Adaptive Horror Ambience by SwishSwoosh
Supported OS: Windows/macOS
Fade Durations: 0.8f
Total File Size: 263.8 MB
Format: 16bit, 44.100kHz - (You can easily convert them to .ogg Vorbis in Unity)
Number of Samples: 90
Loopable: Yes
Introducing "Adaptive Horror Ambience" - the ultimate audio tool for creating spine-tingling horror soundscapes in Unity games! With 90 pre-programmed loopable horror sounds, this tool provides three levels of tension that can be adjusted in real-time based on the game developer's preferences.
The base of the atmosphere sets the tone, while the mid-tension and high-tension layers add increasing levels of suspense and fear. As the intensity slider is raised, the layers build up, providing a genuinely adaptive and immersive experience for players.
This powerful tool is perfect for creating horror, dark, survival, action horror, stealth horror, psychological horror, FPS horror, and atmospheric horror games. So whether you're looking to scare your players or immerse them in a world of terror, "Adaptive Horror Ambience" is the tool for you!
Key Features
- Gradual Buildup of Tension: With the intensity slider, game developers can easily control the buildup of tension between three layers of horror soundscapes.
- 30 Different Horror Soundscapes: "Adaptive Horror Ambience" offers 30 pre-programmed horror soundscapes, each with three layers. Game developers can choose from various sounds to create the perfect atmosphere for their game.
- Customizable Sound Layers: With this tool, you can add your sounds and layer them with pre-programmed sounds to create unique and personalized horror soundscapes.
Price $49.99
Voxel 3D Character - WoodCutter Model by MrMustache
Triangles: 1.7k
Number of textures: 73
Texture dimensions: 16x16 - 128
Animations: 7
Rigging: Yes (Generic)
Looking for a high-quality voxel game asset to add to your lowpoly, stylized game?
Look no further than the WoodCutter Voxel Character! This unique character asset is the perfect addition to any game in need of a bit of personality and charm.
Crafted in stunning voxel style, the WoodCutter Character is a lowpoly masterpiece that's sure to impress. With two models to choose from (one with a cigar and one without), plus a standalone cigar asset, this character is versatile and perfect for a wide range of games.
And while animations aren't included in the base package, this character comes with a gift of basic animations.
Include:
- idle
- run
- jump
- dodge
- hit
- attack
- death
So, you can get started on your game right away, and even consider expanding the collection with additional voxel-style characters in the future.
Don't miss out on the chance to add the WoodCutter Character to your game asset collection. With its stunning voxel design, low poly construction, and charming personality, this asset is sure to take your game to the next level.
Download it now on the Unity Asset Store and watch your game come to life with the WoodCutter Character!
Thank you
MrMustache
Price $9.99
Cyberpunk Synthwave Music Pack by Aleksis Tristan Shaw
10 seamlessly loopable dark synthwave music tracks (16-bit, 44.1kHz wav files).
This pack contains 10 seamlessly loopable music tracks (16-bit, 44.1kHz wav files) and 32 mins, 49 secs of original music.
This collection of dark synthwave tracks is specifically designed to add momentum and energy to fast-paced, action-packed games! Whether it’s a Cyberpunk shooter, sci-fi action-adventure, or dystopian RPG, if your game has cyberpunk, sci-fi, or futuristic elements, these synth-laden tracks will help immerse your player in that world. Thick walls of bass, driving drum rhythms, dizzying arpeggios, and icy synth leads saturate this blood-pumping music pack! Perfect for area exploration, fighting sequences, boss battles, and driving sims.
TRACKLIST:
Cyborgs Vs. Androids [3:04]
Cybernetic Breach [3:53]
Alien Weapon [3:27]
Highrise Massacre [3;46]
Maverick Synth [4:47]
Mecha Fight [3:00]
Metropolis at Night [2:39]
Off-Grid Outlaw [1:47]
Posthuman [3:12]
Resistance is Futile [3:07]
Price $20.00
Classic Spooky Horror Music Pack by Aleksis Tristan Shaw
Audio file type: wav
Sample rate: 44.1 kHz
Bit depth: 16-bit
Loopable: Yes
This pack contains 16 seamlessly loopable horror tracks (16-bit, 44.1kHz wav files) and 32 mins, 31 secs of original music.
