8-Bit Graphical Adventure Music Pack by Aleksis Tristan Shaw
Audio file type: wav
Sample rate: 44.1 kHz
Bit depth: 16-bit
Loopable: Yes
This pack contains 10 seamlessly loopable, authentic 8-bit chip tracks (16-bit wav files) and 20 mins, 22 secs of original music.
In this pack, all tracks are produced to be as authentic sounding as possible and conform to the limitations of the time. While my previous 8-bit pack incorporated use of additional sound channels and subtle use of basic modern effects (EQ, reverb, delay etc.), this pack eschews all of that for tracks that sound like they were pulled directly from those retro game systems! This makes it a perfect asset for retro/pixel art style games; particularly those with a fantasy slant or a “blobber”, turn-based, RPG/dungeon crawl approach. “Point-and-click” style graphical adventure games will also get great use out of these tracks. Included in the tracklist are hub world themes, travel themes, area exploration themes, and fight themes. Some tracks include a version with and without the use of the noise channel for percussion.
TRACKLIST:
Tavern Meeting, v.1 (with noise channel) [2:08]
Tavern Meeting, v.2 (no noise channel) [2:08]
Travel Theme [1:46]
Lost in a Cavern [2:08]
Monster Attack [1:42]
Creature Fight [1:51]
Bustling Town [2:29]
Traversing the Map [2:08]
Exploring the Dungeon [2:23]
Harrowing Battle, v.1 (no noise channel) [1:35]
Harrowing Battle, v.2 (with noise channel) [1:35]
Evil Lurks [2:08]
Price $15.00
GlaDOS Voice Pack Vol01 by FullyDesigned
The GlaDOS voice pack VOL_01 at a glance:
• 200 VO Files for action games.
• 200 VO Files for adventure games.
• 200 VO Files for RPG games.
• Dry, effects-free voice-over files to provide maximum flexibility.
• Full commercial use.
• Lossless, Stereo, WAV format.
• Sample rate: 44100Hz | Bit depth: 16.
Got any questions / special requests? Email us at arwaoismail@gmail.com
GlaDOS voice is a collection of high-quality / voice over words and phrases mimicking the famous voice of GlaDOS the AI fictional character from the sensational PC game Portal and Portal 2. It contains 600 high quality, professionally recorded, and edited voice-over files.
These audio effects are ready to use and can be incorporated into your game at any stage. They are particularly suitable for prototyping and game jams, providing an immersive experience for players.
Price $19.99
Samurai game ready by AEDanimation
Texture dimensions: 4096x4096; Teeth, Eyes, Swords, Sheath - 2048x2048
Minimum polygon count: 50000
Maximum polygon count: 76000
Number of prefabs: 8
Rigging: Yes
Animation count: 45
Face blend shapes(morph targets) available
UV mapping: Yes
Types of materials and texture maps: PBR
Modular character of medieval japanesse warriors. From subtools You can assemble different characters such as samurai, archer, spearman, etc. Model includes 45 basic animations for mentioned characters, face bland shapes, so You can create small cut scenes and dialogs. Model presented in two basic color skins.
Weapons:
- 2 swords: katana & wakidzasi
- yari
- naginata
- 2 kind of bows
Accessories:
- 2 battle masks mengu
Animations:
-A-pose
-Aim overdraw
-Backflip
-Cast attack
-Crouch to Stand
-Crouch walk
-Crouched sneaking Right/Left
-Death x 2
-Draw arrow
-Get hit
-Get hit from Right/Left
-Hook attack
-Idle x 4
-Jump
-Leg kick attack
-Melee attack 360 deg Low/High
-Melee attack Horizontal/Downwards
-Melee combo
-Run x 2
-Slash attack x 5
-Stab attack x 2
-Standing aim idle
-Standing aim walk Right/Left
-Strafe Right/Left
-Walk
etc.
