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The newest packages in the Unity Asset Store.
Updated: 42 min 41 sec ago

[FreeTrial] Lumina Knight - Stylized Fantasy Monster (Rig + Anim) – PixeliusVita by PixeliusVita

2026, February 11 - 02:20
A game-ready 3D monster model with 25 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5296 verts / 6986 tris
  • Rigging: 79 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)

This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.

Included in this Trial

This version is intentionally limited and designed for evaluation, prototyping, and testing only.

🔹 Full Version Includes

🔹 Recommended For

  • Indie & mobile games
  • RPG, action, roguelike, prototype projects
  • Developers who want fast iteration with scalable quality

👉 Use this trial to test — switch to the Full Version when you’re ready for production.

Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5296 verts / 6986 tris
  • Rigging: 79 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $0.00

Lumina Knight - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita

2026, February 11 - 02:20
A game-ready 3D monster model with 25 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5296 verts / 6986 tris
  • Rigging: 79 bones, single skinned mesh
  • Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
  • 25 Root Motion animations
  • Animation Types: 25 In-Place animations
  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.

All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.

Monster 32 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5296 verts / 6986 tris
  • Rigging: 79 bones, single skinned mesh
  • Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
  • 25 Root Motion animations
  • Animation Types: 25 In-Place animations
  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $19.99

[FreeTrial] Solar Sentinel - Stylized Fantasy Monster (Rig+Anim) – PixeliusVita by PixeliusVita

2026, February 11 - 02:19
A game-ready 3D monster model with 25 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5527 verts / 7195 tris
  • Rigging: 71 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

🔹 Trial Version – Stylized Fantasy Monster (PixeliusVita)

This is a trial / sample version of the PixeliusVita fantasy monster series, created to let you quickly test scale, proportions, animation quality, and in-game feel inside your project.

Included in this Trial

This version is intentionally limited and designed for evaluation, prototyping, and testing only.

🔹 Full Version Includes

🔹 Recommended For

  • Indie & mobile games
  • RPG, action, roguelike, prototype projects
  • Developers who want fast iteration with scalable quality

👉 Use this trial to test — switch to the Full Version when you’re ready for production.

Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5527 verts / 7195 tris
  • Rigging: 71 bones, single skinned mesh
  • Animations: 2 animations Idle, Walk
  • Textures: 3 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $0.00

Solar Sentinel - Stylized Fantasy Monster (Rig + Animation) – PixeliusVita by PixeliusVita

2026, February 11 - 02:19
A game-ready 3D monster model with 25 animations and 15 textures. Fully optimized for low-device mobile with 2 level optimized and PC indie game, prototype projects.

Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5527 verts / 7195 tris
  • Rigging: 25 bones, single skinned mesh
  • Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
  • 25 Root Motion animations
  • Animation Types: 25 In-Place animations
  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

This package includes a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games, with a strong focus on combat animation variety and mobile-first performance.

All assets are optimized for low-end mobile devices and PC indie/prototype projects, featuring a clean setup, efficient textures, and an animation-rich combat kit. The monster is easy to customize, extend, and integrate directly into production.

Monster 31 – Game Ready (Rigged, Animated, No Facial Rig)

  • Polygon Count: 5527 verts / 7195 tris
  • Rigging: 71 bones, single skinned mesh
  • Animations: 25 unique combat-focused animations Idlex2, Walk/Block-Walk, Run/Block-Run, Die, Attack 01–06 (varied attack patterns), Shield Attack 01–06 (varied attack patterns), Shoot, GetHit, Stunned.
  • 25 Root Motion animations
  • Animation Types: 25 In-Place animations
  • Textures: 15 optimized main textures
  • Texture Resolution: up to 2048×2048 (mobile-friendly, cel-shader compatible)
  • Rendering Pipeline: URP supported

Key Features

  • Emphasis on diverse attack animations for richer combat design
  • Cel-shaded, stylized textures optimized for mobile performance
  • Lightweight materials suitable for low-end mobile and PC
  • Clean prefab structure and consistent naming conventions
  • Fully editable and extendable for your own gameplay systems

Price $19.99

Loris - Quirky Series by Omabuarts Studio

2026, February 11 - 00:21
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Tanuki - Quirky Series by Omabuarts Studio

2026, February 11 - 00:21
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Kalaw - Quirky Series by Omabuarts Studio

2026, February 11 - 00:20
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Civet - Quirky Series by Omabuarts Studio

2026, February 11 - 00:20
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Muntjac - Quirky Series by Omabuarts Studio

2026, February 11 - 00:06
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Siamang - Quirky Series by Omabuarts Studio

2026, February 11 - 00:06
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Sunbear - Quirky Series by Omabuarts Studio

2026, February 11 - 00:06
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Binturong - Quirky Series by Omabuarts Studio

2026, February 11 - 00:06
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ One (1) animal

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 26 blendshapes/shapekeys for facial expression

✅ 4 LOD [between 300-9,000 tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV map


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $6.00

Vehicle: Car - MFPS Addon by Lovatto Studio

2026, February 10 - 21:50
Vehicle: Car addon for MFPS 2.0 and MFPS Mobile

Core Features

  • Complete Physics Controller: A tuned, arcade-sim hybrid 4-wheel controller that feels responsive and heavy enough for combat environments.

