Modular 3D Parkour Obby Tower Environment– Platformer Level Builder (URP & HDRP) by Universe of 3D
Tris Count:
Checkpoint 100Tris
Object01 1464Tris
Object02 648Tris
Object03 480Tris
Object04 468Tris
Object05 444Tris
Object06 588Tris
Object07 652Tris
Object08 720Tris
Object09 157Tris
Object10 404Tris
Object11 1296Tris
Object12 4560Tris
Object13 172Tris
Object14 314Tris
Object15 188Tris
Object16 168Tris
Object17 132Tris
Object18 588Tris
Object19 640Tris
Object20 1248Tris
Object21 528Tris
Object22 72Tris
Object23 348Tris
Object24 314Tris
Object25 144Tris
Object26 648Tris
Object27 264Tris
Object28 360Tris
Object29 828Tris
Object30 1152Tris
Object31 940Tris
Object32 936Tris
Complete Fbx 13973 Tris
Number of Unique Assets:
Checkpoint
Object01
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Object08
Object09
Object10
Object11
Object12
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Object14
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Complete Fbx
Texture Resolutions: (PNG Format)
2048*2048 Pixels
Number of Textures: 02
Number of Materials: 02
Rigging: None
Animation: None
Types of materials: Standard/Mobile Diffuse
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it and change the shader from Mobile unlit to Universal Render Pipelin/Lit
Modular 3D Obby Parkour Tower – Platformer Level Builder Kit (URP & Mobile Ready)
Create stunning 3D parkour and obby-style platformer games faster than ever with this highly modular tower climbing environment kit. Designed for developers building mobile, PC, or stylized platformer games, this complete environment pack allows you to build endless parkour challenges, vertical towers, and obstacle-based gameplay experiences with ease.
Whether you're creating a competitive climbing game, hyper-casual mobile runner, or a full 3D platformer project, this asset provides all the essential modular pieces you need.
🚀 Perfect For
- 3D Parkour Games
- Obby Platformer Projects
- Tower Climbing Games
- Mobile Hyper-Casual Games
- Skill-Based Obstacle Courses
- Multiplayer Challenge Games
- Procedural Level Builders
🧱 Modular Level Design System
This pack includes a fully modular building system allowing you to:
- Build vertical parkour towers
- Create dynamic obstacle courses
- Design custom platformer levels
- Combine pieces into unlimited layouts
- Rapidly prototype gameplay ideas
All prefabs are cleanly organized and optimized for fast drag-and-drop level building.
🎮 Gameplay-Ready Components
Includes a wide variety of 3D obstacle and platform elements such as:
- Jump platforms
- Moving platforms
- Rotating beams
- Climbing sections
- Balance obstacles
- Timed traps
- Modular tower segments
Designed for smooth platformer movement and skill-based gameplay mechanics.
📱 Mobile Optimized & Performance Ready
- Optimized low-poly geometry
- Clean colliders
- Lightweight materials
- Efficient mesh usage
- Suitable for Android & iOS builds
- Smooth performance on mid-range devices
Perfect for mobile parkour and obby-style games.
🎨 Visual Style
- Stylized / Low Poly design
- Bright, engaging color themes
- Clean and modern aesthetic
- Easy to customize materials
Compatible with:
- URP (Universal Render Pipeline)
- Built-in Render Pipeline
(Adjust if HDRP supported)
📦 What You Get
- Modular 3D environment pieces
- Ready-to-use prefabs
- Example demo scene
- Organized folder structure
- Editable materials
- Fully scalable components
Everything is structured professionally following best practices for Unity development.
