Infura by ConsenSys
🚀 To connect with the Infura NFT API, you must request access using the link in the Unity Asset Store. Once you complete the form, you will be directed to our onboarding guide and Infura NFT API webpage to sign in and start building.
Link to our terms and conditions
Infura is a node operator, which provides the tools and infrastructure that allow developers to easily take their blockchain application from testing to scaled deployment - with simple, reliable access to Ethereum, and other networks, including Polygon, Avalanche, or IPFS.
Infura abstracts protocol complexity and minimizes friction with API support for blockchain protocols and NFTs with standard RPC calls to obtain transaction stats such as NFT ownership, NFT supply, and NFT metadata. It delivers blockchain backend information to game developers so they move from their gaming concept to code completion faster.
Infura now offers a specific NFT API for gaming developers that quickly help them design NFT features in their game.
The Infura NFT API Suite helps you get started quickly, build freely, and connect seamlessly.
👾Best-in-class blockchain infrastructure
👾Direct access to the most relevant NFT blockchain networks
👾Advanced plug-and-play NFT features
👾Largest developers and web3 community since 2016
As gaming developers, you can design and build web3 features in your game, bringing ownership capabilities of in-game assets and integrating new incentivized models such as token-gated access. Check out some examples here:
🎮Players can use the character(s) they own in the game (and any other compatible game)
🎮Players can use the gear(s) they own in the game (and any other compatible game)
🎮Players can get an NFT associated with a specific level or achievement in the game
🎮Players can access a specific level if they own a specific NFT
🎮Players can buy additional characters, assets, etc if the game include an in-game store
Highlights
🎯Retrieve NFT metadata for any ERC-721 token
🎯Customize and mint NFTs in seconds using simple templates
🎯Ensure transactions don't get stuck and are processed at an optimal time for the best price
🎯Store your NFT assets with IPFS, plus get access to offline data for scalability
Useful Links
🚀 To connect with the Infura NFT API, you must request access using the link in the Unity Asset Store. Once you complete the form, you will be directed to our onboarding guide and Infura NFT API webpage to sign in and start building.
🚀 We made a Demo for you to give some examples of the user flow on the Dragon Crasher Game; check out the video here.
🚀 We are launching Sidequest: an Early Adopter Program to guide gaming developers in their web3 journey; this program will include specific workshops, Game Jam in 3 time zones, and grants distribution. Register now here.
🚀 Finally, join our Twitter to keep your pulse on our news and announcements.
Link to our terms and conditions
Price $0.00
Truffle by ConsenSys
Truffle is your trusted partner for in-game smart contract integration.
Truffle manages your contract artifacts, so you don't have to, including support for custom deployments, library linking, and complex Ethereum applications.
🎯Ganache: Create a local test network on which to deploy. This local network is faster and more developer-friendly than a live testnet because of features like instant mining, account impersonation, and time manipulation.
🎯Debugger: Write automated tests for your contracts in JavaScript and Solidity, and develop your contracts quickly. Test and debug smart contracts for early detection and a detailed understanding of those errors.
When building an NFT feature in your game, Truffle can be used to:
👾Write a smart contract to enable NFT renting for your gamers: easily import a base NFT contract from OpenZeppelin, customize a few variables, and deploy your own contract!
👾Integrate existing NFT marketplaces into your game with mainnet forking: Ganache can act as a live network with forking, so the transactions and states from that network work seamlessly and without using real ETH.
Highlights:
🎮Gamers can rent a specific land plot of in-game assets
🎮Gamers can sell their earned or customized assets in any number of existing NFT marketplaces
Useful Links:
🚀 Check out all our tutorials here
🚀 Specific Truffle Tutorial for Unity: Building a Tic Tac Toe Game with Truffle and Unity
🚀 We are launching Sidequest: an Early Adopter Program to guide gaming developers in their web3 journey; this program will include specific workshops, Game Jam in 3 time zones, and grants distribution. Register now here. The application window will end on March 31st.
🚀 Finally, join us on Github
Link to our terms and conditions
Price $0.00
Web3 Gaming SDK - Immutable by Immutable
About Immutable -One-Stop-Shop for Web3 Gaming
-Top Web3 Gaming Ecosystem
-150+ developers building on Immutable
-Carbon Neutral
-Our studio developed Gods Unchained and Guild of Guardians
Our Web3 SDK
-The Immutable Unity SDK gives you everything you need to incorporate web3 technology into your game, backed by proven security, global scale, and frictionless user experiences.
