3D Modern Fast Food Pack by FatMachines
Price $9.99
Astronauts - Animated Male and Female Characters by Dream Lab Animation
Video Preview: https://youtu.be/ghfUBSiO0e4
Features:
- lowpoly
- subdivision-ready
- rigged
- animated
- single texture
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 12 animations per model
Number of characters: 2
Vertex counts of characters: Male - 26116, Female - 26212
Number of Materials: 2
Number of Textures: 1
Texture Resolutions: 1024x1024
Supported Development Platforms:
Windows: (Yes)
Linux: (Yes)
Mac: (Yes)
Android: (Yes)
iOS: (Yes)
Documentation: No
Rigged Astronauts Characters Collection consists of 2 lowpoly 3D characters male and female models. These stylized 3D characters might be useful for simulators, strategy, RPG and other games with cartoon graphics.
The character models are well optimized and subdivision ready. You can choose any smoothing option you want, according to your project.
The models have only a single texture. It is useful for mobile game development and it's easy to change colors of clothes, skin etc using UVs.
+ 12 animations per model included
Price $15.99
25 Transparent Gemstone Icons - Versatile 2D Crystal Collection by Dreams of the future
File Format: All icons are provided in PNG format, supporting transparency and preserving the quality.
Dimensions: Each icon is 1024x1024 pixels, perfect for high-quality displays.
Content: The pack includes 25 distinct gemstone icons.
Ease of Integration:
These icons are ready to use right out of the box and require no additional editing. Simply download and drop them into your project. Their uniform dimensions and transparent backgrounds ensure that they can be easily scaled and placed within your game’s interface or scene.
Enhance Your Game with Our "25 Transparent Gemstone Icons - Versatile 2D Crystal Collection"
Key Features:
- High Resolution: Each icon is crafted in a high resolution of 1024x1024 pixels, ensuring that every gem sparkles with clarity on any screen.
- Transparent Backgrounds: All icons come with transparent backgrounds, making them incredibly easy to integrate into your existing game environments or interfaces.
- Variety of Gemstones: This collection includes a wide range of gemstone types, from rubies and emeralds to sapphires and opals, providing ample choice for customization.
More packs for your game:
Price $0.00
Low Poly Toon Park-Night by Castle Asset
Number of textures:3
Texture dimensions:256
Polygon count of [Model Name]:Below 2500
Minimum polygon count: 200
Maximum polygon count:2500
Number of meshes/prefabs:38 Models
UV mapping: No
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR):Low Poly
LOW POLY TOON PARK-NIGHT ENVIRONMENT :
-This is a solution for any type of game genre who wants to create in Unity.
-Also Puzzle,Sports, Education,Toon,Cartoon, Low Poly style can be achieved in unity.
-This package can be use in severals platforms like Mobile, Desktop,Virtual Reality and Augmented Reality.
COLLECTION INCLUDED:
-38 Models
-38 FBX
-38 plus Prefabs
-3 Texture Set
-1 Scenes
FEATURES INCLUDED:
-All models have Albedo.
-All models are optimized and can be used on Mobile and Desktop platforms.
-All models have a low polygons count, average ranging from 200 polygon to 2500 polygon.
-Easy to implement in the different projects.
NOTE: The Cinemachine package is needed for the Demo scene to work.
Price $15.00
Low Poly Toon Park by Castle Asset
Number of textures:3
Texture dimensions:256
Polygon count of [Model Name]:Below 2500
Minimum polygon count: 200
Maximum polygon count:2500
Number of meshes/prefabs:38 Models
UV mapping: No
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR):Low Poly
LOW POLY TOON PARK ENVIRONMENT :
-This is a solution for any type of game genre who wants to create in Unity.
-Also Puzzle,Sports, Education,Toon,Cartoon, Low Poly style can be achieved in unity.
-This package can be use in severals platforms like Mobile, Desktop,Virtual Reality and Augmented Reality.
COLLECTION INCLUDED:
-38 Models
-38 FBX
-38 plus Prefabs
-3 Texture Set
-1 Scenes
FEATURES INCLUDED:
-All models have Albedo.
-All models are optimized and can be used on Mobile and Desktop platforms.
