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The newest packages in the Unity Asset Store.
Updated: 1 hour 59 min ago

Food and kitchen Package by Carlos Garcia

2024, March 26 - 09:52
Create realistic and detailed culinary scenes with this 96-piece 3D models pack of fruits, vegetables, proteins, cheeses, and kitchen utensils. Fruits and vegetables are available in full and parts.

Total size 37.5 MB

Total models: 101


Fruits

  1. Avocado (parts)
  2. Pumpkin (parts)
  3. Strawberry
  4. Kiwi (parts)
  5. Red Apple (parts)
  6. Green Apple (parts)
  7. Orange (parts)
  8. Pear (parts)
  9. Pineapple (parts)
  10. Coconut (parts)
  11. Green Apple (parts)

Vegetables

  1. Garlic
  2. Peas (parts)
  3. Pumpkin (parts)
  4. Onion (parts)
  5. Red Onion (parts)
  6. Red Pepper (parts)
  7. Yellow Pepper (parts)
  8. Mushrooms (parts)
  9. Kiwi (parts)
  10. Lettuce (parts)
  11. Corn (parts)
  12. Orange (parts)
  13. Cucumber (parts)
  14. Pear (parts)
  15. Green Pepper (parts)
  16. Yellow Pepper (parts)
  17. Pineapple (parts)
  18. Tomato (parts)
  19. Carrot (parts)
  20. Yellow Pepper (parts)

Proteins

  1. Turkey Leg
  2. Chicken Leg
  3. Salmon (parts)
  4. Lamb Chops
  5. Beef Steak
  6. Salmon (parts)

Cheeses

  1. Mozzarella Cheese
  2. Parmesan Cheese

Create your own culinary scenarios with the 3D Model Pack of Fruits, Vegetables, Proteins, Cheeses and Kitchen Utensils! This 37.5 MB package represents a wide variety of foods and kitchen utensils. Fruits and vegetables are available whole and in parts, giving you multiple usage options.

Package Included :

101 models

270 polygons per object on average

32 textures 1024px x 1024px

28 Normal maps 1024px x 1024px

24 secular maps 1024px x 1024px


Price $9.99

World Dissolve: See Through, 3D Masks by INab Studio

2024, March 26 - 09:51
Create unique visuals and mechanics with 3D signed distance fields. Use multiple additional methods to enhance your game's gameplay with captivating see-through effects.

Transform your game's visual experience with World Dissolve, an extensive collection of scripts and shaders designed to effortlessly create breathtaking effects based on 3D world masks.

Additionally, the asset comes with several different see-through methods and scripts that enable you to add the see-through effects in just a few clicks.


Join Discord for updates, to report issues, or to say hello!

Please check the documentation before purchasing.


Key Features:

  • Multiple 3D mask shapes based on signed distance fields: sphere, box, ellipse, solid angle, round cone.
  • Each shape can be transformed and controlled independently.
  • See-Through Effects: Easily incorporate see-through effects into your scenes with multiple approaches offered by the asset, such as round see-through, objects fade, and distance fade.
  • Highly Customizable: Effortlessly tailor effects to your desired style. Compatible with all genres, from hyper-realistic to charming low-poly aesthetics, thanks to numerous look options and many tweakable properties. Fine-tune dissolve effects to seamlessly integrate with your game's aesthetic.
  • Custom Textures: Access a collection of 29 custom-created textures.
  • Dynamic Position Displacement: Add flair to the effects with dynamic position displacement.
  • 14 Demo Scenes: Explore a diverse array of demo scenes. All scenes showcased in the screenshots and marketing videos are included with the asset.
  • Easy Setup: Follow step-by-step tutorials for hassle-free integration. Multiple scripts are provided for easy integration in different scenarios.
  • All shaders were created with Shader Graph.

Assets to combine with:


Compatibility:

Supports Unity 2021.3 and above, including all rendering pipelines.


Price $50.00

Stylized Dagger by dberge

2024, March 26 - 09:39
That package includes a low poly game-ready hand-painted dagger with 5 different textures and 2 types of additional VFXs.

Polygon count: 1406

Texture maps: Albedo

Texture Resolution: 2048x1024

Number of textures: 10

Number of meshes: 1

Number of prefabs: 5

The package provides a game-ready low-poly stylized dagger with five variations which also contains customizable particle FXs.


Price $0.00

Black Rose Mesh Utility by Black Rose Projects

2024, March 26 - 08:51
Introducing our Mesh Utility package featuring Landscape Simplifier, Mesh Combiner, and Mesh Cutter – powerful tools to enhance your Unity project’s GPU and CPU performance by editing meshes on scene.