  • Drive-By Combat: Fully networked passenger logic allows teammates to aim and shoot weapons from inside the vehicle while moving.

  • Seamless Integration: Automated "2-Click" setup script gets the system running in your existing MFPS project instantly.

  • Tactical Damage System: Vehicles feature health, collision damage, and destruction logic. Players aren't just driving; they are managing a destructible resource.

  • Flexible Capacity: Whether it’s a 2-seater buggy or an armored troop transport, you can add as many passenger seats as your model supports.

  • Asset Agnostic: Easily swap in your own 3D car models. If it has wheels and a body, you can make it drivable.

  • Enter/Exit Logic: Smooth transitions for drivers and passengers, fully synced across the server.

Transform your infantry skirmishes into high-stakes vehicular combat.


Speed and mobility are the lifeblood of a great multiplayer shooter. While boots on the ground offer tactical precision, adding vehicles introduces chaos, strategy, and distinct "Battlefield moments" that players remember.

This addon seamlessly integrates a robust 4-wheel vehicle controller directly into the MFPS (Multiplayer FPS) ecosystem. It isn't just about getting from point A to point B; it is about squad dynamics. With full passenger support and drive-by shooting mechanics, you can turn a lone-wolf match into a coordinated team assault.


Why developers choose this addon:


  • The "Network Nightmare" Solved: Replicating vehicle physics and passenger states over a network is notoriously difficult. We have handled the interpolation, synchronization, and seat logic so you don't have to.

  • Workflow First: Time is your most valuable asset. This integration is designed as a 2-click process. Drop it in, configure your seats, and hit play.

  • Squad Synergy: This allows for the classic "Driver + Gunner" loop. One player maneuvers through danger while passengers provide suppressing fire from the windows.

Price $25.00

Realistic ARPG Ground Slams VF by Piloto Studio

2026, February 10 - 21:35
This pack is perfect for ARPG games with hard-hitting shockwaves and impact VFX for slams, dashes, and melee skills.

• HDRP, Standard & URP support.

• 1 Shader for all VFX Assets

ARPG Ground Slams delivers a collection of hard-hitting shockwaves, impact effects, and force-based attacks designed to amplify powerful physical abilities. This pack blends raw kinetic energy with subtle magical accents, perfect for melee hits, ground slams, dashes, and high-impact combat skills.


All VFX are well optimized and ready for mobile and console. We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).


Key Features

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • Compatible with ALL rendering pipelines;
  • Consistent stylized art direction;
  • Drag and Drop!

Price $34.99

Sci-Fi Robots – Sidekick Modular Characters by Synty by Synty Studios

2026, February 10 - 21:20
Create a variety of mechanoids, from battle bots to household helpers. Make a player character creator, using Synty's premium Sidekick Modular Character Creator tool!

📦 Pack Content

  • 140 Sci-Fi Robot parts
  • Access to the Sidekick Character Creator Tool

Modular Part Types

  • Heads
  • Torso and limbs - torso, upper arms, lower arms, hands, hips, legs, feet
  • Attachments - back attachments, shoulder attachments, elbow attachments, knee attachments, back hip attachments

Body Blend Shapes

  • Masculine/feminine, skinny/heavy, muscular

🤖 Technical Info

  • Compatible with Unity 2021.3.36f1 and later, including Unity 6.
  • URP and BIRP render pipelines are supported.
  • Visit the Sidekick tool changelog for more information.

Synty Studios presents: Sci-Fi Robots – Sidekick Modular Characters


This Sidekick content pack puts a variety of mechanoid characters into your character creation vault. Fill your sci-fi game world with a range of robots from brutal battle bots to household helpers utilising 140 new parts!


With this pack, you can create a wide variety of customised droid characters designed to suit your project! Unleash your creativity or utilise our expert presets.


Build and customise characters in the editor with the feature-rich Sidekick Character Creator tool designed for Unity and included with this Sidekick content pack! Using the tool you can combine multiple Sidekick packs to create endless, unique character combinations that bridge genres.


