Hey everyone!
I using Unity 2019.2.14f1 to create a simple 3D game.
I want to build the project for WebGL, but, even though the player has animations on Unity, in the web the Player doesn't have animations even though it jumps and moves around [as you can see here].
For the Player, I am using the ThridPersonController from on Standard Assets - but I have hidden Ethan and added my own character/avatar.
And this is the inspector of the avatar:
What am I missing here?
Best regards,
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Hi goncaloperes
Nice scene
Unless bugged, WebGL player is supposed to behave the same as unity player. Your player is showing at least one: "idle" animation
This is a common issue. As shown by your settings, there are 2 animators controlling for the same purpose (conflicting) and one (on the second picture) has precedence. For this one the character is not moving. The character is moving for the first controller but it's irrelevant because it has ...no precedence.
>>> Solution: disable the second animator !
Be well !
vcard
Hey professor @vcard!
Indeed the second animator was causing a conflit. Disabling it solve the problem and it is now working properly [check it out].
Best regards,
Gonçalo Peres