Lowpoly Plant Pots and Shelves by Amanita
The pack contains 10 different pots and 9 different shelves. There is 5 different pot material and 3 different soil material. There is 3 different wood material and 1 black metal material. Pots have their own shader for vertical gradient. Shelves uses Standart shader.
NOTE : You cant use Vertical shader on URP and HDRP pipelines. If you want to use this pipelines please create your own materials according to pipeline.
Pots:
Avarage triangle count: 155
Highest triangle count: 298 (Pot9)
Lowest triangle count : 82 (Pot5 and Pot6)
Shelves:
Avarage triangle count: 612
Highest triangle count: 1728 (Shelf6)
Lowest triangle count : 108 (Shelf3 and Shelf4)
The pack contains 10 different pots and 9 different shelves. There is 5 different pot material and 3 different soil material. There is 3 different wood material and 1 black metal material. Pots have their own shader for vertical gradient. Shelves uses Standart shader.
Price $15.00
BattleTroll by black_dolphin
Animated: 27
Weapon:14
Attack (x3)
Idle (x2)
Walk(x2)
Run(x1)
Jump(x3)(start,loop,end)
Damage(x2)
Scream(x1)
No Weapon:11
Attack (x2)
Idle (x2)
Walk(x1)
Run(x1)
Jump(x3)(start,loop,end)
Damage(x2)
Number of Materials: 7
Number of Textures: 25
Vertex counts of characters: 24516
Maps PBR
low poly
rigged
Render Marmoset
Low-poly modular model of the character Troll
Suitable for games of different genre: RPG, strategy,etc.
HDRP
The video preview scene is not included in the project.
Features:
- Changing color skin, eyes, armor, weapon
- Glowing eyes
- 70 Face Blend Shapes (eye closure, eye rotation)
- Created bones in the mouth, tongue, ears.
- Low Poly
Troll:
- Faces 14562
- Vertices 14620
- Tris 28212
Armor, Weapon:
- Faces 8374
- Vertices 8472
- Tris 16222
Beard:
- Faces 768
- Vertices 1424
- Tris 1530
5 sets of textures :
- Body (4096x4096)
- Head (4096x4096)
- Eye (2048x2028)
- Armor (4096x4096)
- Beard (1024x1024,2048x2048,4096x4096)
Asset contains 27 animations.
All the animations in the video.
The skeleton has additional bones : joint_mount, joint_mount1, joint_language, joint_language1, joint_language2, joint_language3, joint_ear_l1, joint_ear_l2, joint_ear_r1, joint_ear_r2, joint_weapon, joint_weapon1, joint_beltArmor, joint_beltArmor1.
For additional questions, please contact balika_2602198@mail.ru.
Price $40.00
GMS (Game Management Service) by JohnVanD
- Requires at least entry level C# scripting knowledge for a developer to implement SubManagers
- Editor window for easily creating new SubManagers on the go.
- Submanagers use dependency injection.
- Fusion of Singleton and Service Locator game programmer patterns.
- Extra utilities like Cooldown time manager, AudioManager, View side Object pooling.
- 1 Full Tic tac toe Game sample with Audio, Art Assets and UI integrations.
- 1 minimal game example with a jumping dark minion with collectibles showcasing a dynamic submanager swapping mechanic.
Description
GMS is a comprehensive solution designed to streamline the creation and management of game subManagers/services for projects of any size. It provides a robust framework for organizing and controlling various game components through a user-friendly interface. Key features include:
Modular Submanager System:
Easily create, manage, and delete game submanagers with linked data structs, enhancing modularity and flexibility. Support for both base and dynamic subManagers allows for quick iteration of gameplay with different scopes.
ScriptableObject Integration:
Utilize ScriptableObjects for GameData Dependency Injection for efficient data management and serialization, ensuring your game data is well-organized and easy to maintain.
Editor Tools:
Custom editor windows for intuitive setup and management of submanagers, complete with real-time feedback and warnings.
