SSEmail - Send email by SMTP by SuperSimpleStuido
It’s really easy to use, just configure the SMTP server and your credentials, and then send to recipients with subject, body, and multiple attachments. That’s it!
Features
- Easy to use
- More efficient by reusing connection
- Full code available
- Works on multiple platforms: Windows, iOS, Android
- Multiple recipients, CC and BCC are supported
- Email display name is supported
- HTML body is supported
- Multiple attachments are supported
- Inline attachment is supported for Pro version
- Bytes attachment is supported for Pro version
If you like this asset, you can support us by paying for the Pro version:)
Price $0.00
Fish Mudskipper Monster Evolution Pack Toon Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Toon Series assets in the store list link HERE!
Toon series Introduction:
Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!
Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information.
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Toon series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
Join our forum thread to build this series together! Click the link here.
____________________________________________________________________________________
Fish Mudskipper Monster Evolution Pack Toon Series
Price down! Original price is 26.70 USD. Buy them together at a discounted price!
This pack contains the following characters: Fish, Fish Mudskipper, Fish Monster. They are the same monster type but in a different evolution form. Use this pack to show progression for your characters in your game! See below for more information.
____________________________________________________________________________________
Fish Toon Series
This pack contains 1 x 'evolution 1' creature: Fish. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 472 triangles . Low poly. Rigged and animated. Total 21 animations. Generic mecanim rig set up in Unity.
Animations:
- Underground
- Spawn
- Idle
- Hop forward in place
- Hop forward with root motion
- Walk forward in place
- Walk forward with root motion
- Turn left
- Turn right
- Roll attack in place
- Roll attack with root motion
- Pounce bite attack in place
- Pounce bite attack with root motion
- Bite attack
- Projectile attack
- Projectile trajectory attack
- Cast spell 01
- Cast spell 02
- Jump into water
- Take damage
- Die
Fish Mudskipper Toon Series
This pack contains 1 x 'evolution 2' creature: Fish Mudskipper. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 632 triangles. Rigged and animated. Generic mecanim rig set up. Total 18 animations.
Animations:
- Underground
- Spawn
- Idle 01
- Idle 02
- Walk forward in place
- Walk forward with root motion
- Jump forward in place
- Jump forward with root motion
- Turn left
- Turn right
- Bite attack in place
- Bite attack with root motion
- Pounce attack in place
- Pounce attack with root motion
- Projectile attack
- Cast spell
- Take damage
- Die
Fish Monster Toon Series
This pack contains 1 x 'evolution 3' creature: Fish Monster . Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 1050 triangles. Rigged and animated. Humanoid mecanim rig set up. You may retarget humanoid animations on Fish Monster in Unity! But do note that not all retargeted humanoid animations will look good on Fish Monster because its body proportion is different. Total 22 animations.
Animations:
- Underground
- Spawn
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Pounce and bite attack in place
- Pounce and bite attack with root motion
- Slash attack
- Cut attack
- Projectile attack
- Dive into water
- Underwater
- Tread water
- Tread water jump forward to idle
- Take damage
- Die
Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
3D files are in FBX in the package. Additional fee is required for other file formats.
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $22.90
An incredible designer of textures of ceramic tiles, laminate and other coatings by WaTTR
- The presence of textures inside the pack: Yes
- Creating new textures by the user: Yes
- Ability to save textures to a computer: Yes
- Ability to create multiple sectors on a texture: yes
- Ability to change texture/sector size: Yes
- Ability to change texture/sector color: Yes (gradient)
- Ability to create a texture/sector border: Yes
- Ability to change the thickness of the texture/sector border: Yes
- Ability to change the color of the texture/sector border: Yes
- Ability to add a new texture to the created one: Yes
- Ability to set the texture offset relative to the object: Yes
- Following the order of changing the settings: yes, if you add a texture on top - first add the texture, then make the rest of the settings.
You can create multiple sectors on a texture and edit each one separately. Create textures of laminate, tile, wallpaper, sky - whatever you want. You can create multiple sectors on a texture and edit each one separately. You can add another texture to the texture - for example, to create a wood texture. Color, size, position - all this can be configured in the inspector. The finished texture can also be saved to your computer in .png format!
