2D Modular Alien Tree - Desert Environment by Izograf
[Used source file(s)] sizes ~ 200Mb
File count - 51(PNG), 15(PSD)
Additional: pixel based
Assets includes more than 200 modular sprites (trees, vegetation, rocks from an alien planet) in PNG format with high resolution (up to 1930px per side) and can be sized down to a lower resolution while remaining a high amount of details. Ideal for creating a wide variety of desert locations for 2D games such as platforms, shooters or endless runners.
Pack contains:
•250+ sliced sprites sorted by theme + simplified PSD files
•24 Desert tiles 384x384 px + tile palette
•Demo scene
Check out my other materials in the same graphic style:
- 2D Futuristic platformer tiles
Price $7.99
Bio Horror / Sci-fi Environment by BEFOUR STUDIOS
- Number of Unique Meshes: 95
- Collision: Yes
- Average Poly Count: around 2K up to 50K
- LODs: Yes up to 5
- Number of Textures: 82
- Texture Resolutions: 2K to 8K
- Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity, Emissive
- Number of Shaders : 1 Master Shader
- Number of Materials: 39
- Materials: Each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material
- Props: Cables, BioMasses, Bone, Skeleton, Fence, Wall Light, and lot more.
- Architecture: Door, Wall, Floor, and etc.
- Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Attention !!! : This pack includes support for both HDRP and URP, and it offers two demo levels for these 2 render pipelines. The shaders in this pack are compatible with both of these rendering pipelines.
Inspired by bio horror designs of fictional entities in games or movies.
It is created by trying to maintain the base design reference for this pack, incorporating a blend of general bio horror entity concepts. As a result, the color palettes used in texturing are darker, and a mix of multiple sub-details is integrated to achieve a cohesive appearance. It is believed that this approach will ensure the Biomass props align well with various use cases and genres such as Sci-Fi, Dark Fantasy, Realism, and more. Additionally, you'll have access to a Sci-Fi-based Bio-Horror Environment Example within this package.
- You can ask any questions you have about the package content by clicking on the Discord 💬 link provided.
- This pack includes support for both HDRP and URP, offering two demo levels for these two rendering pipelines. You can refer to the Documentation📄 for detailed instructions on using them. The shaders in this pack are compatible with both of these rendering pipelines.
Big thanks to the incredible environment artist, Ashvan Daeva,(www.artstation.com/sickags), for creating this impressive world.
Price $59.99
viking v4 by Anvar
Number of textures 110
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking v4 15590
Number of meshes/prefabs 12
Rigging: Yes
Animation count 20
Animation type list:
attack_1
attack_2
attack_3
run
walk
idle
attack_idle
death
impact
jump
kick
Block
block_idle
block_impact
Block_up
block_up_idle
block_up_impact
Block_down
block_down_idle
block_impact
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking v4 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
belt_01-03_r
belt_01-04_l
sword_l/r
PBR textures TARGA, for the whole character,
including his weapon and shield, has only 1 UV for easy operation (in 3 color options)
from 256-4k and 1 beard_hair pack
- having a size from 256-4k
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for beard and hair)
super optimized character in balance between quality and polygon economy.
The finished character with an ax and a shield has only 16258 quad polygons
low_poly character polygon 15590 Verts 47495 tris - 31026
sword polygon - 224 verts - 227 tris - 442
shield polygon - 444 verts - 502 tris - 888
just in case if needed there is a stock
(body under clothes 2038 verts - 2049 - tris - 4056)
Price $47.00
viking 5 by Anvar
Number of textures 53
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking 5 18714
Number of meshes/prefabs 6
Rigging: Yes
Animation count 12
Animation type list:
atack_1
atack_2
atack_3 (jump atack)
run
walk
idle
atack_idle
death
impact
jump
kick
battle_yell
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking 5 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw_01-02
tong_01-02
eye_r/l
weapon_l/r
hair_side_01-5_l/r
hair_back_01-05
cloak_01-06_l/r
cloak_01-06
boob_l/r
skirt_side_01-03_l/r
skirt_front_01-04
skirt_back_01-04
skirt_back_01-04_l/r
PBR textures TARGA, for the whole character,
including his weapon, has only 1 UV for easy operation
from 256-4k and 1 hair pack
- having a size from 256-4k
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an two ax has only 19158 quad polygons
low_poly character polygon 18714 Verts 34463 tris - 37135
ax polygon - 222 verts - 223 tris - 426
Price $47.00
viking 6 by Anvar
Number of textures 60
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking 6 15373
Number of meshes/prefabs 2
Rigging: Yes
Animation count 10
Animation type list
attack_1
attack_2
attack_3 (jump atack)
run
walk
idle
attack_idle
death
impact
jump
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking 6 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
sword_l/r
should_shield_01-03_l
skirt_front_01-02
PBR textures TARGA, for the whole character,
including his weapon, has only 1 UV for easy operation
from 256-4k and 1 hair pack
- having a size from 256-4k
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an two ax has only 15373 quad polygons
low_poly character polygon 15019 Verts 30316 tris - 29887
ax polygon - 177 verts - 182 tris - 344
rendering and editing video made in Marmoset_4 and Adobe premier pro
Price $47.00
viking 3 by Anvar
Number of textures 100
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking 3 11690
Number of meshes/prefabs 12
Rigging: Yes
Animation count 19
Animation type list :
attack_1
attack_2
run
walk
idle
attack_idle
death
impact
jump
kick
Block
block_idle
block_impact
Block_up
block_up_idle
block_up_impact
Block_down
block_down_idle
block_impact
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking 3 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
skirt_01-03_l/r
skirt_front_01-03_l/r
skirt_side_01-03_l/r
skirt_back_01-03
sword_l/r
PBR textures TARGA, for the whole character,
including his weapon and shield, has only 1 UV for easy operation (in 3 color options)
from 256-4k and 1 beard pack
- has a size from 256-4k
Base color
Roughness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for beard)
super optimized character in balance between quality and polygon economy.
