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Tutorial: Splash Screen and Enhancement in WebGL Builds

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babelx3d
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Tutorial: Splash Screen and Enhancement in WebGL Builds
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Hi all,

Unity personal edition lacks efficient splash screen tools and the ones available produce a poor result hardly better than the boring grey entry most seen in WebGL builds. Fortunately we can open the webGL build folder, tweak it and make better entry to our creations.

In a tiny "one page tutorial" we explain the creation of the splash screen in the editor and how to enhance it tweaking 3 images of the build folder.

image
                               Fig: Enhanced splash screen in WebGL build

Demo: http://odisseia.babelx3d.net/unity3d/baloon_billboard_UI_Mouse_Over_click_test3/index.html

The tutorial is available in our Unity3D tutorials public drive (look inside for "TutorialsInAPage" folder):

3-Unity3D_SplashScreen_and_Enhancement

Defy: Using the tutorial info, create your own splash screens and answer to this post with images and links to your creations

Enjoy!

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