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The newest packages in the Unity Asset Store.
Updated: 15 min 3 sec ago

Stylized World War 1 - Western front by Misixin

2023, June 23 - 13:30

A stylized set of assets from World War 1, Buildings, soldiers, weapons, props and environmental objects to create an Scene.


- Features -

- 325 Assets

- Demo scene

- Alternative texture


- Buildings -

Ruins, buildings, bridges, bunker.


- Environment -

Crates, trenches, trees, Rocks.


- Props -

Boxes, chests, barrels, tents, barricades, chess, cigarettes, books, buckets, campfire, cups, logs, lanterns, photes, plank, papers, powerpoles, sandbags, shells, signs, tables, tablewares, wires, wardrobe, stretchers, flasks, fences.


- Vehicles -

- Tanks (A7V, Mark 5, Ft-17, Saint Chamon, Whippet.)

- Cannon (21-CM, 92-BL, QF-18, FK-96.)

- Armored car (Rolls Royce.)


- Weapons -

- Rifle (Gewehr 98, LeeEnfield.)

- Submachine gun (MP-18.)

- Machine gun (Lewis, MG-08.)

- Pistol (Mauser C96, M1911)

- Grenades (Stielhandgranate, Mills.)

- Melee (Knief 5x, Baton 4x, Dacksword 3x Shovel 2x, Axe 2x, Pickaxe 1x.)


- Other Info -

Texture Sizes: 1024x1024, 2048x2048.

Works on Unity Versions: 2017.1.0 or higher.

Polycount ranges: From 35 to 10000.


Price $15.00

Virtual Time Framework by GaspTools

2023, June 23 - 12:49
Virtual Time is a time management framework for Unity applications, providing developers with the ability to create and manipulate virtual times independently of the system clock.

Type: Tool / Code Library

Description: Virtual Time is a tool for managing time in Unity. It works in a tree structure with a root Virtual Time representing the default Unity Time. Each Virtual Time is a child of another and affecting any Virtual Time will affect the time of all of its children. The package includes means to manage Time, an example MonoBehaviour script, a custom yield instruction, and a graph editor and visualizer to help build the perfect time architecture.

Dependencies: NewtonSoft JSON

Compatibility: Unity 2019.4 or later

Supported Platforms: All platforms supported by Unity

Key Features:

  • Virtual Time tree structure for managing time
  • Easy-to-use means for managing time
  • Example MonoBehaviour script for using Virtual Time in Unity
  • Custom yield instruction for waiting in Virtual Time
  • Graph editor and visualizer for building Virtual Time architectures

Technical Details:

  • Virtual Time is implemented as a C# library for Unity.
  • The library uses a tree structure to represent Virtual Time and its hierarchy.
  • The library includes a set of APIs for managing Virtual Time, such as setting the time scale or pausing time.
  • The MonoBehaviour script provided with the package demonstrates how to use Virtual Time in Unity.
  • The custom yield instruction allows coroutines to wait for Virtual Time to progress.
  • The graph editor and visualizer provide an intuitive way to build Virtual Time architectures and visualize their structure.

Documentation: 

https://docs.google.com/document/d/1TV65qbvzWJjGhMJrzOzsWCDMMSPTuy4y9Nrd4Wloxt4/edit?usp=sharing


Overall, Virtual Time is a comprehensive tool for managing time in Unity, providing a flexible and intuitive way to build and manage Virtual Time architectures.

The Virtual Time asset is designed to help developers avoid changing the default Unity timescale, which can sometimes lead to unexpected behavior. Instead, it allows for the creation of virtual times with independent timescales, allowing for greater flexibility in managing time within a Unity application.


One of the key use cases for this asset is to enable the UI of a game to work on a separate timescale from the rest. For example, the world might need to be slowed down, while still having the UI be responsive and fast. With Virtual Time, this can be achieved by creating a virtual time specifically for the world, with a slower timescale than the main game time.


Another use case is to slow down or speed up specific behaviors within the game, without affecting the rest of the game. For example, a character's movement might need to be slowed down temporarily for dramatic effect, while other game mechanics continue to operate at their normal speed. With Virtual Time, this can be accomplished by creating a virtual time for the character's movement, with a slower timescale than the main game time.


