poly church by spase
the total number of polygons in the project is 36723. textures were used 2 images 2048x2048, the number of materials was 3
the asset does not include the forest, the road and the environment, only what is on the last two screenshots
church
props
icon (x6), altar, wall candle, chandelier (x2), bells, cross, podium, notice board, bench, stand (x2), icon lamp, candle, candlestick, triple candlestick, candle, crucifix, golden cross, bible (x2 )
total number of objects 27
the total number of polygons in the project is 36723. textures were used 2 images 2048x2048, the number of materials was 3
Price $10.00
FSR 2 - Upscaling for Unity by Alterego Games
Current supported Unity Render Pipelines:
Built-in (BIRP), Universal Render Pipeline (URP) and High-Definition Render Pipeline (HDRP).
Current supported platforms:
- Windows (DX11, DX12, Vulkan)
- Linux (Vulkan)
- MacOS (Metal)
- iOS (Metal)
- Android (Vulkan)
- Playstation 4
- Playstation 5
- Xbox One
- Xbox Series X|S
- Nintendo Switch
Not tested platforms:
- VR
Boost your frames with FSR 2 Upscaling for Unity!
Current FSR 2 version: 2.2.0a
This Unity asset is created to interface with the open-source FSR2 found here: https://github.com/GPUOpen-Effects/FidelityFX-FSR2.
FSR2 is an upscaling technique, creating high quality and resolution frames based on lower resolution input. By using this, projects could have drastically lower GPU requirements than without.
Only if your project is limited by GPU performance, FSR 2 will gain you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower. While this may seem like a big limitation, it also means a laptop will use way less battery power when using FSR 2!
Easy to use
Simply drag our FSR 2 component on your camera and you're all set to go!
Both Built-in and URP are a single drag and drop, only for HDRP we need two small changes to the source files. All described into detail in our documentation!
Platform support
By using a compute shader FSR back-end, we're able to support almost all platforms, check the Technical details below for which platforms are supported and tested.
If you run across any issue with implementing FSR 2, please read our Documentation or contact us on Discord or the Forum.
Even while the asset has been rigorously tested, there are always edge cases that are difficult to foresee, please contact us if you run into any issue!
Asset uses FidelityFX-FSR2 and FSR2Unity under MIT License; see Third-Party Notices.txt file in package for details.
Price $29.99
Wait! - Easy Coroutines by Iterant Games
Includes
- Demo scene with a dynamic Wait builder to see your options in action.
- Robust documentation both in a distributed PDF and online at our website.
- Well commented code with clear method summaries.
- Chat with the creator and get assistance with any questions or requests via a dedicated Discord channel.
Wait! is a wrapper that provides easy declarative syntax for the More Effective Coroutines package which lets you run coroutines anywhere in your code, not just in MonoBehaviours.
It can be used for simple timings like waiting until the next frame or for any number of seconds as well as more complex timings such as waiting for 3 seconds after an object is in position. It's very easy to compose multiple timings how ever you choose.
Features
- Easily wait for
- Frames
- Seconds
- SecondsWhilePaused (ignores Time.timeScale)
- Until any condition you specify is satisfied
- Any combination of the above!
- Repeat your wait any number of times or indefinitely.
- Chain waits together. (eg. wait until 5 seconds after a condition is complete)
- Group waits to stop, pause, or resume them all together.
- Specify an action that runs when ever you start the wait.
- Run coroutines in any script, not just MonoBehaviors (thanks to More Effective Coroutines)
Documentation
https://www.iterantgames.com/docs/wait
Price $0.00
AI Tools (API for ChatGPT 4/3.5, DALL-E, Completions, Edits) by KornyAS
To use this asset you should have an OpenAI api key. You would find it here after registration.
If you would have some questions - feel free to contact me
Email: korobko416@gmail.com
Telegram: @Alexandr_Korobko
This asset adds a bunch of really smart helpers to make your life easier. You could ask AI on ChatGPT to generate a cool storyline for your game then make a prompt for Completions AI to create all the NPCs dialog answers and names, ask AI DALL-E to draw all the needed design for your game and using Edits AI and code-davinci model create the scripts for your game.
That's it - you've just created a whole game withing minutes!
What can I do with this asset?
- Generate code: First thing comes to mind when you hear "ChatGPT" is of course code generation. You can ask AI to write you a code or a hard part of code and it will gladly do it for you!
- Edit code: If you already have a code - you can ask Edits AI to make any changes you want with it, starting from fixing errors, ending with completely rewriting the code to a different language
- Generate story: You should really try it as soon as you get the asset! Simply ask "ChatGPT" to create you a very fantastic story and tell it make any changes you want. Also you could ask to generate all names for you NPCs, all dialogs, name for all your equipements and infinite number of things more...
- Translation: You can quickly translate everything in your project to every existing language and it will make it much better than the google translator and even better than a human!
- Generate Images: Ask AI to generate any images you want based on the prompt you write. By the way you could even ask Chat to create a promps for DALL-E and the result will be much better.