- Mint millions of NFTs for free and unlock truly scalable web3 games. Our leading layer 2, zero-knowledge, carbon neutral scaling solutions allow you to mint your assets with zero gas fees, while relying on the underlying security and trust of Ethereum.
- Onboard mainstream gamers with our easy-to-use web3 wallet solution, which includes frictionless onboarding, automatic permissioning, and credit card payments.
- We are focused on the needs of the gaming industry, making us the perfect partner for studios and content creators who wish to frictionlessly onboard, engage, and monetize gamers using web3. Immutable is a proven and trusted partner in this space, thanks to our experience launching some of the most played web3 games.
- Access a powerful ecosystem of products and partners that integrate seamlessly with gaming infrastructure, allowing studios to focus on building a quality game.
Documentation
- Website
- Blog
- Passport
- Developers Portal
Community
-Join in on the discussion on our Discord for support and answers to any question.
-Follow us on Twitter
-Subscribe to our channel on Youtube
Contact us
For questions email us directly at unity_sdk@immutable.com
Price $0.00
Aptos SDK by Aptos Labs
Core Features
- HD Wallet Creation & Recovery
- Digital Collectible Creation
- Account Management
- Account Recovery
- Message Signing
- Message Verification
- Transaction Management
- Single / Multi-signer Authentication
- Authentication Key Rotation
- Native BCS Support
- Faucet Client for Devnet
Focus on game development and let us take care of blockchain. The Aptos Web3 SDK will give you the tools to:
Seamlessly access Aptos, a Layer 1 blockchain with high performance and a smooth developer experience thanks to its programming language, Move
Manage wallets from creation up to potential recovery with Aptos' built-in key rotation security
Create digital collectibles that are inherently dynamic and composable
Facilitate user account activity through transaction signing, message verification, multi-sig authentication and more
Native BCS support
Test easily with a Devnet Faucet Client
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Documentation
https://github.com/aptos-labs/Aptos-Unity-SDK/
The Aptos Unity SDK is a .NET implementation of the Aptos SDK, compatible with .NET Standard 2.0 and .NET 4.x for Unity.
Open-sourced under the Apache 2 license. Contributions welcomed!
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Highlights
Gran Saga: Unlimited is the most anticipated web3 game
undefined----------------------------------------------------------------------------------
Join the Community
https://twitter.com/Aptos_Network
https://discord.com/invite/aptoslabs
Price $0.00
Altura SDK by Altura
Altura makes it easy to build, scale, and monetize Web3 games natively within Unity.
Altura's Unity SDK allows you to create, update, and transfer NFTs in-game without technical complexity or costly investment. And with the help of our marketplace solutions, you have the flexibility to sell your NFTs on our thriving marketplace or create your own custom, branded storefront with our white label solution.
Altura is Web3 game development made easy.
✨Why Altura?✨
Learning, deploying, and managing a Web3 techstack is hard, time consuming and expensive. Skip Solidity, Web3.js, Hardhat, The Graph, IPFS, Supernode, and go straight to Altura.
To learn more, visit our developer documentation.
✨Discover Altura✨
Website | Docs | Twitter | Discord | Telegram | Blog | Support | Contact
✨Product Highlights✨
- Unity SDK
- Smart NFTs
- Altura Marketplace
- White-Label Marketplace
- Altura Guard
- Blockchain Lootboxes
Unity SDK
Altura’s free, robust, and well documented Unity SDK makes it easy to mint, integrate, update, and transfer in-game NFTs. Our Unity SDK supports: six chains (Ethereum, Binance, Polygon, Avalanche, Fantom, Arbitrum, and Optimism), three tokens (ERC-20, ERC-721, and ERC-1155), and every type of in-game asset.
Smart NFTs
Smart NFTs unlock a whole new level of creativity that didn’t exist just a year ago. With Altura’s Smart NFTs, you can can programmatically push updates to in-game items. Meaning you could change the name of an in-game character, upgrade their level, age, skill, or introduce a weapon with magical attributes. You could even have the item degrade with time and usage to balance the gameplay.
