Tip: Unity 3D "build" optimization

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jmvale
Tip: Unity 3D "build" optimization

Hello everyone,

After "build", check this file to determine which objects are not optimized, they are usually the textures that increase the size of the "build" files:

%LOCALAPPDATA%\Unity\Editor\editor.log

 

My workcase:

Textures      82.2 mb       84.1%

Meshes        2.9 mb        2.9%

Animations    1.3 mb        1.4%

Sounds        0.4 kb        0.0%

Shaders       2.8 mb        2.9%

Other Assets  3.7 mb        3.8%

Levels        97.5 kb       0.1%

Scripts       471.4 kb      0.5%

Included DLLs 4.1 mb        4.2%

File headers  52.4 kb       0.1%

Complete size 97.6 mb       100.0%

 

Used Assets, sorted by uncompressed size:

 10.7 mb 10.9% Assets/Standard Assets/Characters/ThirdPersonCharacter/Textures/EthanOcclusion.png

 10.7 mb 10.9% Assets/Standard Assets/Characters/ThirdPersonCharacter/Textures/EthanNormals.png

 6.6 mb  6.8% Assets/_AssetStore/Medieval Environment/Terrain/Terrain1.asset

 5.3 mb  5.5% Assets/_AssetStore/Medieval Environment/Textures/Concrete1_diff.tga

 5.3 mb  5.5% Assets/_AssetStore/Medieval Environment/Textures/Stone1_diff.tga

 5.3 mb  5.5% Assets/_AssetStore/Medieval Environment/Textures/Ground1_diff.tga

 2.7 mb  2.7% Assets/_AssetStore/Medieval Environment/Textures/Ground1_nm.tga

 2.7 mb  2.7% Assets/_AssetStore/Medieval Environment/Textures/Concrete1_nm.tga

 2.7 mb  2.7% Assets/_AssetStore/Classic Skybox/02/sky2_UP.jpg

 2.7 mb  2.7% Assets/_AssetStore/Classic Skybox/02/sky2_RT.jpg

 2.7 mb  2.7% Assets/_AssetStore/Classic Skybox/02/sky2_LF.jpg

 2.7 mb  2.7% Assets/_AssetStore/Classic Skybox/02/sky2_FR.jpg

 2.7 mb  2.7% Assets/_AssetStore/Classic Skybox/02/sky2_DN.jpg

 2.7 mb  2.7% Assets/_AssetStore/Classic Skybox/02/sky2_BK.jpg

 2.6 mb  2.7% Resources/unity_builtin_extra

 2.4 mb  2.4% Assets/New Terrain 2.asset

 1.3 mb  1.4% Assets/_Julio/char_cyberKid_dff.tif

 1.3 mb  1.4% Assets/_AssetStore/Medieval Environment/Textures/Grass1_diff.tga

 1.3 mb  1.4% Assets/_AssetStore/Medieval Environment/Textures/Cliff1_diff.tga

 1.0 mb  1.0% Assets/_AssetStore/Medieval Environment/Standard Assets/Skyboxes/Textures/Sunny2/Sunny2_up.tif

 1.0 mb  1.0% Assets/_AssetStore/Medieval Environment/Standard Assets/Skyboxes/Textures/Sunny2/Sunny2_right.tif

 1.0 mb  1.0% Assets/_AssetStore/Medieval Environment/Standard Assets/Skyboxes/Textures/Sunny2/Sunny2_left.tif

 1.0 mb  1.0% Assets/_AssetStore/Medieval Environment/Standard Assets/Skyboxes/Textures/Sunny2/Sunny2_front.tif

 1.0 mb  1.0% Assets/_AssetStore/Medieval Environment/Standard Assets/Skyboxes/Textures/Sunny2/Sunny2_back.tif

 867.6 kb 0.9% Assets/Standard Assets/Characters/ThirdPersonCharacter/Models/Ethan.fbx

 682.8 kb 0.7% Assets/_AssetStore/Terrain Assets/Trees Ambient-Occlusion/Textures/ScotsPinebranches.psd

 682.8 kb 0.7% Assets/_AssetStore/Terrain Assets/Trees Ambient-Occlusion/Textures/SycamoreLeaves5.psd

 682.8 kb 0.7% Assets/_Blender/CasaDaVinci/WoodRough0084_1_M.jpg

 682.8 kb 0.7% Assets/_Vivaty/SwingBridge/Texturas/hillstone.jpg

 682.8 kb 0.7% Assets/_AssetStore/Medieval Environment/Textures/Grass1_nm.tga

 682.8 kb 0.7% Assets/_AssetStore/Medieval Environment/Textures/Cliff1_nm.tga

 

References:

http://docs.unity3d.com/Manual/webgl-building.html

http://docs.unity3d.com/Manual/ReducingFilesize.html

 

Júlio Vale

(http://jmvale.esy.es/Unity5/ProjectDaVinci/)

Visibility: 
Public - accessible to all site users
Edited by: jmvale on 2015/04/28 - 23:24