Price $59.99
Modular Dungeon Tiles Asset by Loafbrr
total tris: 28868 ; total polygons: 14000 ; total verts: 20755 ; total object count: 364
tri count for tiles: 11868; tiles polygons: 5505 ; tiles verts: 11240; tiles object count: 171
tri count for props: 17000; props polygons: 8495 ; props verts: 9515; props object count: 39
3 materials for dungeon tiles
and 5 material for the prop sets 1-5
all materials use 3 texture maps(color, MRAo texture map,normal map)
textures for the tiles use 1k resolution
textures for the props use 2k resolution
Modular Dungeon tiles, very simple since they are all just a 4 meter x 4 meter block, 171 pieces, so go have fun duplicating and rotating pieces,
the tiles use a 1k texture for each material (floor,wall and trim), also
Simple props are included to fill the rooms made, it got table, chair, stool, shelf, barrel, box ,jar, books, some tableware, few chains, candle and torches
combined their textures in one 2k texture and bacame 5 materials for 39 objects
this asset pack is minimally setup in unity(materials, prefabs, test level)
blend file is included and textures are packed with it
come check on my progress on twitter
https://twitter.com/TheLoafbrr
and mastodon
https://mastodon.gamedev.place/@loafbrr
https://paypal.me/rmtempiq
https://ko-fi.com/loafbrrrrrr001
any amount will be appreciated :D
Price $4.99
3D LowPoly Train Model # 5 by Sidra Max
*You can use these models in any game and project.
*These models are made with order and precision.
*Very low poly .
*Average poly count: 30/000 tris.
*Texture size: 128 (PNG).
*Number of textures: 1.
*Number of meshes/prefabs : 3
*Number of Materials:5
*UV mapping: /No.
- Low_Poly 3D train model 5.
- The package includes 1 train .
- You can change the color of the train.
- Average number of polys: 30/000 thousand tris.
- High quality texture.
- You can use these models in any game and project.
- Trains have separate parts.
- Size of textures: 128 (PNG).
- These models are made with order and precision.
- Very small bridge.
- Average poly count: 30/000 Tris.
- Texture size: 128 (PNG).
- Number of tissues: 1.
- UV Map: /No.
Price $39.00
Cobra AH-1S Blank Complex Animation by Pukamakara
- Asset model has 122 objects (cockpit, fuselage, glass, weapon)
- Asset model has:
- 243.111 polys
- 453.641 tris
- 250.541 verts
Textures (*.TGA) 4096x4096 for large parts (e.g. fuselage) and 1024x1024 for small parts (e.g. glass):
=========================
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Emissive
- - Normal
- - Ambient Occlusion
Animations list (name : frames)
- Full_Animation:0-200
- Blades_Bend:210-260
- Main_Rotor_Rotation:270-370
- Tail_Rotor_Rotation:370-470
- Door_Right:470-570
- Door_Left:580-680
- Gun_Rotate_Right:690-740
- Gun_Rotate_Left:750-800
- Gun_Rotate_Down:810-860
- Gun_Barrels_Rotate:870-910
- Search_Light_Rotate:910-950
- Search_Light_On:980-990
- Navi_Lights_On:990-1000
- Beacon_Light_On:1000-1030
- Main_Rotor_Blurred_Rotation:1030-1130
- Tail_Rotor_Blurred_Rotation:1130-1230
- Pilot_2_Cyclic_Forward:1230-1280
- Pilot_2_Cyclic_Backward:1290-1340
- Pilot_2_Cyclic_Left:1350-1400
- Pilot_2_Cyclic_Right:1410-1460
- Pilot_2_Collective_Up:1470-1520
- Pilot_2_Pedal_Left:1530-1580
- Pilot_2_Pedal_Right:1590-1640
- Pilot_2_Head_Right:1650-1700
- Pilot_2_Head_Left:1710-1760
- Pilot_2_Head_Down:1770-1820
- Pilot_2_Head_Up:1830-1880
- Pilot_1_Head_Right:1890-1940
- Pilot_1_Head_Left:1950-2000
- Pilot_1_Head_Up:2010-2060
- Pilot_1_Head_Down:2070-2120
Static and Basic Animation versions are not included and available as seperate models (see my profile)
Included weapon. Each available as separete model (see my profile):
- - Launcher M-260 with Hydra 70 missiles
- - Launcher M-261 with Hydra 70 missiles
- - Missile Launcher BGM-71D TOW-2 X2
- - Missile Launcher BGM-71D TOW-2 X4
File formats: 3ds Max 2021, FBX, Unity 2021.3.5f1
Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Asset model has 31 animations (see animation list at the end of desription)
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
helicopter pilots aircraft defense force ah-1 ah-1s cobra bell attack air army military self-defense chopper copter war strike fighter rotary
helicopter,pilots,aircraft,defense,force,ah-1,ah-1s,cobra,bell,attack,air,army,military,self-defense,chopper,copter,war,strike,fighter,rotary
Price $249.00
Shadowclaw by Dmitriy Gusev
Rigged to RK Skeleton
Number of characters: 4
80 Animations
(Idle: 6, Walk: 11, Run: 10, Jump: 10, Attack: 15, GetHit: 15, Move: 6, Death: 3, Scream: 4)
All RK Skeleton-based animations are interchangeable. All Skeletal Meshes work with RK Skeleton without retargeting.