-All models have a low polygons count, average ranging from 200 polygon to 2500 polygon.
-Easy to implement in the different projects.
NOTE: The Cinemachine package is needed for the Demo scene to work.
Price $15.00
Spooky Kittytronic by ZectorLab
Spooky Kittytronic Features:
Number of Characters: 1
Retarget to Humanoid: Switchable to Humanoid
Rigging: Yes
Animated: Yes
Number of Animations: 19
Collision: No
Triangles: 62975
Vertices: 46160
LODs: No
Number of Materials: 7
Resolution of Textures: 4K
Spooky Kittytronic includes Animations:
- Idle
- Walk and Walk Scary
- Run, Crawl Run, Run Scary
- Bite
- Attack
- 4 Hit Reaction
- Sit to Stand Up
- Sit Pose
- Stand Up from Death
- Death and Death Pose
- Agony
- Scream
You can see all animations in this Animation Overview.
Join our Discord Server and become an Owner for:
- Receive support for the purchased product.
- Updates of New Products.
- Find Connections and Collaborations in a large Community.
Price $34.99
Gimme GPU Geometry by Mario Binder
There are two requirements for this package to work as intended:
- Your target platform(s) must support Compute Shaders
- Gimme GPU Geometry builds on top of DOTS Geometry and is used in combination with it (in fact, it speeds up some algorithms from there) - you have to own a copy of DOTS Geometry
Unity Package Dependencies:
- Burst 1.8.0 or above
- Collections 1.4.0 or above (versions 2.1 or newer should be preferred)
- Mathematics 1.2.0 or above
This compute shader library will let you rethink the need for 8k monitors, as the number of objects that can be handled with it when each SIMD processor on the GPU is used to the best of its abilities does not easily fit on a regular screen.
More than just handling entities in a grid, this package also allows you to make them interact with the environment by giving you the possibility to do raycasts, by enabling you to perform a massive amount of queries in parallel (e.g. for GPU Boids), or statically precalculating and storing nearest neighbors using 3D Voronoi Diagrams in various different forms.
The stuff you'll get:
- 13 Sample Scenes
- KD-Trees (Nearest Neighbor Search)
- Voronoi Diagrams in 2D and 3D supporting different metrics and shapes:
- Points
- Lines
- Triangles
- GPU Grids for handling a million or more objects with ease
- Intersection calculations acting as massive parallel raycasts for simple shapes (in 2D and 3D)
- A lot of queries
- A GPU Job System
- 41 compute shaders (excluding additional ones in the sample scenes)
Contact:
Price $25.00
Dreambound - Ethereal Game Music Pack by Andrew Chambers Music
Technical Details:
10 Stereo WAV music tracks (16-bit/44.1kHz)
Bit rate: 1411 kbps
184MB uncompressed
Royalty-Free license
Loopable: Yes
Dreambound is a game music asset pack with 10 ethereal and emotionally compelling tracks (6 looping), perfect for fantasy, JRPG, or adventure games. These songs make use of a small symphony orchestra, scaled down for a more intimate experience. This pack delivers melancholy, sparkling textures, and childlike melodies which set the mood for a beautiful story driven experience.
TRACKLIST:
- Autumn Village (Loop) [1:34]
- Celestial Dance [2:34]
- Home (Loop) [1:41]
- Moonlit Path [1:58]
- Ocean Floor (Loop) [1:16]
- Thania’s Mirror (Loop) [0:59]
- The Northern Pass [2:08]
- Twisting Road (Loop) [2:24]
- Visions of the Past [2:31]
- Visit to Town (Loop) [0:55]
Music Quality:
Dreambound was created with industry-leading software used in professional studios worldwide, each track delivers a polished, high-quality sound, elevating your game to new heights of immersion.