Landscape Simplifier:

Generate fake background textures effortlessly with configurable options such as target textures resolution, landscape size, and distances to simplify geometry. Customize layers, sky rendering, and generate specific sides. Support sprite and mesh modes seamlessly across Built-in, URP, and HDRP.


Mesh Combiner:

Combine meshes from child hierarchy mesh renderers with ease. Choose between 16 and 32 bit modes, configure mesh pivot, and decide whether to keep or remove generated mesh channels like UVs and colors. Auto-generate Lightmap UV with configurable options. Save generated meshes as assets or export as FBX for maximum flexibility.


Mesh Cutter:

Efficiently reduce vertex and triangle counts in scene geometry. Operate on current GameObject or objects in child hierarchy with customizable rules. Choose from various view modes such as point, plane, region, and mixed. Utilize cutting modes like Backfacing or Unseen for optimal results. Preview cut effects in the scene view and configure cutting angles and resolutions. Collaborate seamlessly with Landscape Simplifier for enhanced performance.



Main features:


Landscape Simplifier

-Generate textures based on configuration

-Support for Built-in, URP and HDRP

-Configuration of target textures resolution

-Configuration of target landscape size and distances

-Configuration of used layers and sky rendering

-Configuration which sides will be generated

-Support sprite and mesh modes


Mesh Combiner

-Allow to combine all meshes from mesh renderers in child hierarchy

-Support 16 and 32 bit modes

-Configuration of generated mesh pivot

-Configuration of keeping/removing mesh channels like UV’s, colors etc.

-Support for auto generation of Lightmal UV for generated mesh with configuration

-Support mesh saving as asset or export as FBX


Mesh Cuter

-Allow to reduce vertex and triangles counts in scene geometry

-Option to operate on current GameObject or objects in child hierarchy with ability to set rules which objects should be processed

-Option to optimize meshes unused submeshes and missing materials

-4 modes for select view position: point, plane, region and mixed containing all of them: 

* Point mode allow to set virtual world position points or add points as Transforms 

* Plane mode allow to create virual planes with given precision 

* Region mode allow to create virtual regions with given precision. Triangles inside regions are always visable 

* All of view modes can be easly edited using tool in scene view

- 2 cuting modes: Backfacing and Unseen 

* Backfacing: Cuting vertexes by mathematically calculation of acceplable angles between triangles and views

* Configuration allow to setup acceptable cuting angle Support preview in scene view 

- Unseen: Cuting vertexes by graphical calculation of triangle visability 

* Configuration of checking resolution and checking layers 

* Configuration of scene geometry consideration, if scene geometry is ignored during cuting or can cover processed meshes with ability to set rules which objects in scene should be used in cuting 

* Configuration for checking self covering

* Configuration for Scattering check 

* Configuration of cutout material handling

- Support for Landscape Simplifier cooperation mode


Price $39.99

GUI - Casual Blue by Layer Lab

2024, March 26 - 03:38

--------------------------------------------------

Join in to our LayerLab Discord Community ◼

--------------------------------------------------


"Are you looking for the characters featured in this GUI pack?"

→ 2D Characters - Casual1


📣 Notices

→ The "GUI Bundle - 10 Styles" has been released!

→ The "GUI Pro - Simple Casual(+PSD)" has been released!


[ WebDemo ]


◼ Key Features

- This pack offers demo scenes designed for portrait mobile games. (resolution 720x1280)

- Casual-style GUI skin.

- Includes layout demo scenes and prefabs.

- Includes Item Icons.

- Sliced elements, White elements: Customizable in size and color.

- Coding and animation not included


◼ Assets

- 964+ sources as PNG

- 42 unique item icons (64x64, 128x128, 256x256, 512x512, Original)

- 60 runeIcons 64x64, 128x128, 256x256, 512x512, Original)

- 180 bricks icons (Original)

- 20 flag icons (large, small)

- 77 Demo Scenes

- ⛔ Important : Not included editable files. (PSD, SVG, etc)


◼ Prefabs (315+)

Buttons, Frames, Labels&Title, Popups, Sliders, UI_Etc, DemoScene_Panels



🏆 Popular GUI Assets

GUI Pro - Super Casual

GUI Bundle - 10 Styles

GUI Pro - Casual Game


🏆 Popular 3D Assets

3D Characters - Casual Character

3D Characters - Casual Character1

3D Characters - Casual Character2


If you have any suggestions or ideas for improvement, feel free to contact us. Your requests could be included in future updates.


Follow us for the latest news and updates!