Overall, the Virtual Time asset provides a powerful and flexible solution for managing time within a Unity application, enabling developers to create complex time hierarchies and precise control over time behavior. By avoiding changes to the default Unity timescale, the asset helps to minimize unexpected behavior and improve the overall quality of the application.


Price $7.49

Dilophosaurus by Trextor15

2023, June 23 - 12:47
- . A real-life dinosaur model. I completed modeling with muscle structure and then skin details by taking the fossil diagrams as an example. I designed it for developers who want high quality.

Number of textures 23

Texture dimensions 8192x8192 - 4096x4096 - 2048x2048

Polygon count of [Model Name] 41250 [Dilophosaurus]

Minimum polygon count 41250

Maximum polygon count 41250

Number of meshes/prefabs 1/7

Rigging: Yes/No Yes

Animation count 91

Animation type list -

UV mapping: Yes/No Yes

LOD information (count, number of levels) 0

Types of materials and texture maps (e.g., PBR) Standart Material / PBR

. Dilophosaurus


.I have tried to add sense of reality. Supports pbr.


.Skin Pack : 7 different skin colors


. Polygons = 41250


. Vertex = 41396


. Tris = 82488


.Video Unity


.Walking, run, backward, legbroken, ambush, idle, siting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack while standing, roar , death, die, get hit, jumping, Dodge Left , Dodge Right

  sitting, Wakeup, swimming



.Total: 91 animations .


---------------------------------------------------


- .PBR Unity 23 items Format: PNG

-.Resolution: 8192x8192 - 4096x4096

- .AlbedoTransparency

- .Normal

- .MetallicSmoothness

- . Textures PNG Resolution: 8192x8192 - 4096x4096 2048x2048


- . Real Size 7 meter(CM)


---------------------------------------------------



. ** - Formats : **


. unitypackage - Unity 



.If you like my works, comment and like them. I will be very happy if you like and comment. and my motivation is increasing. in this way i think i can make amazing works.Thank you.


Price $79.99

Suppressed Weapons Sound System Part III by SoundFX Studio

2023, June 23 - 12:40

Audio file type: WAV

Sample rate: 48000Hz

Bit Depth: 24bit

Loopable

Stereo

SUPPRESSED WEAPONS SOUND SYSTEM Part III


YOUTUBE PREVIEW | HOW TO USE IT


⚡ Our sound system is not just the sounds. This is the result of the joint work of our experienced programmers and sound designers who have created many successful projects. It will be useful for any AAA modern shooter ⚡


✔️ Fully prepared sound shooting system for your game project

✔️ Different sounds for different firing modes

✔️ Different sounds from different distance for each weapon

✔️ Сompetent combination of looped sounds of shooting, the beginning of shooting and an echo after shooting

✔️ Looped sounds are played each time from different time points within the file. So that each of your firing is unique

✔️ Ammunition Casings sounds


Suppressed Weapons Sound System includes such weapons as SIG MCX Assault Rifle, KRISS Vector Submachine gun, M2010 ESR Sniper Rifle, AS Val Automatic Rifle, Dragunov SVD Marksman rifle, FN P90 Submachine gun, Desert Eagle Semi-Automatic Pistol, Beretta ARX200 Assault Rifle, Glock Machine pistol and Benelli M4 Semi-automatic combat shotgun. Over 90 gun sounds for modern suppressed rifles, machine guns, pistols and sniper rifles. And as a bonus - 169 ammunition casings sounds for Electrical, Gravel, Water and Wood surfaces. When creating the sounds, we used real recordings. Therefore, the nature and rate of fire of the weapon is absolutely identical to how it sounds in real life.


⚡ Perfect sound quality, optimal length and format. With our sound system you can easily adjust or update the sounds, or create your own weapon. Use it and make your War silent ⚡

Contains a Demo Scene with all the weapons already adjusted for your game.


Support: info@soundfx.studio

Discord: https://discord.gg/HzVuvSuCHr


Price $49.99

Haunted Metal - Cinematic Sound Effects by Jake Fielding Sound

2023, June 23 - 12:34
An assortment of cinematic metallic sound effects

254 Audio Files, 2.09 GB

Stereo Wav

24bit 96kHz

Loopable 

Includes cinematic hits, drones, textures, rumbles, groans, squeals and more, all with a distinctive metallic feel and tone. With over 2GB of sounds, this is a complete collection that would serve a sci-fi or horror project that needs haunting and eerie sound effects that add weight, depth and texture.




