Robot RX-104 by Alesky
Number of textures 47
Polygon count of 37.000
Number of meshes/prefabs 9
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps - PBR
Low-Poly Rigged PBR Modular Character - Robot RX-104
- Humanoid Rig (Tested with Animations see Video)
- Modular Structure (19 Separated Skeletal Meshes)
- 8 Сolor Version
4 Texture Map - M_Head, M_Arm, M_Cloth, M_Leg
4K Textures :
- BaseColor
- MetallicSmoothness
- Normal
- Emisson
Vertex : 37.000
Price $65.00
2D Pixel Art Platformer | Biome - Snowy Tundra by OOO Superposition Principle Inc.
File Format: PNG
Pixel Per Unit: 16
Animated: No
Asset Categories: Trees, Rocks, Bushes, Tiles, Backgrounds
Optimization: Assets are optimized for performance, ensuring smooth gameplay experiences
This pack includes a wide variety of assets such as trees, rocks, tiles, and more, all meticulously crafted to bring charm and authenticity to your pixel art scenes. With its nostalgic aesthetic and attention to detail, this asset pack is perfect for retro-inspired games, platformers, or any project seeking a classic pixel art look.
Price $4.99
Pixel Mushroom Pack by Pixel Palettes
Each mushroom character includes the following animations:
- Attack animation showcasing the mushroom's combat action
- Damaged animation illustrating the mushroom's reaction to enemy encounters
- Walking animation bringing the mushroom to life as it traverses the game world
- Death animation providing a poignant moment when the mushroom meets its demise
- A demo showcasing each of the animations in action
Note some characters feature more than one attack animation.
Enhance your pixel art game with the Pixel Mushroom Animations Pack.
This captivating asset features 6 adorable mushrooms, each showcasing attack, damaged, walking, and death animations. Perfect for platformers, metroidvanias, and indie games, this asset is a must-have for any pixel art enthusiast. Elevate your game's visual appeal today with the Pixel Mushroom Animations Pack!
Price $8.96
Low Poly FPS Map Lite by JustCreate
These free premade map is perfect for any shooter projects and games! You can start develop your game even with this free package. This pack includes 16 well optimized models created just with one texture for better performance!
Optimized for:
- Standard RP - Unity 2021.3+
- High-Definition RP - Unity 2021.3+
- Universal RP - Unity 2021.3+
Featured Shooter Assets:
- Low Poly FPS Bundle (NEW RELEASE DISCOUNT!)
- Low Poly FPS Map Vol.2 - Desert City
- Low Poly FPS Map Vol.4 - Warehouse
- Low Poly FPS Weapons Pack vol.2
If you have any ideas, specific requirements or need help, feel free to contact me on email oleh.lila@gmail.com or join my Discord
Price $0.00
Low Poly FPS Bundle by JustCreate
Low Poly FPS Bundle by JustCreate includes 8 Low Poly Asset Packs (6 Shooter Maps + 2 Weapons Packs).
The normal combined price - $80! (Save 40% compared to buying separately!) + NEW RELEASE DISCOUNT!
After purchasing this bundle, each package listed below will be for free!
Packs included in Bundle:
- Low Poly FPS Map Vol.1 - City
- Low Poly FPS Map Vol.2 - Desert City
- Low Poly FPS Map Vol.3 - Office
- Low Poly FPS Map Vol.4 - Warehouse
- Low Poly FPS Map Vol.5 - Train Station
- Low Poly FPS Map Vol.6 - Construction
- Low Poly FPS Weapons Pack vol.2
If you have any ideas, specific requirements or need help, feel free to contact me on email oleh.lila@gmail.com
Price $49.99
Ice Shader - Melting Ice Cubes by AQSA NADEEM
Can be used with URP and HDRP
This pack consists of Ice Shader that has 2 variations 1 with simple ice and 2nd with a melting ice shader. The melting water effect is also included in the effect.
You can create multiple effects using the ice cubes and the melting water below it.
The ice cubes also have water droplets flowing downwards.
The Ice Cubes has the following PolyGon Counts:
Vertices: 602
Edges: 1200
Faces: 600
Triangles: 1200
UVS: 671
The Melting Ice Water has the following PolyGon Counts:
Vertices: 499
Edges: 861
Faces: 363
Triangles: 724
UVS: 499
Price $15.99
Beating Around The Box by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- BPM: 100
- Key: D min
- Duration: 2:00
"Beating Around The Box" is a funky and groovy Hip-Hop track with a touch of disco. Its syncopated rhythm, upbeat tempo, and infectious bass line create a positive and happy vibe. Perfect for vlogs, commercials, and branding, this track is inspiring, joyful, and bright. The inclusion of beatboxing adds an extra layer of fun and optimism to the overall composition.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $15.00
Fantasy/ Whimsy - Soundtracks by JamJammer
.wav files
48k/24-bit
Loopable: Yes
Format: Stereo
This package contains two (2) original soundtracks in the fantasy/ambient/ whimsy genre composed/ produced by James T. Cody
These soundtracks would work great for background/menu/credits/etc. in fantasy types of games!
