POLY - Low Poly Ultimate Bundle by ANIMPIC STUDIO
A light, fun and flexible low poly resource pack perfect for prototyping or adding to a low poly world. Over 3000 models for the construction of buildings, defensive structures. Includes a modular fastening system and many parts that allow you to build buildings.
The bundle includes 12 assets for creating the environment and urban infrastructure.
The whole pack is made in polygonal style and can be combined with other polygonal style packs.
Over 3000 models for game development.
◼ Assets◼
- POLY - New York City Modular
◼ Asset info ◼
Models variation: 3100
Max poly count: 15000
Min poly count: 20
Textures count: 15
Textures size:512x512 px, 1024x1024 px, 2048x2048 px
◼ Compatibility ◼
- Support Universal Render Pipeline (URP)
- Support High Definition Render Pipeline (HDRP)
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Price $119.99
50 Free PBR Materials by CaptainCatSparrow
50 materials
Size: 2048x2048
Maps: Albedo, Normal, Height, Metallic, Occlusion
50 Free PBR Materials:
- 5 cloth materials
- 10 floor materials
- 8 ground materials
- 2 panel materials
- 15 wall materials
- 10 wood materials
Materials are created using built-in pipeline, but can be easily converted to URP/HDRP/SRP.
Full pack: https://u3d.as/2Zpc
Price $0.00
Offworld Mercenary Arsenal by Reactorcore Games
3D Side:
- All models are in the 500-5000 polygon range, depending on model size/complexity.
- Each model has embedded basic materials that can be extracted - allowing to recolor and reshade any weapon at will.
- Rigs/Textures/UV: No
- (1) Kenney Shape source files (.kenshape) are included for easy changes to model.
- (2) Voxel models (.vox) can be opened, edited and exported with MagicaVoxel program.
- Keep in mind that images only show the FBX 3D models, meanwhile voxel models are notably more blocky and thus look different.
2D Side:
- Pixel-art sprites use consistent 32 pixels per meter/unit standard.
- All sprites are lossless PNG format with transparent background.
- Upscaled sprites are either scaled by 20 times (every item is proportional) or arbitrarily (everything is big regardless of original size).
- Vector images (.svg) can be opened in Inkscape or similar program.
Offworld Mercenary Arsenal (OMA) is a varied collection of weapons, items, devices, grenades, ammo and tools. They're provided as 3D low-poly models, voxel models and 2D pixel-art sprites.
Use these assets in your commercial or personal projects - be it games, animations, illustrations, media or anything else.
--
Every weapon includes these files:
- 2D .PNG pixel-art sprite image
- 2D .PNG large upscaled image
- 2D .SVG vector image
- 3D .OBJ+.MTL model
- 3D .FBX model
- 3D .Kenshape source file (1)
- 3D .VOX voxel model (EXPERIMENTAL) (2)
- TXT Weapon specific description/lore
- GIF Animated preview
(See technical details)
For Unity projects, use FBX models for any 3D projects, while PNG sprites can be used in pixel-art 2D side-view projects.
The other files provide additional artistic options, source files and supporting materials.
The included lore description files can give game mechanic ideas or weapon balancing advice.
--
As a bonus, theres also a 3D Mercenary character - fully rigged avatar with their own materials and are ready for mecanim animations!
Everything can be viewed all at once in the included Demo scene too!
Price $610.00
Retro: Vintage Filters by Fronkon Games
🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS ♥
✓ Many configuration options.
✓ More than twenty vintage filters.
✓ Full source code (scripts and shaders).
💡 Online documentation, support and free updates.
💡 Desktop, mobile and web.
💡 Unity 2021.3 or higher.
💡 Universal RP 12.1.7 or higher.
Price $5.00
PixelTown Generator by NinjaTools
Works in Unity2D and Unity3D projects: Output is standard Unity SpriteRenderers
Instead of building your sidescrolling Towns by hand: plug in your tileset, define the town rules, and let PixTown build them for you. Requires: one or more tilesets/spritesheets, and some time building / tweaking your rules.
After you've defined your building-template (how many floors? which sprites are used on which floor? Can every floor have windows? What kind of doors does this building have?) you can generate infinite variations with one click, pick the ones you like best and use them straight in your game.
Supports:
- generating town backgrounds with parallax streets
- generating single streets
- generating single buildings
- generating buildings floor-by-floor
Includes:
- 10-page manual with step-by-step instructions
- 14+ rules, and 40+ settings, for defining how your Town should be built
- Support: dedicated discord channel: https://discord.gg/RGkNum4wwX
Price $15.00
OB - Search & Replace by Omar Balfaqih
OB - Search & Replace is a tool mixed of 4 mini-tools into one. You can search & select, replace, shuffle, and randomize a group of objects in a fast and simple way.