Discord | Youtube | Facebook


Price $49.99

Sci-fi RPG Adventure Vol. 1 - Explorations by Will Aleshire

2024, March 25 - 20:44
This music pack contains 5 tracks of mood setting music in the style of RPGs. With an orchestral/hybrid style, these tracks are perfect for exploration as well as cutscenes, menus, and light dungeons.
  • 5 original high-quality WAV tracks (16-bit / 44.1 kHz)
  • Full-track loops
  • Over 5 mins. of music
  • 59.1 MB file size

Unlimited Royalty-Free license

**All Tracks are YOUTUBE SAFE!**


INTENDED GENRE

This music pack contains 5 tracks of mood setting music in the style of RPGs. With a powerful orchestral/hybrid style, these tracks are perfect for exploration as well as cutscenes, menus, and light dungeons.


TRACKLIST (.wav, 44.1kHz, 16bit)

  • Alone (LOOP) [1:03]​
  • Exploring New World (LOOP) [1:10]​
  • Floating in Space (LOOP) [1:01]​
  • No Gravity (LOOP) [1:16]​
  • Unknown Space (LOOP) [1:01]​

HIGH-QUALITY MUSIC

Each track was composed and produced using top industry-standard software found in professional studios around the world. You'll get a polished, professional sound that will take your game to the next level.


Price $14.99

Bones Assistant by Luceed Studio

2024, March 25 - 18:36
Display and select bones, create and edit humanoid animations easily!

Features

  • Create and edit humanoid animations:
    • Create keyframes on humanoid animation clip using sliders
    • Edit keyframes on animation clips using sliders
  • Display skinned mesh bones
  • Display bones normals

Documentation

https://luceed.studio/bones-assistant/

What is Bones Assistant?

This tool helps you create and edit humanoid animations using sliders.

It also allows you to display your skinned mesh bones with a simple click.


Documentation:

https://luceed.studio/bones-assistant/


Included:

Male Humanoid mannequin model


/!\ Not Included:

Female Mannequin & Dog Mannequin


Price $15.00

Sci-fi RPG Adventure Vol. 1 - Dungeons by Will Aleshire

2024, March 25 - 17:34
This music pack contains 5 tracks of mood setting music in the style of RPGs. Also included are 4 variation tracks. With a powerful orchestral/hybrid style, these tracks are perfect for dungeons.
  • 9 original high-quality WAV tracks (16-bit / 44.1 kHz)
  • Full-track loops
  • Over 10 mins. of music
  • 169.4 MB file size

Unlimited Royalty-Free license

**All Tracks are YOUTUBE SAFE!**


INTENDED GENRE

This music pack contains 9 tracks of mood setting music in the style of RPGs. With a powerful orchestral/hybrid style, these tracks are perfect for dungeons as well as cutscenes, menus, and exploration.


TRACKLIST (.wav, 44.1kHz, 16bit)

  • Being Hunted (LOOP) [1:00]​
  • Being Hunted - no drums (LOOP) [1:00]​
  • Destroyed Lab (LOOP) [1:23]​
  • Destroyed Lab -alt version (LOOP) [1:23]​
  • Hive Tunnel (LOOP) [1:15]​
  • Sneaking Around - fast (LOOP) [1:00]​
  • Sneaking Around - slow (LOOP) [1:13]​
  • Supercomputer Maze - fast (LOOP) [1:00]​
  • Supercomputer Maze - slow (LOOP) [1:13]​

HIGH-QUALITY MUSIC

Each track was composed and produced using top industry-standard software found in professional studios around the world. You'll get a polished, professional sound that will take your game to the next level.


Price $19.99

Sci-fi RPG Adventure Vol. 1 - Battles by Will Aleshire

2024, March 25 - 17:33
This music pack contains 5 tracks of mood setting music in the style of RPGs. With a powerful orchestral/hybrid style, these tracks are perfect for battles as well as menus and dungeons.
  • 5 original high-quality WAV tracks (16-bit / 44.1 kHz)
  • Full-track loops
  • Over 5 mins. of music
  • 58.8 MB file size

Unlimited Royalty-Free license

**All Tracks are YOUTUBE SAFE!**


INTENDED GENRE

This music pack contains 5 tracks of mood setting music in the style of RPGs. With a powerful orchestral/hybrid style, these tracks are perfect for battles as well as menus and dungeons.


