Stylized Nature Art Pack by VertexModeler
polygon count(face): 247
vertex count: 376
Texture Dimensions: 256x256, 512x512, 1024x1024, 2048x2048
Texture Number: 30
Texture Format: PNG, JPG
mesh number: 3
prefab number: 3
If you want get .Blend Native File.
please Contact me : uglythree3@163.com
Or join our Discord Channel ▂
If you need .Blender Native File , and .SPP File
√ Please contact my email address √
√ and I will provide it to you after understanding your needs! √
Include:
- 2 type Grass
- 1 type flower
- 9 Stylized Material
And I will constantly update this asset package to ensure that the content becomes more diverse.
Very high performance.
Price $4.99
Disgusting Spider Monster by Mikael Art
Vertex Counts
- 35.0k
- 16.5k (LOD1)
- 8.8k (LOD2)
Textures (4096x4096, 2 each for Body and Parts)
- Diffuse + Smoothness
- Normal
- Ambient Occlusion
Animations (34x incl. 13x Root Motion)
- Attack Claw
- Attack Spit
- Hit01
- Hit02
- Idle01
- Idle02
- Jump Forward (+RM)
- Jump Up
- Run Backwards (+RM)
- Run Forward (+RM)
- Run Left (+RM)
- Run Right (+RM)
- Start Move Backwards (+RM)
- Start Move Forward (+RM)
- Start Move Left (+RM)
- Start Move Right (+RM)
- Taunt
- Walk Backwards (+RM)
- Walk Forward (+RM)
- Walk Left (+RM)
- Walk Right (+RM)
An 8-legged, 4-armed spider abnormality designed to boost your goosebumps.
Game-Ready
- High-quality PBR texture set
- Slimy and lots of pimples
- 34 animations
- 7 additional joints to simulate wobbling fat
🕷Enjoy🕷
Price $25.95
High Energy DnB (Racing, Combat, Platforming Music) by Stimmerman
All files are:
Stereo
Wav
24bit
48kHz
Loopable
High Energy DnB is chock full of high-octane bass lines, rip-roaring drums and sweeping synthesizers meant to enhance combat, racing, platforming or any scene that requires high energy, speed, precision, or focus!
-All tracks are royalty-free and youtube-safe!
- Studio-grade Quality: 24bit/48khz WAV files ensure the best sound performance.
- Each title includes bpm, allowing seamless loop creation in your middleware.
Make Your Game Sound Like:
Sonic Rush
Rez
Wipeout
A Full, Listen-Only version of the OST can be found here:
https://www.youtube.com/watch?v=7X3yKTdsZX8
Price $4.99
Electric Ambience (Puzzle, Narrative, Dungeon and Exploration Music) by Stimmerman
Stereo Wav
24bit
48kHz
Loopable
Electric Ambience is designed to invoke wonder, mystery, suspense, placid calmness and even light horror! Using a variety of soft and hard synths, as well as modulating effects, Electric Ambience offers a variety of soundscapes and melodies that can build your world and bring your game to life without distracting from the player becoming completely immersed in the game play. All tracks are royalty-free and youtube-safe!
- 10 Stunning Tracks: Over 25 minutes of high-quality audio, crafted to invoke mystery, suspense, light horror and calm ambience
- Studio-grade Quality: 24bit/48khz WAV files ensure the best sound performance.
- Each title includes bpm, allowing seamless loop creation in your middleware.
- Tracks ranging from:
- Calm, placid ambient pieces.
- Ominous, atmospheric soundscapes.
- Creepy, light-horror cues
- Wondrous Awe and Delight
Make Your Game Sound Like:
Oxenfree
Fez
Metroid
Inside
A Full, Listen-Only version of the OST can be found here:
Price $6.99
75 Military Pants - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,745
Triangles: 124,536
Poligons : 62,269
Woman
Vertices : 123,425
Triangles: 163,664
Poligons : 81,833
Outfit
Vertices : 3,747
Triangles: 7,478
Poligons : 3,924
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $14.99
73 Military Gloves - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,589
Triangles: 124,536
Poligons : 62,269
Woman
Vertices : 123,277
Triangles: 163,664
Poligons : 81,833
Outfit
Vertices : 1,110
Triangles: 2,116
Poligons : 1,062
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $19.99
72 Military Boots - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,745
Triangles: 124,536
Poligons : 62,269
Woman
Vertices : 123,425
Triangles: 163,664
Poligons : 81,833
Outfit
Vertices : 3,747
Triangles: 7,478
Poligons : 3,924
Number of PBR Materials: 19 (built-in) + 19 (URP) + 19 (HDRP)
Number of Textures: 26
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $24.99
71 Sweater - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,745
Triangles: 124,536
Poligons : 62,269
Woman
Vertices : 123,433
Triangles: 163,664
Poligons : 81,833
Outfit
Vertices : 2,451
Triangles: 4,800
Poligons : 2,410
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $14.99
70 Pants - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,737
Triangles: 124,536
Poligons : 62,269
Woman
Vertices : 123,425
Triangles: 163,664
Poligons : 81,833
Outfit
Vertices : 3,188
Triangles: 6,256
Poligons : 3,153
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $14.99
68 Vest - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,589
Triangles: 124,536
Poligons : 62,269
Woman
Vertices : 123,277
Triangles: 163,664
Poligons : 81,833
Outfit
Vertices : 10,442
Triangles: 20,189
Poligons : 10,195
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $19.99
68 Boots - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,589
Triangles: 124,536
Poligons : 62,269
Woman
Vertices : 123,277
Triangles: 163,664
Poligons : 81,833
Outfit
Vertices : 9,252
Triangles: 18,412
Poligons : 9,624
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $19.99
Occult Throne Module by Stoffel Studios
- Real World Scale but slightly tweaked to fit a modular system for easy fast design
- All assets have properly set pivots and are properly aligned
- Uses the Unity Standard Shader for compatibility
- All materials are standard PBR Metal Rough
- All textures are 4K Square (currently set to 2K in the inspector)
- 4 Lod levels setup and ready to go
- highest lod around 30K
- lowest lod around < 100 poly
- Colliders are setup
- Proper naming convention
- UV mapping 0-1 texture space
- Prefabs are also setup and ready to go
Will snap to a grid for fast design, make sure to set your grid snapping rotation too, 90 degree is usually best. As for the actual grid size, the modular tiles are 3mx3mx3m so in general 3m is a good place to start, you can always switch down to 1m 0.5m or 0.25m depending on how you want to use it.
