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Updated: 41 min 1 sec ago

Spice Up: Purkinje by Fronkon Games

2023, July 10 - 10:26
Human eye perception under dim light condition: rod cells take over cone cells, leading to decreased sensitivity to red light and increased sensitivity to blue-green light.

🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS


✓ Realistic night environments to the human eye.

✓ Full source code (scripts, shaders and demo).


💡 Online documentation, support and free updates.

💡 Desktop, mobile, VR and web.

💡 Unity 2021.3 or higher.

💡 Universal RP 12.1.7 or higher.


❤️ Leave a review if you found this asset helpful, thanks! ❤️


Price $5.00

Orchestral Adventure Music Bundle by Matteo Palmer

2023, July 10 - 10:18
Orchestral Adventure Music Bundle is a high-quality pack of music loops written and recorded for royalty-free use in video games, created by composer/producer, Matteo Palmer.

Audio file types : WAV

Sample rate: 48k

Bit depth: 24

Loopable: Yes

Additional: Stereo

Royalty Free

This music bundle contains 34 loopable tracks and over 60 minutes of original music written and recorded by composer/producer Matteo Palmer. These are professional, AAA-quality tracks, and fit perfectly for a variety of essential game types including action adventure, RPG, platformers, metroidvania, and more. From heroic horns, epic percussion, and sweeping strings, this pack has exactly what you need for towns, battles, dungeons, intimate moments, and much more! Includes all three of Matteo's published music packs, as well as three bonus tracks only available in this bundle!


Tracklist (.wav, 24bit, 48k) (All tracks include a loop and non-loop version)


Orchestral Adventure Music Pack Vol. 1

A Hero Emerges [1:35]

More Than Just A Town [1:24]

Magical Forest [1:01]

Unexpected Encounter [1:25]

Castle Halls [1:08]

Ebb and Flow [2:43]

Moments of Kindness [0:51]

Ruins of the Lost City [1:53]

A Battle With Giants [2:06]

The Final Dungeon [1:18]

To The Death [1:57]


Orchestral Adventure Music Pack Vol. 2

The Journey Begins [2:43]

Born and Raised [1:00]

Fieldlands [1:38]

Darkness [2:29]

Wild Beasts [1:07]

Village Shenanigans [0:56]

Hold On To Me [1:59]

Puzzled [1:09]

Footprints In The Snow [1:55]

Enemy Attack [2:03]


Piano Atmospheres

Plains [2:54]

Morning [2:28]

Village [1:36]

Wind [2:29]

Tundra [2:00]

Rain [1:48]

Sky [2:12]

Curiosity [2:26]

Resting Grounds [2:52]

Spring [3:23]


Bonus Tracks

Title Screen [2:12]

Exploring New Places [2:40]

Scenic City [2:12]


Price $39.99

Kirosho Skill Icons Pack #4 by Kirosho

2023, July 10 - 10:15
Set of 249 skill icons in different styles.

Number of PNG files: 249

High Quality: 512x512 pixels

Set of 249 skill icons in different styles and variants.


Price $11.99

UI Toolkit Blurred Background - Fast translucent background image by KAMGAM

2023, July 10 - 10:13
Blurred backgrounds for UI Toolkit.

Links: Manual


Blurred backgrounds for UI Toolkit elements.

Nicely blurred see-through UI for everyone.


✔️ Super easy to use

Adds a new visual element to your component library. No setup or coding required.


✔️ Works on all render pipelines

Built-In, URP and HDRP are supported


✔️ Examples included

Go to Kamgam/UIToolkitBlurredBackground/Examples to open the demo scene.


✔️ Mobile ready

Multiple quality settings so you can adapt it to your needs.


✔️ Full source code included

I publish this asset with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere. Thank you ❤️


✔️ Supports Unity 2021.2+, 2022, 2023 ... LTS



Things you should know (👓 please read this before you buy)


There is a manual with lots of screenshots. Please read it before using the asset.


⚠️ This is NOT a UGUI or IMGUI asset. This is for the new UI Toolkit.


⚠️ You need Unity 2021.2 or higher.


⚠️ At the moment there is only one global blur strength setting. This means that all blurred backgrounds will have the same blur strength. If you need more please let me know. If demand is high enough it will be added.


⚠️ No UI over UI blur, only scene contents are blurred.


⚠️ No anti-aliasing for rounded corners. It's a UIToolkit limitation, hopefully they will patch it some day.


⚠️ Built-In render pipeline will add a script component to your cameras to hook into the render process to generate the blurred image. The component is not saved in the scene. It will be created at runtime if needed.


⚠️ It assumes forward rendering. If you are using deferred rendering then it may not work (it's untested on deferred renderers).


⚠️ URP 2D projects are not officially supported (if you are using the Universal Render Pipeline with the 2D Renderer). It worked in some test scenarios but it was not broadly tested. Notice: normal URP projects are fully supported.



