Futuristic Beaches by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- BPM: 122
- Key: D min
- Duration: 2:53
This royalty-free music track is perfect for a variety of projects, from house and dance to trance and melodic. Whether you're creating a YouTube documentary, a groovy pop tune, or an upbeat and optimistic commercial for your brand, this uplifting, urban and fashion-forward track will give your project the energy it needs.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
Ultimate Sci Fi and Dark Ambience Pack by Vincent T
Audio file types Wav
Sample rate 48Khz
Bit depth 16 Bit
Loopable: Yes
Additional: Stereo
Here is the last ever pack you'll need for your sci fi, dark, horror ambiences !
40 unique full tracks that will set the perfect atmosphere !
Every track have a full version and a looped version so you can let the sound run without weird clip.
Review are apreciate, enjoy !!
For any questions or problem, contact me: vincent.teoule@gmail.com
Price $0.00
Blur Pro 2023 by Isle of Assets
Supported platforms: Android/IOS/PC
Number of VFXs: 1
Custom shaders: 1
Documentation: Included
📌 Highlighting important interface elements is one of the main tools for improving user perception. Switching attention can be done in different ways from the smooth escape of the buttons over the edges of the screen to darkening the background. On the one hand, it reduces the contrast of background elements, and it becomes harder for the eye to catch on to it. On the other hand, blurring has a subconscious effect when the image becomes out of focus and we perceive it differently.
Features:
- Easy to use;
- Customizable;
- Smooth, high-quality blur effect.
🎮 WebGL
Price $17.00
Realistic Post Apocalyptic Mall Asset Package by Aligned Games
- Each model includes a Diffuse map, Normal map, Ambient Occlusion map, Lighting map and a Filtered Normal map.
- Includes 55 high quality assets! These include building parts, plants, grasses, trees, signs, store fronts, props, electronics and much more!
- Poly ranges for the models goes from low to mid poly. The average poly-count is around 500 polys.
- Texture sizes range from 256 to 2048. The average texture size used is 1024.
- Prefabs are set up for each model.
- Includes a pre-made scene.
- Includes a unique custom day and night skybox.
- Includes a spectate style test camera script and setup.
- Great performance.
Realistic Post Apocalyptic Mall Asset Package is a post apocalyptic asset package containing a great selection of assets used to create a detailed and realistic post apocalyptic scene with plenty of detail and scenery!
Inside this post apocalyptic mall you'll find a large variety of assets ranging from building parts to plants to grasses to trash to barrels to light fixtures to fences to boxes and everything in between! Everything has been carefully designed to deliver a realistic and detailed experience that feels post apocalyptic and abandoned.
This package includes a variety of realistic assets to ensure that your game looks and feels the best that it can!
Try the demo : Download Here
For support email me at : alignedgames@mailbox.co.za
My studio website :
Price $32.00
Scandinavian children by Anna S
Texture Resolutions(UV):
2048x2048: Body, ShirtsPants, Sundress, Hats
512x512: Eyes, Jaw
This package contains:
1) Character Base mesh (1.boy 2.girl) x5colors
~35000-40000 faces - fully model, all parts.
2) 18 Character prefabs, you can assemble other variants from the Base mesh.
~15000-20000 faces - assembled model (the number of polygons depends on the number of parts of clothing and armor)
3) 22 Demo animations
4) 33 PBR textures(Metallic Shader): BaseColor, Normal, OcclusionRoughnessMetallic
Textures for armor - 1 colors,
Textures for dresses, hats - 5 colors,
Body texture - 2 color
5) Facial BlendShapes - 15
Price $40.00
Low Poly Rigged RPG Character Bundle Set Pack by makemakex
There are 4 Meshes in this package. Prefabs are included so you can easily drag and drop
the model to your scene from the Prefab folder.