Altura Marketplace
Want to reach a large audience and monetize your in-game NFTs? List your game on Altura’s marketplace where thousands of users buy, sell and trade NFTs every day. Last year, our marketplace saw 45,000 players, 300,000 transactions, and $4,000,000 in volume.
White-Label Marketplace
Tired of third-party marketplaces like OpenSea? Want to create a marketplace on your own terms, with full control over branding and pricing? Altura’s White Label Marketplace gives you the power to create your own marketplace, one that truly represents your brand, community and project, in just a few clicks.
Altura Guard
Altura Guard is a powerful tool that simplifies the process of verifying ownership of Ethereum Virtual Machine compatible addresses. It eliminates the need for web3 code, making the verification process faster, more secure and more compatible. By using Altura Guard, you can ensure that your players have a smooth, efficient and secure experience when playing your game .
Blockchain Lootboxes
Blockchain lootboxes are a revolutionary new way for players to unlock in-game items. They use the power of blockchain technology to provide a verifiable and transparent way for players to earn new items. Because they're on the blockchain, every item in a blockchain lootbox can be tracked and verified, giving players a sense of transparency and fairness when unlocking in-game items.
✨ Community✨
Community is at the center of everything we do.
Have questions? Want to suggest a new feature? Want to report a bug? Join the discussion in our Developer Discord, email us at team@alturanft.com, or Contact Us if you want to connect!
Price $0.00
Algorand SDK by Algorand
Access the Algorand Blockchain
Retrieve valuable information such as user account balances, available game assets, and smart contract information in the Unity editor and at runtime.
Create, Sign, and Submit Algorand Transactions
Allow users to verify transactions to trade Algorand Standard Assets, call smart contracts, and send payments.
Create Algorand Standard Assets
Whether it be a fungible or non-fungible token (NFT), create custom Algorand tokens to represent in-game currency or collectible items. Asset Parameters are serializable and available to customize directly in the Unity Editor!
Connect to Algorand Wallets via WalletConnect
Allow your game users to sign transactions from their mobile devices using Pera Wallet and WalletConnect. It's easy to connect to user wallets by mobile linking or QR Code.
Algorand is a powerful Layer-1 blockchain that developers can use to natively integrate a variety of decentralized features into your game, including in-app purchases and transactions, NFTs and in-game asset ownership, and other smart contract use cases.
Algorand is a Layer-1 blockchain with robust smart contract capabilities, enabling you to fully customize your approach to integrating decentralized features within your game.
--
Why Algorand?
Unparalleled for Reliability, Efficiency, and Security
Algorand’s Layer-1 technology has had zero downtime since launch in 2019; is incapable of forking (meaning that NFTs and other in-game assets will always remain unique); and is highly scalable, capable of processing 6,000 transactions per second with full, instant finality in less than 4 seconds, and with each transaction costing the user just fractions of a cent.
Quick & Seamless Onboarding
If you are new to decentralized technology or to Algorand, Algokit enables you to get set up and ready to build in just 10 minutes. This eliminates the typically arduous process of onboarding to Web3, and gets you back to building your game faster.
--
Contact Us
For questions/comments/support join our active Discord community, moderated by Algorand’s Developer Relations team
Explore more resources and the official documentation in the Algorand Developer Portal
Price $0.00
Scatter: Prefab Placement Tool by Distant Lands
Ships with a simple editor window with custom UI
CONNECT WITH US:
Website | Email | Discord | User Manual
Distant Lands presents:
Scatter: Prefab Placement Tool
Do you have massive open-world levels in your game? Do you find the tedious process of placing objects in Unity to be a slow part of the development cycle? Scatter is here to help!
Easy-to-use Tools
- Full editor window (Distant Lands/Scatter).
- User manual with descriptions of all the different modes and shortcuts.
- Works with any asset in seconds. No setup is required!
- Lightweight. Scatter will remove itself from builds automatically so it won't bloat your project size.
Extensive Control over Placement
- Grid-based placement.
- 3-axis mirroring.
- Placement offset.
- Automatic parenting.
- Select prefabs from several locations
- Selection in the project window.
- An array in the editor window.
- A folder within your project.
- An array in the editor window with weights for seeded random placement.
- Limit placement by different controls
- Tag
- Layer
- Parent
- Angle
- Name
- Randomize
- Rotation per axis and on a normal
- Scale per axis or as a whole
Includes 6 Modes
- Handplace — click anywhere in your scene and Scatter will immediately place a prefab without changing your selection or moving your mouse.