✍️ Usage

1) Open the UI Builder Window

2) Add a new UIToolkitBlurredBackground element from the Library > Project > Kamgam section.

3) Done. No further setup is needed. It behaves just like any normal visual element.



😎 HINT 1:

The blurred background is drawn ON TOP of your regular background. Use alpha on the tint in combination with a bright background color to simulate some semi-transparent white glass.


🧐 HINT 2:

Try a low resolution for your highly blurred backgrounds. Doing that you can save some resources. Better spend those fps elsewhere!


🤠 HINT 3:

If you want to disable the blur completely then set the blur iterations or the blur strength to 0. This will disable the effect.


🤓 HINT 4:

Keep the "Blur Iterations" as low as possible (1 is ideal). Iterations can increase the quality by but they are also the most expensive setting you can use. Better use that quality settings instead.


🤫 HINT 5:

The blur is rendered (extracted) once per frame from your already rendered color buffer. This means it has very little overhead and it does not matter how big your blurred UI is.



☎️ Support


If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr and Unity version in your request. Thank you.



❤️ If you like this asset then maybe you'll like these too:


📄 UI Toolkit Script Components

Link script components to your UI


Mesh Extractor

Separate your assets into useful parts within seconds.


Settings UI Generator

One Settings UI + API for all render pipelines.




Price $29.99

Cinematic Action Adventure Music Pack [20+ Tracks] by Farraday

2023, July 10 - 09:54
Do you want high quality orchestral music for your game, that does not sound cheap and stands out from the rest? Then this Pack is right for you. 21 High Quality Tracks + 2 FREE BONUS TRACKS included.

Audio file types: WAV

Loopable: No

Tracks: 21 + 2 Bonus Tracks

Additional: Stereo

This Pack contains only high quality orchestral music that can be used for any part of your game. Some of the Tracks are more background music, while others really stand out and are perfect for more important moments. The tracks also work great for cinematics.



Track List:


  1. A Cozy Place to Rest (1:30)
  2. A Long Hike (1:13)
  3. Action I (1:30)
  4. Action II (1:41)
  5. Action III (1:32)
  6. Action IV (1:15)
  7. And So The Adventure Begins (2:20)
  8. Birth Of A Hero (1:02)
  9. Dark Days upon Us (1:41)
  10. Idyllic Lands (1:00)
  11. Letting Go (1:50)
  12. March of Marches (1:22)
  13. Memories (1:46)
  14. Rythms Of The City (1:52)
  15. Summer Sunset (1:23)
  16. Surprise From A Small Friend (0:32)
  17. The Heart Of The Mountain (2:07)
  18. The Journey Continues (1:16)
  19. The World At Night (3:44)
  20. The Yearly Event (1:24)
  21. Travelling Day And Night (2:02)

Bonus Tracks:


Moonlight (2:40)

Sunflowers (0:56)


Price $15.00

Fantasy RPG Weapon Bundle - Collection 3 by DeepZone

2023, July 10 - 09:51
Fantasy RPG Weapon Bundle - Collection 3: over +140 weapons, fully customizable with FBX files, suitable for a wide range of game genres.

Number of textures :

  • In total, 95 handpainted textures (31 unique textures)

Texture dimensions :

  • 29 Texture has 2048 x 2048
  • 12 Texture has 2048 x 4096
  • 21 Texture has 2800 x 2800
  • 9 Texture has 1024 x 2048
  • 6 Texture has 1024 x 1024
  • 18 Texture has 2048 x 1024

Polygons and Triangles count :

  • weapon 1 = vertex 1965, tri 655
  • weapon 2 = vertex 1048, tri 349
  • weapon 3 = vertex 1198, tri 399
  • weapon 4 = vertex 1778, tri 592
  • weapon 5 = vertex 1409, tri 469
  • weapon 6 = vertex 1488, tri 496
  • weapon 7 = vertex 1786, tri 595
  • weapon 8 = vertex 1170, tri 390
  • weapon 9 = vertex 1733, tri 577
  • weapon 10 = vertex 4196, tri 1398
  • weapon 11 = vertex 332, tri 110
  • weapon 12 = vertex 11442, tri 3814
  • weapon 13 = vertex 2654, tri 884
  • weapon 14 = vertex 4192, tri 1397
  • weapon 15 = vertex 854, tri 284
  • weapon 16 = vertex 1896, tri 632
  • weapon 17 = vertex 1730, tri 576
  • weapon 18 = vertex 1616, tri 538
  • weapon 19 = vertex 1536, tri 512
  • weapon 20 = vertex 1539, tri 513
  • weapon 21 = vertex 1884, tri 628
  • weapon 22 = vertex 1852, tri 617
  • weapon 23 = vertex 3627, tri 1209
  • weapon 24 = vertex 1570, tri 523
  • weapon 25 = vertex 1672, tri 557
  • weapon 26 = vertex 1525, tri 508
  • weapon 27 = vertex 2635, tri 878
  • weapon 28 = vertex 2060, tri 686
  • weapon 29 = vertex 2804, tri 934
  • weapon 30 = vertex 1155, tri 385
  • weapon 31 = vertex 2856, tri 952
  • weapon 32 = vertex 764, tri 254
  • weapon 33 = vertex 895, tri 298
  • weapon 34 = vertex 1757, tri 585
  • weapon 35 = vertex 1588, tri 529
  • weapon 36 = vertex 2645, tri 881
  • weapon 37 = vertex 2580, tri 860
  • weapon 38 = vertex 2037, tri 679
  • weapon 39 = vertex 1171, tri 390
  • weapon 40 = vertex 1572, tri 524
  • weapon 41 = vertex 1058, tri 352
  • weapon 42 = vertex 604, tri 201
  • weapon 43 = vertex 332, tri 110
  • weapon 44 = vertex 1545, tri 515
  • weapon 45 = vertex 1190, tri 396
  • weapon 46 = vertex 1698, tri 566
  • weapon 47 = vertex 1575, tri 525