Technical Details of The Package:
Fat_Woman: 13674 Tris
Thin_Woman: 15894 Tris
Fat_Man: 10568 Tris
Thin_Man: 23432 Tris
Total Polygon Count of The Package:
Verts: 35497
Faces: 32786
Tris: 63568
Number Of Textures: 12 ( Unity HD Render Pipeline Metallic Stardard)
Texture Format: PNG
Texture Dimensions: 2048 x 2048
Number of Materials: 4
Types of Textures Map : Base Map, Mask Map, Normal Map
Rig: Yes
UV Mapping: Yes
LOD Information: 1
The pack includes 4 hyper casual characters models for your different type of genres.
The package includes 2 female characters and 2 male characters. This materials have a fully textured and detailed design.
- 4 unique Meshes and Prefabs
- Demo Scene Included
- 4 Materials
- 12 Textures. Base Map, Mask Map,Normal Map
- Textures with resolution 2048x2048
- Rig: Yes
Price $19.99
Japanese Modular Pagoda by Jemini Studio
Features:
- 12 pre-assembled buildings with Prefabs (4 Types * 3 different materials)
- Modular architectural elements.
- Textured in Substance Painter.
- All models have UV baked textures. (No trimsheet or seamless textures).
- 4k PBR Metallic Workflow Texture.
Number of textures: 60
Texture dimensions: 4096x4096
Vertex Count: 39 meshes between 12-600, 25 meshes between 1k - 6k, 6 meshes between 10k - 25k
Number of meshes/prefabs: 70 models, 70 Prefabs of individual modular elements, 12 Prefabs Pagodas
UV mapping: Yes
LOD information: Yes (where needed), automatically generated
Collision: Yes, automatically generated
Types of materials and texture maps: 27 PBR, Unity HDRP Lit Shader, Albedo, Mask(metallic, Ambient Occlusion , Smoothness), Normal.
It is an high quality set for recreating Japanese Pagodas.
This pack also include demo maps where you can see how things could be assembled.
Price $59.99
16-bit Chiptune With modern Composition Music pack By Zen Gamers by Winstondm
- Excellent professionally made music
- Over half an hour of music
- Works for Menus, cinematics, background, and ambiance music
- All tracks are in High-quality Wav format
- High value for a low price
Number of Audio Wavs: 23
Number of Audio Cues: 23
Sample rate/bit rate: ( 44,100 Hz)
Does music loop: (Yes)
Minutes of audio provided: Over 55 mins
Windows: (Yes)
Mac: (Yes)
Important : Contact me If you need anything.
Looking for a high-quality, high-impact music pack at a low price? Look no further. 16-bit Chiptune music pack is the perfect choice for any kind of videogames. It features the latest Zen gamers production from WDM, which is one of the most popular Video game composers in the world!
This pack was created to help indie game developers create 8-bit and 16-bit style games with modern composition music.
Check out the samples with their fantastic Art work here :
https://youtu.be/_qIMX4YqaNU
You can contact me if you need anything here :
✨ Email/hellerwinston@gmail.com
📷 Instagram:https://www.instagram.com/hf.jamie/
It contains 10 tracks. with some variations ( with and without percussion ) ( sometimes a difference in the final mixing) making it a total of 23 tracks which are :
- Betrayed ( X2 ) ( with and without percussion ) Length: 2:14
- Castle (X2) ( with and without percussion ) Length: 02:50
- Prey (X2) ( with and without percussion ) Length: 01:28
- Terror (X2) ( with and without percussion ) Length: 01:28
- Gin (X2) ( with and without percussion ) Length: 02:07
- Beach day X1 Length: 01:40
- Away I go X 4 ( V1 with and without percussion ) ( V2 ( different mix ) also with and without percussion ) 2:24
- Drive (X2) ( with and without percussion ) Length: 02:50
- Escape (X2) ( with and without percussion ) Length: 02:19
- Full moon x4 ( V1 with and without percussion ) ( V2 ( different mix ) also with and without percussion ) 3:44
Price $15.00