If you have any issues opening the package, email me at JamTMedia@gmail.com and I will send you the .wav files : )
Price $50.00
MEGA BUNDLE - Stylized Medieval Modular by Sugar Works.
Features:
- High-quality, unique props!
- Handpainted style PBR textures
- Modular pieces for re-usability and variation
- Well-optimized meshes for performance
- Decorative assets to populate your scene!
Texture Sizes:
- (4096 x 4096) x90
- (2048 x 2048) x235
- (1024 x 1024) x93
- (512 x 512) x16
Collision: Yes, Automatically Generated
LODs: No
Number of Meshes: 163
Number of Materials and Material Instances: 151
Number of Textures: 434
Supported Development Platforms: Windows, IOS, Android, Mac, PS4, Xbox, VR
Everything you need to build a medieval world, this pack combines all of our most popular assets and allows you to buy them all for a discounted price! Including both large pieces for easy assembly and many small detailed pieces to create fantastic variation and endless reusability. All assets have a handpainted style. Produced to a professional, high-quality finish by experienced artists in the industry this pack will fit right in with any stylised fantasy project! Every asset is low poly and optimised for performance, so they can be used for any application between high-end PC games or mobile projects!
Products Included ($104.96 if purchased separately)
- Modular Medieval Farm - Stylized Fantasy
- Modular Medieval Castle - Stylized Fantasy
- Modular Medieval Garrison - Stylized Fantasy
- Modular Medieval Town - Stylized Fantasy
The assets contained are:
- Medieval farm buildings and barns
- Large modular castle parts for creating sprawling fortresses
- Townhouses and buildings for bustling town districts
- Huge amount of props and set dressing items
- Stone walls, fences, gateways and bridges
The pack contains only the assets as shown in asset breakdown screenshots (Please note, foliage assets/landscape assets not included). Some of the maps shown in the showcase screenshots may not be present, we are currently working on a "Demo Scene" that will showcase the asset however this will be pushed in a later "free to download" update.
We aimed for a simple yet high-quality look so that this pack would more easily fit in with existing projects and games. Whether you're a hobbyist, indie dev or game studio this pack will help you produce great scenes for your project.
We hope you enjoy! If you have any questions, please feel free to contact us and we will be happy to help.
Sugar Works.
Price $79.99
ToolsForFree: Advanced Runtime Console by ThatAcc
- Default behaviour of Unity’s console mimicked.
- Pin messages and update them over time.
- Display any type of custom data with multiple types of entries: Labels, Input fields, Fill bars and Vectors
- Set callback methods to interact with your game as you like: Toggles, Sliders and Buttons
- Group entries using panels, under other entries or using subpanels.
- Create your own custom entries types with ease.
- Fully customizable aspect with just a few clicks.
Advanced Runtime Console allows you to get all the information you would access via Unity's Editor console and many other types of information and options of interaction with your game in both Editor and builds.
Display data such as the in-game time, frames per second, player and enemies health bars, add buttons to pause the game, sliders to modify the delta speed or anything you can think of with just a few lines of code.
Price $0.00
Retro PSX Horror Puzzle Item Pack (Icon+LowPoly) by Josue Candela
Icon resolution 1024x1024
Texture resolution 1024x1024 downscaled to 128px from Import Settings
- 💬 Discord
This pack includes 20+ low-poly items (including variations) commonly used in classic horror games.
Each item contains a High-Poly icon render and a Low-Poly mesh & texture for in-game use.
Perfect for using with Retro Horror Template
The current pack contains:
- Floppy disk
- Lighter
- USB Key
- Gem
- Batteries
- Crank
- Valve
- Small Key
- Gear
- Door & Security card
- Cable
Price $0.00
Auto Rebind System by edin
Features
Auto Rebind System
Auto resize Text box
Auto Switch UI prefab after rebinding
First person character with physics based movement
Settings UI free template, with buttons UI and background UI
Supported OS
This was only tested on a build for Windows. But since the scripts are not dependant of the OS, it should work on all.
Link to documentation
pdf file for setup is under: Assets/Naho_Studio/Rebind_System/Auto Rebind System Setup.pdf
This Package contains multiple assets.
The main one is the Auto Rebind System.
The 2nd asset is a physics-based first person character with animations and player+camera movement
The 3rd asset is a Flexible Text Box ; Prefab : 1 sprite and 1 Tmp Text component. The sprite Background auto-resizes with your text.
Bonus :
- Free Template Settings UI, with empty Tabs you can fill.
- Some UI sprite to use for free as backgrounds for your buttons, text or any other ui.
- Multiple free animations from mixamo.