Average Polygons & Triangles count :

  • Average Vertices: 1961
  • Average Triangles: 2119

Polygon Count Range :

  • Minimum polygon : 332
  • Maximum polygon : 11442

Number of meshes/prefabs :

  • 141 Prefab
  • 47 Meshe

Looking for an essential asset for your RPG game development? Look no further than the Fantasy RPG Weapon Bundle - Collection 3. With this package, you will get sets of weapons, each containing a sword, sura sword, dagger, claw, bow, and bell and More. That's a total of over +140 weapons, each with a unique design and texture.

Each weapon in this bundle is carefully crafted with attention to detail, and comes with its own unique texture and materials. You can easily customize the look and feel of each weapon to fit your game's art style and theme. The package includes FBX files for each weapon, allowing you to modify and customize them as per your needs. Additionally, the package contains basic features that make it easy to change the texture color of the weapons, giving them a distinct look.

Whether you're developing a 3D RPG game, this package is fully customizable and suitable for a wide range of game genres. It is compatible with both mobile and desktop platforms, making it easy to integrate into existing Unity projects. The package also includes documentation and examples for quick setup and usage.


Note: This pack includes 47 unique weapons, and each weapon comes in 3 different styles, resulting in a total of 141 weapons.


Here are some key features of the Fantasy RPG Weapon Bundle - Collection 3:

  • Six sets of weapons, each with a unique design and texture
  • Over +140 weapons in total
  • FBX files included for each weapon
  • Basic features for changing texture color
  • Fully customizable for your game's needs
  • Suitable for a wide range of game genres
  • Compatible with mobile and desktop platforms
  • Examples scene included with ALL Weapons for easy setup and usage
  • Perfect for fantasy RPG games: This bundle is designed specifically for fantasy RPG games, and the weapons are suitable for both heroes and villains.

Additionally, we've made it easy for you to specify the number of swords, daggers, claws, bows, bells, and sura swords you need for your game by including a customizable order form. This way, you can ensure that you have exactly the number of weapons you need for your game.


Overall, the Fantasy RPG Weapon Bundle - Collection 3 is a powerful and flexible package for RPG game developers. It offers a wide range of customization options and is suitable for 3D games. With this asset, you can add an extra layer of immersion and excitement to your game. If you have any questions, please feel free to contact us at Assetdeepzone@gmail.com.


For more bundles like this, visit my unity store by clicking Here. Also, (please note that if you plan to purchase multiple bundles, make sure not to import them into the same Unity project file. Each bundle should be imported separately, or you should delete the previous package before importing a new one or creating a new Unity project to avoid any issues.)


Price $24.99

Cinematic Sound FX - Elements Collection by Gregor Quendel

2023, July 10 - 09:50
The Elements Collection contains 500+ cinematic sound effects from every elements sound library that we have released so far. It features Fire, Ice, Rocks, and Plastic sound effects.

508 16bit/44.1kHz WAV files / Meta-tagged (Soundminer)

Designed Fire - 255 files / 389 MB

Designed Ice - 47 files / 84 MB

Designed Rocks - 60 files / 112 MB

Designed Plastic - 146 files / 172 MB

1+ Hours in total

The Elements Collection contains 500+ cinematic sound effects from every elements sound library that we have released so far. It features Fire, Ice, Rocks, and Plastic sound effects, including ambiences, drones, textures, swooshes / wooshes, impacts, glitches, sequences, and more.


Audio Previews


508 16bit/44.1kHz WAV files / Meta-tagged (Soundminer)


Designed Fire - 255 files / 389 MB

Designed Ice - 47 files / 84 MB

Designed Rocks - 60 files / 112 MB

Designed Plastic - 146 files / 172 MB

1+ Hours in total


Price $50.00

Toon Farm Pack by SICS Games

2023, July 10 - 09:44
SICS Games presents:

A massive collection of assets to create beautiful environments to your game.