The list of use cases is infinite! The only limit is your imagination...
By the way, you should be prepared that using OpenAI api is not free. To use the asset you should have a profile in openai site and get the api key here
The price for the api is really cheap and openai would give a free 5 dollars after creating your profile so you can test it really a lot.
Price $19.99
GpEmbedder by Diisnist
Embedder is a powerful Unity plugin that allows users to seamlessly embed static geometry into skinned and blend shaped geometry. This feature simplifies the process of creating complex, interactive scenes by combining static and skinned objects without sacrificing performance or quality.
Features
- Embed static geometry into skinned geometry.
- Use compute shader and Mesh API to improve performance.
- Compatible with Unity's animation and physics systems.
- Easy-to-use interface for quick implementation.
- Supports any materials and graphics pipelines.
Links
- https://www.diisnist.com/embedder
Price $10.00
Openable Japanese Umbrellas by Neji-ninjin
Size(Prefab)
vertical:1.07m,side:1.07m,height:0.95m
FBX*1
Texture*6
Normalmap*6
Polygon data is as follows
Japanese Umbrella(Wagasa): 2584 Vertices, 2722 Triangles
This uses blendshapes.
You can open or close the umbrella depending on the blendshape value.
There are 6 types of textures. Please choose your favorite pattern and use it.
1. Red (the most standard pattern)
2. Starry sky (original design)
3. Juni-hitoe (original design.Juni-hitoe is a traditional Japanese costume for women)
4. Blue Sky (original design)
5. Jellyfish (original design)
6. Spring outfit (original design)
This is not setting up a collider.
The reason is that the shape of the mesh changes with the value of the blendshape.
This is made with low polygon.
Price $9.98
Fantasy Character Voices: Humanoid Vocal Efforts Sound Pack by Cyberwave Orchestra
Number of Audio Files: 203
Sample rate/bit rate: 16bit 44.100 Wav.
Does music loop: No
Minutes of audio provided: 02:08
Supported Development Platforms: All
This humanoid voice pack features a wide range of vocal efforts. Vocal efforts are an irreplaceable addition for adding game realism and are always in high demand, which is why this pack was created. It is suitable not just for fantasy creatures like orcs, goblins, trolls, giants, etc., but also adaptable for sci-fi characters and playable or non-playable characters of any genre. Be creative and have fun!
Listen on SoundCloud
- WHAT'S INCLUDED?
Attack Grunts: Short and medium-length vocal efforts that NPCs make when initiating an attack or swinging a weapon, adding impact to combat actions.
Charging Sounds: Vocalizations that NPCs make when charging towards a target or preparing for a powerful attack, similar to Attack Grunts but longer in duration, for heightened intensity.
Laughter: Playful or ominous laughter for small humanoid enemy creatures, dark wizards, giants, trolls, and other NPC types, conveying amusement, ridicule, or menace.
Hurt and Pain: Vocalizations that NPCs make when injured or hurt, conveying different levels of pain or injuries, such as cuts, impacts, or burns, for added realism and immersion in combat situations.
Death Sounds: Vocalizations that NPCs make when defeated or killed, conveying a sense of finality, loss, or defeat, and varied in pitch, tone, and intensity for different humanoid creatures, enhancing the impact of gameplay experiences.
Surprised Sounds: Vocalizations that NPCs make when they spot something unexpected or suspicious, conveying surprise, shock, or awe, with varied pitch, tone, and intensity to suit different situations and reactions.
Exertion Sounds: Vocalizations made by NPCs when exerting physical effort, such as lifting heavy objects, pushing, pulling, or short ones during jumping, adding realism and immersion to actions that require physical exertion.
We appreciate hearing from our buyers and value your feedback! Leaving a review, providing suggestions, or reaching out to us directly helps us understand your needs and preferences better. As authors, we genuinely enjoy interacting with the developers who use our product.
Thank you,
Cyberwave Orchestra
cyberwaveorchestra@gmail.com
Price $25.00
MN D by BobGrandmaster
textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).
animations 7-idol,walk,run,attack,crit attack,death,idol 2
Polygonal Quads/Tris.
UV mapping: Yes.
Rigging: Yes
Polys-12 832.
Verts-12 691.
textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).
animations 7-idol,walk,run,attack,crit attack,death,idol 2
Polygonal Quads/Tris.
UV mapping: Yes.
Rigging: Yes
Polys-12 832.
Verts-12 691.
Price $0.00
GrinderTrap by Tridentcorp
Grinder vertices 2448 Fases 2244 Tris 4248
Frame vertices 220 Fases 290 Tris 580
Full vertices 5192 Fases 4778 Tris 9076
FBX/Obj PBR tex(Albedo, Metal, Normall, AO.Roughness.(Unity HDRP URP,UE Arm)2048x2048).UV Maps.
Rigging: no
UV mapping: Yes
LOD-no
prefabs-4
Presented to your attention is a 3d model of a grinder trap, which is suitable for almost any project in which you can use various traps and obstacles.
The model is low-poly and optimized for game engines, the models are made separately from each other for impact animation. Attention animation is not included.