Wow, this pack has everything from pipe organ to toy piano in it! This pack is aimed specifically at narrative-driven, adventure horror games and covers a wide array of moods and emotive states: Gothic and vampiric, creepy and whimsical, silly and spooky, tragic and grim; these tracks are designed to evoke and heighten the emotional cues in your plot points, cut scenes, area themes, and combat sequences! Includes 16 original tracks and 2 alternate version tracks.
TRACKLIST:
Ghouls and Goblins [1:00]
Haunted House, v.1 [3:35]
Haunted House, v.2 tuned percussion only [2:36]
Child's Play [4:47]
Antique Doll Shoppe, v.1 [1:40]
Antique Doll Shoppe, v.2 just toy piano [1:23]
The Changeling [2:58]
Sinister [0:41]
Dread [1:13]
Tearjerker [1:25]
Orphan's Lullaby [1:24]
Descent Into Madness [0:58]
Tragedy [2:36]
The Vampire Count [2:09]
Castle Specters [2:29]
Gothic Cathedral [2:12]
Vampiric Fantasia [2:38]
Creepy Music Box [0:39]
Price $19.99
Industrial Horror Soundscapes Music Pack by Aleksis Tristan Shaw
Audio file type: wav
Sample rate: 44.1 kHz
Bit depth: 16-bit
Loopable: Yes
This pack contains 14 seamlessly loopable, dark, rhythmic industrial tracks (16-bit, 44.1kHz wav files) and 31 mins, 39 secs of original music.
This pack is aimed at horror games with a larger emphasis on combat and chase sequences. Most of the tracks in this music pack feature heavy use of percussion and rhythmic sound effects to create tense, high-energy atmospheres that are perfect for boss fights, enemy encounters, ambushes, chases, and escapes. Four of these tracks have an alternate version with either the drums solo'd out, or with just the industrial ambiance without the drums. This allows the game developer the possibility of having a suspenseful, ambient area theme without percussion when it's safe, and then a rhythmic, percussive version for when it gets dangerous. Warehouses, factories, asylums, prisons, sewers, and slaughterhouses are just some of the locations that inspired the sounds in these brutal, blood-pumping tracks!
TRACKLIST:
Warehouse Fight [1:13]
The Machinist [3:25]
Nightmare Factory [2:25]
Ultraviolence [2:07]
Cellblock Carnage, v.1 [1:20]
Cellblock Carnage, v.2 percussion only [0:48]
Derelict Prison, v.1 [2:19]
Derelict Prison, v.2 no percussion [0:52]
Primal Fury [2:34]
Sewerlurkers, v.1 [1:55]
Sewerlurkers, v.2 solo drums [1:55]
Abattoir, v.1 [2:22]
Abattoir, v.2 no drums [2:22]
The Butcher [2:08]
The Boiler Room [2:45]
Haunted Asylum [1:23]
Around Every Corner [3:25]
Guttersnipes [2:13]
Price $20.00
Weapon NZ Guns - KV14-R (URP Support) by NZ Bullet Studio
Model Textures Sizes : (4096x4096 / 2048x2048)
Decal Textures Sizes : (4096x4096 / 2048x2048 / 1024x1024 / 256x256)
UI Sprites Sizes : (4096x4096 / 1024x1024 / 512x512 / 256x256)
Polygon count :
- KV14-R Gun (48853 Tris)
- KV14-R Case (18789 Tris)
- KV14-R Ammo (4368 Tris)
- KV14-R Bullet (1678 Tris)
- Scope/Sight(18684 Tris)
Owners of this asset get free access to Built-In and HDRP and URP rendering pipeline verisons!
What's in it?
- KV14-R Gun (Nine Skins)
- KV14-R Case
- KV14-R Ammo
- Scope/Sight
- Models Icons (256px /512px /1024px)
All objects in the pack are fully UV matched with the corresponding textures.
Elements which require animation have been detached, and named.
We are waiting for your rating!!, review!!, and suggestions!!
Price $24.00
Low Poly Medieval Weapons (Melee + Ranged) by TUFFPOLYGON
Texture dimensions:
all the weapons share one texture and material for optimization,
Texture is a flat color map thus easy to modify!