Price $14.99
Fish Toon Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Toon Series assets in the store list link HERE!
Toon series Introduction:
Toon series assets are boxy, low poly and cute looking. They are easy to use and affordable!
Toon series modular character packs are customizable. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Toon Series evolution 3D robots, aliens and monsters have 3 evolution forms. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! Check our Wiki site for more information.
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Toon series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
Join our forum thread to build this series together! Check out the link here.
____________________________________________________________________________________
Fish Toon Series
This pack contains 1 x 'evolution 1' creature: Fish. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 472 triangles . Low poly. Rigged and animated. Total 21 animations. Generic mecanim rig set up in Unity.
Animations:
- Underground
- Spawn
- Idle
- Hop forward in place
- Hop forward with root motion
- Walk forward in place
- Walk forward with root motion
- Turn left
- Turn right
- Roll attack in place
- Roll attack with root motion
- Pounce bite attack in place
- Pounce bite attack with root motion
- Bite attack
- Projectile attack
- Projectile trajectory attack
- Cast spell 01
- Cast spell 02
- Jump into water
- Take damage
- Die
Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
3D files are in FBX in the package. Additional fee is required for other file formats.
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $7.90
Radial Blur 2022 by OccaSoftware
Unleash breathtaking visuals with our Radial Blur shader for Unity URP!
Take your game to the next level with this powerful renderer feature that enables you to effortlessly create stunning radial blur effects with ease. Whether you're a beginner or an advanced user, our public API offers complete customization options, allowing you to set the intensity, sample count, start delay, and center point of your blur effect, so you can make it truly your own.
Bring excitement to your game with a dynamic zoom blur that will leave your players in awe. Enhance the impact of fast-paced action sequences, or give your game the cutting-edge visual appeal it deserves. With effortless installation and an easy-to-use public API, you'll have stunning radial blur effects up and running in no time.
Buy now, and experience the ease and flexibility of our Radial Blur shader. Simply download, import, add the renderer feature, drag in a prefab, and call the API – it's that simple! Upgrade your game visuals today and discover the power of our Radial Blur shader.
Features
- Performant zoom blur
- Easy-to-use public API
- Easy installation
- Looks great
Compatibiliity
- Compatible with Unity 2022.3
- Designed for Universal Render Pipeline
- Compatible with DirectX, OpenGL, and Vulkan
Support
We're dedicated to 100% customer satisfaction. If you have any problem, please contact us at hello@occasoftware.com or on Discord.
Additional
Price $10.00
Haptic by Abthoclo
Supported operating systems
- Windows
- Linux
- Mac OS
- PS4
- PS5
- Xbox One
- Xbox Series X/S
- Nintendo
Supported Unity versions
- 2019 (LTS)
- 2020 (LTS)
- 2021 (LTS)
- 2022
- 2023
Note: Haptic likely works on all version that support the new input system
Revolutionize your gaming experience with Enhanced Haptic Feedback.
It has bothered me for a long time that the haptic/vibration system was so limited. For every project I had to tackle the same issues. So, I started making my own haptic package...
Features
- Visual Previews on how the controller will respond to different styles
- Haptic Previews in the editor, giving you a direct simulation of your settings
- Source code included
- Supported for controllers on PC, XBox and Playstation
- Built-In - Universal - High Definition Render Pipeline support
Limitation
- Currently no support for mobile devices.
- Only works with the new input system
Price $4.99
LCD Shader 2022 by OccaSoftware
Asset Resources
- 1 Shader Graph
- 2 Subgraphs
- Art
- 5 Diode Arrangements
- 12 Diode Styles
- 4 Scanline Styles
- Custom Shader Editor
Demo Resources
- Media
- One Image
- One Video
- 2 Demo Materials
- 1 Demo Scene
- Demo Animations
- 2 Demo Prefabs (one for Image, one for Video)
- 2 Screen Samples (16:9, 9:16 variants)
Transform Your Game with Realistic Display Simulations: Introducing LCD Shader for Unity URP
Are you tired of using standard textures for computer, television, and phone screens in your Unity game? Look no further than the LCD Shader. Our easy-to-use shader GUI allows you to improve the quality of your displays by emulating the unique distortions of modern and recent display panels, such as brightness loss, chroma loss, and hue shifting. Plus, with subpixel screen details, scanlines, and microdisplay noise, you can create a truly immersive experience for your players.