The finished character with an ax and a shield has only 12531 quad polygons
low_poly character polygon 11690 Verts 17041 tris - 23184
axe polygon - 134 verts - 133 tris - 258
shield polygon - 707 verts - 899 tris - 1414
just in case if needed there is a stock
(body under clothes 2038 verts - 2049 - tris - 4056)
Price $47.00
viking w1 by Anvar
Number of textures 136
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking w1 7286
Number of meshes/prefabs 16
Rigging: Yes
Animation count 19
Animation type list:
attack_1
attack_2
run
walk
idle
attack_idle
death
impact
jump
kick
Block
block_idle
block_impact
Block_up
block_up_idle
block_up_impact
Block_down
block_down_idle
block_impact
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking w1 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
skirt_front_01-03
sword_l
weapon_r
PBR textures TARGA, for the whole character,
including his weapon and shield, only 1 set of textures (in 4 color options) and 1 beard pack
- had a size from 256-4k
blue
yellow
red
brown
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an ax and a shield has only 7580 quad polygons
low_poly character polygon 7286 Verts 8631 tris - 14465
axe polygon - 110 verts - 120 tris - 220
shield polygon - 184 verts - 182 tris - 328
rendering and editing video made in Marmoset_4 and Adobe premier pro
just in case if needed there is a stock
(body under clothes 1953 verts - 1963 - tris - 3884)
Price $47.00
viking 2 by Anvar
Number of textures 53
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Viking 2 10083
Number of meshes/prefabs 10
Rigging: Yes
Animation count 14
Animation type list :
attack_1
attack_2
attack_3 (jump_atack)
attack_3 (jump_forward)
run
walk
idle
attack_idle
death
impact
jump
axe_throw_idle
axe_throw_1
axe_throw_2
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Viking 2 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
skirt_side_01-04_l
skirt_side_01-05_r
skirt_front_01-05
sword_r/l
skirt_back_01-05
PBR textures TARGA, for the whole character,
including his weapon, only 1 set of textures and 1 beard pack
- having a size from 256-4k
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an two axe has only 10793 quad polygons
low_poly character polygon 10083 Verts 13418 tris - 20008
axe polygon - 355 verts - 435 tris - 695
just in case if needed there is a stock
(body under clothes 1998 verts - 2010 - tris - 3978)
rendering and editing video made in Marmoset_4 and Adobe premier pro
Price $47.00
soldier shooter 4 by Anvar
Number of textures 50
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of Soldier shooter 4 10200
Number of meshes/prefabs 12
Rigging: Yes
Animation count 12
Animation type list
attack
idle_attack
start_fire
idle_shot
shot
recharge
run
walk
idle
death
impact
jump
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Soldier shooter 3 Suitable for games of different genres RPG, strategy, shooter etc.
additional rigg:
jaw
tongue_01-02
eye_r/l
weap_l/r
bag_r
military_flask_01-03
flask
case_01-02
back_bag
rifle_01-04
rifle_bayonet1
rifle_ramrod
rifle_descender
trigger
PBR textures TARGA, for the whole character,
including his weapon, only 1 set of textures and 1 beard pack
- has a size from 256-4k
Base color
Rougness
Normal
Alpha (body and beard hair)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
super optimized character in balance between quality and polygon economy.