Utilities:
Handy utilities built from years of game development experience, such as managing cooldowns and timers, object pooling, simplifying gameplay mechanics implementation.
Addressables Support:
Seamlessly integrates with Unity's Addressables system for efficient asset management and async loading and unloading assets.
This asset is ideal for developers looking to enhance their game's architecture with a structured and scalable management system. Whether you're working on small projects or large-scale games, the Game Management asset will help you keep your project organized and efficient.
Dependencies
Unity Addressables (auto installed upon importing assset if missing) https://docs.unity3d.com/2021.3/Documentation/Manual/com.unity.addressables.html
Price $15.99
SimpleStream by Airerror
SimpleStream enables rapid loading of scenes and clusters of prefabs within those scenes. By only loading what's currently closest to the player, there's virtually no limit to a game's potential size. SimpleStream was made with simplicity in mind, as it is designed to automatically set up a scene with just a few clicks. In addition, once set up, clusters can rapidly loaded, saved, and unloaded for ease of editing.
SimpleStream also has a basic floating point origin system and is set up so that an alternate system could be easily implemented.
SimpleStream uses a simple setup system for ease of integration: GameObjects can keep their existing names, tags, and layers. They just need to parented to a common transform for setup.
Features:
- Prefab Cluster loading system
- Scene loading system
- Simple floating origin system
- 3 click automatic scene setup
- Easily edit scenes after initial setup
Warning! SimpleStream was designed to be robust and reliable, but the recommended process does involve the automated deletion of prefabs from the scene, so backing up your project scene before first use is highly recommended! There is additionally a non-destructive method, but it is much less performant.
Note: SimpleStream was primarily designed to work with pre-made worlds rather than procedurally generated worlds. Depending on the system it could likely be adapted (or work as is), but that wasn't the primary purpose during the design stage.
Price $20.00
gitIgnore Utility by EnesOzdemir
The purpose of the gitIgnore Utility tool is to easily add or remove files from the .gitignore file of the project.
How To Use It
When you right-click on any folder or file in the Project Window in Unity, you will see two self-explanatory options: "Add to .gitignore" and "Remove from .gitignore."
Additionally, under Tools > GitIgnore Settings, you have the option to change the path of the .gitignore file if you keep it somewhere other than the root for some reason.
Note: If your project doesn't have a .gitignore file, adding any item or folder to .gitignore will automatically create a default Unity .gitignore file for you.
Price $0.00
Low Poly Bus - German 800 DD by Cobra Games Studio
- Number of textures: 1
- Texture dimensions: 1024x1024
- Polygon count: 5,096
- Number of meshes/prefabs: 6/6
- Rigging: No
- Animation count: 0
- Animation type list: None
- UV mapping: Yes
- LOD: No
⭐ This bus is a part of Low Poly Bus - Ultimate Pack. Check it out and get more buses at a lower price! You can also buy this asset and then upgrade it to the ULTIMATE PACK with a discount up to 50%!
🚌 This package contains low poly passenger bus ready to use.
⚡ Key features ⚡
- Model is optimized for mobile games (Android & iOS),
- Bus can be painted in any color you want,
- Model has 5 materials (base texture, color, front lights, rear lights & turn light),
- Coach has seperate wheels,
- No rigging and no animations,
- Prefabs with/without colliders included,
- Supports Universal Render Pipeline (URP).
🎓 Demo scene included 🎓
On the demo scene you can see all the assets of this collection. City and cars are not included in the package.
📧 Contact us 📧
If you have any ideas, specific requirements or need help, feel free to contact us: cobragamesstudio@gmail.com
© Cobra Games Studio - 2024
Made by developers for developers
Price $4.99
Virtual keyboard with Chinese Input Method Editor(IME) by Mingchong LI
- English Input: By inputting the initial characters, related words will be generated as candidates and sorted by frequency.