Polycount:
Shadowclaw Furry:
Body - 14 327
Accessories - 4 247
Fur - 10 630
Total polygon count - 29 204
Shadowclaw Fat:
Body - 18 583
Accessories - 3 715
Fur - 2 829
Total polygon count - 25 659
Shadowclaw Spicky:
Body - 19 130
Accessories - 4 247
Fur - 2 715
Total polygon count - 26 092
Shadowclaw Damaged:
Body - 16 285
Accessories - 1 095
Fur - 1 753
Total polygon count - 25 659
Textures:
Body - 15
Accessories - 12
Eyes - 14
Texture Resolutions: 4096
High-quality realistic character "Shadowclaw Beast"
In a dark and desolate world of perpetual gloom and despair roams the feral creature Shadowclaw, gaunt and fierce. Its fur is furry and its eyes are bent with a fierce desire to tear its prey apart. Shrouded in eternal darkness, Shadowclaw lurks in dark corners of woods and dungeons, lurking for lone travelers. He waits patiently, lurking in the shadows. All that remains in his wake are traces of blood and terror, the echoes of his unbridled fury. He has become a living nightmare, and travelers are wary of those places, knowing that they will not return alive if they encounter him.
Based on RK Skeleton.
All assets available in this and other packs and based on the RK Skeleton are compatible and interchangeable. You can rearrange body parts, add new ones - wings, tentacles, bodies, heads, tails, arms, armor, accessories, add additional animations.
Package Includes:
Separate meshes for all parts of the body
4 ready characters
- Light skin
- Brown skin
- Dark skin
- Green skin
- Grey skin
- Red skin
80 Animations
4K Ultra high-quality PBR textures (metallic workflow)
Facial animation
Price $39.99
Toxic Warrior by SLAVOGRAD
Number of textures: 29
Texture dimensions:
Body: 4096x4096 px.
Costume: 4096x4096 px..
Eya/Eyalashes/Pupil/Cornea: 1024-4096 px.
Verts Count of Toxic Warrior: 30861-37075
Tris: 60333
Minimum polygon count: 752
Maximum polygon count: 30334
Number of meshes/prefabs: 18/29
Animation count:0
UV mapping: Yes
LOD information (count, number of levels): no LOD
Types of materials and texture maps (e.g., PBR): PBR Unity standart metallic [AlbedoTransparency] [AO] [Emission] [MetallicSmoothness] [Normal]
Toxic Warrior
Features
-There is a modular version of the character as well there is a merged.
-There is a body and a head under the armor.
-The Model is built to real-world scale
-Unit System: Cm
-Fully optimized for games and videos.
-The Model is Named, Grouped & Layered Professionally.
-The Model is fully unwrapped UVs.
-Helmet have emission animation.
Geometry
-Clean and optimized topology.
-This model consists of Quads and Tris only (no triangles or less than 0.5%) .
-The geometry is Low Poly.
Textures
-4 K
-All textures are tailored and applied for high quality graphics results.
