Unity Asset Store to Reach More Than One Million Users This Year, Celebrates Its Fourth Birthday, and Launches Birthday Bonanza Madness Sale
San Francisco, CA – November 4, 2014 – Unity Technologies is proud to announce that the company’s Asset Store is expected to exceed one million users by the end of the year and celebrates its fourth birthday with the Birthday Bonanza Madness Sale. Today, it offers more than 15,000 content packages and apps – available from nearly 3,800 creators – to developers, delivering exciting content packages for 2D and 3D models, plus other tools and services such as animation, audio, editor extensions, shaders, scripting, textures, and materials.
Unity Technologies Appoints John Riccitiello as CEO
Unity Technologies announced today that Co-founder David Helgason has stepped back from his role as CEO and welcomed John Riccitiello, former CEO of Electronic Arts, into the position. Helgason will continue at Unity as Executive Vice President in charge of strategy and communications.
Introduction to X3D Graphics
This course provides an introduction to the principles and practice of building Web-based visualization models using the Extensible 3D (X3D) Graphics Standard.
Focus of the course is design projects.
This course has no programming or course prerequisites.
Students from many departments across NPS have successfully learned 3D graphics using X3D.
Each week you will review and prepare models illustrating some new graphics techniques.
At the end of the course you will create a modeling project that can be published on the Web. If you continue with the follow-on course MV4205 Advanced X3D, you can…
New Release of Instant Reality
After a long beta version Instant Reality has an official version 2.0 release. Besides several bugfixes this release includes many new features.
New Base Features
New and much easier license installation process with xxx.irlicense mime-types
Realtime texture-compression to improve cluster-rendering (e.g. for movies)
SAI plugins now support DOM access for X3DOM (www.x3dom.org)
New download/ creation manager which creates a context in parallel – used in Inline and GeoLOD nodes
New W3C XMLHttpRequest object in JavaScript
New Nodes
Geospatial: GeoPositionInterpolator, GeoProximitySensor, GeoElevationGrid, GeoLOD, GeoOrigin, GeoTouchSensor, GeoMetadata, GeoViewpoint, GeoLocation, GeoCoordinate
TreeSensor: BboxSensor2D
Geometry3D:…
Web3D Korea Chapter Workshop, 14-15 December 2010 in Seoul, Korea
The Web3D Korea Chapter will be presenting a workshop on Web3D based 3D Environments at the COEX Convention Center on 14 and 15 December 2010 in Seoul, Korea. This workshop is open to all.
Some of the topic to be discussed include:
* SEDRIS & X3D
* Mixed and Augmented Reality
* Visualization of military modeling and simulation
* GPS interface for virtual environment systems
* Security services in 3D virtual space
* Geometric medical data
Details and Agenda for the Workshop are available at: Web3D Korea…
Web3D Consortium to present X3DOM at W3C TPAC 2010
Web3D Consortium’s HTML5/X3D Working Group will present Fraunhofer’s X3DOM a JavaScript-based layer for X3D that runs in any browser that supports HTML V5.
at the W3C TPAC 2010 in Lyon, France.
Dr. Johannes Behr from Fraunhofer will present updates and progress of X3DOM. This includes HTML-integration aspects like encoding, CSS and HTML-Events.
See us on Monday, November 1 in the “3D on the Web” AC-sessions meetings block from 10:00 to 11:00.
Wednesday, November 3 in the “Bringing new work”-session (part II) at…
X3DOM Release V1.1
Fraunhofer’s X3DOM, a JavaScript-based layer for X3D. It runs in any browser that supports HTML V5 and JavaScript-based WebGL rendering layer, which include beta releases for Mozilla Firefox, Apple Safari and Google Chrome web browsers. It supports native X3D within an HTML page.
New features in this release include - CSS 3D Tranformation, multiple lights, large meshes and more.
Check out X3DOM’s Tutotrials, Blogs and Examples.
Some examples of use of X3DOM are CAE Prototypes for Volkswagen, Flicker Data and
X3D/VRML for 3D Simulation
Proprietary 3D authoring tools present a challenge to simulation engineers who want to import the tools into a simulation environment. Open standards for 3D scene authoring enable engineers to build, share, and connect to the tools across simulation environments. X3D an ISO XML-based standard and a predecessor of VRML contains sufficient intuitive 3D constructs that can be used to author 3D scenes. As an example, Simulink 3D Animation provides connectivity to drive 3D worlds authored in VRML from Simulink, thus enabling easy collaboration across different computing platforms. Choosing an open 3D standard also encourages vendors of proprietary tools to support…
OXALYA Group joins Web3D Consortium
Oxalya Group, a key member of the Collaviz project has joined the Web3D Consortium as a Directing Member to assist in developing and extending the X3D specification for scientific 3D visualization. The Collaviz project funded by the French government brings technology leaders together to find solutions for remote analysis and collaboration to the scientific and industrial community. These Web-based technologies with shared high-performance computing and visualization centers will allow researchers and engineers handling very large data sets, including 3D data models to collaborate in real-time.