- Chinese Input: By inputting partial letters (such as "nh" or "nhao"), the corresponding candidates (such as "ni hao") will be generated and sorted by frequency. To retrieve Chinese word candidates, which may number in the hundreds, they are loaded asynchronously.
- Special Characters and Numbers Input: To input numbers, users can press the "123" button to get the number keyboard. Then, press "#+=" to access the full keyboard of special characters.
- Virtual Keyboard: The virtual keyboard uses UGUI buttons, making it compatible with basic scenes and VR scenes.
- Sample Scenes: Includes a sample scene for testing the keyboard and Input Method (IM) and a scene for testing the keyboard in a VR environment.
- Dictionary Parser: Parses Chinese and English words and generates dictionaries for Unity use.
- Dictionary Importer: Imports dictionaries using a Unity Editor tool.
Main Usage
- Chinese fonts are needed. My recommendation is Noto, which is free.
- Text Mesh Pro is compulsory.
- [Optional] If you want to generate a new Chinese dictionary:
- A Chinese word list under the Python directory, named wordfreq.txt, formatted as [Chinese word]\t[frequency].
- pip install pinyin and run cn_parser.py.
- Open Unity Editor, click Tools > Construct Py Prefab to open the generator, input the Chinese word list and hash txt path, and click generate to get the prefab.
- For example, if the list you generated is Assets\WPinyin\Dictionary\PinyinWords-words.json, then input Assets\WPinyin\Dictionary\PinyinWords.
- You can also select how many words you need in the list. The words will be selected based on frequency, with high-frequency words having higher priorities.
- Open the KeyBoard prefab, drag the word prefab you just generated onto the pyCode field.
- [Optional] If you want to generate a new English word dictionary:
- An English word list under the Python directory, named en_freq.txt, with a title in the first line, formatted as [Word]\t[PoS]\t[Freq].
- Run en_parser.py.
Code Usage
- To set the target input field: KeyBoardManager.SetTargetField(TMP_InputField target).
- To refresh and add input field focus listener: KeyBoardManager.GetAllInputFields().
Meta data
- Author: Mingchong Li (email me)
- Date: 10/8/2024
- Version: 0.3
Price $0.00
2D Platformer - Lovely Forest by HobiSoLoved
This pack contains
- 12 tiles
- 2 platforms
- 4 trees
- 3 flowers
- 2 bushs
- 2 mushrooms
- 2 rocks
- 1 stumps
- 1 grass
- 1 crystal
- 1 obstacle
This pack is the forest theme 64*64 pixelart.
you can decorated the beautiful world with you own.
Price $4.99
ReadOnly Inspector Attribute Kit by xeetsh - Maximilian T. Schmitt
- Unity Version Compatibility: Unity 2019.4 and later
- Supported Data Types: Integer, Float, Boolean, String, Color, Vector2, Vector3, Vector4, Vector2Int, Vector3Int, Rect, RectInt, Quaternion, Bounds, BoundsInt, AnimationCurve, Gradient (Unity 6), LayerMask, Enum, GameObject, Prefabs, Components, Object References
- Installation: Import package and add using xeetsh.ReadOnlyInspectorAttributeKit on top of your script. Use [ReadOnly] to make fields read-only
- Known Limitations: Arrays cannot be fully read-only; size and order may still be adjustable in the Inspector.
Enhance your Unity development workflow with the ReadOnly Inspector Attribute Kit, a powerful tool designed to make fields in the Unity Inspector read-only. This asset ensures that certain values cannot be altered during runtime, preserving data integrity and preventing accidental modifications.
Docs - Forum Thread - Contact - Website
Key Features:
- Read-Only Fields: Apply the [ReadOnly] attribute to any field in your MonoBehaviour or ScriptableObject scripts to lock them in the Inspector. This feature is perfect for displaying constant values or safeguarding critical data.