A Range of Customization Options to Perfect Your Display
With 5 diode arrangements, 12 diode styles, and 4 scanline styles in both stylized and realistic versions, the LCD Shader offers unparalleled customization options to help you perfect your display. Our shader GUI is intuitive and easy to use, so you can create the perfect look for your project with minimal effort.
Developed with Shader Graph and Complete Source Code for Customization
The LCD Shader was entirely developed using Shader Graph, making it easy to customize and extend for your project's unique needs. We've even included complete source code, including editor scripts, for you to use as a starting point. You can customize the editor script or remove the editor script reference from the Shader Graph if you'd prefer not to use it. All scripts are namespaced and covered by an assembly definition.
Realistic Demo for Dynamic and Static Content
Our demo showcases how to use the LCD Shader with both dynamic and static content, such as offline images or streaming videos. You can see the quality of the display simulations in action and test out the range of customization options available to you.
Take Your Game to the Next Level with LCD Shader
Don't settle for standard textures on your displays any longer. Transform your game and create a truly immersive experience for your players with the LCD Shader. With unparalleled customization options, complete source code, and an easy-to-use shader GUI, the LCD Shader is the perfect asset for any Unity game. Get it today and take your game to the next level.
100% Satisfaction Guarantee
If you're not happy, I'm not happy.
Please contact me at hello@occasoftware.com for any support.
JOIN THE COMMUNITY
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Versioning
You are currently looking at LCD Shader 2022, which is compatible with Unity 2022 LTS.
We release a major upgrade for LCD Shader every year designed for the newest Unity LTS version (2021, 2022, 2023, etc.).
When you purchase this asset, you get a permanent license to this version of the asset. You can use this version forever. Minor updates are included for free. Release year updates may require a paid upgrade. For example, upgrading from LCD Shader 2022 to LCD Shader 2023 may require a paid upgrade. However, upgrading from LCD Shader 2021 to LCD Shader 2022 is free.
Support
We plan to support LCD Shader 2022 until mid-2025.
Available Versions
- LCD Shader 2021
- LCD Shader 2022
Price $10.00
Auto Exposure for URP 2022 by OccaSoftware
Compatibility
- Compatible with Unity 2022 LTS.
- Auto Exposure's Compute mode requires Shader Model 4.5+ to operate.
- Auto Exposure's Fragment mode supports platforms where Compute Shaders are not supported and is the recommended path for VR SPI.
Demo Resources include...
- 1 Demo Scene
- 2 Demo Post Processing Profiles
Asset Resources include...
- 1 Compute Shader
- 1 Editor Script
- 1 Render Feature
- 1 Post Processing Override
- 1 Assembly Definition (Editor)
- 1 Assembly Definition (Runtime)
⭕️ Get the OccaSoftware Membership Bundle
Get the OccaSoftware Membership Bundle to save $400+ on 35+ OccaSoftware assets, and get sweet perks like access to private Discord channels and the ability to vote on our product roadmap.
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Introducing Auto Exposure - The Perfect Solution for Unity URP Users
Auto Exposure is a must-have asset for Unity URP users who are looking for an easy way to add eye adaptation to their scenes. With Auto Exposure, you can create natural-looking eye adaptation that adjusts to both very dark and very bright areas, which can add an extra level of realism to your game.
Perfectly Integrated with Volume Component System
Auto Exposure is fully integrated with the Volume Component System, so you can easily integrate it with your existing projects. It is also easy to adjust the effect by API and by camera position, giving you full control over the final look of your game.
Target Exposure and Fixed/Variable Exposure Adjustment
Auto Exposure comes with configurable target exposure, fixed exposure adjustment, and variable exposure adjustment using curves. This means you can customize the effect to achieve the exact look you want for your game. With this feature, you can be sure that the game is as immersive as possible.