TRACKLIST (.wav, 44.1kHz, 16bit)

  • Against the Swarm (LOOP) [1:00]​
  • Blaster Duel (LOOP) [1:00]​
  • Fight for the Galaxy (LOOP) [1:01]​
  • Holonet Race Battle (LOOP) [1:04]​
  • Starfighter Chase (LOOP) [1:20]​

HIGH-QUALITY MUSIC

Each track was composed and produced using top industry-standard software found in professional studios around the world. You'll get a polished, professional sound that will take your game to the next level.


Price $14.99

Mummy Tutankhamun by GACHKOVSKYY

2024, March 25 - 17:06
Quality model for a reasonable price. For your game or cool video

Number of Textures: 49

Texture dimensionss:

Body - (4096x4096) – .tga

Armor - (4096x4096) – .tga

Staff - (2048x2048) – .tga

Sarcophagus - (2048x2048) – .tga

Polygon count of:

Vertex counts of characters: 15467 (Toral)

Body/Armor - 11913

Weapon (Staff) - 1062

Sarcophagus - 1020+ (lid 1472)

Minimum polygon count: 1020

Maximum polygon count: 19476

Number of meshes/prefabs: 4

Rigging: Yes

Animation count: 12

Animation type list (Root Motion/In-place): 3/9

UV mapping: Yes

LOD information (count, number of levels)

Types of materials and texture maps (e.g., PBR)

The model contains 12 animations

Attack, Back, Hit, Idle x2, Run, Turn, Output, Input, Walk, Walk left, Walk right;

Skins: Body 4; Staff 4; Sarcophagus 4;

1) Bloody skin; 2) Clean skin; 3) Bloody and dirty skin; 4) Skin with dirt;

There are no additional bones, only the standard epic skeleton

TWO DIDED SHADER TROO This shader is used in this model for double-sided visualization.

The model is created on the base of Epic Skeleton


Price $59.99

Music of the Forest - Orchestral Music Pack by Andrew Chambers Music

2024, March 25 - 17:05
Discover magical and wondrous forest realms, ranging from cheerful & wholesome to spooky & mysterious. MotF adds charming and magical music to any fantasy, action-adventure, RPG, or casual game.

Technical Details:

30 Stereo WAV music tracks (24-bit/44.1kHz) 

820MB compressed 

862MB uncompressed

56 minutes and 57 seconds of music 

20 looping tracks 

10 non-looping tracks


Royalty-Free License

Music of the Forest - Orchestral Music Pack


Music of the Forest (MotF) is an excellent addition to any fantasy/action-rpg/adventure game. The music makes use of a variety of instruments ranging from orchestral to folk/medieval. Capturing many woodland moods, the music transports listeners to mysterious and mystical moments, bustling forest towns, and exciting calls to adventure.

The pack is organized into 3 main folders:

  • "Full Tracks" contains the original 10 recordings in their entirety
  • "Loops" contains seamlessly loopable versions with full instrumentation & minimal alterations
  • "Alt Loops" contains stripped down versions of each track with reduced instrumentation & main melodies removed, for a lower profile loop

30 tracks, derived from 10 compositions, totalling ~57 minutes of music


Track List:

  1. Curiosities (Full Track)
  2. Curiosities (Loop)
  3. Curiosities - Alt (Loop)
  4. Elder Roots (Full Track)
  5. Elder Roots (Loop)
  6. Elder Roots - Alt (Loop)
  7. Fallen Leaves (Full Track)
  8. Fallen Leaves (Loop)
  9. Fallen Leaves - Alt (Loop)
  10. Little Forest Town (Full Track)
  11. Little Forest Town (Loop)
  12. Little Forest Town - Alt (Loop)
  13. Lost (Full Track)
  14. Lost (Loop)
  15. Lost - Alt (Loop)
  16. Our Journey Begins (Full Track)
  17. Our Journey Begins (Loop)
  18. Our Journey Begins - Alt (Loop)
  19. Rallying Song (Full Track)
  20. Rallying Song (Loop)
  21. Rallying Song - Alt (Loop)
  22. Sunbeams (Full Track)
  23. Sunbeams (Loop)
  24. Sunbeams - Alt (Loop)
  25. The Wood Nymph (Full Track)
  26. The Wood Nymph (Loop)
  27. The Wood Nymph - Alt (Loop)
  28. Wandering Trail (Full Track)
  29. Wandering Trail (Loop)
  30. Wandering Trail - Alt (Loop)

Music Quality:

Music of the Forest was created with industry-leading software used in professional studios worldwide, each track delivers a polished, high-quality sound, elevating your game to new heights of immersion.