• 3 Main Atlased Textures (3 x 2048x2048), shared by most models.

• 15 Smaller Textures (mostly 512x512 or lower), used by grass models and shaders.

• 26 Terrain Textures (2048x2048).

• Most models have a LOD's implemented.

• Custom Toon Shaders (Simple, Vegetation, Water & Grass) included, looks similarly good with standard shaders too.

Suggestions? Questions? Get in touch with us:

Discord


Featuring ◙


• Over 2200 prefabs, ranging from Modular Buildings, to Animals, Characters, and Agricultural Plants.


Animated Farm Animals, modular assets, allowing you to build your own structures, houses, silos and barns, in addition to those already created.


Customizable Characters and pre-made variations. (Character poses indicative only).


4 Huge Demo Scenes incorporating all exterior assets from the package and a smaller scene, showcasing a desolate farm. 


◙ Asset list ◙


• Animals•


(x112) Farm Animals

Assets in the category:

(x15) Chicken: (x4) Baby Chicks, (x8) Chicken, (x3) Roosters

(x32) Cows: (x6) Bulls, (x12) Calves, (x14) Cows

(x3) Crows

(x5) Dogs

(x9) Ducks: (x5) Ducks, (x4) Ducklings

(x4) Geese

(x14) Goats: (x5) Does, (x5) Goats, (x4) Kids

(x11) Horses

(x10) Pigs: (x5) Pigs, (x5) Piglets

(x9) Sheep: (x3) Lambs, (x3) Rams, (x3) Sheep

Animations list is showcased in the promotional media.


Characters


(x10) Character templates and (x30) pre-made Character Variations.

Variations include:

(x6) Beekeepers

(x9) Gardeners

(x3) Cowboys

(x10) Workers

(x2) Scarecrows

Characters use the Humanoid rig system. (NO Animations have been included for humanoid characters).


• Buildings & Structures • 


(x27) Farm Structures with working doors and other moving pieces

(x22) Silo building elements

(x6) Greenhouse building elements with functioning doors

(x18) House Presets with Interiors

(x5) Barn Presets with Interiors

Modular assets used for creating exterior of the presets:

(x477) House kit elements with functioning doors and windows

(x46) Barn building elements with openable doors and windows

(x35) Market Stand presets


• Interiors •


(x256) Furniture and Interior Assets

(x65) Food and Beverages

(x33) Clothing Items

(x5) Barn Interior Presets

(x18) House Interiors Presets


• Vegetation• 


(x125) Agricultural Plants

(x25) Grass Plants

(x45) Hay Bales and hay related assets

(x8) Mushrooms

(x17) Ornamental Potted Flowers and Pots

(x10) Rocks

(x38) Orchard Trees, Reular Trees, Bushes & Stubs


• Agricultural Props•


(x335) Produce Items

(x28) Produce Signs

(x119) Tools & related items

(x103) Farming related props


• Props•


(x55) Fence items, cables & poles

(x134) Exterior Props

(x5) Background Cutouts


• Vehicles •

(x97) Agricultural Vehicles and various Attachments

(x2) Broken Vehicles

(x11) Broken Vehicle Parts

(16) Regular Vehicles


This package works perfectly with other assets from the collection:

Toon Series

Support and Community:

Discord Forum Twitter Mail


Price $98.00

Warrior Camel Rider (Arab) by ArtStore3d

2023, July 10 - 09:20
Warrior Camel Rider (Arab)

Number of textures : 9

Texture dimensions : 2048*2048

Number of meshes : 2

Number of prefabs : 4

Rigging : Yes

Animation count : 5

UV mapping : Yes

LOD = 2

Warrior Camel Rider (Arab)(Low Poly) + Props


Warrior LOD 0 Model=

Triangles:2624

Vertices:1625


Warrior LOD 1 Model=

Triangles:1338

Vertices:878


Camel LOD 0 Model=

Triangles:3672

Vertices:2057


Camel LOD 1 Model=

Triangles:1376

Vertices:842


Sword Model=

verts:110

Triangles:182


Shield Model=

verts:166

Triangles:160


include Animation: Idle, Walk,2x Attack, Death

Include 2 LOD

include Albedo+Normal Map+Metallic


Price $30.00

Sci Fi Pack Gun Vol1 by Denis Daraban

2023, July 10 - 09:19
This package contains 10 different Sci-Fi weapons, ideal for your FPS, TPS, ACT games.

Number of textures 50

Texture dimensions 4096

Minimum polygon count 6154

Maximum polygon count 16132

Number of meshes/prefabs 10

UV mapping: Yes

LOD information (No LODs)


This set contains 10 sci-fi weapons.

All meshes are static.

No animations.

Each gun has PBR material.