The finished character with an rifle has only 11104 quad polygons
low_poly character polygon - 10200 Verts 24934 tris - 20101
rifle polygon - 904 verts - 875 tris - 1671
just in case if needed there is a stock
(body under clothes 2032 verts - 2043 - tris - 4044)
Price $47.00
soldier shooter 3 by Anvar
Number of textures 55
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of soldier shooter 3 10023
Number of meshes/prefabs 12
Rigging: Yes
Animation count 12
Animation type list :
attack
idle_attack
start_fire
idle_shot
shot
recharge
run
walk
idle
death
impact
jump
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Soldier shooter 3 Suitable for games of different genres RPG, strategy, shooter etc.
additional rigg:
jaw
tongue_01-02
eye_r/l
weap_l/r
bag_r
military_flask_01-03
flask
case_01-02
back_bag
rifle_01-04
rifle_bayonet1
rifle_ramrod
rifle_descender
trigger
PBR textures TARGA, for the whole character,
including his weapon, only 1 set of textures and 1 beard pack
- has a size from 256-4k
Base color
Rougness
Normal
Alpha (body and beard hair)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an rifle has only 12037 quad polygons
low_poly character polygon 10023 Verts 24314 tris - 19747
rifle polygon - 904 verts - 875 tris - 1671
just in case if needed there is a stock
(body under clothes 2032 verts - 2043 - tris - 4044)
Price $47.00
soldier shooter 2 by Anvar
Number of textures 55
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of soldier shooter 1 11133
Number of meshes/prefabs 12
Rigging: Yes
Animation count 12
Animation type list:
attack
idle_attack
start_fire
idle_shot
shot
recharge
run
walk
idle
death
impact
jump
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Soldier shooter 2 Suitable for games of different genres RPG, strategy, shooter etc.
additional rigg:
jaw
tongue_01-02
eye_r/l
weap_l/r
bag_r
military_flask_01-03
flask
case_01-02
back_bag
rifle_01-04
rifle_bayonet1
rifle_ramrod
rifle_descender
trigger
PBR textures TARGA, for the whole character,
including his weapon, only 1 set of textures and 1 beard pack
- has a size from 256-4k
Base color
Rougness
Normal
Alpha (body and beard hair)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an rifle has only 12037 quad polygons
low_poly character polygon 11133 Verts 27226 tris - 21967
rifle polygon - 904 verts - 875 tris - 1671
just in case if needed there is a stock
(body under clothes 2032 verts - 2043 - tris - 4044)
Price $47.00
soldier shooter 1 by Anvar
Number of textures 30
Texture dimensions 256x256,512x512,2048x2048, 4096x4096
Polygon count of soldier shooter 1 8648
Number of meshes/prefabs 12
Rigging: Yes
Animation count 12
Animation type list:
attack
idle_attack
start_fire
idle_shot
shot
recharge
run
walk
idle
death
impact
jump
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Soldier shooter 1 Suitable for games of different genres RPG, strategy, shooter etc.
additional rigg
jaw
tongue_01-02
eye_r/l
weap_l/r
bag_r
military_flask_01-03
flask
case_01-02
back_bag
rifle_01-04
rifle_bayonet1
rifle_ramrod
rifle_descender
trigger
PBR textures TARGA, for the whole character,
including his weapon, only 1 set of textures
- has size from 256-4k
Base color
Rougness
Normal
Alpha
Metalic
AO
specular
Albedo + Alpha
super optimized character in balance between quality and polygon economy.
The finished character with an rifle has only 9552 quad polygons
low_poly character polygon 8648 Verts 21214 tris - 16997
rifle polygon - 904 verts - 875 tris - 1671
just in case if needed there is a stock
(body under clothes 2032 verts - 2043 - tris - 4044)
Price $47.00
24 Ground Materials #6 by Undoing Planets
24 PBR Materials
96 Textures, of resolution 4096x4096
For each material, the following textures are provided :
- diffuse + smoothness in alpha
- ao
- displacement
- normal
With HDRP you can enable tessellation with the LitTessellation shader.
This pack contains 24 ground materials mostly suited for nature scenes.
All materials are tileable and are a combination of 4K PBR textures.
Price $15.00
DreamOS - 90s Desktop (Add-on) by Michsky
• This add-on can't be used standalone, requires DreamOS - Complete OS UI v3.1 or higher to be installed.
• Tested for Windows, macOS and WebGL (limited). Other platforms are not fully supported.
• DreamOS requires Input System, TextMesh Pro and Json packages to be installed.
• Please keep in mind that the localization system is still in beta, expect improvements and changes in future updates.
⚠️ Requires DreamOS - Complete OS UI (v3) asset to work! ⚠️
This add-on brings a bit of nostalgia and features a complete rework of DreamOS inspired by 90's operating systems. You can see the base asset page for more information.
If you have any questions, suggestions or feedback, feel free to contact me.
Website | Discord Server | Documentation | Windows Demo
Price $29.99
Infinite Scrolling Background by Ebal Studios
✅Perfect for shoot 'em up games (shmups), arcade and action games, scrolling runners, or any scenario which could use a scrolling background.