This particular module extends past the 3mx3mx3m footprint a little (ie.Stairs) as it is designed to be more of a freestanding in the center of the room kind of asset.
I hope you enjoy using these assets. If you have any specific requests please reach out to me and let me know the kind of things you want, I'm not promising anything, but if I can I will.
Price $15.00
Creepy Mascot Horror Toy - Plush Scary Cat Monster by Steelkrill Studio
Textures:
- (2048x2048) Normal
- (2048x2048) Albedo
- (2048x2048) Metalic
- (2048x2048) AO
- (2048x2048) Roughness
- (2048x2048) Height Map
Minimum polygon count:
13k tris
Maximum polygon count:
33k tris
Rigging:
Yes
The character is fully rigged and can be moved to your needs (Head, Neck, Legs, Arms, Shoulder, etc) This character does NOT contain any animations however it is HUMANOID ready.
Introducing the ultimate addition to your horror collection: the Scary Creepy Cat Mascot Horror Plush! This meticulously designed 3D model captures the eerie charm to your horror-themed game. This is the perfect toy model to use in your game!
- Terrifyingly Mascot Design: This 3D model showcases a sinister cat with glowing white eyes, a wicked grin, and sharp, menacing claws. Every detail is crafted to give you chills!
- High-Quality Textures: The textures are highly detailed, adding to the overall creepy aesthetic. Comes in 2048x2048 textures with Normal, Albedo, Metalic, AO and Roughness.
- Fully Rigged Ready: The plush's limbs can be posed and it's rigged ready, allowing you to use it easily.
High Quality Material:
- 1 Albedo Map
- 1 Normal Maps
- 1 Emissive Map
- 1 Ambient Occlusion Maps
- 1 Metallic & Smoothness Maps
Get the Creepy Cat Mascot Horror Plush 3D model today and add a terrifyingly delightful touch to your horror game. Just as seen in Baby Blues Nightmares!
Price $9.99
Stylized Monster Hammer by RipMuxiv
Number of textures : 7
Texture dimensions : 2048
Polygon count of [Model Name] : LOD0 16544 Triangles
Minimum polygon count :16544 Triangles
Maximum polygon count :753 Triangles
Number of meshes/prefabs :2
Rigging :NO
Animation count : NO
Animation type list :NO
UV mapping : YES
LOD information (count, number of levels) :4
Types of materials and texture maps (e.g., PBR) :PBR
Stylized monster hammers, ready to shine in your projects! Works right out of the box
Highly optimized with four levels of LODs:
- LOD 0 165544 Triangles
- LOD 1 7756 Triangles
- LOD 2 3791 Triangles
- LOD 3 753 Triangles
7 HD textures at 2048 resolution
HDRP render pipeline maps are included!The built-in render pipeline uses the same textures as URP and doesn't need to be switched
Please note! The sample scene was created using the URP Render Pipeline, and if you have the HDRP Render Pipeline or the Built-in Render Pipeline open, you'll need to convert the materials and change the textures for the corresponding pipeline!
Support:
Whether it is a question, feature request, or suggestion, please contact the email:ripmuxiv@foxmail.com or Discord 。
It's recommended that you use Discord to get faster feedback!
Price $4.99
Arcade Game BGM #37 - Rock by B.G.M
It can also be used for game title screens or trailers.
A total of 3 tracks are included.