- Extensive Type Support: The kit supports a broad range of data types, including: Integer, Float, Boolean, String, Color, Vector2, Vector3, Vector4, Vector2Int, Vector3Int, Rect, RectInt, Quaternion, Bounds, BoundsInt, AnimationCurve, Gradient (Unity 6), LayerMask, Enum, GameObject, Prefabs, Components, Object References
- Enhanced Display: Custom styling is applied to special data types like Color, AnimationCurve, and GameObject to improve their visibility and representation in the Inspector.
- Clickable References: For GameObject and Component types, clicking the field will show their reference in the scene or project view.
Installation & Usage:
- Import the ReadOnly Inspector Attribute Kit from the Unity Asset Store.
- Import the extension to your script using xeetsh.ReadOnlyInspectorAttributeKit;
- Add the [ReadOnly] attribute to fields in your scripts. To display private fields, use [SerializeField] alongside [ReadOnly].
Limitations:
- Arrays cannot be fully locked; while values are read-only, array size and order can be adjusted in newer Unity versions.
For support, contact us at support@xeet.sh. Published under Unity Asset Store Terms of Service and EULA.
League Spartan font (Used for AssetStore Graphics) licensed under SLI Open Fonts License
Price $4.99
Pinata Lootbox System - VFX, SFX, Animations and Models! by Piloto Studio
- 82 Textures
- 52 Materials
- 40 Prefabs
- 5 Audio Clips
- 2 Shaders
- 1 Animation Clip
- 1 Animator Controller
- 5 Timelines
- This pack has been tailored to be used on higher fidelity projects.
Stylized Sword Spins VFX
This pack has 62 total VFX, with 21 looping spins, 21 spin bursts and 20 hit FX.
Our pack is separated into themes and the VFX are tailored to fit each one. Some themes can be similar (Shock and Dark) but 90% of these FX are done with a high level of bespoke care.
---
Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups
---
🛆🛆🛆 Key Features 🛆🛆🛆
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader for all particles
- Includes one asset overview scene, and a contextual example of usage.
- Compatible with ALL rendering pipelines
The package contains 62 unique VFX with the following themes:
- Arcane
- Circus / Magician
- Crimson
- Dark
- Disco
- Fairy
- Fire
- Frost
- Holy
- Light
- Mist
- Nature
- Shock Yellow
- Shock Blue
- Tech
- Universe
- Void
- Water
- Wind
- Physical
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $70.00
Music - Trail of the Cold Dawn by Neko Legends
Audio file types: PCM wav
Sample rate: 48000 Hz, 1536 kbps
Bit depth: 16-bit
Loopable: No
Additional: Stereo:
We must keep going, even through the toughest times....
"Trail of the Cold Dawn" is a musical piece crafted to enhance game scenes where the player embarks on an exploration adventure.
The youtube demo contains 30 seconds of a random section of each song.
The song variations are not mere instrumental swaps, but rather unique interpretations that build upon the core melody.
The music video hologram background effects are done with my Hologram Shader.
The scene, along with all the models and shaders used to create the video is available in All Access Assets.
This collection offers 9+ unique variations to suit different moods and scenes in your game:
Song name and length:
- Trail of the Cold Dawn (Acoustic Guitar), 3:47
- Trail of the Cold Dawn (Bells), 2:39
- Trail of the Cold Dawn (CyberPunk), 3:57
- Trail of the Cold Dawn (Flute), 3:41
- Trail of the Cold Dawn (Harp), 3:17
- Trail of the Cold Dawn (Lute), 2:54
- Trail of the Cold Dawn (Orchastra), 2:05
- Trail of the Cold Dawn (Tubular Bells), 3:46
- Trail of the Cold Dawn (Violin), 3:23
- (Bonus)Trail of the Cold Dawn (Piano Solo), 2:26
- (Bonus)Trail of the Cold Dawn (Piano), 3:08
- (Bonus) Trail of the Cold Dawn (Piano Free Short), 1:04
Want to try before you buy? Check out the free sample featuring the 'Piano Solo (Short)' version.