- Place and Adjust — Click to place a prefab and click again to cycle through various adjustments. Rescale, rotate, and move all with one click and intuitive controls!
- Brush — Place many prefabs within range of a position all at once by clicking and dragging your mouse.
- Stretch — Click once in one location and click again in another to automatically place a prefab stretched, repeated, or clamped between the two points.
- Path — Click and drag to stretch and move an object along a path.
- Erase — Click to remove scattered objects from the selected parent.
Price $20.00
PLATEAU SDK for Unity by PLATEAU_MLIT
- Ideal for handling CityGML in Unity
- Multi-platform support (Windows, macOS, iOS, Android)
- Compatible with all CityGML compliant with PLATEAU's 3D City Model Standard Product Specification (2nd edition series)
- URP, HDRP and Built-in Rendering Pipeline are supported
PLATEAU SDK for Unity allows you to easily develop real-world applications and urban simulations using PLATEAU's rich geospatial data.
User Manual
https://project-plateau.github.io/PLATEAU-SDK-for-Unity/
Intuitive CityGML Import
The City Model Import function allows you to import all 3D city model data that conforms to PLATEAU's 3D City Model Standard Product Specification (2nd Edition Series) into your Unity scene as input.
The import process follows the flow below.
1. File acquisition
The required CityGML, code list, and texture files are searched and acquired. The source files can be imported not only from locally stored files, but also from the distribution server provided by PLATEAU.
2. Extraction of 3D city model
Extracts 3D city models within the coordinate range set during import. The range can be specified by selecting a rectangle using the minimum and maximum coordinate values as input.
3. Coordinate Projection to Plane Rectangular Coordinates
Since coordinates in CityGML are stored in latitude and longitude, they are converted to plane rectangular coordinates in order to handle coordinate values in meters in Unity. The coordinates are offset so that each object is displayed near its origin in the Unity scene. The offset value is initialized at the center of the selected range, but it can be rewritten freely.
4. Conversion of CityGML geometry data to polygon mesh
CityGML shape data cannot be visualized in the game engine in its original format, so it is converted to polygon mesh at the time of import. The converted polygon mesh is visualized as a mesh object in the Unity scene. When converting to a polygon mesh, you can select the unit of merging from primary(buildings, roads, etc.), atomic(walls, roof surfaces, etc.), or area(all land objects within a 100m x 100m area are merged).
3D City Model Adjustment
You can adjust the appearance of the 3D city model imported into the scene with the import function. Specifically, each object can be displayed or hidden according to the following settings.
- LOD(Level of detail in CityGML)
- Feature type (buildings, roads, DEM, etc.)
Export of 3D City Models to FBX, OBJ, glTF
Imported 3D city models can be exported in 3D file formats.
- Export to OBJ, FBX, and glTF
- Exclusion of objects set to be hidden by the city model adjustment function
- Output coordinate system can be selected from Local (coordinates in the Unity scene) and Plane Cartesian (planar Cartesian coordinates)
- Output mesh coordinate axis settings
C# API for Accessing Attributes in 3D City Models
APIs to access attributes in 3D city models are provided for C# users. The API provides access to all attribute information contained in CityGML. The names of Unity objects in the imported 3D city model correspond to their IDs in CityGML, so you can specify the name of each object to the API to retrieve its associated attribute information.
Price $0.00
Fun Casual Adventure Game Music Pack #3 by Lajaudio
LAJ Audio Fun Casual Adventure Game Music Pack is the perfect solution if you need soft but noteworthy music for your platformer, or adventure game music, or you are looking for affordable music for casual or mobile games, and puzzle games. All the tracks were designed to support a strong ambiance while not being too intrusive.
Made with Cubase, dozens of VSTs, and pro audio equipment, these cute and fun music tracks will make players feel joyful emotions while they are jumping, running, and exploring the levels of your game.
♪This pack contains 13 music tracks including:
+ 5 ingame themes, each representing their own world
+ 5 Menu loops variants, for each world.