💡 Why Developers Love It
✔ Speeds up production
✔ Saves weeks of environment design time
✔ Beginner friendly
✔ Highly customizable
✔ Expandable for future updates
✔ Ideal for commercial projects
3D Parkour Environment, Obby Platformer Kit, Modular Tower Builder, Climbing Game Assets, Platformer Level Design, Mobile Parkour Game, Low Poly Obstacle Course, Tower Climbing System, Skill Based Platformer, Unity Parkour Assets
Price $19.99
TwinSmith Puzzle Effects by Jang IN
Effect Components:
- 3 tile types (Fruit, Jelly, Jewel)
- Individual image and particle effect references per tile
- Central manager with repeating coroutine loop
- Safe null checking on all object references
Key Features:
- Loop and auto-play modes
- Adjustable play duration and repeat interval
- Runtime tile effect control (PlayEffect / StopEffect)
- No inheritance — simple MonoBehaviour structure
- Easy Inspector setup with public field assignment
Requirements:
- Unity 2020.3+
- Built-in Render Pipeline
- C# (.NET 4.x)
- Cross-platform compatible (Mobile/PC/Console)
Documentation:
- Korean & English support
- Integration guide for TwinSmithPuzzleEffectsManager
Performance:
- Lightweight coroutine-based cycle control
- Minimal object creation and method overhead
- Efficient per-tile null-safe reference handling
TwinSmith Puzzle Effects is a Unity package that manages tile burst animations across three tile types: Fruit, Jelly, and Jewel. Each tile hides its image, plays a particle effect, and restores itself on a repeating cycle controlled by a central manager. Suitable for mobile, PC, and console platforms.
Features
- 3 independent tile types with individual image and effect references
- Central manager with repeating cycle control
- Adjustable play duration and repeat interval
- Safe null checking on all object references
- No inheritance — simple and lightweight MonoBehaviour structure
- Easy Inspector setup with public field assignment
Tile Types
- TileFruit — Fruit tile with image hide and particle burst
- TileJelly — Jelly tile with image hide and particle burst
- TileJewel — Jewel tile with image hide and particle burst
Technical Requirements
- Unity 2020.3 or higher
- Built-in Render Pipeline
- All platforms supported
- C# scripting (.NET 4.x)
Extra Integrations
The TwinSmithPuzzleEffectsManager drives all tile types simultaneously through a single coroutine loop. Adjust playDuration and repeatInterval at runtime or via the Inspector for easy customization across all platforms.
Price $4.99
Stylized City - Buildings & Props Pack by EiruaL_7
- Game-ready
- 200 to 10000 vertices per asset
- Full pack : ~235k vertices
- File included : .blend, FBX, .unitypackage
Textures
- Buildings: 2K texture per building type
- Props: 2K texture per category (Wood / Metal / Other)
- Normal maps : OpenGL
- Number of textures : 89
- Number of materials : 40
76 Assets
32 Buildings :
- 4 unique building designs
- 8 color variations each
- Double-sided façades (different details on each side for more visual variety)
- 4000 - 10000 vertices per building
44 Props :
- 4 materials for all
- Wooden Props, Metallic Props, Street Workout Props and Other Props
- 90 - 1300 vertices per assets
Trees are not included.
Price $29.99
Sci-Fi Low Poly Interior Bundle: Grand Colony Collection (5-in-1) | Cosmic Retro by PolyNest / Cosmic Retro
Number of textures: 8
Texture dimensions: 8x8/16x16
Minimum polygon count: 6
Maximum polygon count 2433
Number of meshes/prefabs: 413/432
Colliders already configured on all meshes for immediate use
UV mapping: No
Rigging: No
Types of materials and texture maps (e.g., PBR): png
The Grand Colony Collection represents a massive leap forward in the Cosmic Retro universe. By integrating five specialized sectors—Station, Mess Hall, Laboratory, Hangar, and Bedroom—I have created a comprehensive worldbuilding system that allows you to design entire lunar outposts or deep-space facilities with absolute aesthetic cohesion.
This is not just a collection of assets; it is my personal vision of a lived-in, functional space colony where every module tells a different story—from the cold efficiency of the research labs to the cozy, personal sanctuary of the crew quarters.
Inside the Grand Colony (5-Module System):
- Bedroom Sector (Living Quarters): A personal sanctuary featuring bunk beds, modular lockers, and personal clutter (books, mugs, guitars) to create a "lived-in" feel. Includes 103 unique models and 122 prefabs.
- Hangar Sector (Maintenance Hub): A technical space for transport units featuring cargo bots, drones, and fuel stations. Optimized with 92 meshes and prefabs.
