Shadows not appearing in WebGL builds? Tips to solve

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vcard
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Shadows not appearing in WebGL builds? Tips to solve

Hi all smiley

It's a frequent annoyance. You start your project, it evolves well and the WebGL builds are ok. At some point suddenly the shadows disappear from WebGL but ... you can still see them in the editor, "What?". You may do another build and ... another but they're gone!

What can you do? You can change the general quality settings in Unity and especially WebGL quality to High or better as seen in the image.

WebGL quality settings
WebGL minimum quality advised settings (green color is for "selected")

More info on this discussion: https://community.gamedev.tv/t/shadows-disappear-in-web-build/62963

Enjoy creating!

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Edited by: vcard on 2019/12/05 - 00:43