**If you'd like to learn more about Andrew or his ongoing projects, visit andrewchamberscomposer.com


Price $14.99

Eternal Odyssey - Fantasy Action RPG Music by Andrew Chambers Music

2024, March 25 - 17:05
This pack contains a diverse collection of soaring melodies and mystical harmonies. Journey to otherworldly landscapes with ethereal choirs, epic orchestral battles, and captivating arrangements.

24 Original stereo WAV music tracks (16-bit / 44.1kHz)

40 Minutes of music

6 non-looping tracks

18 seamlessly loopable tracks

12 Bonus stingers


36 audio files in total

Royalty-Free license

Eternal Odyssey (EO) was composed to serve as a collection of diverse tracks within the fantasy/action-rpg/adventure genres. Rather than a pack with a narrow scope that only focuses on one game context (battle, or dungeon music, etc...), this pack has a little bit of everything. This makes EO a great starting point for your game music, so you don't have to purchase a dozen different packs to get a project off the ground.


The pack is organized into 4 main folders:

  • "Full Tracks" contains 6 full non-looping music tracks.
  • "Full Track Loops" contains 12 seamless looping tracks, all of which are either reductions or variations on the original 6 full tracks. You'll find that these tracks are not simply copies of the originals, but have instead been reworked to better fit a looping style, and in some cases have new musical material altogether.
  • "Short Tracks" contains 6 additional standalone seemless looping tracks, but do not have variations.
  • "Stingers & Effects" is a bonus folder filled with short snippets of music/sound effects that serve to highlight a key moment in game; such as, "Success, Failure, Eerie, etc..."

TRACKLIST:

(SL = Seamless Looping; N = Non-Looping)


Full Tracks:

  • Ambush [1:52] (N)
  • Among The Dryads [2:41] (N)
  • Celestiel Cathedral [3:47] (N)
  • Labyrinth [4:02] (N)
  • Water Temple [3:24] (N)
  • Windswept Plains [2:52] (N)

Full Track Loops:

  • Ambush Loop 1 [0:32] (SL)
  • Ambush Loop 2 [0:32] (SL)
  • Among The Dryads Loop 1 [1:00] (SL)
  • Among The Dryads Loop 2 [1:00] (SL)
  • Celestiel Cathedral Loop 1 [1:00] (SL)
  • Celestiel Cathedral Loop 2 [1:00] (SL)
  • Labyrinth Loop 1 [1:00] (SL)
  • Labyrinth Loop 2 [1:00] (SL)
  • Water Temple Loop 1 [1:00] (SL)
  • Water Temple Loop 2 [1:00] (SL)
  • Windswept Plains Loop 1 [1:19] (SL)
  • Windswept Plains Loop 2 [0:53] (SL)

Short Tracks:

  • A Violent Encounter [1:06] (SL)
  • Market Town [1:20] (SL)
  • Reprieve [1:30] (SL)
  • Sacred Ritual [1:22] (SL)
  • Shadows Beckon [1:20] (SL)
  • Sinister Intentions [1:30] (SL)

Stingers/Effects:

  • Eerie 1
  • Eerie 2
  • Failure 1 (Death)
  • Failure 2 (Objective)
  • Menu 1 (Navigation)
  • Menu 2 (Select)
  • Neutral 1
  • Neutral 2
  • Ominous
  • Success 1 (Discovery)
  • Success 2 (Mission Progress)
  • Success 3 (Level Up)

Music Quality:

Eternal Odyssey was created with industry-leading software used in professional studios worldwide, each track delivers a polished, high-quality sound, elevating your game to new heights of immersion.


If you'd like to learn more about Andrew or his ongoing projects, visit andrewchamberscomposer.com


Price $49.99

Mirage - Versatile Impostor System by Léo Chaumartin

2024, March 25 - 17:02
Mirage is a powerful tool that provides full impostor management, from baking to rendering, with automatic LOD Group setup.
  • Impostors Atlases are stored in DXT Compressed files for minimal memory usage
  • Since DXT is not compatible with all platforms, you can still use the Impostor Format Converter (included) to use any other RGB(A) format.
  • The MirageCoreHelper.hlsl and MirageGeometryHelper.hlsl hold the pipeline/platform agnostic code to resolve the impostor geometry. Feel free to make you own shader based on these. You can use the provided unlit Shaders as minimal examples.

Already using AutoLOD - Impostors ? Redeem Mirage for FREE during a 2-week grace period after release!


Mirage gives access to AutoLOD (Mesh Decimator) for FREE!

It works in symbiosis with it, for the ultimate optimization ecosystem.