- Laboratory (Research Sector): A high-tech environment for scientific discovery with medical beds, retro computers, and control stations. Includes 52 meshes and prefabs.
- Mess Hall (Social Zone): The heart of the colony where the crew finds respite. Includes vending machines, consoles, and modular walls/floors. Optimized with 92 meshes and prefabs.
- Station (Command Center): The operational nerve center of your base with interactive utility consoles and openable crates for loot mechanics. Features 74 meshes and prefabs.
Technical Excellence for Creators:
- Modular Construction: All sectors include modular walls, floors, and structural elements designed for perfect grid snapping.
- Extreme Optimization: Utilizing minimalist texture atlases (8x8 px to 16x16 px) to ensure your project stays lightweight and VR/Mobile-ready.
- Developer-Ready: Every asset features clean topology, custom pivots, and built-in colliders for an effortless creative workflow.
- URP Demo Scenes: Includes individual, pre-arranged demo scenes for each of the 5 sectors to showcase the unique mood and lighting of every module.
Technical Specs:
- Engine Support: Plug-and-play for Unity (URP default), with included setup files for HDRP and Built-in.
Test the Quality:
Explore the craftsmanship of individual modules with these free samples:
- Command Center / Station Demo
- Research Sector / Laboratory Demo
- Living Quarters / Bedroom Demo
Alternative Options:
-Core Duo – A focused set featuring the Station and Mess modules
-Expanded Colony – A broader 3-module vision including Station, Mess, and Laboratory
Perfect For:
- First-person and third-person sci-fi exploration games.
- Top-down & isometric base-building projects.
- Social areas in survival or simulation games.
💛 Enjoyed the asset? Leaving a short review helps me a lot as a solo creator!
Price $69.99
2D COLOR BUTTON SPRITES by CleanAssets
• Over 100 unique 2D button sprites
• Sprite resolutions: 256×128, 128×128, 256×256
• File format: PNG
• Color depth: 32-bit RGBA
• Transparent background (alpha channel)
• Suitable for Unity UI (UGUI) and 2D projects
• Scalable
• No external dependencies
This package provides a colorful collection of 2D button sprites designed for game and application user interfaces.
It includes multiple button shapes such as rectangles, rounded buttons, ovals, and stylized forms in a wide range of vivid colors.
All sprites are delivered as high-quality PNG files with transparent backgrounds, allowing easy integration into any Unity 2D project.
The buttons can be freely scaled, recolored, or customized to match different UI themes and visual styles.
Perfect for menus, HUDs, settings screens, mobile games, and general UI use.
Price $8.00
Anime Character Princess by J_Blue
Number of textures: 6
Texture dimensions: 2048 x 2048
Polygon count: 34.8k
Rigging: Yes
Animation type: Humanoid
Blendshapes: Yes
UV mapping: Yes
Shader: UnityChan Shader
Render Pipeline: Can be used for URP and HDRP, just switch to a compatible shader
- Fully rigged and skinned humanoid model (Unity Humanoid compatible)
- Blendshapes for facial expressions
- Compatible with Unity’s animation system, Mixamo animations and third-party controllers
- Uses UnityChan Shader(Built-in), but can be switched for URP and HDRP if switched to compatible shaders
Price $15.00
Fantasy RPG - 30s Ambient Loops Pack by AS 33
Audio file types:
WAV
Sample rate:
44.1 kHz
Bit depth:
24-bit
Loopable:
Yes
Additional:
Stereo
Duration (each sample):
30s
Fantasy RPG - 30s Ambient Loops Pack is a collection of environmental sound effects created for RPG, fantasy, and open-world games.
The pack includes 120 seamless ambient loops, each 30 seconds long, organized into themed categories such as forests, dungeons, temples, villages, and magical environments. These loops are ideal for background ambience, exploration areas, and long gameplay sessions.
All sounds are properly processed and optimized for game use. Some loops intentionally preserve an organic or slightly raw character to maintain atmosphere and avoid an overly polished or artificial sound. This makes them especially suitable for mystical, fantasy, and botanical environments.