Technical Details:
10 Stereo WAV music tracks (16-bit/44.1kHz)
Bit rate: 1411 kbps
184MB uncompressed
Royalty-Free license
**If you'd like to learn more about Andrew or his ongoing projects, visit andrewchamberscomposer.com
Price $14.99
Into Darkness - Dungeon Atmospheres Music Pack by Andrew Chambers Music
Technical Details:
- 40 Stereo WAV music tracks (24-bit/44.1kHz)
- Bit rate: 1411 kbps
- 755MB uncompressed
- 1 hour 14 minutes and 50 seconds of music
- 20 looping tracks
- 20 non-looping tracks
Into Darkness is a collection of 40 suspenseful, moody, and gritty dungeon music tracks, excellent for any fantasy/action-rpg game, and perfect for roguelikes and dungeon crawlers. Making use of a symphony orchestra and a variety of hybrid electronic techniques, this pack delivers dark themes, ethereal textures, and washes of ambient soundscapes which thrust the player into darkness and forces them to find their way out or brave further into the depths. The pack offers a good mix of the spooky, the mysterious, and the enchanting.
This pack contains 20 original tracks with 20 additional looping versions, and is organized into 2 main folders, each with their own sub folders.
- Instrumental
- Full Tracks
- Loops
- Ambient
- Full Tracks
- Loops
FULL TRACKLIST:
I = Instrumental A = Ambient
- (A) Abyss (Full Track)
- (A) Abyss (Loop)
- (A) Alone (Full Track)
- (A) Alone (Loop)
- (I) Aquifer (Full Track)
- (I) Aquifer (Loop)
- (A) Beneath the Crypt (Full Track)
- (A) Beneath the Crypt
- (A) Broken Blade (Full Track)
- (A) Broken Blade
- (A) Cavern (Full Track)
- (A) Cavern (Loop)
- (A) Cobalt (Full Track)
- (A) Cobalt (Loop)
- (A) Crystal Catacombs (Full Track)
- (A) Crystal Catacombs
- (A) Draugr (Full Track)
- (A) Draugr (Loop)
- (I) Murmuring (Full Track)
- (I) Murmuring (Loop)
- (I) Nightshade (Full Track)
- (I) Nightshade (Loop)
- (I) Poison Blade (Full Track)
- (I) Poison Blade (Loop)
- (I) Secret Stairs (Full Track)
- (I) Secret Stairs (Loop)
- (I) Shattered Crown Keep (Full Track)
- (I) Shattered Crown Keep (Loop)
- (I) Shimmer (Full Track)
- (I) Shimmer (Loop)
- (I) Song of the Tarasque (Full Track)
- (I) Song of the Tarasque (Loop)
- (I) The River Lethe (Full Track)
- (I) The River Lethe (Loop)
- (I) Torchlight (Full Track)
- (I) Torchlight (Loop)
- (A) Underworld (Full Track)
- (A) Underworld (Loop)
- (A) Vanta (Full Track)
- (A) Vanta (Loop)
Music Quality:
Into Darkness was created with industry-leading software used in professional studios worldwide, each track delivers a polished, high-quality sound, elevating your game to new heights of immersion.
Technical Details:
40 Stereo WAV music tracks (24-bit/44.1kHz)
Bit rate: 1411 kbps
755MB uncompressed
1 hour 14 minutes and 50 seconds of music
20 looping tracks
20 non-looping tracks
Royalty-Free license
**If you'd like to learn more about Andrew or his ongoing projects, visit andrewchamberscomposer.com
Price $24.99
DarkMode for Unity Editor on Windows by 0x7c13
Source code is available at 0x7c13/UnityEditor-DarkMode: A fully working dark mode mod for Unity Editor on Windows (Dark Title Bar + Menu Bar + Context Menu) (github.com)
A fully working runtime dark mode mod for Unity Editor on Windows with:
- Dark title bar
- Dark menu bar
- Dark context menu
- And more...
This works 100% on Windows 11 and should work on Windows 10 1903+ as well. Tested on Unity 2019, 2020, 2021, 2022, 2023 and Unity 6.
Price $0.00
BACKGROUND - Pixel Jungle 1 by Dreamly Studios
Number of Textures: Unique 60 (Total 120)
Texture Resolutions: 320x180, 1920x1080
Supported Development Platforms:
Windows: Yes
Mac: Yes
This pack contains 6 pixel art style jungle background environment locations:
- Ancient Ruins
- Lush Canopy
- Misty Swamp
- Mysterious Clearing
- Sunken Temple
- Waterfall Oasis
Perfect for Visual Novel Backgrounds, Character Backgrounds, Themed Backgrounds, Storytelling, Store Listing, Location Highlighting, Pixel Games, Board Games, RPG Games, Adventure Games, Main Theme, Loading Page, Dialogue Page, TCG, UI, etc... Feel free to use them in any way you like.
