Low-Poly Bicycle # 4 by Sidra Max
*You can use these models in any game and project.
*These models are made with order and precision.
*Very low poly .
*Average poly count: 9/000 tris.
*Texture size: 128 (PNG).
*Number of textures: 1.
*Number of meshes/prefabs : 1
*Number of Materials:4
*UV mapping: /No.
- Low-Poly Bicycle .
- You can change the color of the Body and Wheel .
- Average number of polys: 9/000 thousand tris.
- High quality texture.
- You can use these models in any game and project.
- Separated parts (body_wheel steer ).
- Size of textures: 128 (PNG).
- These models are made with order and precision.
- Average poly count: 9000 Tris.
- Texture size: 128 (PNG).
- Number of tissues: 1.
- UV Map: /No.
Price $15.00
Low-Poly Bicycle # 3 by Sidra Max
*You can use these models in any game and project.
*These models are made with order and precision.
*Very low poly .
*Average poly count: 8/000 tris.
*Texture size: 128 (PNG).
*Number of textures: 1.
*Number of meshes/prefabs : 1
*Number of Materials:4
*UV mapping: /No.
- Low-Poly Bicycle .
- You can change the color of the Body and Wheel .
- Average number of polys: 8/000 thousand tris.
- High quality texture.
- You can use these models in any game and project.
- Separated parts (body_wheel steer ).
- Size of textures: 128 (PNG).
- These models are made with order and precision.
- Average poly count: 8/000 Tris.
- Texture size: 128 (PNG).
- Number of tissues: 1.
- UV Map: /No.
Price $15.00
Low-Poly Bicycle # 2 by Sidra Max
*You can use these models in any game and project.
*These models are made with order and precision.
*Very low poly .
*Average poly count: 6/000 tris.
*Texture size: 128 (PNG).
*Number of textures: 1.
*Number of meshes/prefabs : 1
*Number of Materials:4
*UV mapping: /No.
- Low-Poly Bicycle .
- You can change the color of the Body and Wheel .
- Average number of polys: 6/000 thousand tris.
- High quality texture.
- You can use these models in any game and project.
- Separated parts (body_wheel steer ).
- Size of textures: 128 (PNG).
- These models are made with order and precision.
- Average poly count: 6/000 Tris.
- Texture size: 128 (PNG).
- Number of tissues: 1.
- UV Map: /No.
Price $15.00
Combine Harvester # 1 by Sidra Max
*You can use these models in any game and project.
*These models are made with order and precision.
*Very low poly .
*Average poly count: 20/000 tris.
*Texture size: 1024 / 2048 (PNG).
*Number of textures: 2.
*Number of meshes/prefabs : 1
*Number of Materials:4
*UV mapping: /No.
- Low-Poly Combine Harvester .
- Average number of polys: 20/000 thousand tris.
- High quality texture.
- You can use these models in any game and project.
- Separated parts (body_wheel steer ).
- Size of textures: 1024 /2048(PNG).
- These models are made with order and precision.
- Average poly count: 20/000 Tris.
- Number of texture: 2.
- UV Map: /No.
Price $25.00
Lioness girl by Golderov
HDRP / URP - No
Number of textures 12
Texture dimensions 4096x4096
Polygon count of Lioness girl 26,080
Number of meshes/prefabs 5/5
Rigging: Yes
Animation count 33
UV mapping: Yes
Types of materials and texture maps: Unity standart materials 4, normal, metallic, albeda, AO, (PBR Textures Metal/Roughness)
Suitable for games of different genre: rpg, strategy, fantasy, etc.
Unity humanoid rig
3 materials
12 textures maps
1 skin, 5 meshes
the model contains animations
vertices 26,341
faces 26,080
triangles 51,431
Price $34.99
Ultimate Replay 3.0 by Trivial Interactive
Platforms
Windows | Mac | Linux | Android | IOS | UWP | WebGL (Limitations)
WebGl - Lack of platform support for IO / threading means that replay files are not supported.
☑ Fully commented C# source code included for both runtime and editor.
☑ Full documentation and scripting reference to get you up and running quickly.
☑ Includes games demonstrating use cases such as killcams and ghost cars.
☑ Dedicated demos and code examples to help you use the API.
☑ 3rd generation of the asset means you get a stable and well proven product.
☑ Long term support from a trusted publisher.
☑ Backed by our users.
☑ Free trial version available for evaluation purposes - Try before you buy.
☑ Render pipeline independant - Replays are rendered by the active camera so any pipeline is supported.
☑ Supports Unity 2021 LTS and newer.
Try before you buy? Check out the free trial version here.