TECHNICAL DETAILS / KEY FEATURES
- 120 seamless ambient sound loops
- Each loop is exactly 30 seconds
- Designed for RPG, Fantasy, and Open World environments
- Suitable for long gameplay sessions without repetition fatigue
- Organized by environment type (forest, dungeon, temple, village, etc.)
- Optimized for Unity AudioSource looping and FMOD
- Can be layered with music and additional sound effects
- Some sounds feature intentionally raw, organic textures for atmospheric depth
Price $15.00
Gold Signet Ring - Game-Ready 3D Model by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 786 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
Add a touch of nobility and mystery to your game with this highly detailed, game-ready Gold Signet Ring. Featuring a beautifully engraved rampant lion and crossed swords crest, this asset is the perfect addition to your RPG inventories, treasure chests, or historical environments.
Whether it's a quest item, a piece of valuable loot, or an interactive clue for a puzzle, this ring is crafted to look stunning in close-ups while remaining highly optimized for performance.
Key Features:
- Game-Ready & Optimized: Extremely low polycount (786 Triangles), making it perfect for both high-end PC/Console games and Mobile/VR projects.
- PBR Workflow: Includes high-quality PBR textures for realistic lighting and reflections in Unity.
- Drag & Drop Ready: Comes with pre-configured Prefabs. Just drag them into your scene and you're good to go!
- Clean Topology: Single watertight mesh with non-overlapping UVs.
Package Contents:
- 1x 3D Model (.FBX format)
- 1x Pre-configured Unity Prefab
- Multiple Resolutions: One texture set provided in 4K, 2K, 1K, and 512px resolutions to suit your performance needs.
- Texture Maps Included: Albedo (Base Color), Normal Map, Metallic/Smoothness (Combined for Unity), and Ambient Occlusion.
Compatibility:
- Out-of-the-box support for Universal Render Pipeline (URP).
- Works seamlessly with Unity 2019.4 and newer.
Perfect For:
- Fantasy RPGs & Medieval games
- Treasure hoards and loot systems
- Escape rooms and puzzle games
- VR/AR interactive objects
- Character customization menus
Price $4.99
Retro Console Color & Dithering Shader by Adrift Team
🕹️ Retro Console Color & Dithering Shader – Game Boy, SNES & Dithering FX
This pack includes 4 shaders designed to instantly give your game a classic retro-console look. From screen-space dithering to authentic Game Boy and SNES-style textures, these shaders are easy to use, lightweight, and perfect for retro-inspired projects.
🎨 Included Shaders:
- Camera Dithering Shader – Applies a dithering effect directly to the camera/view, recreating classic low-color depth rendering.
- Game Boy Shader (Manual Colors) – Gives models a Game Boy–style look with fully customizable color palettes.
- Game Boy Shader (Ramp-Based) – Uses a color ramp texture to achieve authentic Game Boy shading with smooth control.
- SNES Texture Shader – Simulates SNES-era texture rendering for a classic 16-bit console feel.
✨ Features:
- ⚡ Drag & Drop Ready – Quick setup with no complex configuration.
- 🎮 Authentic Retro Aesthetics – Inspired by classic handheld and console visuals.
- 🎨 Flexible Color Control – Manual palette editing or ramp-based shading.
- 🖥️ Camera & Model Effects – Includes both screen-space and material-based shaders.
- 🚀 Optimized for Performance – Ideal for real-time games and stylized visuals.
Perfect for retro games, pixel-art 3D projects, stylized prototypes, and nostalgic experiences, this shader pack helps you recreate iconic console visuals with ease.
Price $20.00
Terminal User Interface Sound Effects Pack by HoveAudio
Audio File Type: WAV
Sample Rate: 96kHz
Bit Depth: 24bit
Loopable: Yes (When applicable)
Stereo & Mono Sounds
Everything you need to build a convincing retro terminal interface. Synthesized beeps, keystrokes, and system chimes alongside real recorded hardware sounds. Great for game devs working on sci-fi, cyberpunk, or retro projects, and anyone else chasing that classic command-line feel.
All sounds are drag-and-drop ready for your convenience. This pack is UCS compliant, so every file is easily searchable and the pack as a whole is a breeze to navigate.