KEY FEATURES
- Search: You can search for GameObjects in the scene using their name, tag, or even mesh name
- Replace: After selecting a group of GameObjects, you can replace them randomly with an array of prefabs.
- Shuffle: To test different settings in your scene, you can select a group of GameObjects and shuffle their Transform (Position, Rotation, or/and Scale).
- Randomize: You can adjust the transform of a group of selected GameObjects and use either absolute or relative values.
With these 4 features, you can use them to either have a more natural forest with random scales and positions. Also, with the power of search & replace, you can use this when optimizing your assets and planning to use optimized models instead of the current one.
Also, you can use search & replace to replace the prototype and dummy boxes with the actual models.
To reach out for feedback, requests, or any questions, you can use any of the following links:
Website
YouTube Channel
Or come and chat with us on our Discord server:
Discord Server
I hope you find that tool helpful, all the best!
Price $29.99
Robot Mr Monitor Head by allpolovinkina
Humanoid Rigged: Yes
Facial Blendshapes / Morph Targets: No
Number of characters: 1
Number of prefabs: 4
Number of Materials: 18
Number of Textures: 18
Texture Resolutions: 4096x4096
Tris: 9 950
UV mapping: Yes
- Rigged with Humanoid
- Customized presets for the character
Robot Mr Monitor Head is suitable for any game on both PC / Xbox / Playstation and mobile platforms. Suitable for games of different genres: RPG, strategy, horror, adventure, simulation, puzzle, platform, sci-fi, cyber night cities, apocalyptic games, etc.
Price $24.99
Parrozard Monster 4 by Right Eye
Number of characters: 1
Vertex counts of characters: 8.704 tris: 17.050
Number of Materials 10
Number of Textures: 43
Texture Resolutions:1024x1024 yes, cornea. 2048x2048 Armour, 4096x4096 Body
Animations: NO
Package made in Built-in Render Pipeline. It contains version of textures for URP and HDRP Pipeline.
Low-poly model of the character for games. Character has multiple color schemes.
The model contains Humanoid rig.
Price $34.99
Parrozard Monster 5 by Right Eye
Number of characters: 1
Vertex counts of characters: 11,726 tris: 22,736
Number of Materials 10
Number of Textures: 43
Texture Resolutions:1024x1024 yes, cornea. 2048x2048 Armour, 4096x4096 Body
Animations: NO
Package made in Built-in Render Pipeline. It contains version of textures for URP and HDRP Pipeline.
Low-poly model of the character for games. Character has multiple color schemes.
The model contains Humanoid rig.
Price $34.99
Parrozard Monster 3 by Right Eye
Number of characters: 1
Vertex counts of characters: 16,253 tris: 31,727
Number of Materials 10
Number of Textures: 46
Texture Resolutions:1024x1024 yes, cornea. 2048x2048 Armour, 4096x4096 Body
Animations: NO
Package made in Built-in Render Pipeline. It contains version of textures for URP and HDRP Pipeline.
Low-poly model of the character for games. Character has multiple color schemes.
The model contains Humanoid rig.
Price $34.99
AA_drive_car by activeanimation
Rigging: Yes
Animation count: 42
Animation type list: fbx
motion capture
This asset is composed of various 42 high-quality motion capture animations needed for game development.
Animation Clips consist of all looping animation Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
Animations:(loop)
AA_idol01_drive_car_01
AA_idol01_drive_car_02
AA_idol01_drive_car_03
AA_idol01_drive_car_04
AA_idol01_drive_car_05
AA_idol01_drive_car_06
AA_idol01_drive_car_07
AA_idol01_drive_car_08
AA_idol01_drive_car_09
AA_idol01_drive_car_10
AA_idol01_drive_car_11
AA_idol01_drive_car_12
AA_idol01_drive_car_13
AA_idol01_drive_car_14
AA_idol01_drive_car_15
AA_idol01_drive_car_16
AA_idol01_drive_car_17
AA_idol01_drive_car_18
AA_idol01_drive_car_19
AA_idol02_drive_car_01
AA_idol02_drive_car_02
AA_idol02_drive_car_03
AA_idol02_drive_car_04
AA_idol02_drive_car_05
AA_idol02_drive_car_06
AA_idol02_drive_car_07
AA_idol02_drive_car_08
AA_idol02_drive_car_09
AA_idol02_drive_car_10
AA_idol02_drive_car_11
AA_idol02_drive_car_12
AA_idol02_drive_car_13
AA_idol02_drive_car_14
AA_idol02_drive_car_15
AA_idol02_drive_car_16
AA_idol02_drive_car_17
AA_idol02_drive_car_18
AA_idol02_drive_car_19
Animations:(no loop)
AA_idol01_inside_to_outside
AA_idol02_inside_to_outside
AA_idol01_outside_to_inside
AA_idol02_outside_to_inside
Price $14.99
30 Stylized Textures Vol. 9 by Billion Mucks
Contains 30 Seamless Textures such as bricks, dirt, grass, corroded metal, patterned carpets, tree bark, and more!