♥ Hills World Music Theme (loopable) (+ 1 Menu Loop Hills Variant)
♥ Snow World Music Theme (loopable) (+ 1 Menu Loop Snow Variant)
♥ Forest World Music Theme (loopable) (+ 1 Menu Loop Forest Variant)
♥ Egypt Desert World Theme (loopable) (+ 1 Menu Loop Egypt Variant)
♥ Sky World Music Theme (loopable) (+ 1 Menu Loop Sky Variant)
Furthermore, you have a Cute Title Screen Music to welcome your players every time they play your game.
***2 BONUS TRACKS!***
That's not all! How about a cool BOSS FIGHT music track? Or a fun memorable Credits Scene music for when players finish your game? I got you covered with these 2 bonus tracks!
⋆FEATURES⋆
⋆⋆⋆ High-Quality Audio Format Included ⋆⋆⋆
Wave (.WAV), 44.1 kHz uncompressed relaxing and ambient music that will drive your emotions and imagination.
Price $14.95
Spider Godess by Polygonmaker
Number of LODs: 3
Vertex Counts of Characters: LOD0: 16K, LOD1: 8K, LOD2: 4.5K
Texture Resolutions: 4K
Rigged: Yes
Mecanim Ready: Yes
Animated: Yes
Blendshapes: Yes
Number of Animations: 16
Animation Types (Root Motion/In-place): Both
Includes access to the following packs:
* IMPORTANT: After purchasing this pack please visit Polygonmaker Shaders to download for free.
KEY FEATURES:
Number of LODs: 3
Vertex Counts of Characters: LOD0: 16K, LOD1: 8K, LOD2: 4.5K
Texture Resolutions: 4K
Rigged: Yes
Mecanim Ready: Yes
Animated: Yes
Blendshapes: Yes
Number of Animations: 16
Animation Types (Root Motion/In-place): Both
EXTRA FEATURES:
★ Highly optimized and clean meshes
★ Efficient UVs usage to allow higher quality with lower texture sizes
★ Minimized number of materials and meshes to allow lower draw calls and high performance
★ Top quality animations
★ Clean project without unnecessary files
★ Hand made LODs that can be used as main characters for even better performance
____________________________________________________________________________________________
URP and HDRP:
Polygonmaker packages work with URP and HDRP.
To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”
____________________________________________________________________________________________
MOBILE USE:
Mesh
Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.
Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.
Materials
Change from Standard to Mobile Diffuse or Bumped depending of your budget.
Textures
Set the Max Size according to your budget, for example 512 for third person games or 256 for RTS games.
____________________________________________________________________________________________
Follow Polygonmaker for news, deals & tutorials
Price $59.99
Elegant Jazz Music Pack by Pinegroove
INCLUDED IN THIS PACK
- 12 unique music themes with elaborate full-length structure
- 43 WAV Files including full-length tracks, loops & stingers
- 38 Minutes of Original Music in 24-bit / 48 Khz format
Track List:
- Boutique Hotel | BPM 110 (full length, 2 loops, 1 stinger): soft and relaxing jazz background music with a warm gentle sound by piano, saxophone, vibraphone, brushed drums and double bass.
- Jazz At The Cocktail Lounge | BPM 120 (full length, 2 loops, 1 stinger): easy-listening lounge jazz music theme with a distinguished, retro cocktail party sound for classy and elegant moments.
- Romantic Comedy | BPM 180 (full length, 1 loop, 1 stinger): breezy, light swing music performed by jazz trio (piano, upright bass and drums). Feel-good melody, lively, carefree mood.
- Terrace Swing | BPM 135 (full length, 2 loops, 1 stinger): right and light jazz instrumental track with piano and double bass. Elegant loungy background atmosphere.
- Stroll About Swing | BPM 170 (full length, 2 loops): light jazz instrumental track with delightful piano and clarinet theme. Cheerful, carefree mood.
- Rainy Day Jazz | BPM 88 (full length, 1 loop): relaxing and delicate piano bar jazz music for a cozy and comfortable atmosphere. Elegant sound with piano, double bass and soft drums.
- Stylish Luxury Jazz | BPM 230 (full length, 2 loops, 1 stinger): breezy swing jazz with driving drums, dreamy strings and tuneful piano. Fast tempo. BPM 230
- Leisure Class | BPM 120 (full length, 2 loops): easy listening lounge jazz instrumental track, with relaxed and smooth vibe, in the style of elevator music. Vibraphone, piano, brass, drums, guitar and double bass.