Find a demo for this product HERE
Email: kade@hoveaudio.com
Total SFX included: 1000
Find the complete asset list HERE
Price $4.99
Terminal User Interface Sound Effects Pack LITE Edition by HoveAudio
Audio File Type: WAV
Sample Rate: 96kHz
Bit Depth: 24bit
Loopable: Yes (When applicable)
Stereo & Mono Sounds
Everything you need to build a convincing retro terminal interface. Synthesized beeps, keystrokes, and system chimes alongside real recorded hardware sounds. Great for game devs working on sci-fi, cyberpunk, or retro projects, and anyone else chasing that classic command-line feel.
All sounds are drag-and-drop ready for your convenience. This pack is UCS compliant, so every file is easily searchable and the pack as a whole is a breeze to navigate.
Find a demo for this product HERE
Email: kade@hoveaudio.com
Total SFX included: 63
Find the complete asset list HERE
Price $0.00
Primal Forge Rock Crab by Primal Forge Assets
- Textures: 2048x2048 (Albedo, Normal, Ao, Emission,Metallic/Smoothness).
- Rigging: Fully rigged (Generic).
- Animations: [walk,lef walk,right walk, idle,death,jump,atack1,atack2, atack 45, atack 90].
- Polygon Count: low model 14. K - high model 85 k Tris.
- UV Mapping: Non-overlapping.
Primal Forge Rock Crab A stylized creature model designed with a focus on high-quality, rock-like textures, suitable for fantasy and adventure environments.
Key Features:
- Stylized Visuals: Professional "stone-skin" aesthetic perfect for stylized or low-poly games.
- Optimized: Efficient geometry ensures smooth performance across mobile and desktop platforms.
- Project-Ready: Ideal for use as enemies, mini-bosses, or environmental wildlife.
Price $15.00
Canyon Environment– Open World Landscape by Bencjaminn
🌄 Canyon Landscape – Technical Details
Meshes
- Total Static Meshes: 161
- Meshes include environment, rocks, props, and background assets
Materials
- Materials: 33
- Material Instances: 81
- Material Functions: 31
Textures
- Total Textures: 237
- Texture resolution: 4096x4096 - 8192x8192
🏜️Open World Canyon Map
The most realistic canyon map on the marketplace.
- Large-scale open-world canyon environment designed for realistic games
- Inspired by the environmental quality and atmosphere of RDR2-style worlds
- Fully working collision system
- Integrated railroad tracks running through the canyon for traversal, gameplay events, or narrative use
- Optimized asset structure for large maps and open-world performance
- Suitable for RPG, survival, sandbox, western, exploration, and cinematic projects
- Strong foundation for story-driven and systemic open-world gameplay
- Map Size: 8129 × 8129
Price $80.00
Physics Motion — Human Locomotion by Vladimir Kudryashov
Features
- Motion models. The package provides pretrained ModelAsset inference models for five locomotion behaviours:
- Idle
- Walking
- Run
- Sprint
- Walking Backwards
- Each behaviour includes four NN models:
- Base — high-fidelity imitation of reference animation, minimal jitter.
- Transition — supports two behaviours and enables transitions between them.
- Turn — specialized for turning maneuvers.
- Strong — robust model trained to withstand disturbances; useful for recovery and extended sequences but less natural for transitions/turns.
- Additionally the package contains two get-up models: GetupFromBack and GetupFromBelly.
- Agents
- LocomotionAgent — full CharacterController-like behaviour: model switching, transitions, turning, strong/fail/get‑up logic.
- SimpleLocomotionAgent — simplified controller using Strong models (easier setup).
- SimpleAgent — minimal single-model agent for quick tests.
- Retargeting
- Models trained on a Humanoid rig and are retargetable to other humanoid characters. Example scenes include a Retarget GameObject to preview motions on different avatars.
- Examples
- CharacterController — implemented by LocomotionAgent. Can sequentially switch motions, perform turns, handle falls and get-up behaviours. This is the most feature-complete setup and functions like a CharacterController.
- SimpleCharacterController — implemented by SimpleLocomotionAgent. Uses only Strong models per behaviour. Easier to configure; motions are less natural.