Try Mirage on this Online WebGL Demo

You can check the Online Documentation

  • Reduce the triangles count and draw calls by orders of magnitude in just one click
  • Performance magic - Up to 10x FPS increase on complex massive scenes
  • By far the most versatile impostor system : Say goodbye to pink outputs or other errors, thanks to a a new elegant and unique baking procedure, Mirage is compatible with ANY unity version after 2020.3 and ANY render pipeline, with ANY shader and can be embedded on any platform. Natively.
  • Bake as many objects as you want in a single impostor
  • Extremely easy to use: Struggling is not an option, the plugin is really straightforward to use and you will get your first impostors baked in just a few seconds.
  • VR ready: and more generally, multi-view and single pass stereo instancing compatible.
  • Compatible with GPU Instancing
  • 2 lighting modes:
    • Surface estimation: Lit, multi-light compatible impostors
    • Use Scene Sun Source: If your lighting is directional and static, you can use this option to bake directly the light reflections on the impostor colormap. The impostor is then rendered on an unlit material.
  • Lightweight and non-intrusive module: Mirage will not change project or player settings nor install any additionnal dependencies in your project. It is a lightweight standalone package that was designed to fit seamlessly in any project.

  • What is an impostor?

An impostor is a billboard that displays an image of a 3D object. The image will update and change according to the viewing angle in order to fake a 3D effect and save on performance.

  • When should I use it?

Impostors are mainly used to render non-deformable objects far off in the distance in order to optimize the scene.

You could also use them to get a unique art style with a 2.5D "snapping" effect.

  • Can any object in my scene be replaced with an impostor?

Technically, any objects with a MeshFilter and MeshRenderer attached can be baked into an impostor. However, they should mainly be used to replace meshes in the far distance. At closer range, the difference will be noticeable as a simple quad doesn't intersect the same way with surrounding objects in the same way as the original mesh. Also, impostors are baked in orthographic view which means that the perspective will be wrong at closer ranges.

  • Are impostors compatible with the LODGroup component?

Yes. You also don't have to deal with geometry alignment manually, by default the tool sets the LODs for you.

  • How long does it take to bake an impostor?

A few seconds.

  • Can I build on any platform?

The impostors shader is based on Unity surface shader so you should be able to build on any platform handled by Unity out-of-the-box.

  • Are there any required dependencies?

No. This is a standalone package.

  • What makes Mirage different from its competitors?

Mirage is the only 100% versatile 3D impostor system. It is compatible with any shader, on any pipeline, on any target platform, on any unity version after 2020.3, out-of-the-box. Although it is a trade on visual fidelity, especially when dealing with complex objects with intricate self-shadowing shapes or smoothness variations. Fortunately Mirage comes with a lot of post-baking settings directly in the material inspector and you can always get a seamless match from the original object when seen from far in the distance.

  • Can I bake impostors at runtime?

Not yet, but that is a feature we are working on. The C# core was designed to have several baking engines, but only the EditorBakingEngine is available yet.


If you need help or want more information, you can join the Discord server



Price $60.00

Helicopter-PBR by TGRAM

2024, March 25 - 17:02
Helicopter-PBR

Model Info:


- Polygon(tris) Count : 289722

- PBR Texture Pack Count : 10

- Textures Size : 2048 x 2048 px

- proper UV unwrapped, no overlapping.


FEATURES:


- 3 Colors

- High Quality PBR Textures

- Ready for Mobile Devices

- Includes Helicopter control animation clip


Price $39.99

Ancient Egyptian Village by Chicago Game Monster

2024, March 25 - 17:01
Chicago Game Monster presents: The Ancient Egypt pack is a set of medium-detailed game models designed to be used in several game genres. The pack is stylized but is closer to realism.

Updates are expected thanks to which the pack will have new assents and PBRs.

Please give us your opinions, suggestions, and complaints so that we can improve the quality of our packs.


This pack includes:

- Low-poly elements detailed with the help of textures

- HDRp-compatible models

There are 66 prefabs/models in 1 folder

- Level 1 buildings are designed to create poor-looking villages /a total of 66 models/


There are numerous assets, which means you can create countless fascinating scenes; the only limit is your imagination!

Textures:

All textures are 8K.

The texture format is:

1. Albedo

2. Metalness (M) Roughness (A) Ambient Occlusion (B)

3. Normal


 Instagram: _chicago__game_monster


 Email: chicago.game.monster@gmail.com

With this pack, you can create ancient/medieval Egyptian villages, a Pharaonic city, and a market; they can be filled with traditional Egyptian flora, interesting ornaments, and weapons.