Dungeons - Fantasy Action RPG Music by Jacob Lives Music
- 19 original stereo WAV tracks (16-bit / 44.1kHz)
- 10 music loops
- 49 minutes and 31 seconds of music
- Royalty-Free license
TRACKLIST:
(Mood - Title - Loopable)
Dark - Into The Catacombs
Dark - Into The Catacombs - LOOP
Dark - Underground Sacrifice
Dark - Underground Sacrifice - LOOP
Dark - Mental Obsessions
Dark - Mental Obsessions - LOOP
Dark - Reverse Psychology
Dark - Reverse Psychology - LOOP
Neutral/Dark - The Forgotten Village
Neutral/Dark - The Forgotten Village - LOOP
Neutral/Dark - The Merchant’s Cave
Neutral/Dark - The Merchant’s Cave - LOOP
Neutral - Exploring The Ancient Temple
Neutral - Exploring The Ancient Temple - LOOP
Neutral - Bamboo Tunnel River
Neutral - Bamboo Tunnel River - LOOP
Light - Refuge Amongst Us - LOOP
Light - Misty Mornings
Light - Misty Mornings - LOOP
INTENDED GENRE
While this pack was created with Fantasy Action RPGs in mind, the tracks can also be suitable for survival, horror, and open-world games.
HIGH-QUALITY MUSIC
Each track was composed and produced using top industry-standard software found in professional studios around the world. You'll get a polished sound that will take your game to the next level.
INSPIRED BY THE GREATS
These tracks were inspired by the music of Elder Scrolls, Elden Ring, and The Witcher 3: Wild Hunt. Elevate your game by bringing that same inspiration into your dungeons and caves.
Learn more about Jacob at www.jacoblivesmusic.com
Attributions:
Album Artwork by Nick Lives
Rock Photo by David Jorre on Unsplash
Fog and Embers Stock Footage by Videezy.com
Price $19.99
Stylized Low Poly Vehicles Cars Pack by makemakex
There are 10 Meshes in this package. Prefabs are included so you can easily drag and drop
the model to your scene from the Prefab folder.
Technical Details of The Package:
Car_09: 18848 Tris
Car_08: 8150 Tris
Car_10: 7564 Tris
Car_01: 7342
Car_07: 11694 Tris
Car_02: 8474 Tris
Car_03: 10612 Tris
Car_04: 7932 Tris
Car_05: 6204 Tris
Car_06: 9332 Tris
Total Polygon Count of The Package:
Verts: 54524
Faces: 48943
Tris: 96152
Number Of Textures: 60 ( Unity HD Render Pipeline Metallic Stardard)
Texture Format: PNG
Texture Dimensions: 2048 x 2048
Number of Materials: 20
Types of Textures Map : Base Map, Mask Map, Normal Map
Rig: No
UV Mapping: Yes
LOD Information: 1
Hey Racers! This Low Poly Vehicles and Cars asset pack is perfect for any game developer looking to add a variety of car styles to their game. The pack includes sport, pick up, van, classical cars. All of the items have been created in a low poly 3D style, allowing them to be easily integrated into a variety of game worlds. These assets are perfect for projects with a modern or retro style, or a more abstract look. With a variety of textures available, you can create a unique and vibrant look for your game. Whether you need a truck, a van, or a classical car, this asset pack is sure to provide you with the perfect elements to make your game a speedy one!
Key features:
There are 10 Meshes in this package. Prefabs are included so you can easily drag and drop
the model to your scene from the Prefab folder.
- Demo scene included
- 20 Materials
- Texture Dimensions: 2048 x 2048
- Number Of Textures: 60 (Unity HD Render Pipeline Metallic Standard)
- Base Map, Mask Map, Normal Map
Price $18.99
Flying Lizard by Polygonmaker
Number of LODs: 3
Vertex Counts of Characters: LOD0: 10K, LOD1: 5K, LOD2: 2.7K
Texture Resolutions: 4K
Rigged: Yes
Mecanim Ready: Yes
Animated: Yes
Blendshapes: Yes
Number of Animations: 15
Animation Types (Root Motion/In-place): Both
Includes access to the following packs:
* IMPORTANT: After purchasing this pack please visit Polygonmaker Shaders to download for free.