Polygon count:
from 34 to 640 poly's
average count is 180 poly's
Number of meshes/prefabs:
totaling 36 models, all of them have prefabs
Rigging: No
no LOD implemented
Textures are either flat colors or gradients thus easy to modify!
Contains 36 lowpoly models in .obj format and also ready-to-use prefabs.
Includes nomal textures and materials plus a golden texture variation!
Models included are as listed:
Ranged weapons:
- Bow
- Crossbow
- Piercing arrow
- Bullet arrow
- Blunt Arrow
- Broad arrow
Edged/Bladed weapons:
- Great axe
- Double axe
- Hatchet
- Bone dagger
- Cutlass
- Dagger
- Arming sword
- Falchion
- Flared spear
- Great sword
- Halberd
- Kopesh
- Kriegmesser
- Kukri
- Leaf blade
- Offset sword
- Orc sword
- Scimitar
- Pitchfork
- Spear
Blunt weapons:
- Big rock
- Stone
- Pebble
- Bat
- Double hammer
- Great Hammer
- War Hammer
- Macauhuitl
- Spiked club
- Wizard staff
We update our packs periodically so if you want to see something specific added, please use the support email to make a request, or kindly voice your needs in a review.
We'd love to hear your feedback! If you find these assets useful please rate and review them!
Price $0.00
Willful Wind Music Pack by Gotcha Gotcha Games
Track list:
– Apple Trees
– Duressful Stress
– Flummoxing Labyrinth
– Goblin Cave
– Honey And Tea
– Pixie House
– Quirky Doctor
– Weeping Woods
The Willful Winds Music Pack is a RPG Maker official resource pack. It contains 8 audio tracks with woodwind melodies, giving your projects a lively and energetic feeling.
The audio tracks are not only great for RPGs, but any kind of project made with RPG Maker as well.
– The woodwinds used vary from classical european woodwinds like the clarinet and the oboe to other, more exotic ones, like the ney or the shakuhachi.
– the audio tracks are in ogg and m4a format and easy to import
Price $7.99
RPG Locations Music Pack by Eric Francis by Gotcha Gotcha Games
【Contents- 50 tracks/ m4a, ogg files】
· 2 Battles
· 1 Boat
· 5 Bosses
· 4 Caves
· 1 Desert
· 3 Forest
· 1 Graveyard
· 1 House
· 1 Ice Cave
· 2 Mountains
· 2 Overworlds
· 2 Ruined Towns
· 2 Shrines
· 2 Snow Fields
· 2 Title Screen Themes
· 5 Towns
· 2 Water Caves
· Various Scene/Mood Themes
RPG Locations Music Pack by Eric Francis is an RPG Maker official DLC collection of music, designed with RPG Maker games in mind. Each track in this collection is themed for the specific locations that are essential to every RPG, including towns, overworlds, battles, bosses, forests, caves, etc.
■ The tracks are named for the location that Eric Francis imagined when creating the song, however how you use them is up to you!
Price $19.99
Stylized Northern Environment - Fantasy Village by Nordskogen Games
- 1 - 2k textures, can be downscaled as you see fit (PBR Materials)
- A few 512 textures for parts that do not need anything more than that, such as snow particle, etc...
- Shader Graph shaders - customizable in both shader graph and on the material itself
- Low poly - high quality
- Modular building parts - Coming soon...
This is a stylized northern village package that will allow you to make villages, as well as northern wilderness expanses with trees and rocks and ice cliffs and glaciers. Whatever your imagination can come up with.
There are prefabs already constructed in the package, such as a cave with the rocks.
Please note that the buildings are not modular, however, I have the pieces that I can implement modular pieces in an updated release.
The pack includes ground textures, inluding ground mud, grass, snow, and ice. It includes a 1k plane with moving clouds shader for an overcast snow ready look. There are particle effects for snow and heavy snow, and more. See the points below for a breakdown of whats included, although you can probably get the idea from the video as well.
- Motion shaders for the banner, fire, grass, and sky/clouds
- Snow Particle effects (regular, heavy)
- 3 buildings (modular pieces for the square 2 story building are ready to be released in an update)
- 5 Rock prefabs (a prebuilt cave prefab is created as well)
- 5 Trees
- Grass with movement shader
- Stylized fire shader (set up as a particle effect for easy placement)
- Sky/Clouds shader that moves (Customizable if needed)
- Different Props (Fire bowls (with and without point lights), swinging ceiling fire bowls (animated), fences, hay, barrel, crate, etc...