Number of textures: 3

Textures dimensions: 8K

Minimum polygon count: 3

Maximum polygon count: 6358

Number of meshes/prefabs: 66

Rigging: No

Animation count: No

UV mapping: Yes

LOD information (count, number of levels): No LODs(count-1, number of

levels-1)

Types of materials and texture maps: PBR materials and 8K resolution

textures (albedo,normal, masks maps (HDRP).


Price $12.00

Low Poly Airplanes - Small P.180 Avantier by Cobra Games Studio

2024, March 25 - 17:00
Low poly small airplane ready to use and optimized for mobile games. Aircraft has two model variants (solid and separate) and can be painted in any color.

Number of textures: 1

Texture dimensions: 512x512

Polygon count: 1,300

Number of meshes/prefabs: 1/1

Rigging: No

Animation count: 0

Animation type list: None

UV mapping: Yes

LOD: No

⭐ This airplane is a part of Low Poly Airplanes - Ultimate Pack. Check it out and get more planes at a lower price! You can also buy this asset and then upgrade it to the ULTIMATE PACK with a discount up to 20%!


🛫 This package contains low poly small aircraft ready to use.


⚡ Key features ⚡

- Aircraft has two variants: solid (except for propellers & gears) and separate,

- Aircraft can be painted in any two colors,

- Model has 3 materials (base texture and 2 color materials),

- Model is optimized for mobile games (Android & iOS),

- No rigging and no animations,

- Prefab with colliders included,

- Supports Universal Render Pipeline (URP).


🎓 Demo scene included 🎓

On the demo scene you can see all the assets of this collection. Airport model is not included in demo scene.


📧 Contact us 📧

If you have any ideas, specific requirements or need help, feel free to contact us: cobragamesstudio@gmail.com


© Cobra Games Studio - 2024

Made by developers for developers


Price $4.99

Demoness Boss by Khornes

2024, March 25 - 16:58
3D model of Flying Demon for your game. Suitable for your projects of genre: RPG, strategy, first person shooters, etc.

Maximum polygon count 45669

Number of meshes/prefabs 2

Rigging: Yes

Animation count 23

UV mapping: Yes

LOD information: No

Types of materials and texture maps PBR

Number of Textures: 19

Texture Resolutions: (4096)

Documentation: No

Important/Additional Notes: Wing L,R. Eye L,R.

The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.

DEFAULT UNITY SHADER + In the model it is desirable to use a shader with a two-sided display of polygons.

NO HDRP/URP - but you can configure it yourself


Rigged with Epic Skeleton.

The skeleton from UE5


The character has 23 animations.


Animations:

Attack x3

Iddle x2

Dead x2

Commander

Dodge

Gethit x2

Jump

Turn 180

Walking, L, R, Back

Flying x2

Flying L, R, Back,

takeoff

landing


Polycount: Demoness Boss

Vert 45669

Faces 74450

Tris 74450


Price $60.00

Celestial - Atmospheric Sci-Fi RPG Music by Nick Harrison Palmer

2024, March 25 - 16:25
Celestial is a Sci-Fi music pack with a deep, ethereal atmosphere, featuring 100 minutes of audio.

Audio file types: WAV

Sample rate: 44.1kHz

Bit depth: 16

Loopable: Yes

Additional: Stereo

Runtime (Original Music): 25:43

Runtime (All Files): 1:39:40

Celestial is a sci-fi music pack with a sense of vastness and wonder, ideal for space themed RPGs, adventure and open world games. The instrumentation consists of rich synthesizers, piano, strings, cinematic drums and electronic beats, drawing inspiration from sci-fi games such as Mass Effect, No Man’s Sky and Outer Wilds.


HIGH-QUALITY MUSIC

- 100 minutes of audio (taken from 10 original compositions)

- 44 files including full mix with tail, audio stingers and multiple looped versions

- Composed, mixed and mastered to a professional level using industry standard equipment.


SAFE USAGE GUARANTEE

All tracks are safe to use on YouTube and other video streaming platforms, and will not subject you to any copyright claims.


