First tests with CopperCube

3 posts / 0 new
Last post
Pedro Andre Silva
Pedro Andre Silva's picture
First tests with CopperCube
 
Hi, Everyone.
 
I'm currently testing some software to continue the development of a virtual world project and I was informed about CopperCube, an interesting tool, quite friendly to the user and with a very important characteristic: it exports directly in format WebGL and Flash.
 
 
 
 
 
During my first tests, it revealed good capacity to import models from SketchUp (exported as collada files) and also to integrate animated characters, camaras and billboards.
 
 
 
 
 
In the two screen shots above it's possible to see a simple model, imported from SketchUp (some roman ruins of an archaeological site located in the south of Portugal) and some animated characters and billboards. The definition of paths for animation of objects or characters, the introduction of various kind of camaras, triggers, dynamic particles (fire, smoke) and so on, are simple to define and they make this product, clearly, an option to be considered for this kind of task. 
 
 
 
Edited by: babelx3d on 2015/02/02 - 23:22
vcard
vcard's picture
Hi André,

Hi André,
Yes coppercube is a handy tool with inovative features.
The export to webgl rocks.
vcard

artur
artur's picture
This looks very, very cool!

This looks very, very cool! The abilty to import sketchup models in Collada looks very promising...