Price $8.00
Weapon Sound Pack - Machine Gun: Negev by Catastic
There is the rugged and reliable Israeli machine gun!
This pack contains all the sounds needed to make it fire correctly!
This a small pack for a heavy weapon!
The package contains:
-84 sounds
-Parts sounds to let adjust them to your animations
-Shooting sounds
-Shooting reverb (outside and no reverb)
-Handling sounds
-Ammo belt handling
-Bullet Casing sounds
-Reloading (ammo box, cocking, trail cover)
-A note to explain how to use them
-Royalty free sounds.
All sounds have been recorded in Stereo 44KHz.
And don’t forget to check in the future, more small weapon pack to come!
Price $6.99
A Wrench In The Works - 10 Song Dystopian Synthwave Pack by One Man Symphony
Number of Audio Wavs: 10
Total Duration: 36 Minutes
Genre: Ambient, Atmospheric, Synthwave, Elecronica, Darksynthwave
Release Date: May 03, 2022
File Format: Lossless WAV
WAV Bit Depth: 16Bit Float
Does music loop: Some
Are loop files provided: Yes
Can Be Used In Multiple Projects?: Yes
Attribution Neccessary?: No
Can Be Edited or Remixed: Yes
Supported Platforms: Windows, Linux, Mac
A Wrench In The Works is a darkwave/dark synthwave themed electronica album. This music pack is made out of 10 songs which have been written in the same key mostly to provide developers and other artists to be able to capture smooth transitions between their scenes and the provided songs. These 10 tracks' themes and genres can be splitted into:
- 4 Action Theme
- 2 Chase Theme
- 2 Investigation Theme
- 1 Stealth Theme
- 1 Ambient Theme
Genre: Ambient, BGM, Dark Synthwave, Synthwave
Total album duration: 36 Minutes
Does Loop: Some*
- Your Digital Footprint (Investigation Theme)*
- Unknown (Hideout Theme)*
- Looking For A Trace (Investigation Theme 02)*
Loop Files: Available & Provided
Price $19.99
Cave & Rock by Experience Lab Art
Total Polycount:
Cave x2 3412 Triangles
Rock x6 3372 Triangles
Texture format: png
Texture size: 2048x2048
Albedo, AO, Normal, Specular
Notice:
This asset is submitted using Built-in, and the Unity version is 2021.3.6f1. If you want to use another pass or version, The material may be missing and turn pink, you only need to reconnect the material map to fix it.
Price $10.00
Vintage furniture table and chairs by SIUP
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount:
Chair 3622 triangles
Armchair 5252 triangles
Table 2900 triangles
A small set of vintage kitchen furniture in the form of a table, chair and armchair.
Good for classic or Victorian interiors.
PBR textures.
Price $10.99
Vintage furniture table chair and stool by SIUP
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount:
Chair: 2812 triangles
Stool: 2148 triangles
Table: 2682 triangles
Round table, chair and stool.
The furniture is made in the style of the Victorian era.
Perfect for a vintage kitchen, dining room or anywhere else.
PBR textures.
Price $10.99
Modern coffee maker by SIUP
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount:
Coffee maker 1190 triangles
Coffe mug with coffe 1012 triangles
Model of coffee maker and coffee mug.
You can remove the coffee from the mug.
Available in two color options for the coffee maker and for the mug.
Models have traces of use, dirt spots.
PBR textures.
Price $6.99
White Microwave by SIUP
Texture size: 4096x4096, 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount: 1030 triangles
The model is static, the door will not open.
Textures worked from all sides, front, sides, back and bottom.
There are traces of dirt, stains.
PBR textures.
Price $6.99
3D Set of Vegetables with cutting board and knife by SIUP
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
UV mapping: Yes
Includes formats: FBX, TGA textures
Polycount:
Carrot (Including chopped carrot): 680 triangles
Onion: 416 triangles
Zucchini: 556 triangles
Cutting board: 256 triangles
Knife: 1534 triangless
Onions, zucchini, carrots and chopped carrots.
Old kitchen knife and board with stains and scratches.
The models are well detailed.
The board has texture on both sides.
She, like a knife, can be used as a weapon) Well, or a zucchini)
PBR textures.
Price $8.50
Domestic Water Boiler by SIUP
Texture size: 2048x2048
Textures: AO, Color, Metallic_Smoothness, Normal
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount: 2175 triangles
Model of a home heating system as a small wall-mounted boiler.
The boiler has traces of exploitation, all sorts of dirt and stains.
PBR textures.
Price $6.99
Scifi Modular Pipes / 16+ Assets by PackDev
Features included:
-Meshes (Props & Environment)
16 meshes total 16 Prefabs
Average poly count:
6374 tris per mesh
-Textures ( 4096 - 4096 )
Number of Textures: 48
-Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 16
-Skybox Materials: 1
-Includes 16 custom shaders
-Includes 2 custom scripts
-Demo Layout scene
-Demo scene
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is a Props package made in a PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $19.99