Price $120.00

Terra Slicer by Deep Space Labs

2023, July 10 - 09:07
Extract sub-regions of Unity Terrain (to capture specific features) or generate smaller terrain copies to replace original Terrain, for use in dynamic streaming solutions. Bonus: Terrain Stitching!

Specific versions of this product have been created for specific versions of Unity. If you upgrade a project, please check the package manager to ensure you have the correct version that was created for the version of Unity you are using!



Slice Copies are 99% identical to the area from the original Terrain that they are copying. This is due to limitations in Unity's Terrain Engine, with the following details not always being copied 100% exactly:

  1. Alphamaps - In order to ensure neighboring slices are seamless, it is sometimes necessary (depending on the textures used by the terrain) to modify the edges of the alphamaps. The modification is slight and typically not noticeable, and you have the option to enable/disable it.
  2. The positions/rotations of detail meshes and textures - Unity does not allow the exact positions/rotations of detail meshes and textures to be retrieved from the original terrain nor set on slices. Unity only allows the density of a particular mesh/texture to be retrieved for pre-defined areas. As such, detail meshes/textures (grasses, bushes, etc.) will be close to the same as the original, but not exact. This is usually not and issue.

This Package includes pre-compiled libraries (DLL files) rather than source code. You are free to decompile these libraries in order to generate source code that can be used in place of the DLL files, however there will likely be errors/issues that need to be overcome when doing so, and we will not provide support in dealing with those issues/errors.


You will also break compatibility with future updates (which will always be in the DLL form). As such, you decompile at your own risk


Decompiled files are subject to the same license as the original package files downloaded from the Asset Store.



This is an Editor Only Tool. IT CANNOT BE USED AT RUNTIME.

Terra Slicer is an offshoot of the Terrain Slicing & Dynamic Loading Kit, which was created and has been supported since 2012. That kit has been converted into the Streamable Worlds Bundle, which includes Terra Slicer as well as S.A.M. - The Streamable Assets Manager. If you previously purchased the TS&DLK, when you add Terra Slicer to your cart and check out, it should show as costing 0$. If it does not, please contact me!


Website Contact Form | Forum Thread | Discord



Terra Slicer is primarily intended to allow you to generate smaller copies (slices) of a single Unity Terrain or Terrain Group within the Unity Editor. The slice copies are unique assets that can serve as complete replacements for the original Terrain(s).


Slices have a smaller impact on the game's performance when loaded in, which allows the slices to be used with streaming solutions (such as our own Streamable Assets Manager), where different regions of the original Terrain can be loaded in and out on demand (usually based on the Player's position in the game world).


A demo can be found on our website, which allows you to compare the generated slices with the original terrain they were produced from, so that you can see the accuracy of the slicing.



Additional Uses

Targeted Slicing - Target specific areas of a single Terrain in order to extract the features you want. The areas you don't want can be discarded as the features you do want are transferred to lower fidelity Terrain(s) (smaller resolution/size) without any loss of detail (note, this feature is not available when slicing a Terrain Group).


Terrain Stitcher - The Terrain Tiler tool allows you to stitch terrain neighbors to make them seamless. You can also stitch a single terrain or terrain group along the outer edges to make the terrain or group tile with itself (makes the terrain repeatable in order to simulate an endless world).


Detail Map Drawer - A nifty component that allows you to visualize the detail map of a Terrain, which can be useful for determining the optimal detail resolution and detail resolution per patch values.


Support More Texture Layers With Default Terrain Shader - When using slices, each slice can have unique Texture Layers. This allows you to replace Texture Layers that aren't used by that slice with other Texture Layers that will be more useful.


Main Features

Holes Textures - Holes are copied correctly from the source terrain(s) to the slice(s).


Exact Tree Copies - All trees are copied 100% exactly.


Slice Processors - You can create custom slice processors to perform secondary operations after each slice has been generated. For example, you can use this to transfer objects to the slice, add components, or slice materials/textures (note, scripting knowledge is required).


Scriptable Assets - Configuration Settings for slicing operations are stored in Scriptable Object Assets, which ensures they can be reused very easily. You can also duplicate the assets to create slight modifications to slicing operations for testing purposes.


Features Shared With S.A.M - The Streamable Assets Manager

  • Prefab Creator tool allows you to batch convert multiple game objects to prefabs.
  • Terrain Duplication command that allows you to batch duplicate Terrain (to create unique duplicated assets).

Price $45.00

S.A.M. - The Streamable Assets Manager by Deep Space Labs

2023, July 10 - 09:03
Create, manage, and build a game using Streamable Assets, which are (typically) smaller sized Assets that can be dynamically streamed in/out on demand. Addressables Supported By Default!

Specific versions of this product have been created for specific versions of Unity. If you upgrade a project, please check the package manager to ensure you have the correct version that was created for the version of Unity you are using!



This Package primarily includes pre-compiled libraries (DLL files) rather than source code. You are free to decompile these libraries in order to generate source code that can be used in place of the DLL files, however there will likely be errors/issues that need to be overcome when doing so, and we will not provide support in dealing with those issues/errors.