Price $49.99
Necroundead by PHAZAN PRODUCT
Number of Textures: 11
Texture Dimensions: 4096
Maximum polygon count: 7500
Number of prefabs: 3
Rigged: Yes
Animated: Yes
Number of Animations: 7
Uv mappping : Yes
Lod information (count,muber of levels) no
Types of materials and texture maps (e.g. PBR) Yes
Low-poly model of the character Necroundead
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096
three skins
6 materials
1 texture maps
The model contains 7 animations
walk
attack
attack2
run
ThirdPersonIdle
ThirdPersonIdle2
jump
faces 14800
verts 7553
tris 14800
Price $29.99
Gargoyle1 by PHAZAN PRODUCT
Number of Textures: 9
Texture Dimensions: 4096
Maximum polygon count: 9700
Number of prefabs: 3
Rigged: Yes
Animated: Yes
Number of Animations: 8
Uv mappping : Yes
Lod information (count,muber of levels) no
Types of materials and texture maps (e.g. PBR) Yes
Low-poly model of the character Gargoyle1
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096
three skins
6 materials
9 texture maps
The model contains 8 animations
attack
attack2
jump
walk
running
ThirdPersonIdle
ThirdPersonIdle2
fly
faces 19200
verts 9700
tris 19200
Price $29.99
BigCyclops by PHAZAN PRODUCT
Number of Textures: 4
Texture Dimensions: 4096
Maximum polygon count: 8700
Number of prefabs: 3
Rigged: Yes
Animated: Yes
Number of Animations: 6
Uv mappping : Yes
Lod information (count,muber of levels) no
Types of materials and texture maps (e.g. PBR) Yes
Low-poly model of the character BigCyclops
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096
two skins
3 materials
4 texture maps
The model contains 6 animations
attack
attack2
run
ThirdPersonIdle
ThirdPersonIdle2
jump
faces 17439
verts 8700
tris 17439
Price $29.99
Necroundead2 by PHAZAN PRODUCT
Number of Textures: 10
Texture Dimensions: 4096
Maximum polygon count: 8700
Number of prefabs: 3
Rigged: Yes
Animated: Yes
Number of Animations: 7
Uv mappping : Yes
Lod information (count,muber of levels) no
Types of materials and texture maps (e.g. PBR) Yes
Low-poly model of the character Necroundead2
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096
two skins
5 materials
10 texture maps
The model contains 7 animations
attack
attack2
run
ThirdPersonIdle
ThirdPersonIdle2
jump
walk
faces 17000
verts 8700
tris 17000
Price $29.99
Necroundead4 by PHAZAN PRODUCT
Number of Textures: 10
Texture Dimensions: 4096
Maximum polygon count: 8200
Number of prefabs: 2
Rigged: Yes
Animated: Yes
Number of Animations: 6
Uv mappping : Yes
Lod information (count,muber of levels) no
Types of materials and texture maps (e.g. PBR) Yes
Low-poly model of the character Necroundead4
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096
two skins
5 materials
10 texture maps
The model contains 6 animations
attack
attack2
run
ThirdPersonIdle
ThirdPersonIdle2
jump
faces 16000
verts 8200
tris 16000
Price $29.99
FIyDemon by PHAZAN PRODUCT
Number of Textures: 9
Texture Dimensions: 4096
Maximum polygon count: 11900
Number of prefabs: 3
Rigged: Yes
Animated: Yes
Number of Animations: 9
Uv mappping : Yes
Lod information (count,muber of levels) no
Types of materials and texture maps (e.g. PBR) Yes
Low-poly model of the character FIyDemon
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096
three skins
7 materials
10 texture maps
The model contains 9 animations
attack
attack2
jump
walk
running
ThirdPersonIdle
ThirdPersonIdle2
fly
fly2
faces 23500
verts 11900
tris 23500
Price $29.99
3D Props Sci-fi Gun Pack1 by Layer Lab
Sci_fi_GunA_Add_color
Sci_fi_GunA_Green
Sci_fi_GunA_White
Sci_fi_GunA_Yellow
Sci_fi_GunB_Add_color
Sci_fi_GunB_Green
Sci_fi_GunB_White
Sci_fi_GunB_Yellow
Sci_fi_GunC_Add_color
Sci_fi_GunC_Green
Sci_fi_GunC_White
Sci_fi_GunC_Yellow
Sci_fi_GunD_Add_color
Sci_fi_GunD_Green
Sci_fi_GunD_White
Sci_fi_GunD_Yellow
Sci_fi_GunE_Add_color
Sci_fi_GunE_Green
Sci_fi_GunE_White
Sci_fi_GunE_Yellow
Sci_fi_GunF_Add_color
Sci_fi_GunF_Green
Sci_fi_GunF_White
Sci_fi_GunF_Yellow
Sci_fi_GunG_Add_color
Sci_fi_GunG_Green
Sci_fi_GunG_White
Sci_fi_GunG_Yellow
Sci_fi_GunH_Add_color
Sci_fi_GunH_Green
Sci_fi_GunH_White
Sci_fi_GunH_Yellow
Sci_fi_GunI_Add_color
Sci_fi_GunI_Green
Sci_fi_GunI_White
Sci_fi_GunI_Yellow
Sci_fi_GunJ_Add_color
Sci_fi_GunJ_Green
Sci_fi_GunJ_White
Sci_fi_GunJ_Yellow
😀 3D Props Sci-fi Gun Pack1 is finally Released! 😀
◼ Key Features ◼
It's a low-poly style gun that can be applied to Sci-fi genres of game production.