- Summer Getaway | BPM 82 (full length, 2 loops, 1 stinger): soft and relaxing Brazilian bossa-nova with a gentle samba beat evokes a tropical destination or a dream summer vacation.
- Jazz Piano Bar | BPM 94 (full length, 2 loops, 1 stinger): elegant jazzy piano solo track reminds of a cocktail or elegant dinner situation.
- Cabaret Electro Swing | BPM 100 (full length, 2 loops, 1 stinger): uptempo electro-swing track with cool retro sound: quirky brass section, swaggy dance beat, gypsy guitar, vinyl scratching.
- Touch Of Jazz | BPM 60(full length, 2 loops, 1 stinger): Refined, laid-back chill-out music with jazz influcences.
This collection of elegant and smooth jazz music tracks is perfect for use as background music in video games that feature a relaxed, sophisticated atmosphere. The tracks are characterized by their mellow and relaxing nature, featuring a set of unique, original melodies with a gentle and groovy tempo, making them suitable for a wide range of game genres, such as city-building, construction and management simulation and puzzle games. The collection features a range of instrumentation, including saxophones, pianos, bass, drums and percussion, and they are designed to create a sense of luxury and class, providing a perfect background music that will enhance the gameplay experience, give your game a distinct identity and immerse the players in a relaxing and calming atmosphere.
Price $59.99
Alien SP1 by Listudio
Number of textures 15
Texture dimensions 4096
Polygon count 12854
Number of meshes/prefabs 1/6
Rigging: Yes
Animation count 29
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) Yes
Low-Poly Animated Model for games, animated films, etc.
The unreal engine project already has a customized body, materials and textures for the character.
As well as a large number of additional character animations.
Enjoy
Video Preveiw https://youtu.be/54PqiJwNOEM
Price $34.99
Muspelheim Textures by LaFinca
All textures are stylized and created combining with Midgard Textures pixelated textures.
Features:
- 25 Unique Textures and Terrain Layers
- 25 PBR Materials
- Base Color / Normal / Height / Ambient Oclusion / Metalic / Emission / Mask included
- Resolution 4096px by 4096px
- PNG format
- Pixelated and Stylized
- Tillable
- Mobile and PBR ready
Muspelheim Textures was designed to bring a new design aesthetic to the typical vulcanic-themed textures. Inspired by the rich magma of Nordic realms, this pack has an overall focus on color and quality. These textures feature rich colors and stylized construction, making them suitable for use in games, film, and other visual media.
These are all seamless textures and include several features, such as normal maps, height maps, ambient oclusion, roughness maps and emission maps.
Suitable for RPG and platformer games which require epic fantasy elements.
Website | Twitter | Linkedin | Pinterest | Youtube | Instagram | Itch.io
Price $15.00
WNC - Isometric Tiles Creator by WAND AND CIRCLES
Documentation included in PDF format. Also you can look on "Overview & FAQ" video, and quick FAQ window built-in in Unity.
Welcome to WNC - Isometric Tiles Creator, the ultimate map generator for your project. With over 2300 prefabs to choose from, including tiles, trees, stones, and various environment objects, the possibilities are endless. Mix and match different biomes with 35+ generator presets and 30+ biome presets to create the perfect map for your project. Choose from standard, sands, fantasy, winter, dried, swampy, or any other world.
✔️ Tool for maps generating
✔️ Over 2300 prefabs
✔️ 150+ POI prefabs
✔️ 35+ generator presets
✔️ 30+ biomes presets
✔️ HDRP & URP
✔️ HDRP Lighting & Volume prefabs and profiles
Price $99.99
Fantasy Woodland Collection by Welcroft
- 200 meshes
- Mesh polygon count ranging from 2 to 6000 tris
Foliage Tris : 8 to 700
Tree Tris : 1000 to 6000
Stone Tris : 40 to 2500
Structure Tris : 60 to 5000
- 245 textures
- Texture resolution ranging from 512 to 4096
- Prefabs for all appropriate meshes
- LODs for all appropriate meshes
a README file is included
Fully compatible with its colder counterpart : Mountain Collection
The Woodland and Mountain Collections provide all the assets needed to create your own fantasy environments.
This pack includes:
Stylized low-poly foliage, trees, stones, particles, water and backgrounds.
A selection of ready-made structures and modular building pieces.