Price $25.00

Cave Hovrash by Romasanta

2023, June 23 - 12:34
Low-poly model of the character Cave Hovrashka

Textures: 24

Texture dimensions: Body, head,(4096x4096), eye(2048x2048)

Polygoncount 6780

Meshes 1

Prefab 3

Rigging: Yes

Animation count 18

  • - run(x1)
  • - walk(x1)
  • - attack (x2)
  • - block (x1)
  • - idle(x2)
  • - death(x2)
  • - turn(x2)
  • - roar(x1)
  • - strife(x2)
  • - reaction(x1)
  • - dance(x2)
  • - dodge(x1)

Uv mapping: Yes

Textures: PBR

Low-poly model of the character Cave Hovrashka

Suitable for different genres RPG, strategy, shooter etc.


four skins


  • verts 6780
  • tris 13548
  • faces 6780

3 UV sets


  • Eye(2048x2048)
  • Body (4096x4096)
  • Head(4096x4096)


The model contains 18 animations 

  • - run(x1)
  • - walk(x1) 
  • - attack (x2)
  • - block (x1)
  • - idle(x2)
  • - death(x2)
  • - turn(x2)
  • - roar(x1)
  • - strife(x2)
  • - reaction(x1)
  • - dance(x2)
  • - dodge(x1)


Price $29.00

Gyeonghoeru Pavilion of Korea Gyeongbokgung Palace by TRIPLE

2023, June 23 - 12:26
Gyeonghoeru Pavilion of Korea Gyeongbokgung Palace Korea Cultural Assets

Used Only ## HDRP Materials ##


Number of textures

230 Textures


Texture dimensions

2k Textures


Polygon count of [Model Name]

GyeongHoeRu 740,800 TriPolys

GyeongHoeRu Outerwall Gate 28,950 TriPolys

ETC 100 ~ 2000 TriPolys


Minimum polygon count

100


Maximum polygon count

740,800


Number of meshes/prefabs

249 Meshes / 58 Prefabs


UV mapping: Yes


LOD information (count, number of levels)

Non LOD


Types of materials and texture maps

PBR

Gyeonghoeru Pavilion of Korea Gyeongbokgung Palace

for HDRP


1 Demo Scene

1 Module View Scene


Price $1200.00

Water Shader Built-In Render Pipeline by AQSA NADEEM

2023, June 23 - 12:19
Water Shader For Built-in Render Pipeline

This package contains a collection of 6 Prefabs as samples. Ready to be used with any mesh.


Easy to use

Customizable


2 Sea Water Effects

2 Pool Water Effects

2 Stream Water Effects


Price $15.00

Dystopian Game Music Vol. 2 by ALEKS OZOLS

2023, June 23 - 12:17
This pack contains dark and futuristic tracks perfect for dystopian themed games. Each track has a full and loopable versionand sting, this allows for easy and seamless integration into your game.

Audio file types: .wav

Sample rate: 44,1 kHz

Bit depth: 16 bit

Loopable: Yes

Audio channels: Stereo

This pack contains dark and futuristic styled tracks perfect for anyone's dystopian themed game. Each track has various versions and is perfectly loopable, as well as containing an ending sting.


Dystopian Game Music Vol. 2 contains:

"Anticipation":

Anticipation_FULL.wav (2:29)

Anticipation_LOOP.wav (2:24)

Anticipation_CUT_END.wav (2:24)

Anticipation_INTRO.wav (0:16)

Anticipation_END_STING.wav (0:05)


"Darkness Falls":

Darkness_Falls_FULL.wav (2:03)

Darkness_Falls_LOOP.wav (1:58)

Darkness_Falls_CUT_END.wav (1:58)

Darkness_Falls_INTRO.wav (0:14)

Darkness_Falls_END_STING.wav (0:04)


"Seedy Streets":

Seedy_Streets_FULL.wav (2:44)

Seedy_Streets_LOOP.wav (2:40)

Seedy_Streets_CUT_END.wav (2:40)

Seedy_Streets_INTRO.wav (0:32)

Seedy_Streets_END_STING.wav (0:08)


"Serious Situation":

Serious_Situation_FULL.wav (2:26)

Serious_Situation_LOOP.wav (2:21)

Serious_Situation_CUT_END.wav (2:21)

Serious_Situation_INTRO.wav (0:15)

Serious_Situation_END_STING.wav (0:06)


"Uncertainty":

Uncertainty_FULL.wav (2:56)

Uncertainty_LOOP.wav (2:53)

Uncertainty_CUT_END.wav (2:53)

Uncertainty_INTRO.wav (0:22)

Uncertainty_END_STING.wav (0:05)


"FULL" = The full track with no cuts at the beginning or end.