- Frozen ice plane to create a frozen body of water via snapping
All of the shaders were made with shader graph, so you don't need another asset like amplify to customize the shaders. All of the customizable effects for the grass, banner, fire, and sky/clouds are available on the shader material in the shaders folder.
Demo scene included
I will add pieces to this pack as I see fit, or if there are requests made that are feasible.
Price $34.99
hyper casual asset ( pyramid and Food) by PolyArt 3d game
Poly Art Studios ; presents one our most ambitious packs .
This pack contains 13 Pieces and DemoScene
Features:
- textures sky quality: 1024x1024 (You can change the size of the texture on your own)
- Model is scaled correctly
- standar material
Polycounts:
- cucumber (619 vertices)
- tart ( 1400 vertices)
- bridge ( 2168 vertices)
- burger ( 3297 vertices)
- blimp ( 1026 vertices)
- Wall Pieces 1 (200 vertices)
- Wall Pieces 2 (440 vertices)
- pyramid (8 vertices) ect ...
◼ Unity Compatibility ◼
Works in Unity 2021.3.8f and above.
Price $14.99
Keen Vectors (Beta) by Leonardo Giovanni Scur
Keen Vectors uses state-of-the art Multi-Channel Distance Fields, using a compute-shader based implementation of Victor Chlumský's median encoding that runs at import time. At runtime, it's as simple as a couple mins and max on the fragment shader!
The included SVG importer can read any kind of shape primitive, but does not import colors or effects, as those are not representable with SDFs.
The editor component SVG importer is built upon the SVG.NET library, which is licensed under the Microsoft Public License, allowing commercial use. No third-party software is used for the runtime portions of this asset.
Tired of blurry icons in HiDPI? Keen Vectors save the day by encoding amazingly detailed shapes while preserving hard angles and curves alike.
Keen Vectors enables you to render SVG files containing shapes and paths with perfect accuracy. Unlike plain textures, you can scale them up and down multiple times their original size at runtime withrout losing definition and at no extra cost!
Manual | API Reference | Issue Tracker, Roadmap and Support
Features
- Import any SVG shape;
- Uses standard Textures and Sprites:
- UGUI and Sprite Renderer integrated support;
- Trivially integrate into other renderer types such as meshes.
- Sprite Editor support:
- Multiple sprites per file;
- Set borders and pivots.
- Common 2D effects included:
- Sharp or beveled outlines;
- Drop shadows.
- Massively reduce UI texture sizes for identical quality;
- Shader Graph node library for custom effects.
Beta Notice
This initial release still requires some manual tweaking of the SVG files for more complicated shapes, but can be used reliably for UI icons and similar.
I am releasing this in beta at a discounted price, so I can better cater to real use cases allowing me to improve the implementation and documentation.
During the beta, breaking changes will be documented, but no automatic migration will be provided.
Price $25.00
RPG - Stylized Fantasy Environment by Rhinox Studio
200 Unique prefabs
38 Leaves and bushes prefabs
4 Particle prefabs
48 Plant prefabs
2 Chest prefabs
24 Rock prefabs
52 Ruin prefabs
27 Tree prefabs
1 Water prefab
1 Skybox
Texture size: 2048px~4096px
Average Polycount: 4.000 Tris
Textures Types: Albedo, Specular and Normal
5 Custom shaders All these elements are well-optimized and compatible with Unity's built-in, URP, and HDRP render pipelines.
Dive deep into an enchanting world as you embark on your next RPG adventure. We've brought to life an immersive, fantasy-themed forest, glowing with magical allure. Our environment is vibrant, filled with picturesque nature scenes, making it perfect for a variety of medieval, fantasy or nature-based games.
The RPG - Stylized Fantasy Environment asset pack captures the mystical essence of a fantasy woodland. We've carefully crafted this package to make sure it is well optimized and fully compatible with Unity's built-in render pipeline as well as URP and HDRP.
Our asset pack boasts a wealth of high-quality prefabs to suit all your development needs:
200 unique prefabs that fit seamlessly into the fantasy world.
38 distinct leaves and bushes to add intricate details to your environment.
4 particle prefabs to add a sprinkle of magic to your scene.