TRACKLIST:

[Versions: FULL - full mix; LOOP - loopable; BED_LOOP - loop without melody; AMB_LOOP - ambient loop (no percussion); STING - audio stinger]


1. Eternity

  • Eternity_FULL
  • Eternity_LOOP
  • Eternity_BED_LOOP
  • Eternity_AMB_LOOP
  • Eternity_STING

2. Higher Dimension

  • Higher_Dimension_FULL
  • Higher_Dimension_LOOP
  • Higher_Dimension_BED_LOOP
  • Higher_Dimension_AMB_LOOP
  • Higher_Dimension_STING

3. Lunar Dance

  • Lunar_Dance_FULL
  • Lunar_Dance_LOOP
  • Lunar_Dance_BED_LOOP
  • Lunar_Dance_AMB_LOOP

4. Glow

  • Glow_FULL
  • Glow_LOOP
  • Glow_BED_LOOP
  • Glow_AMB_LOOP

5. Skying

  • Skying_FULL
  • Skying_LOOP
  • Skying_BED_LOOP
  • Skying_AMB_LOOP

6. Binary Star

  • Binary_Star_LOOP
  • Binary_Star_BED_LOOP
  • Binary_Star_AMB_LOOP

7. Anti-Gravity

  • Anti_Gravity_FULL
  • Anti_Gravity_LOOP
  • Anti_Gravity_BED_LOOP
  • Anti_Gravity_AMB_LOOP
  • Anti_Gravity_STING

8. New Voyage

  • New_Voyage_FULL
  • New_Voyage_LOOP
  • New_Voyage_BED_LOOP
  • New_Voyage_AMB_LOOP
  • New_Voyage_STING

9. Singularity

  • Singularity_FULL
  • Singularity_LOOP
  • Singularity_BED_LOOP
  • Singularity_AMB_LOOP

10. Astrocompass

  • Astrocompass_FULL
  • Astrocompass_LOOP
  • Astrocompass_BED_LOOP
  • Astrocompass_AMB_LOOP
  • Astrocompass_STING

Price $34.99

Greek Strategy/RPG Music pack by Arnaud Walker Kerisit

2024, March 25 - 16:15
1 hour of music for your Ancient Greece-inspired strategy or RPG game!
  • 16 tracks in either standard or loopable formats (WAV, other formats avaiable on-demand for free)
  • An hour of music and ambiances for your game
  • Inspired by the best early-2000s games! :)

Are you making a project inspired by Ancient Greece? I think I have what you need!



In this pack, you will find 16 Greek-inspired tracks which will suit your project perfectly. You will find 1 hour of traditional Greek instruments mixed-in with a retro sound and lush orchestras to help you build your game's ambiance. Listen to all of the tracks on SoundCloud!


I've included some bonus ambiances with solo instruments playing either original songs or ancient Greek songs such as an ancient Delphic hymn to Apollo, or Seikilos' Epitaph.



Files are available as both standard tracks or loops in WAV format, but you can shoot me an email if you need OGG, MP3, FLAC...I'll be happy to provide.




Tracklist:


1. Alpha (3:23)

2. Beta (3:25)

3. Delta (3:46)

4. Epsilon (3:23)

5. Eta (4:16)

6. Gamma (3:07)

7. Iota (3:02)

8. Kappa (2:53)

9. Ksi (3:46)

10. Lambda (2:48)

11. Mu (3:25)

12. Nu (3:11)

13. Omicron (3:43)

14. Pi (3:14, lol get it?)

15. Theta (3:00)

16. Zeta (3:51)

BONUS AMBIANCES (5x solo instruments)



Bring your game to the next level with a polished sound made with professionnal software and instruments!



Quick note: buying the pack grants you the right to use the music anywhere you'd like, forever, for either personal or commercial projects! No risk of being bothered with YouTube's algorithm too.



Price $22.00

Mummy Anubis by GACHKOVSKYY

2024, March 25 - 16:06
Quality model for a reasonable price. For your game or cool video

Number of Textures: 49

Texture dimensionss:

Body - (4096x4096) – .tga

Armor - (4096x4096) – .tga

Staff - (2048x2048) – .tga

Sarcophagus - (2048x2048) – .tga

Polygon count of:

Vertex counts of characters: 19176 (Toral)

Body/Armor - 13989

Weapon (Staff) - 3071

Sarcophagus - 838+ (lid 1278)

Minimum polygon count: 838

Maximum polygon count: 19476

Number of meshes/prefabs: 4

Rigging: Yes

Animation count: 12

Animation type list (Root Motion/In-place): 3/9

UV mapping: Yes

LOD information (count, number of levels)

Types of materials and texture maps (e.g., PBR)

The model contains 12 animations

Attack, Back, Hit, Idle x2, Run, Turn, Output, Input, Walk, Walk left, Walk right;

Skins: Body 4; Staff 4; Sarcophagus 4;

1) Bloody skin; 2) Clean skin; 3) Bloody and dirty skin; 4) Skin with dirt;

There are no additional bones, only the standard epic skeleton

TWO DIDED SHADER TROO This shader is used in this model for double-sided visualization.

The model is created on the base of Epic Skeleton


Price $59.99

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