"LOOP" = The track which is perfectly loopable; it has a cut at the beginning and the end which allows for looping when placed next to its other "LOOP" tracks.

"CUT_END" = The track has a normal beginning, but a cut at the end so "LOOP" tracks can be placed after.

"INTRO" = A short intro of the track which can be layered over "LOOP" tracks to make the beginning normal.

"END_STING" = An ending to the track which can be used when a situation or scene in the game has finished.


Support:

If you have any questions, feedback or are in need of any help regarding this pack, feel free to email me at: contact@aleksozols.com


Price $39.99

RPG Monsters Mega Pack by ElvGames

2023, June 23 - 12:16
Pixel Art Fantasy RPG Monster Asset Pack!

Front View: Yes.

Animated: No.

Sprite Size: 64x64.

Total Sprites: 568.

Introducing our latest asset pack, perfect for your turn-based RPG game - the Pixel Art Fantasy RPG Monster Mega Pack!  

This pack includes a variety of monsters, each meticulously designed with beautiful pixel art graphics that will bring your game to life.


This asset pack contains a collection of 568 different monsters, all designed in a pixel art style with a 64x64 canvas size. These monsters are static, meaning that they do not have any animations and are meant to be used as still images.


The pack is ideal for developers who are creating turn-based RPG games, as the monsters have been specifically designed with this type of gameplay in mind. The monsters range in design from cute and friendly creatures to terrifying beasts, and everything in between.


Because of the pack's pixel art style, the monsters have a retro look and feel, which can help create a nostalgic atmosphere in your game. Additionally, the pack's size and variety provide ample options for creating unique encounters for players, adding depth and variety to the gameplay.


Overall, this asset pack is an excellent choice for developers who want to add a large and diverse collection of static monsters to their turn-based RPG games, all in a retro pixel art style.


Price $24.99

Stylized Big Items Pack by Obic Studio

2023, June 23 - 12:11
Stylized Big Items Pack contains 166 meshes with prefabs. This pack is low polygon and has vibrant colors. You should definitely use it in your games!

Demo Scene

Number of Textures: 30 (Base Map, Mask Map, Normal Map, Emissive Map) (Unity HD Render Pipeline Metallic Stardard)

8 Materials

Texture dimensions: 2048x2048

Polygon count of:

Potion_Bottle_01: 782 Tris 

Potion_Bottle_02: 558 Tris 

Potion_Bottle_03: 698 Tris 

Potion_Bottle_04: 284 Tris 

Potion_Bottle_05: 782 Tris 

Ring_01: 192 Tris 

Diamond_06: 56 Tris 

Ring_02: 640 Tris 

Diamond_07: 60 Tris 

Diamond_08: 36 Tris 

Diamond_01: 364 Tris 

Diamond_02: 364 Tris 

Diamond_05: 48 Tris 

Diamond_04: 116 Tris 

Diamond_09: 52 Tris 

Diamond_03: 56 Tris 

Eye: 364 Tris 

Papper_Open_02: 1160 Tris 

Magnet: 256 Tris 

Bomb: 1640 Tris 

Money_03: 280 Tris 

Money_04: 280 Tris 

Money_02: 280 Tris 

Money_01: 280 Tris 

Papper_Open_03: 1160 Tris 

Papper_Open_01: 1160 Tris 

Dice_02: 44 Tris 

Book_06: 156 Tris 

Book_07: 500 Tris 

Diamond_11: 92 Tris 

Diamond_12: 60 Tris 

Magic_Card_02: 68 Tris 

Magic_Card_01: 68 Tris 

Magic_Card_03: 68 Tris 

Magic_Card_04: 68 Tris 

Magic_Card_05: 68 Tris 

Bone: 1512 Tris 

Book_04: 268 Tris  

Book_05: 268 Tris 

Dice_01: 44 Tris 

Diamond_13: 76 Tris 

Fish: 1028 Tris 

Bread_Slice: 124 Tris 

Pepper: 322 Tris 

Bread_01: 100 Tris 

Bread_04: 100 Tris 

Bread_05: 100 Tris 

Bread_06: 100 Tris 

Bread_02: 100 Tris 

Bread_03: 100 Tris 

Cheese_01: 108 Tris 

Cheese_02: 108 Tris 

Cheese_03: 108 Tris 

Cheese_Slice_01: 44 Tris 

Cheese_Slice_02: 44 Tris 

Plate_02: 140 Tris 

Plate_01: 140 Tris 

Spoon: 358 Tris 

Sword_01: 182 Tris 

Sword_02: 1570 Tris 

Sword_03: 318 Tris 

Sword_04: 272 Tris 

Sword_05: 510 Tris 

Sword_06: 394 Tris 

Sword_07: 264 Tris 

Sword_08: 598 Tris 

Sword_09: 680 Tris 

Sword_10: 540 Tris 

Sword_11: 424 Tris 

Sword_12: 308 Tris 

Croissant: 708 Tris 

Meat: 1062 Tris 

Soup: 418 Tris 

Chicken_Full: 2636 Tris 

Chicken_Legs: 1090 Tris 

Shield_12: 564 Tris 

Shield_11: 564 Tris 

Shield_05: 308 Tris 

Shield_09: 690 Tris 

Shield_06: 676 Tris 

Shield_15: 564 Tris 

Shield_18: 328 Tris 

Shield_10: 624 Tris 

Shield_07: 690 Tris 

Shield_14: 564 Tris 

Shield_08: 690 Tris 

Shield_01: 308 Tris 

Shield_13: 564 Tris 

Shield_04: 308 Tris 

Shield_17: 396 Tris 

Shield_19: 356 Tris 

Shield_02: 308 Tris 

Shield_03: 434 Tris 

Shield_16: 220 Tris 

Ax_01: 434 Tris 

Ax_02: 510 Tris 

Ax_03: 340 Tris 

Ax_05: 1700 Tris 

Ax_06: 424 Tris 

Sword_13: 588 Tris 

Sword_14: 542 Tris 

Sword_15: 583 Tris 

Sword_16: 684 Tris 

Sword_17: 1402 Tris 

Ax_04: 600 Tris 

Spear_01: 1830 Tris 

Spear_02: 3722 Tris 

Spear_03: 1536 Tris 

Spear_04: 1414 Tris 

Spear_05: 3434 Tris 

Sword_18: 5914 Tris 

Ax_08: 988 Tris 

Ax_09: 1370 Tris 

Ax_07: 3598 Tris 

Barrel: 896 Tris 

Bow_02: 392 Tris 

Bow_03: 392 Tris 

Bow_04: 392 Tris 

Bow_01: 392 Tris 

Arrow_09: 496 Tris 

Arrow_05: 1228 Tris 

Arrow_01: 692 Tris 

Arrow_03: 364 Tris 

Arrow_02: 520 Tris 

Arrow_04: 1140 Tris 

Arrow_07: 648 Tris 

Arrow_08: 632 Tris 

Arrow_06: 484 Tris 

Papper_Close_01: 1932 Tris 

Cup_03: 1562 Tris 

Cup_02: 1372 Tris 

Cup_01: 1240 Tris 

Key_07: 820 Tris 

Key_06: 796 Tris 

Key_05: 916 Tris 

Key_04: 766 Tris 

Key_03: 1036 Tris 

Key_02: 866 Tris 

Key_01: 1438 Tris 

Papper_Close_04: 1932 Tris 

Papper_Close_03: 1932 Tris 

Papper_Close_02: 1932 Tris 

Ring_03: 1092 Tris 

Ring_04: 428 Tris 

Ring_05: 2238 Tris 

Ring_07: 306 Tris 

Ring_06: 362 Tris 

Ring_08: 474 Tris 

Ring_09: 592 Tris 

Diamond_10: 320 Tris 

Book_01: 572 Tris 

Book_02: 572 Tris 

Book_03: 572 Tris 

Book_08: 368 Tris 

Book_09: 186 Tris 

Sand_Watch_01: 1398 Tris 

Sand_Watch_02: 1162 Tris 

Sand_Watch_03: 1162 Tris 

Sand_Watch_04: 1286 Tris 

Candle_06: 228 Tris 

Candle_03: 200 Tris 

Candle_01: 312 Tris 

Candle_02: 228 Tris 

Magic_Ball: 406 Tris 

Candle_04: 312 Tris 

Candle_05: 376 Tris

Total Polygon Count of The Package:

