Sci-fi humanoid robot RH4 by WONILMAX
- The material includes 4096x4096.png textures: Albedo, Metalic+Smoothness, Normal, Emissive, AO maps
- Geometry: Polygonal Quads/Tris
- Polygons: 9669, Vertices: 9600
- Number of meshes/prefabs:1/1
- Rigging: Yes
-Animation count:15
-Animation type list: BasePose, idle1, idle2, walk_inplace, turnleft, turnright, attack1, attack2,
attack3, block, headhit1, headhit2, jump, run, walk_root, attack4
- Uv mapping: Yes
- Types of materials: PBR
Low-poly count, assets are ready to use on most used game engines such as Unreal, Unity3D, FPS or third-person shooter games.
- The model consists of single mesh for better game engines performance.
- Real-world scale: cm
- Object Dimensions: Height : 201cm, Width : 102cm, Depth : 68cm
Price $35.00
Spaceship Delta 3 by WONILMAX
- The material includes 4096x4096.png textures: Albedo, MetalicSmoothness, Normal, Emissive, AO maps
- Geometry: Polygonal Quads/Tris
- Polygons: 9385, Vertices: 9547
- Number of meshes/prefabs:1/1
- Rigging: Yes
- Animation count: 3
- Animation type: Generic
- Animation type list: Wing_Rotate, Rod, Cannon
- Uv mapping: Yes
- Types of materials: PBR
Low-poly count, assets are ready to use on most used game engines such as Unreal, Unity3D, FPS or third-person shooter games.
- The model consists of single mesh for better game engines performance.
- Real-world scale: cm
- Object Dimensions : Height:1650, Width2220, Depth 5000cm
Price $30.00
Chainsaw Chick by WONILMAX
Technical details
- The material includes 4096x4096.png textures: Albedo, MetalicSmoothness, Normal, Emissive, AO maps
- Geometry: Polygonal Quads/Tris
- Polygons: 4681, Vertices: 4625
- Number of meshes/prefabs:1/1
- Rigging: Yes
- Animation count: 17
- Animation type: Generic
- Animation type list: idle1, idle2, idle3, Walk, Run, Jump, Turn_Left, Turn_Right, Attack1, Attack2, groggy, Hit, FlashLight, Death
- Uv mapping: Yes
- Types of materials: PBR
Low-poly count, assets are ready to use on most used game engines such as Unreal, Unity3D, FPS or third-person shooter games.
- The model consists of single mesh for better game engines performance.
- Real-world scale: Height:76cm, Width:77cm, Depth:36cm
Price $30.00
Plants Pack Nature Bushes by MARCIN'S ASSETS
Number of textures: 6x (3x albedo, 3x normals)
Number of meshes/prefabs: 20
Texture dimensions: 1024x, 128x
Minimum polygon count: 2134 tris
Maximum polygon count: 7164 tris
Number of meshes/prefabs: 20
UV mapping:No
Types of materials: Standard
IMPORTANT: The "garden asset" and "trees assets" aren't included in the package. The screens shows the usage of the "Plants Pack Nature Bushes" only as an example in HDRP project.
When buying the asset you will get twenty of various models. The plants can be used in any project as they perfectly fit to every environment.
Price $15.00
Sci-Fi PBR Trim 4k HDRP/Legacy 4 materials with MatId by misago games
- Texture Resolution : 4096 x 4096
- Number of Materials: 4
- Texture format: PNG
Maps:
- Diffuse
- Displacement
- Normal
- Roughness
- Metallnes
- AO
- Masks
4 tileable PBR trim materials for HDRP and Legacy RP with Material id.
Modeled and baked in blender, textured with Quixel mixer.
Included MatId enables full retexturing and recoloring.
- Four 4k PBR TRIM materials
- HDRP and Legacy RP
- MatId included
- Fully tileable
Price $7.99
Moba Tower by Jeeno Studios
*4096x4096 textures
*19253 Triangles
*includes UV
*Normal Map.
*Emission Map.
*Mask Map
*Fire Particle system asset
Moba Tower is a high-quality 3D model with 4k textures.
Can be used in game genres like Moba, tower defence games or anything you would like to.
in case of any problems please kindly contact us.