Full Source Code Access
Auto Exposure includes full source code access, which means that you can customize it to fit your specific needs. This feature makes it a must-have asset for Unity URP users who are looking to create a good-looking game with a high level of realism.
Buy Auto Exposure Today!
Auto Exposure is a game-changing asset for Unity URP users who want to create a more immersive, realistic game. With its easy integration with Volume Component System, configurable exposure adjustment, and full source code access, you have all the tools you need to achieve the perfect look for your game. Don't miss out on the chance to take your game to the next level. Add Auto Exposure to your cart now ⬆️️
Support
We're dedicated to 100% customer satisfaction. If you have any problem, please contact us at hello@occasoftware.com or on Discord.
Learn more about OccaSoftware
――――――――――――――――――――――――
Versioning
You are currently looking at Auto Exposure 2022, which is compatible with Unity 2022 LTS.
We release a major upgrade for Auto Exposure every year designed for the newest Unity LTS version (2021, 2022, 2023, etc.).
When you purchase this asset, you get a permanent license to this version of the asset. You can use this version forever. Minor updates are included for free. Release year updates may require a paid upgrade. For example, upgrading from Auto Exposure 2022 to Auto Exposure 2023 may require a paid upgrade. However, upgrading from Auto Exposure 2021 to Auto Exposure 2022 is free.
Support
We plan to support Auto Exposure 2022 until mid-2025.
Available Versions
- Auto Exposure 2021
- Auto Exposure 2022
Price $15.00
Decayed Zombie B by Studio New Punch
Number of textures: 23
Texture dimensions: 4096x4096, Hair 1024x1024, Pants 2048x2048
Polygon count: 15439 triangles
Number of meshes/prefabs 2 Meshes, 16 prefabs
Rigging: Yes
Animation count: No animations
UV mapping: Yes
Types of materials and texture maps: PBR
Decayed Zombie Model with Two skins and Blendshapes
Skinned and Rigged to Humanoid Skeleton
The model has NO animations included!
You can use any Mecanim and Mocap compatible animation to live it up!
Low Poly
15705 Triangles
8800 Vertices
Two sets of PBR materials each with 4k textures
Three Sets of PBR Pants Materials with 2k textures
Total of nine 4096x4096 resolution textures(Body) and 13 2048x2048 textures(Pants) one 1024x1024 texture(hair)
9083 Verts
15439 triangles
Included is a version of the model separated to Body Parts for use with dismemberment systems
Pants with three materials that can be shown/hidden
Standard, URP and HDRP variants with materials and prefabs included
Prefabs with One Mesh:
- DecayedZombie_B_V1
- DecayedZombie_B_V1a Variant - variant with pants material V1
- DecayedZombie_B_V1b Variant - variant with pants material V2
- DecayedZombie_B_V1b Variant - variant with pants material V3
- DecayedZombie_B_V2
- DecayedZombie_B_V2a Variant
- DecayedZombie_B_V2b Variant
- DecayedZombie_B_V2c Variant
Prefabs broken to Body parts for dismemberment systems:
- DecayedZombie_B_Parts_V1
- DecayedZombie_B_Parts_V1a Variant
- DecayedZombie_A_Parts_V1b Variant
- DecayedZombie_B_Parts_V1b Variant
- DecayedZombie_B_Parts_V2
- DecayedZombie_B_Parts_V2a Variant
- DecayedZombie_B_Parts_V2b Variant
- DecayedZombie_B_Parts_V2c Variant
Open Mouth, Angry, Close Left Eye and Close Right Eye BlendShapes for various expressions
Eyes and Jaw have bones too.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
See how in this video: How to use my models with mixamo.com FREE animations
Price $20.00
Multicolor Shapes 1-22 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 22
Number of Materials: 3
Number of sprite sheets:172
Works with any render pipelines
Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- Also has audio effects.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $49.00
Asia Hong Kong Road Sign by Potato123
Number of Textures: 108
Texture dimensions: 1024x1024
Minimum polygon count: 56
Maximum polygon count: 156
Number of meshes/prefabs: 31/110
Rigging: No
Animation: No
LOD information: No
These signs are based on Asia Hong Kong . Totally 110 road signs in this package. Besides Hong Kong, these can also be applied in different countries' scenarios. All models poly count are limited in hundreds. For the texture, they are all 1024x1024 in PNG format.