You will also break compatibility with future updates (which will always be in the DLL form). As such, you decompile at your own risk


Decompiled files are subject to the same license as the original package files downloaded from the Asset Store.



This Package also includes some source code when that source code is affected/dependent on Unity Packages (Burst and Addressables currently).


In these cases, the source code is included in folders with Assembly Definition Files that causes either the entire source code in that folder to be disabled or specific features of the source code to be disabled when the required package is missing.


The presence of the Burst Package will simply speed up some Editor Windows/Tools but is otherwise not required.


The Addressables Package is only required if you plan on using Addressables.



Our Origin Cell based approach to floating point issues works by establishing a specific Cell as the Origin Cell. Because the position of this Cell is always known, we can calculate the world position of all other Cells in the scene, and in turn the world position of objects that fall within those Cells.


When the World needs to be shifted in order to keep things close to the origin, we simply change the Origin Cell and either duplicate the existing World or shift existing objects so that their positions stay correct (relative to the Origin Cell).


This solution ensures all values used in calculations are as small as possible, always. The same cannot be said for other solutions that rely on offsetting a single Transform in order to perform calculations. We also use doubles internally, because why not?



S.A.M. has been built with extensibility in mind. It uses Unity's component based model to be as modular as possible, which allows you to plug in custom made components to change functionality. This should hopefully reduce the need to modify the source code.

S.A.M. is an offshoot of the Terrain Slicing & Dynamic Loading Kit, which was created and has been supported since 2012. That kit has been converted into the Streamable Worlds Bundle, which includes S.A.M. as well as Terra Slicer. If you previously purchased the TS&DLK, when you add S.A.M. to your cart and check out, it should show as costing 0$. If it does not, please contact me!


Website Contact Form | Forum Thread | Discord | API



S.A.M. - The Streamable Assets Manager unlocks a new way to build complex Game Worlds with Unity.


The traditional approach of placing the entire game world in a single scene has several problems which become magnified as your project grows.


1) Large scenes incur a high RAM usage cost, as all assets are loaded into memory even though many are not needed at any given time.


2) CPU/GPU resources can be wasted on assets that aren't strictly needed.


3) Scenes which cover a large area may run into floating point issues.


4) Many operations (such as simply saving the scene) can stall the editor for short burst, resulting in the dreaded Hold On (Busy . . .) dialog box to appear.


5) Simple procedures like moving a transform can become laggy.


6) Large scenes can cause the Unity Editor to run out of memory.


7) Working with a single scene can present conflict issues when working in teams.


Working with Streamable Assets allows you to avoid these issues (and more), as you are able to load only those Assets that are needed at any given time.



What You Get With Our Streaming Solution


Break Down Large Scenes - The World Designer Tool enables you to break down large over bloated scenes into our Streamable Asset format with minimal effort.


Easily Work With Streamable Assets - Game development is an iterative process. As such, we've designed the World Designer Tool to allow you to load, modify, save, and unload Streamable Assets within the Editor in a way that is both intuitive and effortless.


Build Complex Worlds - In S.A.M. Grouping's (a set of related Streamable Assets; terrain could be in one grouping, forest assets in another, and so on) are setup individually then combine them to form complex game worlds.


Use The LODs You Want - Use as many LODs as you wish with our system (a mechanism for adding transition effects between LODs is also included), or use Unity's built in LOD system.


Load Prefabs, Scenes, and More - Mix and match asset types within the same game world. Via scripting, add support for custom asset types or assets that are procedurally generated!


Use Addressables - Use the Addressable System for some Assets, all Assets, or none. We provide default implementations for creating, managing, and streaming Addressable assets, or you can create your own implementations via scripting (Note, Addressables Package must be installed to use).


Control Exactly What Is Loaded And When - Define simple or complex patterns that are loaded/unloaded based on the position of one or more players, or load pre-defined regions configured in the Editor. Via scripting, you can also write custom solutions to basically load whatever you want.


Eliminate Floating Point Issues - We track your Player's position and automatically re-center the World when they travel too far from the origin (if you wish). You have a high level of control over how the actual re-centering mechanism operates.


Create Endless Worlds - Repeat your World on one or more Axes in order to create a looping, endless World. Combined with our world re-centering solution, we challenge you to make your player go too far.


Mix and Match Pooling Solutions - S.A.M. includes default pooling solutions that should work in a majority of cases, however you can also add your own via scripting. Pooling is configured on a per LOD basis, so you can choose to use it or not depending on the requirements of each Asset.


Control how objects transition into/out of the scene and between LODs - Eliminate popping using our included crossfade implementations or add your own implementation via scripting for advanced effects.


Plug Into The Streaming Pipeline - Our event like system allows you to hook into the streaming process via scripting, which can be used to build complimentary systems or support Third Party Tools.