Verts: 56497 

Faces: 55465 

Tris: 108212

Number of Meshes: 166 Mesh

Number of Prefabs: 166 Prefabs

Rigging: No

UV Mapping: Yes

LOD Information: 1

You can use it for your games. It will increase the quality of your games that stand out visually with its carefully prepared, low polygon and vibrant colors and will alleviate your extra workload.


Price $14.99

Modular 3D progress bars by Modularify

2023, June 23 - 12:07
Three different 3D, easily customizable progress bars

Thre different progress bars

  • Straight
  • Circle segments
  • Straight parts

The progress bars are easily customizable directly from script, from colors, to small animations. The colors support HDR.



Check out the Live Demo and the Documentation



Price $7.94

AI Sprite Generator by SGT3V

2023, June 23 - 11:46
Create and edit AI-generated images in Unity with AI Sprite Generator. Save results and produce sprites with a consistent art style by editing only masked areas.
  • Using OpenAI DallE directly in the Unity editor
  • In-painting support
  • Ability to change brush size, color, and shape
  • Ability to create 256px, 512px, and 1024px sized sprites
  • Easily draw, erase, and change the visibility of the in-paint mask
  • Save the result directly in the Unity project

🎉 OpenAI Dall-E right in your Unity Editor

AI Sprite Generator is a Unity editor tool powered by OpenAI DallE for game asset generation and editing right in the game engine. You do not need to leave your project to create and edit art assets!


🎨 Create and Edit Images

  • The tool provides easy-to-use in-painting capabilities.
  • Create an image and paint a mask over the areas you want to change.
  • This way you can create many consistent variations of the same sprite.

⚒️ Flexible Options and Active Development

  • Change brush size, shape, and color to customize your experience.
  • Create 256px, 512px, and 1024px sized sprites.
  • Easily draw, erase, and change the visibility of the in-paint mask.
  • New features in development.

⚠️ Important Notes!

This tool depends on the use of an OpenAI API key. You can create a free account at https://openai.com and use API with a certain quota of 3 months for free. For later charges, you can check the Image Models section under https://openai.com/pricing



Price $15.00

Stylized NPC - Peasant Boy Tom by Winged Boots Studio

2023, June 23 - 11:43
A Hassle-Free Stylized Character For Your Game.

Rigged: Yes

Animated: Yes

Polygon Count: 1020

Triangle Count: 1916

Texture Resolutions: 2048x2048

Mixamo compatible: Yes (Humanoid mecanim ready)

Optimized for Mobile/VR/AR : Yes (Low Poly)

_____________________________________________________________________________

Check out our other Assets with this style

Stylized NPC Series or All our other products

_____________________________________________________________________________


Highly optimized, suitable for mobile/VR/AR

Polygon Count: 1020
Triangle Count: 1916
Texture Resolutions: 2048x2048

Color Variants:
• Peasant Boy Tom Blue
• Peasant Boy Tom Brown
• Peasant Boy Tom Green
• Peasant Boy Tom Red

Animations:
• Death
• Idle
• Idle2
• Run
• Talk
• Walk
• Waving

Removable Parts:
•Hat

(Object can be disabled in the hierarchy if needed for story/character upgrade)


_____________________________________________________________________________

Support

Your satisfaction is my top priority!

If you need any support or have any suggestions, kindly send us an email, and we will get back to you immediately (usually within 24hr).

Please leave a review if you are satisfied with the product. It will help us create more for you :)

_____________________________________________________________________________


Price $15.00

Stylized NPC - Peasant Girl Elsie by Winged Boots Studio

2023, June 23 - 11:43
A Hassle-Free Stylized Character For Your Game.