48 diverse plant prefabs to create a vibrant, lively setting.
2 interactive chest prefabs perfect for hiding rewards or secrets.
24 rock prefabs for creating varied landscapes.
52 ruin prefabs to build historical points of interest in your game world.
27 types of tree prefabs providing a lush forest environment.
1 water prefab to simulate serene or tumultuous waters as you prefer.
1 beautiful skybox that adds depth and a dynamic feel to your world.
5 custom shaders to give a unique look and feel to your scenes.
Whether you are looking to create an epic adventure, a mystical exploration game or a captivating story-based RPG, our asset pack can provide the perfect setting. Start building your fantasy world today!
Rhinox Studio
We're here to bring your dreams to life.
For updates, promotions, previews & tutorials:
<a href="https://discord.gg/Ac7CsJJ2QX">DISCORD</a> |
<a href="https://www.youtube.com/watch?v=-lM3IiFlH-4&t=9s">YOUTUBE</a>
Compatibility
Works in Unity 2021.3.15f1 and above
Supports Built-in Render Pipeline
Supports Universal Render Pipeline (URP)
Supports High Definition Render Pipeline (HDRP)
We can't wait to see the magical worlds you will create with RPG - Stylized Fantasy Environment. Happy creating!
Note: Always be sure to check our updates and feel free to contact us with any queries or feedback. We appreciate your support!
Price $49.90
Dark and Foggy Cave by ArtuomGameStudio
— Format: .obj
— Triangles of Cave: 14794
— Vertex of Cave: 7403
— Textures of Cave resolution: 1000x1000 (x4 .png)
— Normal maps provided
This is a fairly large cave level with good graphics and optimization.
In addition to many well-tuned post-effects, you can also find good sounds in the Dark Horror genre in this package. Additionally, a number of particles and a skybox are provided.
All you have to do to use this package is to import it into your URP Project. No additional manipulations are required, everything works out of the box.
Price $14.99
AA Boxing Additional Motion Animations Package by activeanimation
Rigging: Yes
Animation count: 121
Animation type list: fbx
motion capture
This asset is composed of various 121 high-quality motion capture animations needed for game development.
Animation Clips consist of all looping animation Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
Animations:
AA_Boxing_Basic_Guard
AA_Boxing_Get_Hit_Type01_Head
AA_Boxing_Get_Hit_Type02_Head
AA_Boxing_Get_Hit_Type03_Head
AA_Boxing_Get_Hit_Type04_Head_R
AA_Boxing_Get_Hit_Type05_Head_R
AA_Boxing_Get_Hit_Type06_Head_L
AA_Boxing_Get_Hit_Type07_Head_L
AA_Boxing_Get_Hit_Type08_Chest_R
AA_Boxing_Get_Hit_Type09_Chest_L
AA_Boxing_Get_Hit_Type10_Upperbody
AA_Boxing_Get_Hit_Type11_Upperbody
AA_Boxing_Get_Hit_Type12_Upperbody
AA_Boxing_Get_Hit_Type13_Upperbody_R
AA_Boxing_Get_Hit_Type14_Upperbody_R
AA_Boxing_Get_Hit_Type15_Upperbody_L
AA_Boxing_Get_Hit_Type16_Upperbody_L
AA_Boxing_Stagger_Backward_Type01_Head
AA_Boxing_Stagger_Backward_Type02_Head_R
AA_Boxing_Stagger_Backward_Type03_Head_L
AA_Boxing_Stagger_Backward_Type04_Upperbody
AA_Boxing_Stagger_Backward_Type05_Upperbody_R
AA_Boxing_Stagger_Backward_Type06_Upperbody_L
AA_Boxing_Stagger_Backward_Type07_Head
AA_Boxing_Stagger_Backward_Type08_Head_R
AA_Boxing_Stagger_Backward_Type09_Head_L
AA_Boxing_Stagger_Backward_Type10_Upperbody
AA_Boxing_Stagger_Backward_Type11_Upperbody_R
AA_Boxing_Stagger_Backward_Type12_Upperbody_L
AA_Boxing_Stagger_Backward_Type13_Head
AA_Boxing_Stagger_Backward_Type14_Upperbody
AA_Boxing_Stagger_Backward_Type15_Upperbody_R