Price $18.00
dormitory area city by spase
total number of polygons in the project is 118580. In addition to textures, were used, textures were used 6 images 2048x2048, the number of materials was 6
the asset includes only what is shown in the last 5 screenshots
dormitory area
training machine
house
garage, transformer (x4), store (x8), canopy (x2), house section (x27)
plants
grass (x4), bush (x5), tree (x8), pine (x5)
props
markings (x12), road sign (x5), skate track (x2), tribune, fence (x3), garbage veranda, trash can (x3), pole (x) billboard (x3), lantern, trash can (x2), announcement (x7), banner (x2), bump, triangular banner, bench (x3), cone (x2), tire, kiosk, bulletin board, arch, football goal, basketball hoop, dug-in wheels, slide, horizontal bar, horizontal bar arch, swing (x2), sandbox, centrifuge, flowerbed
Price $35.00
Monster Spermatazoon by StockLancer
Rigged: Yes
Number of Bones: 53 (including Root)
Number of physical assets: 1
Morph targets: 2
Animated: Yes
Number of Animations: 29
Animation type: In-place
Number of characters: 1
Vertex counts of characters: 23052
Number of Materials: 1 advanced material
Number of Textures: 15 (all rgba packed PNG)
Number of skins: 4
Texture Resolutions: 4096x4096
Monster Spermatozoon asset is designed for different usage sceneraios. its can be used as 3d main character in tps game or can be a small monster in isometric games. Please see this example for TPS game like realization.
asset comes with:
- 4K Textures
- Advanced material with Bulge and emission wave effects.
- 29 animations
- 2 target morps
please see preview video for overall look.
Price $25.00
Advanced Energy Elements by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 22
Number of Materials: 2
Number of sprite sheets:67
Audio Formats: Wav
Works with any render pipelines
Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- Also has audio effects.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a
Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $49.00
Abstract Liquid Shapes by FXMonster
- File Formats: transparent Png.
- Each frame dimension is 512*288 px.
- 30 FPS
- Works with any render pipelines
Template was created and works correctly in version 2021.3.27f1 LTS
Features:
- Sprite animations work much better than any other shaders and particles due to memory capacity.
- Optimized for games.
- Pivot point set properly.
- No setup or plug-ins required.
- All materials, sprites and other parts of pack properly named.
- Demo Scene with all prefabs is included.
Supported platforms:
- Windows
- Web GL
- iOS
- Android
- Mac OS X
- Linux
How to use:
Simply drag and drop the “Shape” prefab to your scene and use it.
(Prefab(s) located under
Assets> Abstract Liquid Shapes > Prefabs.
Price $17.99
Forest Units Pack 1 by PixelArt Studio
Animations list:
1. Centaur Warrior (9 animations)
- Attack (3 variants)
- Trot
- Walk
- Gallop
- Idle
- GetHit
- Death
2. Dwarf elder (15 animations)
- Attack (5 different animations)
- Idle
- CombatIdle
- IdleToCombat
- CombatToIdle
- Run
- Walk (2 variants)
- GetHit (2 variants)
- Death
3. Hobbit shooter (12 animations)
- IdleNoAim
- IdleAim
- IdleNoAimToIdleAim
- WalkAim
- WalkNoAim
- RunNoAim
- GetHitNoAim
- GetHitAim
- ShootToIdleAim
- ShootToIdleNoAim
- DeathAim
- DeathNoAim
4. Treant shooter (5 animations)
- Idle
- Walk
- Throw
- GetHit
- Death
5. Unicorn rider (12 animations)
- Attack
- AttackHigh
- AttackLow
- CombatIdle
- Idle
- IdleToCombat
- CombatToIdle
- Walk
- Trot
- Gallop
- GetHit
- Death
★ CHARACTERS ★
- Centaur Warrior (9 animations)
- Dwarf elder (15 animations)
- Hobbit shooter (12 animations)
- Treant shooter (5 animations)
- Unicorn rider (12 animations)
See animations list in Technical details section below
Each character have 3 different grade versions.