Music Concept : action game, trailer, game title bgm, rock
Audio file types: wav
Sample rate: 48.0 kHz
Bit depth: 24 Bit
Loopable: Yes
Additional: Stereo
ArcadeGameBGM#37_01.wav / 00:48 / BPM 120
ArcadeGameBGM#37_02.wav / 01:04 / BPM 120
ArcadeGameBGM#37_03.wav / 00:52 / BPM 120
Price $22.00
Arcade Game BGM #36 - Rock by B.G.M
It can also be used for game title screens or trailers.
A total of 2 tracks are included.
Music Concept : action game, trailer, game title bgm, rock
Audio file types: wav
Sample rate: 48.0 kHz
Bit depth: 24 Bit
Loopable: Yes
Additional: Stereo
ArcadeGameBGM#36_01.wav / 00:52 / BPM 120
ArcadeGameBGM#36_02.wav / 01:08 / BPM 120
Price $15.00
Arcade Game BGM #35 - Rock by B.G.M
It can also be used for game title screens or trailers.
A total of 2 tracks are included.
Music Concept : action game, trailer, game title bgm, rock
Audio file types: wav
Sample rate: 48.0 kHz
Bit depth: 24 Bit
Loopable: Yes
Additional: Stereo
ArcadeGameBGM#35_01.wav / 01:04 / BPM 120
ArcadeGameBGM#35_02.wav / 00:56 / BPM 120
Price $15.00
Arcade Game BGM #34 - Rock by B.G.M
It can also be used for game title screens or trailers.
Music Concept : action game, trailer, game title bgm
Audio file types: wav
Sample rate: 48.0 kHz
Bit depth: 24 Bit
Loopable: Yes
Additional: Stereo
ArcadeGameBGM#34_Full.wav / 02:50 / BPM 120
ArcadeGameBGM#34_Loop.wav / 01:24 / BPM 120
Price $15.00
Sci-Fi Character "Hunter" by HYPERION studio
Number of materials:
• 10
Texture dimensions:
• 4096 px
Number of textures:
• 36
Polygon count of Paladin:
• Faces 20803
• Tris 41678
• Verts 21481
Number of meshes:
• 10
Rigging:
• Yes
Animation count: 33
Animation type list:
• Walking (x12) with Rifle, with Pistol and without weapons in hand: forward,Backward, Left, Right
• Runing (x12) with Rifle, with Pistol and without weapons in hand: forward,Backward, Left, Right
• Idle (x3) with Rifle, with Pistol and without weapons in hand:
• Death (x3) with Rifle, with Pistol and without weapons in hand:r
• Shooting (x3) single shot and burst of Rifle, Pistol shoot
UV mapping:
• Yes
Types of materials and texture maps:
• PBR
🔥Features
⭐ LowPoly
⭐ Fully modular armor
⭐ Helmet glass replacement transparent/opaque
⭐ Additional 3 armor color variations
⭐ Character Weapons: Rifle (2 color variations), Pistol
⭐ EpicSkeleton rig
⭐ 33 animations
📋 Polycount | The Character does not have LOD system
🈯️ Faces 20803 ❎ Tris 41678 ✳️ Verts 21481
⚙️ Rig
The rig is made on an epic skeleton with full preservation of the hierarchy. This rig is suitable for retargeting any humanoid animations
Also 3 bones were added to the face: 1 for opening the mouth (there are the insides of the mouth - jaw, gums, tongue, teeth) 2 for turning the eyes. If necessary, you can turn off the visibility of the jaw, eyelashes, eyes, and also remove excess bones
And 2 bones for shoulders
The weapons is already in the hands
Also, these animations are suitable for the "Sci-fi Character Paladin" package and have a common skeleton
⚙️ Animations
• Walking (x12) with Rifle, with Pistol and without weapons in hand: forward,Backward, Left, Right
• Runing (x12) with Rifle, with Pistol and without weapons in hand: forward,Backward, Left, Right
• Idle (x3) with Rifle, with Pistol and without weapons in hand:
• Death (x3) with Rifle, with Pistol and without weapons in hand:r
• Shooting (x3) single shot and burst of Rifle, Pistol shoot
📋 4K Textures
🟢 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
🟢 9 Texture sets:
Body: Cloth, Head, Eye, Eyelashes (512*512), Jaw
Armor: Torse, Arms, Legs, Helmet, Glass helmet (clear glass. non-transparent is included in the helmet set), Weapon
Additional 3 armor color variations and additional 1 Rifle variation
The project contains textures for the HDRP(36 pcs) shader and there is also a folder with textures for the URP (45 pcs) shader + additional color variations
Price $80.00
50 HDRIs Cinematic Panorama Skyboxes by Matei Ioan Alexandru
> 360 panorama Skybox.
> High quality 8K Resolution.
> Compatible with VR Platform.
> Compatible to PC.
> Color Corrected.
> Number of HDR textures (skyboxes): 50 HDR
> Theme: Realistic, Cinematic, landscape
The pack contains many cubemap textures and all cubemaps are very high quality and very high resolution and this is why the package is pretty big. Please make sure you have the necessary disk space before you use it.
The pack contains 50 realistic skyboxes and also comes with 15 example maps and 15 basic skybox materials. Whether it’s a normal PC or a VR project, this pack will help you take your project to the next level.
Price $18.99