*************************Note****************************
tested in HDRP. When using HDRP goto--- Edit/ Rendering/ Material/ click Convert all builtin materials to HDRP
Price $4.99
Retro: ASCII by Fronkon Games
🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS ♥
✓ Many configuration options.
✓ Includes a tool to generate new fonts.
✓ Full source code (scripts and shaders).
💡 Online documentation, support and free updates.
💡 Desktop, mobile and web.
💡 Unity 2021.3 or higher.
💡 Universal RP 12.1.7 or higher.
Price $5.00
SUGGARY: Toon Shader by Empty Studios
- Color: Albedo Texture, Tint, Opacity, and Alpha Cutoff
- Toon: Specular Color, Specular Sections, Shadow Color, Diffuse Sections, Edge Lighting Color, and Edge Lighting Coverage
- Surface: Smoothness, Normal Texture, and Normal Strength
📷SHADER📷
- Cel Shading: Give your game a Stylized look with Toon/Cel Shading!
- Transparency: Objects behind the Glass stay visible
- Multiple lights: Make sure objects stand out, by Illuminating them with any kind or amount of light sources!
- Normals: Give objects extra detail by applying a Normal-Map!
- Performant: The Simplistic Cel Shading approach allows for ultimate performance in any scenario!
- Edge Lighting / Outline: Make your objects stand out by giving them an Outline or Edge Lighting!
- Section Outline: Make your game look even more toony by outlining the shadow sections!
- Dithering: make your game unique by assigning your own dithering texture!
- Custom Editor Window: Take ultimate control with a Custom Editor Window made just for this shader!
⚡ASE NODES⚡
- Toon: One node to combine all the features of the shader!
📦PACKAGE📦
- Build-In and URP support: Works perfectly fine in not only Build-In but also URP!
- Documentation: A fully-fledged documentation to get you started with everything the package has and will have to offer.
- Constant Updates: The shader is constantly being kept up-to-date and extended with new features.
- Support: Ever need help? No problem, mail me under empty.studios.public+UnitySupport@gmail.com
Price $35.00
Note Plus - Free by Sentinel
This is a free edition of Note Plus !
Open source github.
This editor saves you the project management mess.Check out the full version for more features.
Features;
➽ Easy to use interface.
➽ Powerful editors that make note-taking easy.
➽ Many editable items.
➽ Arrows connecting notes for more impact.
➽ Unlimited note space.
If you have any questions, suggestions or feedback, do not hesitate to contact me.
Price $0.00
Note Plus by Sentinel
You can write down the data of the objects used in the project, their color codes, vectors, and many more. This editor saves you the project management mess.
Features;
➽ Easy to use interface.
➽ Powerful editors that make note-taking easy.
➽ Many editable items.
➽ Copy and paste Vector2, Vector3, Vector4 and Quaternion data.
➽ Color element that can hold color codes.
➽ Arrows connecting notes for more impact.
➽ Creating to-do lists and similar tasks with a list item.
➽ Image element to visualize notes.
➽ Unlimited note space.
➽ Export notes encrypted or unencrypted.
➽ Import notes with the extension ".txt" or ".snpd".
If you have any questions, suggestions or feedback, do not hesitate to contact me.
Price $15.99
Swipe Tower by TinyStudio
More about the project:
Project have share function, you can put short link to share a message to increase users in game.
To increase audience retention we use local notifications after 2,6 and 22 hours.
The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation).
For monetization project has AdMob framework, you can easily place your ad id’s.
Game based on Unity2D engine, and scripts on C#. All code in game are commented. Project have good program architecture.
You can change settings all of the game process, it’s easy, you just need to change values.
For reskin, you just need to replace files. It's really easy. The project has good documentation and you can contact us to solve your problem!
Features of current source code:
- Share
- Pause
- RateUs
- Skins
- Tutorial
- GameCenter
- Notifications
Monetisation:
- AdMob
Asset uses GoogleAdMob under Apache 2.0 License
Asset uses Audio files under CC0 1.0 Universal License
Price $29.99
Retro: CRT TV by Fronkon Games
🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS ♥
✓ More than forty configuration options.
✓ With shadowmask effect.
✓ Full source code (scripts and shaders).
💡 Online documentation, support and free updates.