Total 15 different characters.
★ANIMATIONS★
Each animation contains 8 directions (using BlendTrees).
You can easily control directions using parameters "Horizontal", "Vertical" in AnimatorController.
Demo scene shows you how to control characters rotation
Animation events, like 'Hit', 'Shoot' setuped for attack animations.
Each loop animation has parameter to control loop duration.
★TEXTURES★
Each spritesheet is Power of Two size. Avarage character size is 70x80, avarage spriteSheet size is 256x512.
Each character have normalMap for each spritesheet, if you don't use them - just delete normalMap textures to reduce package size. (NormalMaps setuped in SpriteEditor in SecondayTextures for each texture)
★SHADOWS★
Spritesheets contains no shadows, shadows added as separate sprites.
★DEMO★
Demo scene contains example how to control character rotation, loop parameters.
Watch the video to get a detailed view of characters and animations.
★Refund policy★
- We don't accept refund requests as the Asset Store can't guarantee that asset access will be cancelled and the asset copy will be deleted from user device.
Price $49.00
Go-kart - Shark - Casual Go-karting Series by PUROPORO
Models Details
- A low polygon model with LOD (Levels of Detail)
- LOD0 - 11048 tris
- LOD1 - 5097 tris
- LOD2 - 2042 tris
- LOD3 - 842 tris
- A whole combined model and separated parts
- The whole combined model is rigged and ready for animation
- Made with Blender, FBX files can be imported into any 3D software
Textures Details
- Resolution 2048 x 2048 px
- PNG formats
- Mobile and PBR ready
- (D) Base Color textures (Baked and Albedo)
- (N) Normal, (R) Roughness, (AO) Ambient Occlusion, (G) Glossiness/Smoothness, (M) Metallic, and (S) Specular maps included in pre-optimized (MM) Mask Maps
- Normal maps are generated with OpenGL
- All textures and maps are made with Adobe Substance 3D Painter and Photoshop
- Includes PSD templates for creating your own, custom Base Color textures (requires image editing software that can open PSD files, such as Adobe Photoshop, Krita, or Gimp)
3D model of a go-kart, as a whole combined model and separate parts. The model has been rigged and is ready to be animated. Mobile and PBR-ready, with numerous pre-made colors and templates for building your own custom colors. Because of the model's low polygon count, it is perfect for mobile devices.
The package includes:
• A casual style, 3D model of a go-kart
Low-poly models, 4 x LOD (Levels of Detail).
Combined and separated parts.
Rigged and ready for animation.
• Many different colors, customizable textures
8+8 different colors, Base Color textures (Baked and Albedo).
Mobile and PBR ready (HDRP, URP, Built-In, and Unlit).
A PSD template for creating your own, custom Base Color textures.
Please, don't hesitate to get in touch with us if you need any modifications made to this asset or assistance with any other game art assets. Let's make awesome games together!
Price $4.99
2D Random dungeon generator by Aktham Achiri
Random 2D Dungeon Generator
- make your room templates and you are ready to go
- doors link the rooms with animation (Can Be Changed)
- Support for BigRooms
- Try Different Settings
- miniMap
Random 2D Dungeon Generator that creates a dungeon with your own room templates , support big rooms , link between rooms with doors that teleport the player with an animation ,MiniMap system .
the asset does not contain the Character Controller of the character .
Price $15.00
3D Parachutes Pack by LOKI STUDIOS
Texture dimensions: 2048*2048
Maximum polygon count: 3.9k
Minimum polygon count: 1.0k
Number of meshes/prefabs: 5 meshes
UV mapping: Yes
Style of texture: Realistic textures
Total number of materials: 205
Total number of Textures: 245
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The Parachute pack is a set of 4 Low poly model with realistic texturing. Models have 1 base texture each with a total of 50 skin variations and 5 texture maps (Base colour, Roughness, Metallic, Height, Normal) each.
Price $44.99