- SimpleAgent — implemented by SimpleAgent. Minimal agent controlling a single ModelAsset for quick tests or custom usage.
Supported OS Windows, Android, iOS.
Tested with Unity 2022.3.62f3 / 2023.2.20f1 / 6000.2.10.f1.
Dependencies
Sentis: 2.1.3.
Support qwegoogl@gmail.com
Physics Motion Pack delivers inference‑ready neural motion models and lightweight example controllers that let you add physically simulated humanoid locomotion to Unity projects without training.
The package includes multiple small, specialized models (Base / Transition / Turn / Strong) for five locomotion behaviours plus two get‑up models. Models were trained with an ArticulationBody‑based rig for simulation stability; because they target a standard Humanoid mapping, you can retarget the motions to other humanoid characters that follow Unity’s Humanoid/Animator conventions.
Included example agents (LocomotionAgent, SimpleLocomotionAgent, SimpleAgent) demonstrate common workflows: switching motions, turning, fall/recovery and applying motion to alternate models via the example Retarget object.
Use cases: games, visual previews, demonstration assets, and research/integration where pretrained, stable physics‑based motion is useful. Note: training pipelines are not included in this release.
Price $20.00
2D Icons - Shop Pack 1 by LAYERLAB
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Join in to our LAYERLAB Discord Community!
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An all-in-one game shop resource pack designed for real in-game store screens,
covering gems, gold, and treasure chest packages.
Built around common monetization layouts, this pack fits naturally into
IAP shops, value bundles, and featured offers.
📦 Contents
- 💎 6 Gem Packs
- 🎨 3 Color Variations (Pink / Blue / Green)
- 🪙 5 Gold Packs
- 🎁 1 Treasure Chest Pack
- 🎨 3 Color Variations for Chests
- 🖼️ Shop UI Sample Screen
🔧 Files & Specs
- 📐 2 sizes included (Small / Large)
- 📦 PNG format only
- 🖼️ Shop sample screen provided as PNG for immediate use
- ✨ 100% hand-crafted asset (No AI usage)
🎮 Ideal for
- In-app purchase stores
- Gem & gold bundles
- Season passes, starter packs, best value offers
- Casual, hyper-casual, and mobile games
A production-ready shop resource pack, designed to plug directly into your game UI.
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $7.99
PSX Modular Subway Car Pack by Rosemary3d
• 2 modular subway car types (Passenger & Driver Cabin)
• 3 texture variants for major assets: Clean, Dirty, Bloody
• 55+ decals (blood, graffiti, posters, stickers, grime, subway maps, etc.)
• Modular interior elements (seats, handrails, control panels, driver chair)
• Additional environment props (trash piles, cans, bottles, cigarette butts)
• Lowpoly, PSX-style models optimized for real-time performance
• 128×128 / 256×256 / 512×512 pixelated texture atlases (retro aesthetic)
• Clean UVs and consistent texel density
• Atlas-based workflow with minimal material usage
• Separated doors and glass meshes for animation and customization
• Ready-to-use Unity prefabs (Modular + Preset train configurations)
• Correct pivots and realistic scale
• Compatible with URP, HDRP, and Built-in Render Pipeline
• Ideal for: subway environments, survival horror games, retro PSX-style projects, abandoned urban scenes, stylized lowpoly titles, indie development
Formats
• FBX models
• PNG texture atlases (128×128 / 256×256 / 512×512)
• Unity prefabs included
• Lightweight materials optimized for performance
Polycount
• Optimized lowpoly meshes suitable for PSX / retro workflows
• Ranges from 1 – 2650 tris depending on the asset
(Designed for real-time performance and modular scene building)
This PSX Modular Subway Car Pack is a high-quality modular collection of lowpoly metro cars, interior props, and environment decals designed in a retro PSX-style aesthetic for atmospheric urban, horror, and survival scenes.
The pack includes 2 modular car types (standard and driver cabin), each with clean, dirty, and bloody texture variations, along with multiple interior elements and over 55 decals, delivering optimized, game-ready prefabs ready for real-time use.