💡 Desktop, mobile and web.
💡 Unity 2021.3 or higher.
💡 Universal RP 12.1.7 or higher.
Price $5.00
Rune and Token Pack by ElzoLabs
- Pack includes 1040 unique high quality round rune and token icons
- Icons range from intricate runic symbols to mythical creatures and otherworldly objects
- 65 different sets to choose from
- 512x512 pixels in size
- High-resolution format
- Includes a demo scene
- Perfect for adding a touch of mysticism and magic to any project
Introducing our pack of high quality round rune and token icons! These beautifully crafted icons are perfect for adding a touch of mysticism and magic to your game or project. With their intricate designs and vibrant colors, these icons will add a sense of mystery and wonder to any project.
Each icon is 512x512 pixels in size, making them perfect for use in a variety of applications. The pack includes 1040 unique icons, ranging from intricate runic symbols to mythical creatures and otherworldly objects. With a total of 65 different sets, you'll have plenty of options to choose from to suit your needs.
These icons are designed with care and attention to detail, ensuring that they are of the highest quality. They are all saved in a high-resolution format, making them perfect for use in games, apps, and other digital projects.
Whatever you are creating these high quality round rune and token icons will add a touch of elegance and sophistication to your project. With their unique and captivating designs, these icons are sure to impress and inspire. Add them to your collection today!
Price $19.99
3D Historical Houses Low Poly Assets by Emre KAYGUSUZ
Number of textures : include 1 texure atlas
Texture dimensions 1024x1024
Polygon count of;
- 01_Tudor : 7405
- 02_PostMedievalEnglish_Southern : 2242
- 03_SpanishColonial_PitchedRoof : 1532
- 04_DutchColonial_Urban : 2445
- 05_FrenchColonial_Urban : 1660
- 06_Georgian_HippedRoof : 3098
- 07_Federal_TownHouse : 4050
- 08_PreRailroad_Midland : 704
- 09_PreRailroad_TidewaterSouth : 1986
- 10_PreRailroad_Plains : 1266
- 11_National_IHouse : 3218
- 12_National_Gable-Front : 2450
- 13_Manufactured_PreWWMobileHome : 2030
- 14_Manufactured_DoubleWide : 562
- 15_GreekRevival_Full-HeightPorch : 4632
- 16_GothicRevival_CenteredGable : 3414
- 17_Italiante_Towered : 2134
- 18_SecondEmpire_TownHouse : 2916
- 19_ColonialRevival_Side-GabledRoof : 2538
- 20_ColonialRevival_Second-StoryOverhang : 1804
- 21_ItaliamRenaissanceRevival_FlatRoof : 4808
- 22_Stick_GabledRoof : 1862
- 23_QueenAnne_CrossGabledRoof : 1910
- 24_NeoClassical_Full-HeightPorch :3626
- 25_Prairie_AmericanFoursquare : 4506
- 26_PuebloRevival : 5002
- 27_SpanishRevival_FlatRoof : 5407
- 28_FrenchEclectic_Symmetrical : 4668
- 29_Monterey : 3298
- 30_Craftsman_SideGabledRoof : 2820
- 31_ArtModerne : 1768
- 32_Ranch_HippedRoof : 1518
- 33_A-Frame : 372
- 34_Postmodern : 2228
- 35_StyledRanch_Spanish : 3690
- 36_NewTraditional_Mediterranean : 2584
Minimum polygon count : 372
Maximum polygon count : 7405
Number of meshes : 36
Number of prefabs :36
Total 36 prefabs in package - Mobile Friendly
36 different - ready to use - 3D historical house models can be used as environmental probes for lowpoly games. Perfect for use in historical or fantasy-themed games and scenes.