AA_Boxing_Stagger_Backward_Type16_Upperbody_R
AA_Boxing_Stagger_Backward_Type17_Upperbody_L
AA_Boxing_Stagger_Backward_Type18_Upperbody_L
AA_Boxing_Knock_Down_Type01_Start
AA_Boxing_Knock_Down_Type01_Loop
AA_Boxing_Knock_Down_Type01_Get_Up
AA_Boxing_Knock_Down_Type02_Start
AA_Boxing_Knock_Down_Type02_Loop
AA_Boxing_Knock_Down_Type02_Get_Up
AA_Boxing_Knock_Down_Type03_Start
AA_Boxing_Knock_Down_Type03_Loop
AA_Boxing_Knock_Down_Type03_Get_Up
AA_Boxing_Knock_Down_Type04_Start
AA_Boxing_Knock_Down_Type04_Loop
AA_Boxing_Knock_Down_Type04_Get_Up
AA_Boxing_Knock_Down_Type05_Start
AA_Boxing_Knock_Down_Type05_Loop
AA_Boxing_Knock_Down_Type05_Get_Up
AA_Boxing_Knock_Down_Type06_Start
AA_Boxing_Knock_Down_Type06_Loop
AA_Boxing_Knock_Down_Type06_Get_Up
AA_Boxing_Taunt_Type01
AA_Boxing_Taunt_Type02
AA_Boxing_Taunt_Type03
AA_Boxing_Taunt_Type04
AA_Boxing_Taunt_Type05
AA_Boxing_Taunt_Type06
AA_Boxing_Winning_Type01
AA_Boxing_Winning_Type02
AA_Boxing_Winning_Type03
AA_Boxing_Winning_Type04
AA_Boxing_Winning_Type05
AA_Boxing_Winning_Type06
AA_Boxing_Winning_Type07
AA_Boxing_Standing_Idle_Loop
AA_Boxing_Philly_Shell_Guard
AA_Boxing_Philly_Shell_Jab_Up
AA_Boxing_Philly_Shell_Jab_Body
AA_Boxing_Philly_Shell_Cross
AA_Boxing_Philly_Shell_Cross_Body
AA_Boxing_Philly_Shell_Rear_Uppercut_Type01
AA_Boxing_Philly_Shell_Rear_Uppercut_Type02
AA_Boxing_Philly_Shell_Rear_Uppercut_Body
AA_Boxing_Philly_Shell_Check_Hook
AA_Boxing_Philly_Shell_Rear_Parry
AA_Boxing_Philly_Shell_Slip_Out
AA_Boxing_Philly_Shell_Lay_Back
AA_Boxing_Philly_Shell_Shoulder_Roll
AA_Boxing_Philly_Shell_Lead_Wedge_Block
AA_Boxing_Philly_Shell_Rear_Catch
AA_Boxing_Philly_Shell_Bend_At_Waist
AA_Boxing_Philly_Shell_Bend_Waist_n_Smother
AA_Boxing_Philly_Shell_Bend_Waist_n_Smother_Turn
AA_Boxing_Philly_Philly_Shell_Forearm_Deflect
AA_Boxing_Philly_Shell_Rear_Elbow_Block
AA_Boxing_Philly_Shell_Side_Step
AA_Boxing_Philly_Shell_Step_Away
AA_Boxing_Philly_Shell_Knock_Down_Type01_Start
AA_Boxing_Philly_Shell_Knock_Down_Type01_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type01_Get_Up
AA_Boxing_Philly_Shell_Knock_Down_Type02_Start
AA_Boxing_Philly_Shell_Knock_Down_Type02_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type02_Get_Up
AA_Boxing_Philly_Shell_Knock_Down_Type03_Start
AA_Boxing_Philly_Shell_Knock_Down_Type03_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type03_Get_Up
AA_Boxing_Philly_Shell_Knock_Down_Type04_Start
AA_Boxing_Philly_Shell_Knock_Down_Type04_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type04_Get_Up
AA_Boxing_Philly_Shell_Knock_Down_Type05_Start
AA_Boxing_Philly_Shell_Knock_Down_Type05_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type05_Get_Up
AA_Boxing_Philly_Shell_Knock_Down_Type06_Start
AA_Boxing_Philly_Shell_Knock_Down_Type06_Loop
AA_Boxing_Philly_Shell_Knock_Down_Type06_Get_Up
AA_Boxing_Philly_Shell_Taunt_Type01
AA_Boxing_Philly_Shell_Taunt_Type02
AA_Boxing_Philly_Shell_Taunt_Type03
AA_Boxing_Philly_Shell_Taunt_Type04
AA_Boxing_Philly_Shell_Taunt_Type05
AA_Boxing_Philly_Shell_Taunt_Type06
AA_Boxing_Philly_Shell_Winning_Type01
AA_Boxing_Philly_Shell_Winning_Type02
AA_Boxing_Philly_Shell_Winning_Type03
AA_Boxing_Philly_Shell_Winning_Type04
AA_Boxing_Philly_Shell_Winning_Type05
AA_Boxing_Philly_Shell_Winning_Type06
AA_Boxing_Philly_Shell_Winning_Type07
AA_Boxing_Philly_Shell_Standing_Idle_Loop
Price $69.99
AA_Awards_gives by activeanimation
Rigging: Yes
Animation count:32
Animation type list: fbx
motion capture
This asset is composed of various 32 high-quality motion capture animations needed for game development.