This package contains total of 40 FBX Items
• 40 FBX Items as 3D Sci-fi gun Modeling
• 40 Sources as Prefabs
• Material and Atlas Texture
• Support URP
• Preview Scene
◼ Asset Includes ◼
Sci-fi Guns
Follow us for updates and news
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LayeLab's Popular Assets
If there any suggest or idea for improvement feel free to contact me, if it possible I will add your request in further updates.
Price $6.99
UI Toolkit Particles - Particle Image for UI Elements by KAMGAM
Links: Manual
Adds a particle image control to your UI Toolkit library.
✔️ Easy to use
No coding skills required. Works just like the default Unity particle system.
✔️ Animated Preview in UI Builder
See how your particles behave while you are designing your UI.
✔️ Performance
Each particle is just one quad within the UI Toolkit visual hierarchy. This significantly reduces overdraw.
✔️ Lots of examples & documentation
Check out Kamgam/UIToolkitParticles/Examples. The gems & coins demo and the progress bar are included too.
✔️ Full Source Code
I publish this asset with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere. Thank you ❤️
✔️ Supports Unity 2021.2+, 2022, 2023 ... LTS
Things you should know (Read this before you buy):
There is an intro section in the manual. Please read it first.
⚠️ This is NOT a UGUI component, it's for the new UI Toolkit. If you are looking for a UGUI solution then here is an excellent asset.
⚠️ Unity 2021.2 or higher is required since that's when Unity added the UI Toolkit module.
⚠️ Unsupported modules:
The particle system is the Unity default component. However, not all its features are supported. The most notable limitations are:
X/Y-axis rotation: Only rotation around the z-axis is supported. The reason is that UI Toolkit will clip anything that is rotated on the other axis.
Texture Sheet Animation: Texture sheet animations would require multiple texture support in UI Toolkit. Sadly that is not possible at the moment. Hopefully Unity will add this feature one day. If you need multiple textures simply use multiple particle images.
Custom Materials & Lights: Since we can not set the material in UI Toolkit rendering we can not assign any shaders. The UI Toolkit default shader is unlit. Hopefully Unity will add this feature one day.
Sub Emitters: These are not supported at the moment.
Trails: These are not supported at the moment as they would require a second material.
Custom Data: The ParticleSystemForImage does not have an API to access custom particle data. If needed you can add the code yourself it's just that there is no ready made ap for it.
Renderer: The particle renderer is not used at all in UI Toolkit and thus none of it is supported.
⚠️ Please keep in mind that UI Toolkit as a whole is still a work in progress and not quite ready for prime time. Unity itself still recommends using UGUI instead of UI Toolkit for runtime applications (source).
✍️ Usage
1) Open the UI Builder
2) Create a UI Document in your scene and reference the UI asset
3) Save the scene
4) Drag in a ParticleImage from the Library (custom controls)
5) Save the UI
6) Select the particle image and check the scene inspector for the configuration of particles.
😎 HINT 1:
Always save your UI and your scene. UI Toolkit is a bit picky about that. Your changes may only become visible once you saved your assets. Keep your scene and your UI in sync!
🧐 HINT 2:
Enable the renderer module on the particle system in the scene for debugging (disable in builds!).
🤠 HINT 3:
Read the whole manual once (especially the intro and the FAQ section). I know this sounds boring but it will pay off, I promise!
☎️ Support
If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr and the exact Unity version in your request. Thank you.