Ultimate Replay 3.0 is designed to be a complete replay system for your game to make it easy to add action replays, killcams, ghost cars and much more with minimal effort. It works by capturing snapshots of the scene at regular intervals containing information such as object postion, rotation, plus other data specified by replay components. The replay system then uses that information to reconstruct a smooth replay using interpolation in the Unity scene which can be rendered by any active camera in realtime. For that reason, it is possible to view the replay from any angle and even fly the camera around while the replay is occuring. Also since the replays are rendered in realtime, the replay system can run on any render pipeline with any camera syetem, post effects etc.
Designed with ease of use as the highest priority, you can add replays to your game in a matter of minutes by simply selecting game objects and then making them replayable using the Ultimate Replay menu bar. Built-in video player style controls mean you can record and replay instantly to test things out, but there is also a fully documented API if you want to implement auto-killcams, rewind time or other types of replay without relying on UI controls. Only basic scripting knowledge is required to implement such features.
Documentation | Samples | Forum | Support | Discord
Features
- Quick and easy to setup / integrate into existing projects.
- Simple API - Minimal scripting knowledge required.
- Highly extensible - Create custom replay components, etc.
- Record and replay as many different objects as you want simultaneously.
- State based - View replays from any camera in realtime.
- Support for instantiated/destroyed prefabs.
- Interpolation support - Record at 5fps or less and retain smooth playback.
- Supports playback at any speed.
- Supports reverse playback.
- Supports pause/resume playback and recording.
- Seeking allows you to jump to any point in a replay.
- Recording an object is as simple as attaching a replay component.
- Built-in support for recording transform, audio, particles, animation, and more.
- Memory recording can be setup as continuous or as a rolling buffer.
- File and stream support using optimized binary format or json.
- ReplayVars allow script variables to be recorded simply using an attribute.
- Get useful hints about the storage space requirements for all replay objects.
- Includes example GUI controls for quick recording and playback.
Price $35.00
Adventure Character 02 by Maksim Bugrimov
Hello,
I present to you a new series of adventure characters.
The first character is a male adventure.
The character has a small morph.
The character has a toy and a mask on his backpack, to simulate bones you need the famous Dynamic Bones palgin.
The character does not have animations,
but it has a standard rigg that works with humanoid rig Unity
Character:
PBR textures.
-Albedo 3 colors
-AO
-Metallic
-Normal
(8192-8192 Size)
Polys:75,534
Tris:146,494
Verts:74,527
Weapon:
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(4096-4096 Size)
Price $24.99
Ghost Trail Effect by Wu Haipeng
This tool can help you easily generate a Ghost Trail effect. Just add a script to your character or model.
1. Easy to use
2. Various trail effects can be obtained by adjusting the parameters of materials and scripts
able to run efficiently
3. Contains comprehensive documentation
4. Contains a simple and runnable Demo
5. Support URP rendering pipeline (HDRP and Built versions are in the works)
Before importing this tool, you need to import another unity Asset
https://assetstore.unity.com/packages/3d/3d-game-kit-character-pack-135217
6. In order to run the Demo better, you also need to import Cinemachine in the Package Manager
If you have any questions, please feel free to contact me.
E-mail: wud02879@gmail.com
Price $15.00
Cute Hero Girl by Uluncha
Number of textures: 1
Texture dimensions: 256x256
Polygon count of 1 Fully Equiped Character: 3585
Minimum polygon count: 3283
Maximum polygon count: 3585
Number of meshes/prefabs: 15/16
Rigging: Yes
Animation count: 8
Animation type list
UV mapping: Yes
LOD information (count, number of levels): no LODS
Types of materials and texture maps (e.g., PBR): PBR
- Fully Equipped Character - 3585 polygons
- 256x256 textures which is compressed to 64x64 for mobile platform.
- 1 material cover all skinned meshes.
- Rigged and Animated.
- Optimized for mobile games.
Animation List
- Idle
- Walk
- Run
- Jump
- Attack
- LevelUp
- Win
- Death
Price $6.99
Inflatable Wake Park by Gest
Texture dimensions: 4K
Minimum polygon count: 100 per model
Maximum polygon count: 2000 per model
Number of prefabs: 26 prefabs
UV mapping: Yes
Types of materials and texture maps: PBR
Inflatable Wake Park asset consists of modular pieces from which you can assemble your wake park.
Asset includes 26 prefabs:
Many variations of inflatable park modules, inflatable flamingo, SUP, buoy, environment.
You can easily change all the colors of the inflatable modules.
There are also 3 park logos to choose from.
All models are low-poly, also suitable for use in mobile and VR games.
Projects uses URP render pipeline.
Update coming soon.
Price $40.00
[Modular] Medieval Butcher | Executioner by MortuusIntus
Number of textures: 29
Texture dimensions: 4096x4096
Maximum polygon count: 25977
Number of meshes/prefabs: 8
Rigging: Yes
Animation: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
[Modular] Medieval Butcher | Executioner
4096x4096 PBR Textures.