Price $15.00
CustomPool by liambilly
### Technical Specifications:
- **Compatible with**: Unity 2019.1 or later.
- **Required Packages**: None. The package is self-contained and does not require any additional dependencies.
- **Supported Platforms**: All platforms supported by Unity, including Windows, macOS, Android, iOS, and WebGL.
- **.NET Compatibility**: Requires .NET 4.x or later.
- **DirectX**: Compatible with DirectX 11 and DirectX 12.
- **Source Code**: Fully accessible and open-source, licensed under MIT.
This is an efficient and easy-to-use object pooling system designed to enhance performance in your Unity projects. This package replaces the standard `Instantiate()` and `Destroy()` methods with `Pool.Spawn()` and `Pool.Despawn()`, optimizing object creation and management. By reusing objects instead of frequently instantiating and destroying them, your project can reduce memory overhead, improve frame rates, and minimize garbage collection spikes.
### Key Features:
- **Object Pooling for GameObjects and Components**: Easily pool GameObjects, components, and other assets like meshes to optimize resource management.
- **Flexible Spawning Options**: Spawn objects with specific transforms, parents, and custom initialization parameters.
- **Automatic Despawning**: Automatically returns objects to the pool after a specified duration or based on custom logic.
- **Minimal Code Integration**: Implement pooling in your project with just two lines of code, significantly reducing the complexity of object management.
### Benefits:
- **Performance Optimization**: Reduce CPU and memory usage by reusing objects, leading to smoother gameplay and fewer frame drops.
- **Enhanced Development Efficiency**: Simplify the process of object management, allowing developers to focus on core gameplay mechanics without worrying about performance bottlenecks.
- **Problem Solving**: Ideal for games with frequent object creation and destruction, such as bullet hell shooters, particle systems, and spawning-heavy scenarios.
Price $0.00
c21 Cross Road by TwentyOneGames
Supported OS:
- Android
- IOS
- Windows
Supported Render Pipeline:
- Built-in render pipeline.
Cross the roads safely by driving the vehicle, avoid crash and collect coins to buy new vehicles.
Features:
- Vehicles shop system.
- 5 different vehicles.
- Ready to built and publish.
- Optimised for mobile platform.
- UI Buttons control.
- Smooth animations.
- Score and high score.
- High quality graphics.
- Gameplay sounds.
- Background music.
- Object pooling.
- Endless gameplay.
Package includes:
5 different vehicles models.
Complete source code.
All audio files.
Other Assets:
Support Email: contact.twentyonegames@gmail.com
Price $35.00
Wooden Wall Shelf with Bird Decoration by daviddanji
This is a high quality model with optimized, clean and quad-based topology. It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production) (with subdivision level 1). The model is ready to use, just put it into your scene. You can use this model for games, movies, render, printing, AR/VR etc. All formats are tested and opened without errors!
===== General =====
- Model name: Wooden Wall Shelf with Bird Decoration
- Model parts: 1
- Material count: 1
- The model comes with textures and materials
- PBR material and textures
- All objects, textures and materials have their own names
- All objects have fully unwrapped UVs
- The model has real-world scale
- The model is positioned in the center of the coordinates system (0,0,0)
- No errors or missing files
- System Units: Centimeters
Dimensions:
- Width : 56.77 cm (22.35 in)
- Depth : 16.58 cm (16.53 in)
- Height: 13.06 cm (5.14 in)
The archive files includes two versions: Subdivision Level 0 and 1
• Subdivision level 0:
- Polygons: 17,280
- Vertices: 17,306
- Triangles and NGons: 0
• Subdivision level 1:
- Polygons: 69,120
- Vertices: 69,146
- Triangles and NGons: 0
===== Mesh =====
- Quad topology
- No overlapping vertices and UV faces
- No NGons, triangles, isolated vertices and open edges
- The model is ready for subdivision
===== Textures / Materials =====
- Texture Format: PNG
- Textures count: 7
- The model has fully unwrapped UVs. The UVs are organized.