Rigged: Yes

Animated: Yes

Polygon Count: 1004

Triangle Count: 1936

Texture Resolutions: 2048x2048

Mixamo compatible: Yes (Humanoid mecanim ready)

Optimized for Mobile/VR/AR : Yes (Low Poly)

_____________________________________________________________________________

Check out our other Assets with this style

Stylized NPC Series or All our other products

_____________________________________________________________________________


Highly optimized, suitable for mobile/VR/AR

Polygon Count: 1004
Triangle Count: 1936
Texture Resolutions: 2048x2048

Color Variants:
• Peasant Girl Elsie Blue
• Peasant Girl Elsie Purple
• Peasant Girl Elsie Red
• Peasant Girl Elsie Yellow

Animations:
• Death
• Idle
• Idle2
• Run
• Talk
• Walk
• Waving

Removable Parts:
•Hairband
•Ribbon

(Object can be disabled in the hierarchy if needed for story/character upgrade)


_____________________________________________________________________________

Support

Your satisfaction is my top priority!

If you need any support or have any suggestions, kindly send us an email, and we will get back to you immediately (usually within 24hr).

Please leave a review if you are satisfied with the product. It will help us create more for you :)

_____________________________________________________________________________


Price $15.00

Two Mobile Battle Mechs by Mikael Art

2023, June 23 - 11:24
Two self-driving mobile battle mechs, fully rigged with animations as well as lower poly versions that can be used as LOD or main mesh.

Vertex Counts:

  • X Model 1: 6.7k
  • X Model 2: 3.4k
  • Y Model 1: 6.9k
  • Y Model 2: 3.9k

Textures (4096x4096)

  • 4x Diffuse Texture: Dark, Metal, Red, Blue Pattern
  • 1x Normal Map
  • 1x Metallic / Smoothness

Animations (15x incl. 6 Root Motion)

  • Move
  • Rotate 180 Left
  • Rotate 180 Right
  • Shot Light
  • Shot Heavy

Each mech is armed with a heavy machine gun and a top-mounted vision system. X has a rotatable vision, Y comes with a rotatable top area.


Includes four texture variations in 4K which are shared by both characters and work fine in lower resolutions if needed.



Price $19.95

Backrooms like asset pack by Loafbrr

2023, June 23 - 11:17
Room tiles made to look like the backrooms

total tris: 14962

tiles and walls: 11676

props: 3286


uses a custom shader to account for MRAO texture maps


1k textures for tile materials and 2k textures for all the props

all props use 1 material and separate materials for floor, wall and ceiling for accessibility


Modular Room tiles made to look like its the backrooms,

you could probably turn it into some normal office building or an abandoned one by swapping the materials on it.


this pack includes generic props, table, chair, locker, bucket, trash can, wall plugs, light switch, key and padlock


come check on my progress on twitter 

https://twitter.com/TheLoafbrr

and mastodon

https://mastodon.gamedev.place/@loafbrr


or support by giving a tip on 

https://paypal.me/rmtempiq

https://ko-fi.com/loafbrrrrrr001

any amount will be appreciated :D


Price $0.00

Farming Auto Clicker Game by Tegridy Made Games

2023, June 23 - 11:13
A simple farming clicker game toolkit

Features:

1. Full shop system with plot & plant unlocks

2. Upgradable plants

3. Easily adjust plant timers

4. Robust money system using playerprefs

5. Cute pixel art


This package does not require any additional packages.

This asset will get you kick-started on your next farming or clicker game!


Features:

1. Full shop system with plot & plant unlocks

2. Upgradable plants

3. Easily adjust plant timers

4. Robust money system using playerprefs

5. Cute pixel art


Price $4.99

Modular Fast Food (URP) by BalboaTheGreat

2023, June 23 - 10:51
Fast Food props, separated into pieces when applicable(i.e. bun, patty, etc) for your cooking needs! All props are semi-realistic but simple, and most materials include textures and normals.