Work with 2D or 3D Worlds - Create something as simple as a side-scroller or as complex as a space simulation.


Easily Understand Everything With Our Robust Documentation - All of our configuration settings include tooltips to give detailed information, and our In Editor Guide ensures you don't need to search complicated Developer Websites to find the answers you need.


Do More With Our Comprehensive API - Our API covers all of the public members in our code base, and is absolutely gorgeous. Use it to perform advanced operations like creating/destroying Worlds at runtime, initiating saving/loading, and transporting the player across the game World.



Additional Features

  • Use Multi Chunking to split streaming work into different operations, reducing/eliminating single frame lag spikes.
  • Use our Binary Serialization based save solution or easily integrate directly with your existing save solution.
  • Convert groups of prefabs to scenes easily with our Scene Generator Tool.
  • Access a more efficient Terrain Neighboring solution compared to Unity's built in system.
  • Use miniaturized assets to better visualize your assets when defining loading patterns or working with the World Designer Tool.
  • Gain fine-tuned control over the per frame execution time of our streaming solution.
  • Use existing Assets from external tools easily via our Naming Convention system.

Features Shared With Terra Slicer

  • Prefab Creator tool allows you to batch convert multiple game objects to prefabs.
  • Terrain Duplication command that allows you to batch duplicate Terrain (to create unique duplicated assets).

Price $95.00

Cute Pop Electro Pack Vol.1 by Rabbbbbbbbbbie

2023, July 10 - 08:58
"Cute Pop Electro Pack" is a pack of Japanese-style Electro Pop music that makes your game stand out and fascinating even more.

Audio file types: WAV/AIFF/MP3

(*Only MP3 is ready for "Limelight")

Tracklist #

- Aplicot

- BoxelAdventure

- Colette Olive

- Couverture

- Felice

- Grasage

- Hazelnut

- Lemonade

- Limelight

- Pledica

- Rocher

- Supumoni

- Valencia

- Φως


🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶


Rabbbbbbbbbbie is a team of experts in game/anime sound designs.

We have provided music and SFX from high-budget AAA (Nintendo, SEGA, BANDAI NAMCO, and Riot Games) to low-budget indie and mobile games over for a decade.

We fully understand the needs of game developers, YouTubers, video editors, and gamers and help improve the quality of their games.


Rabbbbbbbbbbie - Main Music Categories:

• Action • Adventure • Ambience • Anime • Asian Classical/Traditional • Battle • Casual • Chiptune • Cinematic • Combat • Cute Pop • Epic • Easy-Listening • Ethnical/World • Fantasy • Fun World • Future Funk • Futuristic • Hard Electro/Techno • Horror • J-Pop • Kids-Friendly • Orchestration • RPG • Sci-Fi • Trailer • 8Bit and more!


Please feel free to email us at rabbbbbbbbbbie@gmail.com if you have any questions.


🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶 🎵🎶


Price $19.99

Hand Painted Floor Pack 1 by ZephyrArts

2023, July 10 - 08:56
In this collection you will find 32 hand-drawn unique textures suitable for different environments in a stylized/fantasy/rpg game!

The package contains 32 unique hand-painted diffuse textures in high resolution (2048x2048). All the maps are ready to be used for any project in *.tga format.


List of materials included:


• Simple nonprocedural hand-painted sand floor with additional varieties for blending:


- Simple sand floor

- Ornamental tile within the sand

- Simple tile within the sand (non ornamental)

- Sand with smaller stones

- Sand with bigger stones


• Straw scattered on the ground floor with additional varieties for blending:


- Straw scattered on the ground floor

- Straw scattered on the ground floor with grass


• Simple hand-painted tile floor with additional varieties for blending:


- Ornamental tile

- Ornamental tile with grass

- Simple tile

- Simple tile with grass (non ornamental)


• Different hand-painted grass floor options with additional varieties for blending:


- Grass with wooden roots, stones and flowers

- Grass with wooden roots and stones

- Grass with wooden roots and flowers

- Grass with wooden roots

- Simple grass floor with flowers (option 1)

- Simple grass floor with flowers (option 2)

- Simple grass floor (option 1)

- Simple grass floor (option 2)


• Simple hand-painted ground floor with additional varieties for blending:


- Simple ground floor

- Simple ground floor with grass

- Simple ground floor with smaller stones

- Simple ground floor with wooden roots

- Simple ground floor with wooden roots and grass

- Simple ground floor with smaller stones and grass

- Simple ground floor with smaller stones, wooden roots and grass


• Simple hand-painted stone floor with additional varieties for blending:


- Stone floor

- Stone floor with grass

- Stone floor with wooden roots

- Stone floor with grass and flowers

- Stone floor with grass, wooden roots and flowers

- Stone floor with grass and wooden roots

Each texture is tiled/seamless and fully compatible with different scenarios - Unity standard terrain, Unity standard shader, URP, HDRP.