- Textures are available in both 2048x2048 and 4096x4096 resolution
- Included PBR textures: Diffuse (Base Color), Normal (DirectX), Normal (OpenGL), Reflect, Glossiness, Roughness, Ambient Occlusion
- Textures paths set to relative. No missing textures.
===== Additional notes =====
- Lights, cameras and backgrounds used in preview images are not included
- No extra plugins are needed for this model
- The mesh can be subdivided for smoother results
I hope you like it and hope the model will serve your needs!
Check out my other models on my profile page.
If you have any questions feel free to contact me!
Thank you,
David Danji
It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production). Lights, cameras and backgrounds used in preview images are not included.
Price $12.90
White Fabric Headboard by daviddanji
===== General =====
- Model name: White Fabric Headboard
- Model parts: 1
- Material count: 1
- The model comes with textures and materials
- PBR material and textures
- All objects, textures and materials have their own names
- All objects have fully unwrapped UVs
- The model has real-world scale
- The model is positioned in the center of the coordinates system (0,0,0)
- No errors or missing files
- System Units: Centimeters
Dimensions:
- Width : 206.73 cm (81.39 in)
- Depth : 20.22 cm (7.96 in)
- Height: 137.52 cm (54.14 in)
===== Mesh =====
- Polygons: 73,656
- Vertices: 74,790
- Triangles and NGons: 0
- Quad topology
- No overlapping vertices, faces and UV faces
- No NGons, triangles and open edges
===== Textures / Materials =====
- Texture Format: PNG
- Textures count: 6
- The model has fully unwrapped UVs. The UVs are organized.
- Textures are available in both 2048x2048 and 4096x4096 resolution
- Included PBR textures: Diffuse (Base Color), Normal (DirectX), Normal (OpenGL), Reflect, Glossiness, Roughness
- Textures paths set to relative. No missing textures.
===== Additional notes =====
- Lights, cameras and backgrounds used in preview images are not included
- No extra plugins are needed for this model
- The mesh can be subdivided for smoother results
I hope you like it and hope the model will serve your needs!
Check out my other models on my profile page.
If you have any questions feel free to contact me!
Thank you,
David Danji
It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production). Lights, cameras and backgrounds used in preview images are not included.
Price $11.90
White Dining Chair With Holes by daviddanji
===== General =====
- Model name: White Dining Chair With Holes
- Model parts: 1
- Material count: 1
- The model comes with textures and materials
- PBR material and textures
- All objects, textures and materials have their own names
- All objects have fully unwrapped UVs
- The model has real-world scale
- The model is positioned in the center of the coordinates system (0,0,0)
- No errors or missing files
- System Units: Centimeters
Dimensions:
- Width : 48.68 cm (19.16 in)
- Depth : 50.20 cm (19.76 in)
- Height: 77.11 cm (30.36 in)
===== Mesh =====
- Polygons: 41,762
- Vertices: 41,720
- Triangles and NGons: 0
- Quad topology
- No overlapping vertices, faces and UV faces
- No NGons, triangles, isolated vertices and open edges
===== Textures / Materials =====
- Texture Format: PNG
- Textures count: 4
- The model has fully unwrapped UVs. The UVs are organized.
- Textures are available in both 2048x2048 and 4096x4096 resolution
- Included PBR textures: Diffuse (Base Color), Reflect, Glossiness, Roughness
- Textures paths set to relative. No missing textures.
===== Additional notes =====
- Lights, cameras and backgrounds used in preview images are not included
- No extra plugins are needed for this model
- The mesh can be subdivided for smoother results
I hope you like it and hope the model will serve your needs!
Check out my other models on my profile page.
If you have any questions feel free to contact me!
Thank you,
David Danji
It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production). Lights, cameras and backgrounds used in preview images are not included.
Price $12.90
Wall Shelf with Door by daviddanji
This is a high quality model with optimized, clean and quad-based topology. It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production) (with subdivision level 1). The model is ready to use, just put it into your scene. You can use this model for games, movies, render, printing, AR/VR etc. All formats are tested and opened without errors!