Custom shaders and material settings for wind movement, adjustable colours, and moss/snow layers for all props.
Optimised poly count and LODs for better performance, PBR materials for added detail, and an abundance of Prefabs for convenience.
- Automatic moss/snow layers
- Adjustable colours for leaves, grass and water
- PBR material workflow: Albedo, Normal, Mask Map
- x50 Foliage Prefabs (grass, flowers, vines, bushes etc)
- x48 Tree Prefabs (birch, stylized, pine, root)
- x28 Stone Prefabs (stone, crystal)
- x86 Structure Prefabs (wood, stone, bronze)
- x6 Particle Prefabs (falling leaves, fireflies, snow etc)
- x8 Terrain Textures
- x2 Demo scenes
- x1 Overview scene
and more miscellaneous assets
Price $39.99
Passenger helicopter pack by Polygonal Assets
All are FBX models
Texture resolution - 2048*2048
Average vertices count - 12K
Average file size - 300KB
This package is simple and easy to use.
This package includes almost all kinds of modern civil helicopters.
Content
7 different helicopters.
With textures, there are 35 different helicopters.
Features
- Every part of a helicopter model is able to move, rotate or animate separately(rotors, wheels, body).
- You can program easily as there are no complex meshes.
- There are 5 different textures for each model.
The demo scene in the images is not included.
Price $29.99
Skeleton Dark Mage by Firadzo Assets
The package includes a rigged skeleton model and skinned armor pieces.
The character is animated and has VFX presented in the video.
Armor has three color variants.
Two variants of the staff model are included, each of the staff models has 2 color variants.
Also, some helper scripts for binding armor pieces and weapons are included.
Textures were created in substance painter (Albedo, Normal, Emission, and Metallic) all in 2048.
The skeleton body, armor set, and weapon textures are separated (the armor set uses one texture set for all pieces).
Total Vertices: 11 779.
Skeleton Body Without Armour Vertices: 4 466.
Staff 1 Vertices: 1 054.
Staff 2 Vertices: 1 348.
Animations (26):
- Idle (6 variants)
- Idle with staff (2 variants)
- Walk (2 variants)
- Walk with staff (2 variants)
- Run (2 variants)
- Run with staff (1 variant)
- Spell Cast(4 variants )
- Staff spell cast (1 variant)
- Staff attack (2 variants)
- Hit reaction (2 variants)
- Death (2 variants)
Modular Armor Pieces:
- Hood
- Body
- Skirt
- Shoulder Left
- Shoulder Right
- Left-Hand Wrist
- Right-Hand Wrist
- Left Boot
- Right Boot
- Book On Chain
VFX:
- Frost bolt
- Frost cone spell
- Frost nova cast start
- Frost nova explosion
All animations are separate fbx files.
All armor pieces are rigged and stored in separate fbx.
Price $35.00
Stylized Skeleton Crossbowman by Firadzo Assets
The package contains a rigged skeleton model, skinned armor pieces, crossbow, and animations.
Also, some helper scripts for binding armor pieces and weapons, are included.
Script for crossbow shooting presented in the promo video is included.
Textures were created in substance painter (Albedo, Normal, Emission, and Metallic) all in 2048.
The skeleton body, armor set, and weapon textures are separated (the armor set uses one texture set for all pieces).
Crossbow is created in 2 variants - one is a solid mesh, second is a skinned mesh for string animation. Arrow is a separate static mesh.
Cloak uses a cloth component for animation, included in the sample prefab.
All animations are separate fbx files.
All armor pieces are rigged and stored in a separate fbx file.
Total Vertices: 17 725.
Skeleton Body Without Armour Vertices: 4 466.
Crossbow Vertices: 2 453.
Animations (13):
- Idle (3 variants)
- Walk (1 variant)
- Run (2 variants)
- Shot (2 variants)
- Reload (2 variants)
- Hit reaction (1 variant)
- Death (2 variants)
Modular Armor Pieces:
- Helmet
- Hood
- Body
- Left Arm And Shoulder
- Right Arm
- Pants With Quiver
- Left Boot
- Right Boot
- Cloak
Price $30.00
Dark Fantasy Boss Battles - Premium Music Collection by BT LOOPS
Features:
- 10 unique orchestral pieces made into 346 music files, organized and prepared for basic and advanced music stitching. It covers every possible scenario of in-game boss battles and more.