Price $16.00

Lowpoly Big Pack by Klareh Games

2023, July 10 - 08:38
the collection of low poly models that are good for creating low poly games in any genre.
  • currently, this package are supported only in URP but HDRP and Builtin will be added in next update.
  • for better performance and easy used all models used 52 shared flat colored materials that are named and arranged very well.
  • all cars wheels and airplanes propellers are animated so you can use them easily.

  • this pack include more than 700 model that can be used for create any type of low poly games. for example 3 different demo scenes are included in the asset.
  • we update our package regularly and during this process more models and demo scenes will be added and the price will be increase during updates but all updates will be free for thoes who allready have the asset.

  • currently, this package includes the following items:

  • City : 43 Model
  • UrbanStuff : 96 Model
  • Construction : 15 Model
  • Eastern : 29 Model
  • Electric Device : 42 Model
  • Eqypt : 8 Model
  • Famous Structures : 5 Model
  • Farm : 12 Model
  • Food : 16 Model
  • Furniture : 50 Model
  • Medieval : 72 Model
  • Nature : 91 Model
  • Office : 7 Model
  • Persian : 1 Model
  • Port : 8 Model
  • Roadway : 43 Model
  • Scifi : 1 Model
  • Sport : 13 Model
  • Terrain : 4 Model
  • Trophy : 18 Model
  • Airplane : 8 Model
  • Car : 19 Model
  • Ship : 11 Model
  • Train : 20 Model
  • Warehouse : 21 Model
  • Wild West : 52 Model

if you interested in any models that are not included right now, feel free to request it and we will add it in the next update.




Price $29.99

Golem_ by Tanya_Er

2023, July 10 - 08:34

Number of textures 18

Texture dimensions 4096

Maximum polygon count 17300

Number of meshes/prefabs 3

Rigging: Yes

Animation count 6

Animation type list

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) Yes

Low poly model.

Suitable for games of different genres: RPG, strategy, first-person shooter, etc.

The character is rigged to Epic skeleton


texture 4096x4096

skins 3

textures 18

materials 3

faces 17300

verts 17250

tris 34488



Price $25.00

Stylized Steel Tools by neal

2023, July 10 - 08:10

Textures in sizes between 1024 and 2048 px (diffuse + mask map)


All models are setup using the 'URP Lit' shader, which is also available on HDRP and BuiltIn. Therefore conversion to HDRP or BuiltIn is possible with manual shader switching.

These models work great in a first person survival crafting game.


Package contains following models:

  • butchers knife
  • steel axe
  • steel pickaxe
  • steel hammer
  • screwdriver
  • spade
  • wrench

Price $15.00

Beach Bar & Restaurant by RG Studios

2023, July 10 - 08:09
Get our new Beach Bar Environment!

The pack contains a total of 180+ unique meshes and prefabs:

  • a modular system of bar counters, wooden floors and roofs,
  • furniture to arrange a bar, dining and lounge area,
  • some electronic props like a cashier or a coffee machine
  • many utensils and other props to populate your bar or dining environment,
  • beach-related decorations and
  • a wide collection of other props to set up your scenes

Most of the prefabs use LOD-Groups, usually 4 LODs, for optimized performanvce.


UV mapping: Yes

Number of textures: 105

Texture dimensions: 1024*1024 - 2048*2048

Minimum polygon count: 24

Maximum polygon count: 90000


Includes HDRP, URP and Built-in versions of the materials. The project itself uses the Built-In Renderpipeline. 

The demo scene shown in the screenshots uses Unitys Watersystem, which is available in URP and HDRP. Therefore the projects scene doesn't have any water.


A full 3D environment for your project of a beach bar and/ or restaurant. Useful in even other modern, urban scenes, very likely in lounges or other types of bars or restaurants.



Price $39.99

2D Sport Balls Pack by OrbitaGames

2023, July 10 - 08:02
80 Sprites of 2D Balls!

About

The plugin features around 40 high-quality sports balls. Each ball is presented with and without a shadow. A total of 80 pictures.

 Balls of the following categories are presented:


 1) Baseball

 2) Soccer ball

 3) Basketball

 4) Volleyball

 5) hockey puck, gate, field with net

 6) shuttlecock

 7) small tennis ball

 8) tennis ball

 9) Billiards - all balls

 10) golf

 11) cricket

 12) Water polo ball

 13) rugby

 14) bowling

 15) bokeh

 16) beach ball

 17) leather ball

 18) beach


P.S.

Our team releases only high-quality products that have been tested on real games. If you have any questions, please email us, we will be glad to help you.


Price $15.00

Motherboard 3D Model by OrbitaGames

2023, July 10 - 07:59
Motherboard 3D Model

Motherboard 3D Model - 100 000 Vertices.


P.S.

Our team releases only high-quality products that have been tested on real games. If you have any questions, please email us, we will be glad to help you.


Price $15.00

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