KEY FEATURES:
Number of LODs: 3
Vertex Counts of Characters: LOD0: 10K, LOD1: 5K, LOD2: 2.7K
Texture Resolutions: 4K
Rigged: Yes
Mecanim Ready: Yes
Animated: Yes
Blendshapes: Yes
Number of Animations: 15
Animation Types (Root Motion/In-place): Both
EXTRA FEATURES:
★ Highly optimized and clean meshes
★ Efficient UVs usage to allow higher quality with lower texture sizes
★ Minimized number of materials and meshes to allow lower draw calls and high performance
★ Top quality animations
★ Clean project without unnecessary files
★ Hand made LODs that can be used as main characters for even better performance
____________________________________________________________________________________________
URP and HDRP:
Polygonmaker packages work with URP and HDRP.
To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”
____________________________________________________________________________________________
MOBILE USE:
Mesh
Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.
Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.
Materials
Change from Standard to Mobile Diffuse or Bumped depending of your budget.
Textures
Set the Max Size according to your budget, for example 512 for third person games or 256 for RTS games.
____________________________________________________________________________________________
Follow Polygonmaker for news, deals & tutorials
Price $39.99
Amphibian game ready by AEDanimation
Texture dimensions: 2048x2048, 4096x4096
Polygon count: 30385
Number of meshes/prefabs: 3
Rigging: Yes
Animation count:14
UV mapping: Yes
Types of materials and texture maps: PBR
Rigged, animated and textured 3D model with 14 basic animations(FBX, blend).
Idle x 2
Walk
Jump attack
Attack X 3
Hunging idle
Run
Swimming, Swimming to edge, Treading water
Dying X2
etc.
Model available in 3 skins with emission map.
Can be used for horror, shooter, rpg projects. Animation examples You can see on Youtube preview. Model pack includes 2048x2048(claw & teeth) & 4096x4096(body) PBR textures.
Price $25.99
EDEN - Terrain Tools by GapperGames Studios
Key features:
- Hydraulic Erosion Simulation
- Thermal Erosion Simulation
- Wind Erosion Simulation
- Tectonic Plates Simulation
- Simulation of Sediment Buildup/Layering
- Additional Tools such as Smoothing and Sharpening
- Works with terrain neighbors
Your Terrain is boring. Fix it with EDEN!
With EDEN, you can create high quality simulations such as hydraulic erosion, tectonic plates and more! With just a couple of clicks, you can transform your terrain into a realistic environment. EDEN is fast, powerful and easy to use, so get creating!
Key features:
- Hydraulic Erosion Simulation
- Thermal Erosion Simulation
- Wind Erosion Simulation
- Tectonic Plates Simulation
- Simulation of Sediment Buildup/Layering
- Additional Tools such as Smoothing and Sharpening
- Works with terrain neighbors
Price $15.00
Wise Feline by NoOp Army
Easy to learn: There are only a few concepts to learn, mainly actions, considerations and agents. Each agent has a set of actions to choose from and each action is scored by scoring a set of considerations which show how important the action is at the moment.
Easy programming interface: You only need to derive from ActionBase and ConsiderationBase to create new actions and considerations and then drive your agent inside your action code. You only have to attach a single new component to your AI agents to be driven by utility AI.
Visual Debugger and design tool: There is a window to design your AI by setting consideration curves and choosing how much a consideration affects an action for a specific agent and also to debug action scores at runtime. You can examine what score exactly each action got at each frame and how to modify the curves to get the result you want. Your agent doesn't set enemies on fire as much as you want? make the curve for the Love Of Fire consideration more steep!