- Sprite Icons for your Gamepad bindings.
- 1 .wav file.
Why Auto ? : Assign your Input Action Asset. Press play and you should have a functional* Rebind System. On start, The Rebind UI will creates itself with your bindings which you can rebind. Bonus: After rebinding a key, there is a UI prefab you can add to your scene, which will automatically change to the correct New Binding. (it needs to be setup first!)
*Be careful before buying, as there are a lot of combinations possible, I cannot guarantee this will work with all Action Types or All Control Types. Vector2 and Buttons should be working correctly. Watch the setup video to make sure it'll work for you.
Price $9.99
Boat Controller with Shooting for Both Mobile and PC by Queen Developer 95
You can create any type of Boat Controller and Ship Controller game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.
It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.
This is a complete package for your Boat Ship game. It has lots of features listed below:
- Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize.
- Enemy AI: Enemy Air Defense Boat has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack).
- Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
- Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Your Boat or Ship's Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
- Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Boat or Ship. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
- Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Boat or Ship Engine is consuming gasoline while it is flying.
Create your Mobile and PC Boat or Ship games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.
You can create any type of Boat Controller and Ship Controller game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.
It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.
This is a complete package for your Boat Ship game. It has lots of features listed below:
- Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize.
- Enemy AI: Enemy Air Defense Boat has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack).
- Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
- Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Your Boat or Ship's Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
- Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Boat or Ship. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
- Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Boat or Ship Engine is consuming gasoline while it is flying.
Create your Mobile and PC Boat or Ship games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.
You can replace the Boat or Ship model with yours easily and you can replace the enemy props as well. Everything in the package is set as prefab and ready to use.
Price $24.00
Get Server Time by Tegridy Made Games
Features:
1. Get a server time
2. Use the server time as a reward
No additional packages are required for this package.
Ever needed to get time but system time just isn't doing the trick? This allows you to get the current time from a server. This can stop players from abusing system time to cheat. You can also use it for something like a real-time 24 hour clock.
Other uses may include a server time for MMO games or anything that requires time, such as building structures in a game.
Features:
1. Get a server time
2. Use the server time as a reward
Price $0.00
Advanced Mesh Combiner by DeTools
Combines the mesh of an mesh and reduces drawcalls.
The Advanced Mesh Combiner will let you combine your disered meshes in the scene vieuw. The tool is an 4 step progress and has an really easy workflow. Using the preferences to your full desires will even increase your workflow and work speed.
This tool has some awsome features like...
- Adding box colliders around al of the submesh bounds.
- Making the object static.
- Converting every componant expect colliders.
-Atlasing your textures/colors
- More preferences then the basic mesh combiner.
Even if this tool is not for you I got an tool coming up with even more combine methothes and more preferences!
Profits using this tool
- Beter workflow.
- Les drawcalls.
- Les scene loading time.
Price $15.00
ProSave by Mad Joker Games Inc
It is compatible with ALL operating systems...
ProSave is compatible with all OS systems supported by Unity.
Features
Prosave supports quick and easy save / loads from the drive
Easy data encoding / decoding for assistance with external servers
Effective encryption / decryption to help you secure your data
Contact Us | Docs | Video Tutorials
Contact Us | Docs | Video Tutorials
*****************************************************
PRO SAVE IS BRAND NEW!!!!!
*****************************************************
Why ProSave?
It saves what you need
Prosave can save primitive types, critical unity types, custom classes, lists, arrays, dictionaries and more. Find a complete list of types ProSave can save here.
It improves initialization dramatically
The difficult part of saving and loading games is not serialization. It is handling the downstream technical problems, such as initialization order and throttling that can be caused by the inconsistent system demands brought on by loading data. ProSave is the only saver on the asset store designed from the ground up to resolve these issues, so that you
don't have to sweat them.
It is the best save system for those new to Unity or Coding...
ProSave has easy to follow video tutorials to make learning the system and saving your game incredibly easy.
It is the best save system for Experts...
ProSave is designed to be powerful, feature rich, extendable and most importantly unobtrusive, so that it can play well with complicated projects.
It is compatible with ALL operating systems...
ProSave is compatible with all OS systems supported by Unity.
Features
Prosave supports quick and easy save / loads from the drive
Easy data encoding / decoding for assistance with external servers
Effective encryption / decryption to help you secure your data
Contact Us | Docs | Video Tutorials
Price $49.99
Zombie Monster Animations FREE by Kevin Iglesias
This is a simple animation pack to test if your characters are compatible with the animation retargeting before purchasing the full version. It contains 3D animations for zombies, ghouls or similar undead creatures.
Download the FULL version here:
Animations list in this free version:
General
- Idle
- 1 Idle actions (Idle variation)
Movement
- Walk forward (1 m/s)
Combat
- 1 Attack
- 1 Damage (being hit)
- 1 Death
Contact Support:
support@keviniglesias.com
Price $0.00