Architectural types of houses - Tudor, PostMedievalEnglish_Southern, SpanishColonial_PitchedRoof, DutchColonial_Urban, FrenchColonial_Urban, Georgian_HippedRoof, Federal_TownHouse, PreRailroad_Midland, PreRailroad_TidewaterSouth, PreRailroad_Plains, National_IHouse, National_Gable-Front, Manufactured_PreWWMobileHome, Manufactured_DoubleWide, GreekRevival_Full-HeightPorch, GothicRevival_CenteredGable, Italiante_Towered, SecondEmpire_TownHouse, ColonialRevival_Side-GabledRoof, ColonialRevival_Second-StoryOverhang, ItaliamRenaissanceRevival_FlatRoof, Stick_GabledRoof, QueenAnne_CrossGabledRoof, NeoClassical_Full-HeightPorch, Prairie_AmericanFoursquare, PuebloRevival, SpanishRevival_FlatRoof, FrenchEclectic_Symmetrical, Monterey, Craftsman_SideGabledRoof, ArtModerne, Ranch_HippedRoof, A-Frame, Postmodern, StyledRanch_Spanish ,NewTraditional_Mediterranean
From Europe to America
Additional Information
Package contain 1 universal texture atlas 1024px in .png format, so you can change the colors.
The models are between 372 and 7405 verts
No rigging, no animation.
Price $9.99
Custom Inspector by mb services
total size is <1 MB
All Attributes are complety conditional and excluded from build, so you have no cuts in performance or a bigger compiled game size.
Contains offline accessible documentation
supports only unity 2021 and later
Every unity programmer wants their variables to look structured in the Inspector.
What if you want to display variables read-only? ...if you should only use certain values?
There is MaxAttribute to cap values or serializable Dictionary.
These are just examples.
You can now satisfy all your wishes with specially programmed editors.
Change visiblity of your fields, test or constrain your fields.
You can even see non-serialized things like propertys, methods and statics with no additional editorwindows - everything is directly in the default inspector.
In addition come over 50 parameters with which you can adjust the attributes to your needs.
Now YOU dictate to the inspector what he should be able to do!
Once you've started, you can't do without the built-in attributes like [Header], [HideInInspector] or [Tooltip]:
I'm telling you that once used, you don't want to be without the new ones either!
This is a purchase FOR EVERY single PROJECT you will create
some included attributes are: ForceFillAttribute, SelfFillAttribute, ButtonAttribute, HorizontalLineAttribute, ShowIfAttribute, AssetsOnlyAttribute, DisplayAutoPropertyAttribute, HorizontalGroupAttribute, MaskAttribute, MaxAttribute, PreviewAttribute and a lot more!
supports unity 2021 and later
Price $4.99
Super Easy Spawn Manager by Jean-Michel M.
Functionalities:
Spawn Settings:
- Spawn At Once.
- Spawn Limit Total.
- Rotate To SPawn Point Direction.
- Destroy After X Seconds.
- Restrict X, Y, Z Axis. (For Colliders)
Hierachy Settings:
- Bind To Spawn Point (Places The Spawned Prefab Under The Spawn Point).
- Instances Spawn Point Can Have.
- Force Spawn Object At Every Spawn Point.
Auto Spawn Settings:
- Auto Spawn.
- Auto Spawn Time.
- Random Spawn TIme.
- Random Spawn Time Min.
- Random Spawn Time Max.
Randomize Rescale:
- Random Rescale.
- Multiply By Prefab Scale.
- Rescale Min.
- Rescale Max.
Randomize Material Color:
- Random Material Color.
- Use Color List.
- List Of Available Colors.
Randomize Material Texture:
- Random Material Texture.
- Apply Texture To Children.
- List Of Available Textures.
Auto-Delete If Out Of Bound:
- Pass X, Y, Z.
- Pass X, Y, Z Under/Over.
- Pass X, Y, Z Value.
- Can be quickly integrated into existing projects.
- Easy spawning system for any of your games. (Ex: Powerups, Enemies, Bullets, etc).
- Great learning tool.
- Very flexible for your needs.
- Divided into functions for easier readability and workability.
- Respecting the Unity and C# naming conventions.
- Well writen code and documentation.
- Clean Inspector Variables.
- Can spawn at Spawnpoints (empty object), BoxCollider (empty object with box collider), SphereCollider (empty object with sphere collider).
What you must do:
- Set a Spawners Parent. Spawners Parent is the GameObject which holds all the spawn points.
- Create empty GameObjects under the Spawners Parent. These spawn points must be placed directly where you want the items to spawn.
- Set spawnable prefabs (list). (You must have at least one prefab).