Features:
- 6 Environment locations
- 60 Pixelart backgrounds
- PNG images
- 320x180 & 1920x1080 pixels size
Price $19.99
BACKGROUND - Pixel Battle Arena 1 by Dreamly Studios
Number of Textures: Unique 60 (Total 120)
Texture Resolutions: 320x180, 1920x1080
Supported Development Platforms:
Windows: Yes
Mac: Yes
This pack contains 6 pixel art style battle arena background environment locations:
- Ancient Temple Ruins
- Colosseum
- Futuristic Arena
- Gladiatorial Arena
- Training Ground
- Warrior Pit
Perfect for Visual Novel Backgrounds, Character Backgrounds, Themed Backgrounds, Storytelling, Store Listing, Location Highlighting, Pixel Games, Board Games, RPG Games, Adventure Games, Main Theme, Loading Page, Dialogue Page, TCG, UI, etc... Feel free to use them in any way you like.
Features:
- 6 Environment locations
- 60 Pixelart backgrounds
- PNG images
- 320x180 & 1920x1080 pixels size
Price $19.99
Monster 9 by Njordmund
Number of textures 6
Texture dimensions 4096
Maximum polygon count 10652
Number of meshes/prefabs 3
Rigging: Yes
Animation count 25
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
URP SHADER
Additional bones that are added to skeleton:
jaw
Bone_Face_Eye_r
Bone_Face_Eye_l
Bone_EyeLid_r
Bone_EyeLid_l
Textures:
4K PBR Textures(tga)
3 materials
6 textures
Animations:
Model contains 25 animations:
atack(x5)
walk(x5)
run
rage
idle(x4)
gethit(x5)
death(x3)
turn180
Polycount:
Verts: 10652
Faces: 9276
Tris: 17860
Price $35.00
Troll_1 by Njordmund
Number of textures 19
Texture dimensions 4096
Maximum polygon count 22870
Number of meshes/prefabs 3
Rigging: Yes
Animation count 41
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, etc.
URP SHADER
Additional bones that are added to skeleton:
jaw
Bone_Face_Eye_r
Bone_Face_Eye_l
Bone_EyeLid_r
Bone_EyeLid_l
Textures:
4K PBR Textures(tga)
7 materials
19 textures
Animations:
Model contains 41 animations:
atack(x5)
walk(x8)
run(x2)
rage(x2)
idle(x7)
gethit(x11)
death(x4)
turn180(x2)
Polycount:
Verts: 22870
Faces: 19287
Tris: 37833
Price $40.00
Orc1 by Njordmund
Number of textures 21
Texture dimensions 4096
Maximum polygon count 20922
Number of meshes/prefabs 3
Rigging: Yes
Animation count 55
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, etc.