Action based targetting: Each action which needs a target is scored once per target and the best target is chosen. The targetting system is flexible and allows you to find the targets for each action in any way you want. Do you want to use a manager class which knows all the targets? a sphere cast? some custom made system? it is just a callback in Wise Feline and we won't limit you. There is only an upper limit of number of targets per action which you can use so the system doesn't spend too much time looking at too many objects.
High Performance and optimizable: The asset doesn't use heavy APIs and doesn't use lots of memory, also since you can choose how often different AI systems from finding targets to calculating scores run per agent, you can optimize the system for your game. Do you want far away agents to run less often? Do you want them to change their targets less often? just change two values in the Brain component based on their distance to the player and that's it.
Full source code: We don't know all of your project needs so the asset ships with all source code including the editor code and UI toolkit based UI.
Easily extensible: The asset doesn't use any super complex useless abstractions. It uses scriptable objects for storage and everything can easily be added to and even examined by editor scripts outside the systems. None of the classes are big and everything is documented fairly well and systems are designed in a way that makes it easier to change a class's internals without the need to change the classes using it.
Extensive Documentation: There is extensive API documentation and a manual which describes how to code for the system with a complete example scene which we will add to over time.
Support: We provide fast email support and take feature requests seriously. We also do custom development for your projects and can help you ease into the awesome world of utility AI.
We are going to add modules to the system in the future which makes coding different AI systems easier.
Wise Feline allows you to create complex immersive agents which can act correctly in complex situations which even the designers did not think of. Big games including the sims, guild wars 2 and many others use a form of utility AI.
With Wise Feline you don't need to create huge and hard to follow state machines and behavior trees and instead you can give all of your actions a scoring mechanism which tells the system how important each action is at a moment in time. Because all actions are considered all the time, your AI will never be out of good options and it chooses the best action for the situation in a pretty intuitive way.
Because all actions are considered all the time and you can add as many actions as you want with as many scoring conditions as you want, Wise Feline is perfect for games with emergent gameplay, open world games, virtual worlds, metaverses and MMOs but it can be used not only for agents in almost all genres but you can even use it to drive things like lighting, cameras, VFX and ...
State Machines and behavior trees still can be the tool of choice if you want very specific strict behavior which should be scripted exactly but if you want your agents to behave and think like humans or always choose something from their entire set of actions instead of only being able to go to specific states from a single state, Utility AI is your best bet.
Utility AI works based on actions and their importance score at each tick and this means you can change your agent's behavior based on the environment very easily. you can make your character more brave by having score considerations which give a higher score if friendly forces are around and ... Not that it is impossible to achieve the same thing with other approaches but it is very hard. With utility AI agents can have awesome environmental awareness and go persoanl and team transformations which feel very realistic from the player's viewpoint.
Since actions and utilities is the way that us human think and evaluate situations with, designers can map human experiences much easier to the game agents. Why think of selector nodes and decorator nodes and state transitions, if you can think about in what situations is this action important and how much?
Price $85.00
EDEN - Shadergraph to Terrain by GapperGames Studios
- Script for converting shadergraph to terrain
- Template shadergraph
- Custom rendertexture
Creating terrain is hard! With EDEN, you can use the powerful shadergraph to design your terrain heightmap non-destructively (changes aren't permanent). All it takes after that is to click a button and there it is on your terrain!
Price $9.99
WEBGL Fullscreen Template by KR0N0US
Features
- Scalable with window size
- Compatible with all Unity Versions
Supported OS
- Windows
Link to documentation
- Readme for documentation on package
A simple package that contains a webGL template that makes your build screen adapt to the browsers window size.
How to install:
- Import
- Select template on 'Player Settings'
- Build your project and enjoy!