Animation Clips consist of all looping animation Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
Animations:
AA_Awards_gives01_awardee_M
AA_Awards_gives01_presenter_M
AA_Awards_gives02_awardee_M
AA_Awards_gives02_presenter_M
AA_Awards_gives03_awardee_M
AA_Awards_gives03_awardee_M1
AA_Awards_gives03_awardee_M1X
AA_Awards_gives03_presenter_M
AA_Awards_gives03_staffMember_F
AA_Awards_gives04_awardee_F
AA_Awards_gives04_presenter_M
AA_Awards_gives05_awardee_F
AA_Awards_gives05_presenter_M
AA_Awards_gives06_awardee_M
AA_Awards_gives06_awardee_M1
AA_Awards_gives06_presenter_M
AA_Awards_gives07_awardee_M
AA_Awards_gives07_presenter_F
AA_Awards_gives08_awardee_M
AA_Awards_gives08_presenter_F
AA_Awards_gives09_awardee_M
AA_Awards_gives09_presenter_M
AA_Awards_gives09_staffMember_M
AA_Awards_gives10_awardee_F
AA_Awards_gives10_presenter_F
AA_Awards_gives11_awardee_F
AA_Awards_gives11_presenter_F
AA_Awards_gives12_awardee_M
AA_Awards_gives12_awardee_M1
AA_Awards_gives12_presenter_M
AA_Awards_gives13_awardee_M
AA_Awards_gives13_presenter_M
Price $9.99
AA_Club_Dance_Moves by activeanimation
Rigging: Yes
Animation count: 30
Animation type list: fbx
motion capture
This asset is composed of 30 various high-quality motion capture animations needed for game development.
Animation Clips consist of all individually looping animation Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!
Animations:
AA_Club_Dance_Moves_Type01
AA_Club_Dance_Moves_Type02
AA_Club_Dance_Moves_Type03
AA_Club_Dance_Moves_Type04
AA_Club_Dance_Moves_Type05
AA_Club_Dance_Moves_Type06
AA_Club_Dance_Moves_Type07
AA_Club_Dance_Moves_Type08
AA_Club_Dance_Moves_Type09
AA_Club_Dance_Moves_Type10
AA_Club_Dance_Moves_Type11
AA_Club_Dance_Moves_Type12
AA_Club_Dance_Moves_Type13
AA_Club_Dance_Moves_Type14
AA_Club_Dance_Moves_Type15
AA_Club_Dance_Moves_Type16
AA_Club_Dance_Moves_Type17
AA_Club_Dance_Moves_Type18
AA_Club_Dance_Moves_Type19
AA_Club_Dance_Moves_Type20
AA_Club_Dance_Moves_Type21
AA_Club_Dance_Moves_Type22
AA_Club_Dance_Moves_Type23
AA_Club_Dance_Moves_Type24
AA_Club_Dance_Moves_Type25
AA_Club_Dance_Moves_Type26
AA_Club_Dance_Moves_Type27
AA_Club_Dance_Moves_Type28
AA_Club_Dance_Moves_Type29
AA_Club_Dance_Moves_Type30
Price $9.99