Asset Technical Details


Textures


BasketNet_Albedo.png (512x512),

BunBottom_Albedo.png (512x512),

BunTop_Albedo.png (512x512),

Cheese_Albedo.png (512x512),

ChickenTender_Albedo.png (512x512),

Cup_Albedo.png (512x512),

Fry_Albedo.png (256x256),

FryHolder_Albedo.png (512x512),

HotDog_Albedo.png (512x512),

HotDogBun_Albedo.png (512x512),

Lettuce_Albedo.png (512x512),

Lid_Albedo.png (512x512),

PaperPattern_Albedo.png (256x256),

Patty_Albedo.png (512x512),

Pickle_Albedo.png (256x256),

SauceBottle_Albedo.png (512x512),

Straw_Albedo.png (256x256),

Tomato_Albedo.png (512x512)


Normal Maps


BasketNet_Normal.png (512x512),

BunBottom_Normal.png (512x512),

BunTop_Normal.png (512x512),

Cheese_Normal.png (512x512),

ChickenTender_Normal.png (512x512),

Cup_Normal.png (512x512),

Fry_Normal.png (256x256),

FryHolder_Normal.png (512x512),

HotDog_Normal.png (512x512),

HotDogBun_Normal.png (512x512),

Lettuce_Normal.png (512x512),

Lid_Normal.png (512x512),

Patty_Normal.png (512x512),

Pickle_Normal.png (256x256),

SauceBottle_Normal.png (512x512),

Tomato_Normal.png (512x512)


Meshes


basket.fbx (568 Vertices),

bun_bottom.fbx (116 Vertices),

bun_top.fbx (116 Vertices),

cheese_slice.fbx (42 Vertices),

chickentender.fbx (168 Vertices),

cup.fbx (356 Vertices),

cup_liquid.fbx (18 Vertices),

fries.fbx (360 Vertices),

fries_in_holder.fbx (234 Vertices),

fry.fbx (18 Vertices),

fry_holder.fbx (245 Vertices),

hotdog.fbx (98 Vertices),

hotdog_bun.fbx (127 Vertices),

hotdog_sauce.fbx (418 Vertices),

lettuce_slice.fbx (144 Vertices),

lid.fbx (476 Vertices),

patty.fbx (80 Vertices),

pickle_slice.fbx (52 Vertices),

saucebottle.fbx (534 Vertices),

straw.fbx (54 Vertices),

tomato_slice.fbx (72 Vertices)

Modular Fast Food


A collection of fast food props, some of which are separated into pieces for modularity.


Usage


Use this if you want to incorporate fast food items into your game, especially if you want separated pieces for burgers or hot-dogs for a fast food simulation or something similar. Alternatively you can just use it for decoration.


Assets are visual in nature and do not include real cooking/gameplay functionality on their own.


Technical Summary


This pack is made for the Universal Render Pipeline. (URP)


Uses .fbx and .png files for meshes and textures respectively. The package includes meshes, textures, normal maps, materials, and corresponding prefabs. Some assets are designed with greyscale textures to allow modification of colors via the materials if you desire. By default, this pack uses a red theme for those materials.


Assets


Contains a Burger, which can be separated by Bottom Bun, Patty (Cooked), Patty(Raw), Cheese Slice, Lettuce Slice, Tomato Slice, Pickle Slice, and Top Bun.


Contains a Hotdog, which can be separated by Bun, Hotdog (Cooked), Hotdog (Uncooked), Line of Ketchup, and Line of Mustard.


Contains a Chicken Tender, Uncooked and Cooked.


Contains Fries, which can be separated by Fry, Fry (Uncooked), Fries, Fries (Uncooked), Fries (In Holder), Fries (Uncooked + In Holder), and Fry Holder.


Contains a Drink, which can be separated by Cup, Cup Liquid (a surface that fits in a cup), Lid, and Straw.


Contains a Sauce Bottle, which by default is separated into Ketchup Bottle, and Mustard Bottle. Custom sauce bottles can be made by using a different colored material.


Contains a food Basket, onto which you may want to place different food items.


Price $7.00

Realistic Watchtower3 by Craftsman

2023, June 23 - 10:47
Low poly Realistic Watchtower 3d model is perfect for first and third person games.

Texture dimensions: 4k

Minimum polygon count: 33 537

Maximum polygon count: 89 092

Number of prefabs: 2

Rigging: No

UV mapping: Yes

LOD number of levels: 3

Types of materials: PBR HDRP, PBR URP

Low poly Realistic Watchtower 3d model is perfect for first and third person games.
The modular structure of the building and 4k PBR textures allow you to realize a high level of graphics, and the three-level LODS system will help optimize your project.

If you have any questions, you can write to my account and I will try to answer as soon as possible.
I will also appreciate your feedback.


Price $25.00

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