It takes care of all the little details to make it easy for you to focus on building the core mechanics of your game.
Features:
- Multiple background sequences with speed transitions.
- Auto background layer placement and scale at different depths.
- Perspective and orthographic camera options.
- XY or XZ planes, vertical or horizontal scrolling Axis.
- Sprites or 3D prefabs for backgrounds.
- Fit camera to background or backgrounds to camera.
- Multiple background layer ending options.
- Main layer controls the speed of Sub-Layers and background objects.
- Optimized pooling.
- Option to loop sequences until events are raised.
- Raise events when a sequence is completed.
- Spawn random objects with complete controls.
- Spawn background objects.
- Script to set camera aspect, view size, position and zoom.
- Easily incorporateevents into your game.
- Multiple demos with art content.
Notes:
⚠️This is a scrolling background and NOT a parallax background script for 2D platformers.
⚠️Please do make sure to view the video tutorials and documentation to get a better idea on the specifics of this pack and its capabilities before making a purchase. You are also free to send an E-mail or make a post at the support thread if you have any questions.
Price $39.00
ArchVizPRO Interior Vol.3 URP by ArchVizPRO
ArchVizPRO Interior Vol.3 brings you a beautiful European apartment. The apartment is fully furnished and explorable in every part. All furniture and props are highly detailed and can be reused in any other project.
Forum Thread / Documentation / Demo_Windows
Features:
- Fully explorable Interior
- Progressive GPU/CPU ready
- More than 120 Lowpoly 3D models
- Post Processing Volume setup
- Timeline
- Shader Graph custom Shaders
All buyers will get an automatic 50% discount on the Standard and HDRP version!
Price $39.99
10 Retro Game Music 3 by Retro Sound
wav/ 441Hz/ 16Bit/ Loop
mp3/128kbps/ Loop
All BGM is looped.
wave and mp3 files.
01_Labyrinth1 0:52
02_Labyrinth2 1:11
03_Labyrinth3 0:49
04_Labyrinth4 1:05
05_Labyrinth5 1:04
06_Tower1 1:23
07_Tower2 1:12
08_Tower3 0:44
09_Tower4 0:58
10_Tower5 1:04
Price $9.00
Santa Claus House by Art Equilibrium
Number of prefabs 196
Number of textures 90
Exterior and interior
Modular system
Texture sizes 2048x2048
Number of materials 33
Minimum polygon count 2
Maximum polygon count 6382
UV mapping: Yes
LOD information 3 of levels
Types of materials and texture maps PBR
Screenshots and videos are made in the HDRP version
SRP, HDRP, and URP are supported out of the box. When importing an asset, select the pipeline you need.
Asset idea
This asset is suitable for creating a New Year mood. The modular house and props are adapted for games, the quality is also suitable for creating compositions.
Modular system.
The Santa Claus house is completely modular. To fill the corridors and rooms, you can use props and furniture.
Optimization
The LOD system usually consists of 3 groups. On texel modules 512 px/m on props 512-1024 px/m
If you have any questions please contact us art_equilibrium.studio@mail.ru
Price $27.99
Mid Poly Aircraft 1 by Akıllı Mum
AR-VR ready mid poly jet fighter aircraft. Scenes are prepared with URP but models and particle based effects can be used on any pipeline!
1. Poly: 19K, Vert: 11K
2. Diffuse, metallic, gloss and normal textures (all 4K)
3. Clean texture; no logo, no text, no number
4. Rudders, elevators, flaps, ailerons, canopies are all separated and pivotted (can be animated).
5. Wheels are seperated too (but can not be animated - only on/off)
5. Particle based thruster, missile fire and smoke effects.
6. Missiles (16 pieces), pilot and fuel tank models are included.
7. Simple enough but highly detailed to be used on any platform (mobile, consoles, pc etc)
8. Sample scene and/or other effects/shaders/materials/sea/island etc. are not included
Price $45.00
Electronic Game Music: 1000+ Ultimate 2.3 by Brooklyn Game Audio
1000+ loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License, All OS Support, over 18 Total Hours of Music and Stereo Sound
Premium Collection of over 1000+ Original Electronic Music Tracks. High Quality, Studio Produced and produced as loops specifically games, all to help keep players engaged!
***THIS PACK COMES IN 3 VOLUMES DUE TO THE LARGE SELECTION OF MUSIC***
***PURCHASE ONE VOLUME AND THE OTHERS BECOME FREE DOWNLOADS***
Genres Include:
Cyberpunk
J-Pop
Synthwave
Drum n' Bass
Trap
Electronic Cinematic
House
EDM
Quirky
Trance
Futuristic
Lo-Fi
90's and 80's Retro
Price $199.99