- Give the prefabs from the spawnable prefabs list an unique tag. All prefabs you wish to spawn must share a tag in common
Genres and use case scenarios this can be used:
- Bullet hell
- Survival games
- Shooting from a pistol
- Tower Defense
- Spawn waves of enemys with bosses and enemy variations. Make it even better with the randomness features. (Ex: "Monster A" has X more chances to spawn than "Monster B")
- Spawn Powerups
- Find items in a game
- And much more -- anything that involves spawning a prefab, this script will do it very easily for you, and it is easy to manage with built-in variations and other pre-built tools.
Includes:
- Demo (Ready-To-Use) scene which demonstrate the power of this script and how to use it from external script.
- BONUS - Advanced Free Flying Camera.
- BONUS - Functions which shows you the calculations to find a point in a BoxCollider or SphereCollider.
- Shows how to fully customize Unity inspector.
Contact:
jeanmichelm.dev@gmail.com
Price $20.00
Simple View Presets by Roy Barina
- Change, Save and Clear presets using a shortcut or the SceneView's toolbar overlay.
- Show \ Hide the toolbar overlay and gizmos on the scene.
- Change gizmos color and size (and even texture).
- Change transition duration and \ or type using Unity's AnimationCurve.
- Save up to 10 presets per scene.
- Set shortcuts for saving and switching presets.
- A demo scene is included (good place to start).
Save the current active scene view as a preset to be able to switch to later on.
Great way to keep track of areas in development.
Simply use your keyboard to navigate between presets by using top row number keys to change to a saved preset.
Price $4.99
PocketPy by blueloveTH
- It requires Unity 2020.3 or newer
- Support Windows/Android/iOS
PocketPy is a C++17 header-only Python interpreter. This plugin provides object-oriented interfaces including full functionality of PocketPy C-API.
With this plugin, you can run Python script in Unity and interact with the interpreter via C#. No server is required.
For technical support, please join our Discord.
Source code and precompiled libraries are included in this plugin.
Price $0.00
Flowers And Garden Assets by MARCIN'S ASSETS
Number of textures: 18x (albedo, normals)
Texture dimensions: 1024x
Minimum polygon count: 418 tris (lilly flowers)
Maximum polygon count: 1804 tris (stairs)
Number of meshes/prefabs: 30 prefabs (variations included)
UV mapping: No
Types of materials and texture maps: PBR
The asset contains models of garden objects with flowers on them. There is also one completely arranged garden project as a demo scene.
Compatibility: HDRP is needed to correctly display assets in a project.
How to install and set HDRP in a project to display the assets in the correct way?
1. Create a new project.
2. Go to Window -> Package Manager.
3. Change "Packages" from "In Project" to "Unity Registry".
3. Search for "High Definition RP" and click "Install".
4. When the installation is completed, an "HDRP Wizard" dialog box should appear. Click "Fix All".
5. Close the dialog.
6. Import the Flowers And Garden Assets package.
7. Open the "Garden Project" scene.
8. If you see the flickering anti-aliasing, make sure to enable "Always Refresh" in the top right scene view tab.
9. To enable "Volumetric Clouds". Go to "Edit" -> "Project Settings" -> "Quality" -> HDRP -> "Lighting" -> "Volumetrics" -> "Volumetrics Clouds".
You should be able to see the exact same visuals as you can see in the images above.
One or more textures on this 3D model have been created with photographs from Textures.com. These photographs may not be redistributed by default; please visit www.textures.com for more information.
Price $15.00
Magpie by WDallgraphics
Include scene demo
14 Animations in Root motion
12 animations In-place
4 Textures (4096x4096)
3 Materials
1 Prefab
1 Animator Controller
1 Skybox
2 Scripts
1 Scene demo
Low poly model
1712 quad polygons on this mesh
2098 vertices on this mesh
Polygonal Quads only Geometry
Textures
T_Magpie_D
T_Magpie_N
T_MagpieFeathers_D
T_MagpieFeathers_N
Animations List
attack (605-623)
backward (665-683)
eat (534-560)
fly (331-339)
flyleft (470-478)
flyright (481-489)
glide (383-467)
idle (0-300)
landing (342-380)
landing2 (492-531)
takeoff (300-328)
walk (563-581)
walkleft (584-602)
walkright (605-623)
Animation demo
Price $19.99