Price $4.99
Customer-Employee System + GameEvent System by SnekProduction
FEATURES:
- Auto and Manual customer spawning
- Spawn overlap safeguard
- Customer movement
- Transparent indicator objects on customer movement waypoints
- Manual spawning of employees
- Customer distribution among employees
- Employee order preparation system with a progress bar
SYSTEM CONTROL:
CustomerSettings:
- Spawn point and line-end position indicator toggle
- Spawn cooldown cooldown control
- Spawn overlap safeguard control
- Movement speed control
- Max customers in line control
EmployeeSettings:
- Progress bar sprite, size and fill method control
- Order preparation time control
- Customer position indicator toggle
SUPPORTED OS:
- The system was made in a project for Android platform, but it can be used for others as well.
DOCUMENTATION:
- All of the necessary documentation and instructions can be found within the package.
VERSION:
- The system has been made in 2021.3.9f1 even though it's been uploaded from a 2021.3.16f1 version, it should work on any version unless maybe on way older ones.
This system has a very easy setup.
Every main value of the system is exposed in the inspector so that the main functionality and looks can be tweaked by non-programmers as well.
System's settings can be modified in both editor and runtime(changes stay after exiting play mode).
The system can be easily modified or upgraded since the system is made by using a simple beginner-friendly code architecture with descriptive comments everywhere.
The code of the system uses GameEvents based on scriptable objects which are handy, easy to use and get into(GameEvent system is included in the package along with instructions).
Price $15.00
Military Units 3D by Kronnect
- Texture sizes up to 2048 including albedo, AO, normal and specular/smoothness maps. Feel free to reduce them if you don't need such level of detail.
- Triangle count varies per object, from 300-6000.
Military Units 3D is a collection of high quality 33 war units (prefabs) from medieval to modern era. The goal of this package is to provide a basic starter set of units for any war or strategy game.
If you need more units or variations, don't hesitate to contact us.
Check the demo scene included in the Scenes folder.
The units prefabs can be found in the Military Units 3D / Prefabs folder.
Contents:
Medieval units:
- Weapons: arrow, bow, crossbow, bow, shield, spear, sword.
- Land units: archer, crossbow-man, horseman, spearman, warrior.
- Ranged units: catapult.
- Water units: carrack.
Modern units:
- Land units: german soldier (alert/guard), US soldier, humvee jeep, mechanized infantry vehicle.
- Ranged units: cannon, missile launcher, Panzer IV tank.
- Air units: spitfire mkv (marine/green), Apache helicopter, B52 bomber, F16 fighter jet, missile, stealth bomber.
- Water units: destroyer, u-boat submarine.
- Other: support crate, support truck.
Additional features:
- Demo scene uses rotation scripts to animate rotors, wheels, turrets, etc. These scripts are not included in the prefabs themselves, just in the demo scene, but you can use or modify these scripts for your own purposes.
- Materials are designed for the built-in pipeline but can be converted to other pipelines using the Rendering Pipeline converter.
- The Warrior, German and US Soldier prefabs include t-pose/rigged versions which can use humanoid animations (not included).
- Individual warrior gear like spear, sword, crossbow, bow, shield and arrow are provided separately so you can exchange them on custom prefab variations.
- Some vehicle parts are detachable like wheels and turrets so they can be rotated independently (ie. for steering or aiming)
- Models are designed to be used at distance and also in close-ups. Many of the prefabs include LOD levels for optimization.
Related assets:
- 30% off purchasing World Map Pro Bundle or World Map Strategy Kit.
Price $120.00
Red Point Notify System by Naughty Cat Games
- View notify status any where.
- Auto sum notify count.
- Auto manage notify marker group visibility.
- Enum based notify extension.
- Any tree level composite.
- Also control 3D objects visibility with notify count.
- Support UGUI legacy Text and Text Mesh Pro text components.
Used in game projects that need to manage heavy push notify messages.
- View notify status any where.
- Auto sum notify count.
- Auto manage notify marker group visibility.
- Enum based notify extension.
- Any tree level composite.
- Also control 3D objects visibility with notify count.
- Support UGUI legacy Text and Text Mesh Pro text components.
More information please read Doc/Red Point Notify User Manual.pdf
Price $4.99