Create immersive character customisation experiences with the Sidekick Runtime API. Whether you're building a full in-game character creator, or just changing outfits on the fly, the Sidekick Runtime API makes it easy.


Pack Content Features:

  • 140 modular, rigged Sci-Fi Robot parts (heads, torsos, arms etc)
  • Fully rigged to the Unity Humanoid skeleton (Mecanim compatible)
  • Body blend shapes to adjust body type and proportions
  • Designed to cohesively match Synty POLYGON environments
  • Designed to work seamlessly with Synty ANIMATION packs

Please note that Robots are a new base species in the Sidekicks range, but they do not have "base parts" like Sidekick humans do.


Sidekick Character Creator Tool (Editor Extension) Features:

  • Customise material colours directly in the editor
  • Expert presets to enable rapid character creation
  • Save and load custom characters for future editing
  • Bake completed characters into a single optimised prefab, combining all skinned mesh renderers into one for performance friendly deployment
  • Runtime API for in-game character customisation
  • Mix and match Sidekick themes to create endless, unique characters


Price $199.99

3D Runner Game URP (Complete Edition) by ALIyerEdon

2026, February 10 - 20:36
This is a complete 3d runner style game with a lot of levels and players ready to publish for mobile or other platforms with multiple input modes (touch, keyboard or gamepad)

The game is ready for mobile and other platforms. Both Touch and Keyboard controls is supported automatically


_________________________

Automatic quality settings for all devices from 70$ or above:

Very Low

Low

Medium

High

Ultra

Works on the Unity 6 LTS or above


This is a complete 3d runner style game with a lot of levels and players ready to publish for mobile or other platforms with multiple input modes (touch, keyboard or gamepad)


Download => Mobile Demo (APK)


FEATURES:

=> 7 different levels

=> 12 Players

=> 3 game modes

=> Ready to publish

=> Touch, keyboard and all gamepads support

=> Next-gen graphics

=> Easy to reskin

=> Easily ad new player or levels

=> Optimized for all devices


Also see other games:

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=> Traffic Racing : 3D Runner

=> Traffic Racing : 3D Runner (URP)

=> Traffic Racing Game

=> Traffic Racing Game (URP)





Price $59.00

Omni-Physics Controller by IronCast Systems

2026, February 10 - 19:13
A robust Rigidbody character controller featuring seamless FPS/TPS switching, gravity manipulation, wall mechanics, and dynamic platform interaction. The ultimate physics-based movement solution.

Omni-Physics Controller is a versatile, physics-based character solution designed for puzzle-platformers, adventure games, and sandbox environments. Built entirely on Unity’s Rigidbody system, it offers realistic interaction with the physical world, allowing for pushing objects, riding moving platforms, and manipulating gravity.


Key Features:


🎮 Hybrid Camera System

  • Seamless Switching: Toggle between First Person and Third Person views instantly with smooth transitions.
  • Smart TPS: Includes collision detection (camera won't clip through walls) and zoom functionality.
  • Dynamic FPS: Features head bobbing and intuitive look controls.

🏃 Advanced Movement

  • Core Mechanics: Walk, Sprint, Crouch (with hitbox adjustment), and Jump.
  • Surface Interaction: Define different surface types (e.g., Ice, Mud) that affect movement speed.Parkour Abilities:
    Climbing:
    Climb ladders or specific surfaces.
    Wall Mechanics: Wall Slide and Wall Jump logic included.

🌌 Gravity & Physics

  • Gravity Fields: Create zones with custom gravity scales, floating effects, and drag modifiers. Perfect for sci-fi environments or underwater levels.
  • Object Interaction: Push movable objects physically.

🏗️ Dynamic Environment Support

  • Moving & Rotating Platforms: The character sticks to and rotates with platforms seamlessly.
  • Bounce Pads: Configurable jump pads with dampening options.
  • Hazard/Trap Systems: Includes examples for projectile traps and triggers.

Setup is simple: Just drop the prefabs, assign your LayerMasks, and you are ready to move!


Price $15.00

HDRP's Physical Hair for URP by Bad Fat Dog

2026, February 10 - 19:02
HDRP‑inspired physical hair rendering for URP. Marschner‑style R/TT/TRT highlights with dual‑scattering compensation, designed for Unity 6 and scalable across PC and GLES3 mobile.

Full Source Code Included.


Compatibility Note

  • Compatible with all major Graphics APIs, including GLES 3.
  • Support All Rendering Paths in Unity 6.
  • Support RenderGraph and Compatibility Mode.