9 Materials, 29 Textures.
Contains standard shader with a two-sided display of polygons
Included: Butcher (2 variations), Executioner (3 variations), Executioners Block, Axe, Chopper. Also includes 2 skins: Black and Brown.
Polycount: from 448 to 25977 tris.
Price $29.99
Medieval Library Props v.02 by NaBee
Number of Unique Meshes: 61
Total Polys Count: 27,963
Number of Materials: 27
Number of Textures: 98
Texture Resolutions: 1K, 2K
Supported Development Platforms: PC
This Product is Made with Universal Render Pipeline
This product contains Medieval Library Props
Price $12.99
Hunter - URP Character by GNMS
Number of textures: 3
Texture dimensions: 2048x2048
Triangle count of
- Hunter character: 16086
- Blade: 352
Number of meshes: 2 (Character + Blade)
Number of prefabs: 1 (Hunter)
Rigging: Yes
Animation count: 5
Animations (all Humanoid):
- idle
- attack_01_swing
- attack_02_swing
- attack_03_stab
- attack_04_flip
UV mapping: Yes (UV0, UV1)
LOD information: None
1 material based on a custom Shader Graph:
- uses an Albedo texture
- uses a Flame Mask texture to define where flame effect is visible
- uses a Flame texture to define the shape of scrolling flame effect
A hunter character who has the power of enormous heat, a blade to encounter any foes, and an energetic attack combo. He has 5 main animations (idle, swing1, swing2, stab, flip).
This asset is compatible only with URP.
The character has an animated Material that works based on a Shader Graph asset.
The material possesses an HDR emission property, which means you can leverage a Bloom post-processing effect.
The character model is rigged and imported as a humanoid.
The character has a blade model attached to his hand. The blade has the same material as the character model. The material uses 3 textures (albedo, flame mask, and flame).
So, there are 2 models, 1 skeleton, 1 material, and 3 textures in total.
Price $4.99
Lowpoly Cars by MHK3dArt
Number of textures: 1
Texture dimensions: 512 * 512
Polygon count of
Car 1:645
Car 2:1295
Car 3:1363
Car 4:1262
*Vertx
Minimum polygon count: 645
Maximum polygon count: 1363
Number of meshes/prefabs :4
UV mapping: Yes
In this package, there are 4 attractive low poly cars with a well-designed topology. Also, these cars have the ability to animate the wheels or customize them because most of the parts are designed separately.
Price $15.00
TDG Hotel Room I by Theory Digital Games
Meshes: 59
Prefabs: 66
Polys: 36 - 302 per prop
UV Mapping: Yes
Textures: 2k PBR
A corner hotel room, complete with everything you'll need for that trip scene.
- Complete interior room setup
- Furniture - Bed, Desk, Storage unit, nighttables, armoire, mini-refrigerator
- Utility Items - Lightswitch, Outlets, Thermostat, TV with Remote, Vents
- Complete bathroom with shower, toilet and vanity
- Lamps and lights
- Functional components - Blinds can be opened and closed. Drawers and cabinets open
Price $10.00
Endless Swipe Cards by OUMARi.dev
Endless Swipe Cards helps you build beautiful swiping cards using the Unity UI system.
Unlike many other Swipe solutions, Swipe Cards offers you the flexibility to expand on it and build even more complex mechanics.
Demos:
- Tinder Swipe
- Loading (Swipe Tips)
- Custom Information (add data randomly to the cards)
» Features Highlight «
- Swipe in 4 Direction (Up, Down, Right, and Left)
- Endless Cards
- comes with lots of demos to get you started
- Source code is clean and documented
Price $20.00
Fantasy Status Icons by Hippo
Fantasy status icons for your role play games. They perfectly fit our assets Fantasy Heroes and Fantasy Heroes 4D.
Features
● Icons included: Bleeding, Fire, Freezing, Healing, Poison, Sleep, Speed, Stun
● Icon size is 256x256 px
Please rate ★★★★★ my asset if you like it and leave a review! Your feedback inspires me for creating new assets and updating existing ones. Thanks and good luck with your projects!
Price $0.00
Daily (Time Based) Rewards v2.0 by Gley
Key Features:
- Increase the retention of your game by using Daily Rewards and Time Based rewards.
- Contains Timer buttons and Calendar popup rewards.
- Easy to use and display with a single line of code.
- Automatically adjusts resolution for both Landscape and Portrait mode.
- All setup is done in a Settings Window.
- Supports any number of days.
- Customizable time between consecutive rewards.
- First day can be open or not by default, based on settings.
- Full commented code, popups and demo scenes included.
- Works on all supported Unity platforms.
Compatible with the following visual scripting tools:
Faster support:
For detailed instructions check the Documentation
Demo:
Package is not fully compatible with v1.x.x. See the Upgrade Guide
If you are interested in other assets made by GLEY visit our Asset Store Page
Price $30.00