❤️ If you like this asset then maybe you'll like these too:
📄 UI Toolkit Script Components
Link script components to your UI
https://assetstore.unity.com/packages/slug/248976
😲 UI Toolkit Blurred Background
Blurred backgrounds for UI Toolkit.
https://assetstore.unity.com/packages/slug/254328
Node based code editing for UI Elements
https://assetstore.unity.com/packages/slug/255702
Price $39.99
240+ Stylized Textures, Materials Megapack - Nature, Recourse, Fantasy vol. 1 by Babka
Included:
- 249 Textures
- 1024x1024 resolution
- PNG format
- Game ready material
- Seamless
- Tileable
- HDRP & URP ready
Included:
- 249 Textures
- 1024x1024 resolution
- PNG format
- Game ready material
- Seamless
- Tileable
- HDRP & URP ready
The Collection of 240+ Textures Game Environments offers a wide variety of visually captivating and immersive textures suitable for creating stunning game worlds. With a focus on stylized, fantasy, and RPG themes, this collection encompasses textures representing nature elements, such as lush trees, vibrant foliage, rugged rocks, and shimmering water.
Additionally, it provides textures designed for fantasy settings, featuring enchanting crystals, magical runes, and ethereal particles to add an element of mystique. For those seeking a medieval atmosphere, the collection offers textures that depict castle walls, ancient stone paths, wooden structures, and charming cobblestone streets.
The RPG-style textures cover diverse surfaces like dungeon floors, grassy plains, icy terrains, and sandy deserts, catering to various game environments. Each texture has been meticulously crafted with attention to detail, vibrant colors, and stylized patterns to enhance the visual appeal of your game. The high resolution ensures crisp visuals, allowing for an impressive display on different devices and screen sizes.
The seamless tiling of the textures allows for smooth transitions and effortless blending, ensuring a cohesive and polished look for your game environments. Whether you are creating a whimsical fantasy world, an epic RPG adventure, or a gritty medieval realm, this collection provides a versatile foundation to elevate your game visuals
Each texture is tileable/seamless and is fully compatible with a variety of different scenarios - standard Unity terrain, Unity standard shader, URP, HDRP, and much more are compatible.
Price $50.00
Old Magician - Voice Pack by Yasunobu Sounds
Audio file types: WAV
Sample rate: 44.1Khz
Bit depth: 16
Loopable: No
Additional: Stereo
Hello Creators!
Here's my new pack: “Old Magician - Voice Pack“
Please check the preview of the sounds on YouTube
291 Voice lines.
I hope this voices will help you give more life to your characters in your project. There's different voices for different situations: dialogues, attacks, hurts, expressions (like upset, laugh, nervous, afraid, confused, surprised)... Also there's sleeping sounds!
They can be used in different styles of video games or other media projects.
I hope you enjoy implementing this voices in your project!
Making-Off
All this sounds were originally recorded with a professional voice actor.
Some considerations
1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.
Check out this guide that maybe will help you
2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.
Contact
Any doubt, any idea, any proposal, please contact me on: yasunobu.sounds@gmail.com
Check all my packs
https://assetstore.unity.com/publishers/84436?preview=1
Cover Image Credits
Price $15.00
ReptileMutant by PHAZAN PRODUCT
Number of Textures: 14
Texture Dimensions: 4096
Maximum polygon count: 9100
Number of prefabs: 3
Rigged: Yes
Animated: Yes
Number of Animations: 7
Uv mappping : Yes
Lod information (count,muber of levels) no
Types of materials and texture maps (e.g. PBR) Yes
Low-poly model of the character ReptileMutant
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096
three skins
7 materials
14 texture maps
The model contains 7 animations
walk
attack
attack2
run
ThirdPersonIdle
ThirdPersonIdle2
jump
faces 17600
verts 9100
tris 17600
Price $29.99
NecroMonster by PHAZAN PRODUCT
Number of Textures: 9
Texture Dimensions: 4096
Maximum polygon count: 8100
Number of prefabs:3
Rigged: Yes
Animated: Yes
Number of Animations: 6
Uv mappping : Yes
Lod information (count,muber of levels) no
Types of materials and texture maps (e.g. PBR) Yes
Low-poly model of the character NecroMonster
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096
three skins
5 materials
9 texture maps
The model contains 6 animations
attack
attack2
run
ThirdPersonIdle
ThirdPersonIdle2
jump
faces 15800
verts 8100
tris 15800
Price $29.99