- Recordings of professional musicians - all virtuosos of their instruments and voices
- Professionally mixed and mastered tracks in one of the best music production studios from Poland
- NO CHEAP SOUNDS - every composition is unique, distinctive and very memorable
- Designed in spirit of the best soundtracks from the most popular Dark Fantasy game series
- All files are exported in: sample rate - 44,100 Hz and bit depth - 24 bit
Number of original music pieces: 10
Number of all Audio Wavs: 346
Sample rate / bit depth: 44,100 Hz / 24 bit
Does music loop: (Mixed)
Minutes of audio from original music pieces: 30:38'
Minutes of all audio provided: 187 min (03:07:08')
Tested Platforms: Windows
[LISTEN HERE] Premium Quality orchestral music for your Dark Fantasy Game World. It was inspired by some iconic pieces from the most famous Action-RPG series created in such setting.
Every Boss Battle track comes in various versions including intros, outros, bridges, stingers and perfect loops to match with in-game boss encounters. They are easily adjustable to the specific needs of your gameplay whether it’s a one-phase duel or multiple stages of battle.
Distinctive compositions make every Boss encounter an emotional and memorable experience. Extensive instrumentation filled with live performances creates an unparalleled feeling of the rich orchestral sound. It brings you the tension and immersion of an AAA+ budget Dark Fantasy games that we all have learned to love and hate.
These are not just some generic tracks but a full music design for a whole game. Each piece tells a different story and creates a strong attachment to the events it is going to be placed with.
The music package is organized in folders by the track's difficulty of gameplay implementation.
It usually comes in 3 variants:
Very Easy - containing only intro, main loop (with it's connector layer) and outro
Easy - containing intro, at least 2 loopable parts (for different phases of battle), optional stingers and transitions, outro
Intermediate - containing intro, at least 3 loopable parts, all possible variants of stingers and transitions, outro
It is highly recommended to use FMod or WWise while working with this pack
Documentation: Dark Fantasy Boss Battles - Music Stitching Guidance (Detailed description of music stitching logic for specific Boss Battle scenarios)
We will happily answer any questions! Please contact us through: btloops@protonmail.com
Price $159.00
Toon Port Environment by TGameAssets
Features:-
* Completely Unwrapped different Port assets.
* Consists of hand-painted vibrant textures.
* All Materials Assigned Properly.
* Consists of properly aligned lighthouse & Hut environments.
* Models proportioned to Real-world Size.
* Low Mesh Models and Prefabs ready to use for Games.
* Demo Scenes included consisting of Toon Port Environment and props aligned
Number of Unique Meshes: 33
Number of Prefabs: 33
Number of Textures: 15 Diffuse, 15 AO Maps
Texture Resolutions: 2048x2048
Texture Format: PNG
Number of Materials and Material Instances: 15
UV Mapping: Yes
Collision: No
LODs: No
Rigging: No
Game Ready, High-Quality Low Poly Models of Toon Port Environment. Models are built with realistic proportions and correct Geometry.
Pack Contains:-
MODELS :
* Toon Port: Packed with 25+ amazing different Models.
* Consists of stylized models of a Lighthouse, Hut, Tree, Barrel, Crate, Pier, Fence, Boat, Chair, Table, Bench & SurfBoard, etc
TEXTURES:
* 15 Textures along with 15 AO maps. Total 30 Maps.
* All Textures with 2048 X 2048 Resolution.
TRI COUNT:
Cup: 1048, Jug: 1196, Plate: 6016, Pot 1: 1672, Pot 2: 1412, Fence: 1360
Barrel: 1516, Crate: 552, Tube: 768, Hook: 160, Bell: 1088, Clapper: 324, Hanger: 2222
Chair: 222, Table: 672, Umbrella: 920, Bench: 1094, Pier Edge: 114, Pier Fence: 24
Sign Board1: 358, Sign Board 2: 218, Lamp: 246, Boat: 1248, Rope: 524, Oar: 236
Surf Board: 812, Ladder: 312, House Base: 728, Pier: 708, Pillar: 28
Hut: 1225, Tree: 9212, Lighthouse: 1797, Base: 608
We would love to hear your rating and comments.
Support email: tgamesassets@gmail.com
Check out all our Assets @ "https://assetstore.unity.com/publishers/36506"
Price $34.99