The COLLAVIZ project integrates applications, allowing the exploration of…
Oil and Gas Industry using Octaga’s X3D solutions for 3D visualization
Experience how the oil and gas industry is using Web3D Consortium member Octaga‘s X3D/VRML technology at ONS 2010 from August 24-27, 2010.
Visit Octaga in booth #1216. Octaga Enterprise provides world class 3D visualization software and services for the Oil & Gas and the AEC markets. Their mission is to create value from your enterprise data through the application of interactive X3D/VRML technology and animation.
Don’t miss the interactive performance of Mike Robinson and Bruce Stewart from Subsea Systems of FMC Technologies (booth #601). This interactive subsea presentation made using Octaga’s Visual Solutions…
X3D to the Rescue
With the Web3D Conference and SIGGRAPH 2010 behind us, one question on everyone’s mind is – “when will the 3D Web be ready for everyone?” And “where does X3D fit in this evolution?”
The 2010 SIGGRAPH conference in Los Angeles gathered 3D graphics and web developers from around the world. Whether the company was a start up or an industry giant there was mention of 3D Web in their present strategy. But it seems that 3D adoption is slower than predicted. Why? The issue here is extending 2D processes to 3D and making them easy…
Web3D Consortium at SIGGRAPH 2010
SIGGRAPH 2010 in Los Angeles, the biggest graphics industry gathering is just days away and The Web3D Consortium is geared up to showcase innovative X3D solutions for the 3D web and wow the 3D graphics community.
Come visit us in booth 1024 and attend our BoFs and Tech Talk.
Web3D Tech Talk and Reception
Wednesday, July 28 from 3:30 to 5:30 PM
Web3D BoFs
X3D-Earth (Carto)…Tue, 27, Jul, 12:30 - 2:00 - 287
The New Paradigms of Scientific Visualization
The COLLAVIZ project team has organized a workshop on 16 June, 2010 from 9:00 AM to 1:00 PM at the TER@TEC 2010 conference to discuss New Paradigms of Scientific Visualization. Web3D consortium’s Dr. Johannes Behr, Fraunhofer, Germany will present the X3D interchange format as one of the Scientific Visualization Norms and Standards.
As a real decision-making support tool, scientific visualization faces new paradigms. With scientific tools multiplication and their respective evolutions, questions regarding 3D exchange formats norms have risen and must be addressed. X3D, Collada or VRML are examples (among many others)…
AR in a box – An X3D solution
The Web3D Consortium will be presenting at the ARE2010 Augmented Reality Event, taking place June 2-3, 2010 - Santa Clara Convention Center, CA.
The Web3D consortium will have a special interest group meeting in Room 204 on June 2 from 1:30 PM to 3:30 PM with AR application developers and industry leaders interested in using open standards. Come see our AR heroes developing X3D AR applications, meet these trend setters and see how you can get involved in outlining a roadmap for open standards in AR.
AR in a box – An X3D solution
…
Workshop on X3D Graphics for 3D Model Interchange at Federal Consortium for Virtual Worlds
Federal Consortium for Virtual Worlds (FCVW)
12-14 May 2010, National Defense University (NDU), Washington DC
Web3D Consortium will be presenting a workshop at FCVW on X3D Graphics for 3D Model Interchange in Virtual Worlds on Wednesday, May 12 from 8:00 AM to 11:00 AM.
Presenters:
Don Brutzman Ph.D., Naval Postgraduate School, Monterey CA
Nicholas Polys Ph.D., Virginia Tech, Blacksburg VA
David Colleen, Planet 9 Studios, San Francisco CA
Extensible 3D (X3D) Graphics is the open standard for real-time 3D communication. Developed by the Web3D Consortium and certified by the International Organization for Standardization (ISO), X3D…
Call for Papers - 2010 Web3D Conference - Deadline Extended to May 03, 2010
CALL FOR PAPERS DEADLINE Extended to May 03, 2010
Conference on 3D Web Technology - LA Convention Center Los Angeles, CA USA
Sponsored & Co-Located w/ ACM SIGGRAPH - In Cooperation with Web3D Consortium & EuroGraphics
Full & Short Paper submission deadline: May 03, 2010
Author Notification: June 1, 2010
Camera-ready due: June 07, 2010 Web3D2010
Fifteenth in the series, the 2010 ACM International Web3D Conference will address a wide range of topics about 3D on the World Wide Web and on Multimedia Devices. The annual ACM Web3D Conference is…