Perfect for developers creating:
- Survival horror games
- Urban exploration projects
- PS1 / PSX-style experiences
- Indie retro titles
- Subway / metro environments
- Abandoned city scenes
- Psychological horror levels
- Environmental storytelling setups
- Level dressing for underground settings
All models use efficient polygon counts, pixelated 128x128 / 256x256 / 512x512 texture atlases, and clean UV layouts to ensure strong performance across PC, console, and mobile platforms.
Each prefab is properly scaled, optimized, and ready to use — simply drag and drop into your scene.The pack features modular carriage construction, multiple seat variations, driver cabin elements, control panels, handrails, trash props, bottles, cigarette butts, blood decals, graffiti, posters, warning stickers, subway route maps, and more — allowing you to fully customize and assemble unique train interiors and entire subway trains.
Whether you're building a tense underground horror experience, a retro-inspired metro level, or a stylized urban environment, this collection provides versatile, production-ready assets to enhance atmosphere, immersion, and worldbuilding.
Price $11.99
Ambient Drum And Bass Songs by cplomedia
Number of Audio Wavs: 10
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: No
Minutes of Audio Provided: 43 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Ambient Drum and Bass features a carefully crafted collection of 10 high-quality tracks for your game or film. Atmospheric, calming ambient soundscapes blend seamlessly with driving drum and bass beats, creating an immersive sound experience that enhances emotion, tension, and flow. Perfect for cinematic scenes, futuristic worlds, or modern gameplay, these tracks add depth, energy, and a professional polish to your project.
Price $15.00
Adventure Music Pack: Vol. 2 by Composer Squad
Number of Audio Wavs: 41
Sample rate / bit rate: 16 Bit, 44,100 Hz
Minutes of audio provided: 42
Pack of Adventure Music For Games: Volume 2
❮❮❮❮❮ HERE’S EVERYTHING YOU’RE GETTING WITH THIS PACK ❯❯❯❯❯
- 9 Original high-quality music tracks
- 41 WAV Files including Full Tracks, Alt & Short Versions, Loops & Stingers
- 42 Minutes of Audio in 16-bit / 44.1 Khz format
- Commercial Rights & Royalty-Free License
❮❮❮❮❮ TRACK LIST ❯❯❯❯❯
- Greatest Adventure
- The Rise
- Angels Can Fly
- Believe
- Remember
- Epic Reality
- The Unstoppable
- Epic Soundtrack
- Walking Through Time
❮❮❮❮❮ YOUTUBE NOTICE ❯❯❯❯❯
Our music is registered with YouTube's Content ID system. If you upload a video featuring our music to YouTube, you may receive this notice: "Copyright-protected content found. The owner allows the content to be used on YouTube." This is not a copyright strike. It is a standard notification that does not harm your channel's status or mute your video's audio. You can learn more about this here: https://composersquad.com/contentid
Price $39.00
Survival Horror Sound Effects - Haunted House by Cyberwave Orchestra
Number of Sounds: 235
Sample Rate / Bit Rate: (WAV, 16 Bit, 44,100 Hz)
Does Audio Loop: A few loops are available (named in the files list)
Supported Development Platforms: All
This 235-sound pack delivers survival horror and haunted house sound effects for psychological horror games, paranormal scenes, eerie exploration, and dark atmospheric environments. It includes suspicious noises, hidden movement, creepy interior details, ghostly activity, and unsettling background elements for old houses, hallways, basements, attics, rooms, and abandoned spaces. Many sounds were recorded from a slightly more distant perspective to better match indirect in-game listening, while still remaining dry enough for flexible use with your own reverb, spatial placement, and environmental processing.
Human-Crafted Audio
All sounds in this pack are professionally designed and produced by Cyberwave Orchestra. No AI-generated content is used in the creation process.
Price $29.00
SFX for Triple-A MOBA Spells by Hovl Studio
Does Music Loop? Some Yes, Some No.
Duration 1-6 seconds.
WAV files. All files are stereo. Can be converted to mono inside Unity.
Asset contains 52 sounds made specifically for this asset. 1-4 variations for every VFX.
Contact me if you have any problems or questions. Contact methods on the profile page.
Price $8.00