===== General =====
- Model name: Wall Shelf with Door
- Model parts: 1
- Material count: 1
- The model comes with textures and materials
- PBR material and textures
- All objects, textures and materials have their own names
- All objects have fully unwrapped UVs
- The model has real-world scale
- The model is positioned in the center of the coordinates system (0,0,0)
- No errors or missing files
- System Units: Centimeters
Dimensions:
- Width : 65.43 cm (25.76 in)
- Depth : 26.11 cm (10.28 in)
- Height: 36.30 cm (14.29 in)
The archive files includes two versions: Subdivision Level 0 and 1
• Subdivision level 0:
- Polygons: 2,842
- Vertices: 2,858
- Triangles and NGons: 0
• Subdivision level 1:
- Polygons: 11,368
- Vertices: 11,384
- Triangles and NGons: 0
===== Mesh =====
- Quad topology
- No overlapping vertices and UV faces
- No NGons, triangles, isolated vertices and open edges
- The model is ready for subdivision
===== Textures / Materials =====
- Texture Format: PNG
- Textures count: 5
- The model has fully unwrapped UVs. The UVs are organized.
- Textures are available in both 2048x2048 and 4096x4096 resolution
- Included PBR textures: Diffuse (Base Color), Reflect, Fresnel IOR, Glossiness, Roughness
- Textures paths set to relative. No missing textures.
===== Additional notes =====
- Lights, cameras and backgrounds used in preview images are not included
- No extra plugins are needed for this model
- The mesh can be subdivided for smoother results
I hope you like it and hope the model will serve your needs!
Check out my other models on my profile page.
If you have any questions feel free to contact me!
Thank you,
David Danji
It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production). Lights, cameras and backgrounds used in preview images are not included.
Price $8.90
Round Fabric Ottoman by daviddanji
This is a high quality model with optimized, clean and quad-based topology. It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production). The model is ready to use, just put it into your scene. You can use this model for games, movies, render, printing, AR/VR etc. All formats are tested and opened without errors!
===== General =====
- Model name: Round Fabric Ottoman
- Model parts: 1
- Material count: 1
- The model comes with textures and materials
- PBR material and textures
- All objects, textures and materials have their own names
- All objects have fully unwrapped UVs
- The model has real-world scale
- The model is positioned in the center of the coordinates system (0,0,0)
- No errors or missing files
- System Units: Centimeters
Dimensions:
- Width : 45.30 cm (17.83 in)
- Depth : 45.30 cm (17.83 in)
- Height: 45.70 cm (17.99 in)
===== Mesh =====
- Polygons: 40,704
- Vertices: 43,274
- Triangles and NGons: 0
- Quad topology
- No overlapping vertices, faces and UV faces
- No NGons, triangles, isolated vertices and open edges
- The model is ready for subdivision
===== Textures / Materials =====
- Texture Format: PNG
- Textures count: 6
- The model has fully unwrapped UVs. The UVs are organized.
- Textures are available in both 2048x2048 and 4096x4096 resolution
- Included PBR textures: Diffuse (Base Color), Normal (OpenGL), Reflect, Glossiness, Roughness, Ambient Occlusion
- Textures paths set to relative. No missing textures.
===== Additional notes =====
- Lights, cameras and backgrounds used in preview images are not included
- No extra plugins are needed for this model
- The mesh can be subdivided for smoother results
I hope you like it and hope the model will serve your needs!
Check out my other models on my profile page.
If you have any questions feel free to contact me!
Thank you,
David Danji
It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production). Lights, cameras and backgrounds used in preview images are not included.
Price $11.90
Restaurant Square Table with Metal Base and Wood Top by daviddanji
This is a high quality model with optimized, clean and quad-based topology. It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production) (with subdivision level 2). The model is ready to use, just put it into your scene. You can use this model for games, movies, render, printing, AR/VR etc. All formats are tested and opened without errors!