Documentation


Features

  • Tri‑Color Gradient System (No Color Painting Needed)
    • A procedural Root / Length / Tip gradient workflow with grey‑hair blending and per‑strand hue variation (mask/strand‑index driven), enabling natural hair color variation without authoring extra color textures.
  • Marschner‑Inspired Physical Highlights (R / TT / TRT + Cuticle Control)
    • Real‑time Marschner‑style R/TT/TRT highlight structure with cuticle angle and anisotropic strand direction control. Uses pre‑integrated 3D LUTs for azimuthal scattering to achieve stable, high‑quality hair specular response in URP.
  • Multiple Scattering Compensation (Dual Scattering)
    • Built‑in dual‑scattering term with pre‑integrated attenuation 3D LUTs to compensate energy/color from multiple scattering, improving perceived softness and reducing “plastic” looks, especially in backlit and grazing‑angle lighting.
  • Unity 6 + Full URP Rendering Path Support
    • Verified on Unity 6 across all URP rendering paths. 
    • Includes depth & alpha consistency handling for depth‑priming / prepass scenarios to prevent pass mismatches in complex URP configurations.
  • Mobile‑Ready (Mid‑to‑High‑End Devices)
    • Compatible with OpenGL ES 3.0+ (GLES3) and designed to be practical on mid‑to‑high‑end mobile hardware.


Price $9.99

HDRP's ScreenSpace Refraction for URP by Bad Fat Dog

2026, February 10 - 19:02
HDRP-style Screen Space Refraction for URP. Physically accurate with three refraction models. Fully optimized for PC and mobile.

Full Source Code Included.


Compatibility Note:

  • Supports all rendering paths in Unity 6 and Unity 2022.
  • Support RenderGraph and Compatibility Mode.
  • For GLES compatibility: Set the Color Pyramid generation method to 'Prefer Fragment Shader'.

Documentation


Features

  • HDRP-Standard Refraction Models
    • Fully supports Sphere, Box, and Thin refraction types — accurately rendering solid objects, thick glass, and thin surfaces with true-to-life distortion.
  • Physically-Based & Artist-Friendly Controls
    • Art-directable, energy-conserving controls for: Index of Refraction (IOR), Roughness, Thickness, Absorption Distance, and Transmittance Color. Gives you both physical accuracy and creative flexibility.
  • Advanced Light Transport System
    • Combines realistic Transmission + Refractive Translucency with accurate light absorption.
  • Core Color Pyramid Infrastructure
    • Additional bonus infrastructure enabling real-time roughness filtering for refractions and other similar effects.
    • Supports customizable color pyramid generation timing, multiple color pyramids, and translucent refraction.
  • Multi-Platform Optimized
    • Fully tuned for PC (DirectX/Vulkan) and Mobile (GLES 3.0+), ensuring smooth performance across a wide range of devices.

My Game, Powered by This Plugin





Price $9.99

URP Water Reflections Pro by Bad Fat Dog

2026, February 10 - 19:02
URP Water Reflections Pro is a full rebuild of legacy LWRP/URP SSR Water. It offers a Triple-Reflection Engine (SSR, HiZ SSR, Planar), unified PBR roughness, and Depth & Color Pyramid infrastructure.

Full Source Code Included.


Compatibility Note

  • Supports all rendering paths in Unity 6 and Unity 2022.
  • Support RenderGraph and Compatibility Mode.
  • For GLES Compatibility: Set both the Color Pyramid and the Planar Reflection's Mip Chain to "Prefer Fragment Shader".
  • HiZ SSR is not recommended for GLES platforms because of its dual reliance on Compute Shader and Reversed-Z. 
  • For running HiZ SSR on mobile, it is recommended to use the Vulkan or Metal graphics API.

Documentation


Features:

  • Historic Upgrade from LWRP/URP SSR Water.
    • A complete evolution of the legacy SSR Water plugin, now fully compatible with modern URP versions and enhanced across the board.
  • Triple-Reflection Engine
    • Unlocks the original SSR, HiZ SSR (fast & accurate), and Planar Reflection, representing a massive upgrade from the legacy single-method plugin。
  • Unified PBR Roughness Support
    • All reflection modes now fully respond to material roughness, enabling realistic glossy water surfaces beyond the original's capability.
  • Core Depth Pyramid Infrastructure
    • Provides a pluggable, production-ready Depth Pyramid module. This foundational system powers our HiZ SSR and is built to accelerate any future depth-based effect.
  • Core Color Pyramid Infrastructure
    • Provides a high-performance Color Pyramid module, a versatile render target that enables real-time roughness filtering for reflections and can accelerate a wide range of full-screen post-processing effects.
  • Plug-and-Play Integration
    • URP Renderer Feature compatible with all render paths. Full RenderGraph and Compatibility Mode support.

2026 Development Plan


Price $12.99

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