URP SHADER
Additional bones that are added to skeleton:
jaw
Bone_Face_Eye_r
Bone_Face_Eye_l
Bone_EyeLid_r
Bone_EyeLid_l
Dagger
Mace
Textures:
4K PBR Textures(tga)
6 materials
21 textures
Animations:
Model contains 55 animations:
atack(x5)
walk(x15)
jog(x12)
rage
idle(x9)
gethit(x8)
death(x3)
turn180(x2)
Polycount:
Verts: 20922
Faces: 17921
Tris: 35083
Price $40.00
Monster_7 by Njordmund
Number of textures 9
Texture dimensions 4096
Maximum polygon count 14113
Number of meshes/prefabs 3
Rigging: Yes
Animation count 25
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
URP SHADER
Additional bones that are added to skeleton:
jaw
eye1_r
eye2_r
eye3_r
eye4_r
eye5_r
eye6_r
eye7_r
eye1_l
eye2_l
eye3_l
eye4_l
eye5_l
eye6_l
eye7_l
Textures:
4K PBR Textures(tga)
3 materials
9 textures
Animations:
Model contains 25 animations:
atack(x5)
walk(x4)
run
rage
idle(x4)
gethit(x6)
death(x3)
turn180
Polycount:
Verts: 14113
Faces: 11808
Tris: 22612
Price $35.00
Monster8 by Njordmund
Number of textures 6
Texture dimensions 4096
Maximum polygon count 19100
Number of meshes/prefabs 3
Rigging: Yes
Animation count 23
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
URP SHADER
Additional bones that are added to skeleton:
jaw
tentacles1_r1 01-08
tentacles2_r1 01-06
tentacles3_r1 01-10
tentacles4_r1 01-05
tentacles5 01-09
tentacles1_l1 01-08
tentacles2_l1 01-06
tentacles3_l1 01-10
tentacles4_l1 01-05
Bone_Face_Eye_r
Bone_Face_Eye_l
Bone_EyeLid_r2
Bone_EyeLid_l2
Textures:
4K PBR Textures(tga)
3 materials
6 textures
Animations:
Model contains 23 animations:
atack(x5)
walk(x4)
run
rage
idle(x4)
gethit(x4)
death(x3)
turn180
Polycount:
Verts: 19100
Faces: 16705
Tris: 32684
Price $35.00
Concrete Art Gallery by AK STUDIO ART
Technical specifications:
· Number of Unique Meshes 19.
· Number of polygons – from 14 (for simple models) to 3,005 (for complex models).
· Texture size (1024 x 1024 to 2048 x 2048).
· Types of texture maps – BaseMap, Normal, MaskMap, HeightMap.
The package contains:
· 9 Fbx models
· 10 Prefabs with colliders
· 35 Textures
· Optimized 3D Models
· VR Ready
· Baked GI
· Post Processing Setup
· 1 demo scene with lightmap
Explore the creative possibilities of concrete with Concrete Art Gallery, an essential asset for those looking to add a contemporary and urban touch to their Unity projects. This asset offers a wide collection of visual resources that capture the unique essence of concrete art.
Each element has been carefully designed and optimized to ensure seamless integration into your Unity project. Whether you're creating an urban adventure game, a futuristic virtual reality experience, or cutting-edge architectural simulation, Concrete Art Gallery resources will help bring your visions to life with authenticity and style.
Let yourself be inspired by the solidity and versatility of concrete with Concrete Art Gallery. Expand your creative horizons and take your projects to new heights with this comprehensive set of concrete art assets for Unity.
Price $19.99
Imposter Group Renderer by Rendnarok
Notes
- Works with any render pipeline, and any build target.
- GameObjects rendered are marked with DontSaveInBuild so they can remain in the scene but won't contribute to the size of your build.
- Distance can be adjusted with a Near/Far slider, automatically calculating the position and scale.
- Advanced settings let you customize the output name/folder for generated imagery, as well as customizing where the imposter plane is positioned at.
- A singular Tag is used to mark/identify generated Imposters. Rendered assets can exist with any tag or on any layer.
Support
- A discord link is provided in the readme for help & support.
- The minimum Unity version is not a strict requirement. If you're interested in this package for an older version, please reach out.
General
Does your scene have a distant set of background objects, but isn't optimized to render performantly? Imposter Group is designed to take groups of GameObjects and easily convert them into a billboard imposter to preserve quality, but at the rendering cost of 1 quad.
Imposter Group works great in VR scenes that have a limited movement area, or in large desktop scenes with an inacessible background.
Usage Steps
1. Add a new GameObject to the scene (typically a parent of background elements).
2. Add the ImposterGroup component.
3. Set your Origin point (defaults to world origin).
4. Click "Generate Imposter"!
Differences from Other Imposters
There's a handful of other Imposter packages on the marketplace. Those primarily focus on rendering a singular repeated asset that needs a far LOD variant. Imposer Group is intended for background optimization: specifically to handle groups of different objects that remain stationary at a far distance.
Note: This tool is NOT meant to be a replacement for an LOD system and is for distant objects only. Generating an imposter for GameObjects near the camera can result in parallex effects.
Price $35.00