- Base, Normal, Height, Occlusion, Metallic and Specular Maps.
- 1024x1024
- Textures are based on pixel art so they still look good at smaller sizes
Price $20.00
Chibi Wrestlers by Avarice
Polygon Count: Characters are between 1900-2300 tris for each character
Meshes:
- One Identical Body
- 5 Different Human Heads
- 5 Different Animal Heads/Masks
- 5 Static Animal Heads/Masks
- Wrestling Ring (Static)
- Folded Chair (Open) (Static)
- Folded Chair (Closed) (Static)
Rigged: YES / One Identical Rig
Mecanim: YES
Animations: NO / But Works Well with Mixamo Animations
UV Mapping: UV mapped just to indicate colors
Texture: 256x256
Material: 1 Material can be used for all set depending on your prederence
Shader: For in Unity previews; I used mobile/diffuse and mobile/unlit shaders
Chibi Wrestlers for your project. You can use them for a wrestling, fighting, casual, hypercasual or any other game you think it would fit. They are intended for mobile platforms so they are pretty lightweight.
I have tried to give anatomical structure over clean topology.
Pack Contains
- One Identical Body
- 5 Different Human Heads
- 5 Different Animal Heads/Masks
- Wrestling Ring (Static)
- Folded Chair (Open) (Static)
- Folded Chair (Closed) (Static)
Important Notes:
- Models doesn't have any animation but can be used with any mecanim and mixamo animations
- All wrestlers has all the masks as skinned mesh, that can be turned on and off in editor easily.
- All wrestlers are around 2k tris.
- All models has one material and one texture.
- Can be used with diffuse or flat shaders.
- Texture and UV used for color coding for flat colors.
Price $15.00
OctoXR Core by SpectreXR
Do you want to create VR interactions using your hands as controllers?
Then the OctoXR plugin is all that you are looking for!
What is OctoXR?
OctoXR helps you get started with developing VR apps and experiences by using your hands as controllers, no need for hardware anymore. The cool thing about it is that its low-code approach allows you to easily implement hand interactions into any VR project with no need for advanced coding skills.
With OctoXR, you will significantly reduce your development time and be able to focus more on the delivery of your idea.
What can I use this package for?
The package provides an easy and fast prefab-based way to create interactions for any of your VR needs. Drag and drop or right-click and create almost anything you want!
Do you offer controller support?
Yes! If you still need controllers for your project, we got your back!
What do I get with this package?
You get the core module of OctoXR – which includes:
- Input handling supporting Oculus hand-tracking and the Unity input system
- Interaction handling with ready-made proximity and distance options.
- Interactable objects with different pre-made object modifiers.
- Customizable hand poses and grab pose detection
- UI interaction system
- Hand pose detection
- Bad hand tracking detection
Where can I find support?
Price $0.00
Crash Dummy Mannequin 3D by Navy Spade Studio
Number of textures = 2
Texture dimensions = Main texture 4x4
Polygon count = 20000
Minimum polygon count = 20000
Maximum polygon count = 20000
Number of meshes/prefabs = 6/6
Rigging: No
Animation: No
UV mapping: No
LOD information = No
Types of materials and texture maps = Standart PBR
Crash dummy, crash mannequin
Key Features
- 6 characters with 6 unique colors;
- Demo scenes for both URP and SRP included;
- Polycount is 20 000 per character.
Price $4.99
LoFi Trip 2 Music by WAVmaniacs
Features:
• Stereo WAV Files
• 16-bit / 44.100 kHz
• Number of Audio Tracks: 67
• Loopable: Yes
• Minutes of audio provided: 55 min
• Works on all platforms
Greetings creators!
WAV Maniacs are glad to present you smooth melodic vibes and moods with the LoFi Trip 2 audio assets by The Third Plan.
Track list:
• Alter1 (1 full mix and 8 loopable parts)
• BringBack1 (1 full mix and 8 loopable parts)
• Confident1 (1 full mix and 10 loopable parts)
• Cree1 (1 full mix and 10 loopable parts)
• Resent1 (1 full mix and 7 loopable parts)
• Scifistic1 (1 full mix and 7 loopable parts)
• Street2 (1 full mix and 10 loopable parts)
Price $9.99
