundle!
This bundle includes 6 assets! After purchasing it, visit each package listed below, and you'll be able to get them for free.
DevTool - Developer extra menu that AAA studios use in their game engines is now available on Unity!
Apex - Use powerful and flexible attributes to improve your and your team workflow!
SeqEvent - Create powerful events without write single line of code!
AnimTool - Setup a lot of animations in a couple of clicks!
QuickCode - Write and run functions of any complexity inside editor!
MyConsole - Customize the console the as you want!
Price $70.00
Lo-Fi and Trap Bundle Vol. 1 by Brooklyn Game Audio
55 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
55 Loopable Lo-Fi and Trap Style Loops, designed for Video Games. Simplistic, Professional Background Music for your Project.
***Owners of our smaller packs receive a discounted upgrade to this bundle for $10***
FEATURES 3 ORIGINAL PACKS:
LO-FI AND TRAP VOL. 1
- A Cave Opens
- A Serene Mind
- A Zen Trap
- Always Keep An Eye Out
- Bring The Delay
- Coming to the Game
- Depths of The Night
- Do Yo HW
- Flow With It
- Ghosts
- Menus for Days
- Pick A Character
- Simple Style
- Slap That Verb
- Yo Space Dogs
LO-FI AND TRAP VOL. 2
- A Bar To Reach
- A Base To Stop
- A Flow On Vinyl
- A Future In Time
- A Hollow Dust
- A New Style To Chop Up
- A Tricky Movement
- At Last
- Calamity Dawn
- Calming Down For The Night
- Changing Perhaps
- Dangerous Talk Gating
- Diamonds On Release
- Full On Saw
- Guitar Vibes
- Move Go With And About
- Slow That Down ASAP
- Tranquil Vocal Vibe
- Vinyl Vibes
- Way Above
LO-FI AND TRAP VOL. 3
- A Peaceful Night With The Crew
- A Problem We Solve
- A Vinyl Night
- A Zen Master On VHS
- Beat The Foes And Chill
- Cave Exploration Trap
- Converging Doors
- Design That Character
- Easy Studies
- Future LoFi Is Possible
- Go For The Peace
- Got A Problem
- Groove On That Side B
- Pushing Delays Against
- Rain In The Dark
- Serene And Genuine
- Serving Of Vinyl
- Training Nights
- Trap Door Tricks
- Verb On That Cut
Price $69.99
Quirky Electronic Bundle vol. 1 by Brooklyn Game Audio
60 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
60 Loopable, Quirky Electronic Music Tracks. Ideal for: Action, Puzzle, Racing, Physics, Simulation, Runners and Platformers, Fighting, Kid's Games, etc.
***Owners of our smaller packs receive a discounted upgrade to this bundle for $10***
FEATURES 3 ORIGINAL PACKS:
QUIRKY ELECTRONIC VOL. 1
- A Quirk Is Right
- A Sparky Challenger
- A Yellow Tail
- A ZoomBaBa
- About That
- An Underwater Arpeggio
- At Level Z
- Aye Man
- Doctor We Need Slim
- Go Go Go Go
- Grimy Slimy
- I Love Crepes
- New Singer Huh
- New Trippy Mess
- No No No
- Shake That Thang
- Taxi Challenge
- Test The Wave
- Up Down Left Right
- Whistle In The Water
QUIRKY ELECTRONIC VOL. 2
- A Blippy Night
- A Call And Response
- A Dark Discussion With Verb
- A Freak Of Nature
- A Mix Of So Many Talkers
- A New Felt Jet
- Always Calculated Risk
- Arp HQ
- Bass Blasts The Jets
- Beast Mode We Know
- Circuit Boards Are Stuck On Flow
- Clap Yo Hands Forever
- Clock The Walk
- Control Yo Self
- Galaxies Don't Get Along Sometimes
- Ocean Blissful
- On And Go Straight Huh
- Train Map Lines
- Trickster Beyond Reason
- We Got The Singers And We Party
QUIRKY ELECTRONIC VOL. 1
- Are You Fine
- Beat Funk Flow
- Beat Transferring Below The Belt
- Blah Or Synth
- Both Step To The Glitch
- I City Nights of Azure
- Cleanliness Is Happiness
- Constellation In The Night
- Darker Work On The High Floor
- Energy To Start
- Gating The Vocals In Fours
- Get Back And Who Knows
- Move To The 80's Beat
- Sine Wave Blips In Time
- Slaying The Comp
- Transfer To The Mist
- Uhhh Yeah
- We Are Proudly Wonky
- We Call This Phaser
- We Clocked In
Price $69.99
J-Pop and Electronic Pop Bundle vol. 1 by Brooklyn Game Audio
60 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
60 Loopable Electronic J-Pop Style Tracks. Fun and Upbeat and Ideal for many game genres including RPG and JRPGs, Puzzle, Platformers, Sports, and Simpler Mobile Games...with many tracks ideal for Menus and Options Screens as well.
***Owners of our smaller packs receive a discounted upgrade to this bundle for $10***
FEATURES 3 ORIGINAL PACKS:
ELECTRONIC J-POP VOL. 1
- A Mall On The Mountain
- A New Star In Town
- A Night In The City
- A Positive Message
- All About The Craziness
- And What's Your Vibe
- Aqua Cooldown
- Backseat Wave
- Balloon Mall
- Bit On Chimes
- Bubblegum Soda
- Electronic Choir
- Fast House Go
- Flip Flop
- Glitchy Night
- I Love My Games
- I Wanna Speed Up
- Indie Pop Star Nation
- Let's Ride This Together
- Say More To The Nights
ELECTRONIC J-POP VOL. 1
- A Glide For Two
- A Remix Of That Progression
- A Secret Crush Don't Tell
- A Sooner Than Later Flow
- All About The View
- Boost The Amp
- Club Disco Shine
- Disco Night On The Galactic Island
- Disco Nights Work For Sure
- Dynamic Soul Funk Dance
- Fusing The Night
- Hyper Dawn City
- I Got The Vocals On Gated
- Lay Down And Kick It
- Moving Quicker Than Most
- Moving The Beat Forward
- So Cute We Are
- Tea Flow
- The Crew Of A Lifetime
- Wonky Wonky Woah
ELECTRONIC POP MUSIC VOL. 1
- A Bit Of Swing To Move To
- A Straight Up Progression Of Strings
- About The Mess
- An Electro Challange
- Beach Time On Saturday
- Chords That Heat Up
- Coconut Motion
- Did We Know The Groove
- Enigmatic Showtime
- Funk Is The Groove Tonight
- Handheld Madness
- I Hired The House Pianist
- Morning In The Side
- Neo Soul Vibes
- Palm Trees Do Not Fight
- Rocking You To The Midtown Hustle
- The Chill Energy Of Before
- The Rhythm We Needed
- Tropical Nights Await
- Yo Everyone Dance
Price $69.99