===== General =====
- Model name: Restaurant Square Table with Metal Base and Wood Top
- Model parts: 1
- Material count: 1
- The model comes with textures and materials
- PBR material and textures
- All objects, textures and materials have their own names
- All objects have fully unwrapped UVs
- The model has real-world scale
- The model is positioned in the center of the coordinates system (0,0,0)
- No errors or missing files
- System Units: Centimeters
Dimensions:
- Width : 79.00 cm (31.10 in)
- Depth : 79.00 cm (31.10 in)
- Height: 76.25 cm (30.02 in)
The archive files includes two versions: Subdivision Level 0 and 1
• Subdivision level 0:
- Polygons: 2,390
- Vertices: 2,478
- Triangles and NGons: 0
• Subdivision level 1:
- Polygons: 9,560
- Vertices: 9,576
- Triangles and NGons: 0
===== Mesh =====
- Quad topology
- No overlapping vertices and UV faces
- No NGons, triangles and open edges
- The model is ready for subdivision
===== Textures / Materials =====
- Texture Format: PNG
- Textures count: 5
- The model has fully unwrapped UVs. The UVs are organized.
- Textures are available in both 2048x2048 and 4096x4096 resolution
- Included PBR textures: Diffuse (Base Color), Normal (OpenGL), Reflect, Glossiness, Roughness
- Textures paths set to relative. No missing textures.
===== Additional notes =====
- Lights, cameras and backgrounds used in preview images are not included
- No extra plugins are needed for this model
- The mesh can be subdivided for smoother results
I hope you like it and hope the model will serve your needs!
Check out my other models on my profile page.
If you have any questions feel free to contact me!
Thank you,
David Danji
It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production). Lights, cameras and backgrounds used in preview images are not included.
Price $12.90
Black Wooden Cabinet by daviddanji
This is a high quality model with optimized, clean and quad-based topology. It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production) (with subdivision level 1). The model is ready to use, just put it into your scene. You can use this model for games, movies, render, printing, AR/VR etc. All formats are tested and opened without errors!
===== General =====
- Model name: Black Wooden Cabinet
- Model parts: 1
- Material count: 1
- The model comes with textures and materials
- PBR material and textures
- All objects, textures and materials have their own names
- All objects have fully unwrapped UVs
- The model has real-world scale
- The model is positioned in the center of the coordinates system (0,0,0)
- No errors or missing files
- System Units: Centimeters
Dimensions:
- Width : 128.15 cm (50.45 in)
- Depth : 44.61 cm (17.56 in)
- Height: 107.00 cm (42.13 in)
The archive files includes two versions: Subdivision Level 0 and 1
• Subdivision level 0:
- Polygons: 3,228
- Vertices: 3,254
- Triangles and NGons: 0
• Subdivision level 1:
- Polygons: 12,912
- Vertices: 12,938
- Triangles and NGons: 0
===== Mesh =====
- Quad topology
- No overlapping vertices, faces and UV faces
- No NGons, triangles and open edges
- The model is ready for subdivision
===== Textures / Materials =====
- Texture Format: PNG
- Textures count: 5
- The model has fully unwrapped UVs. The UVs are organized.
- Textures are available in both 2048x2048 and 4096x4096 resolution
- Included PBR textures: Diffuse (Base Color), Normal (OpenGL), Reflect, Glossiness, Roughness
- Textures paths set to relative. No missing textures.
===== Additional notes =====
- Lights, cameras and backgrounds used in preview images are not included
- No extra plugins are needed for this model
- The mesh can be subdivided for smoother results
I hope you like it and hope the model will serve your needs!
Check out my other models on my profile page.
If you have any questions feel free to contact me!
Thank you,
David Danji
It was originally modelled in 3ds Max 2020. The preview images are rendered with V-ray 5 (without post-production). Lights, cameras and backgrounds used in preview images are not included.
Price $9.90
