Lowpoly Environment - Nature Pack Free by Polytope Studio
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Grow your world !
Polytope Studio presents you Lowpoly Environment - Nature Pack Free!
THIS PACKAGE CONTAINS NEW ENVIRONMENT ASSETS, NEVER PUBLISHED BEFORE,SO IF YOU OWN ANY OF OUR PREVIOUS PACKS YOU MIGHT CONSIDER DELETING THE OLD ENVIRONMENT FOLDER BEFORE IMPORTING THIS PACKAGE!
This package contains customizable vegetation and other environment assets all compatible with Vegetation Studio Pro and Vegetation Engine plus various assets from our other packages.
SPECIFICATIONS:
- 1 flower (poppy) prefab with a highly customizable shader (wind, stem custom color gradient, flower custom color... )
- 2 plants prefabs with a highly customizable shader (wind, stem custom color gradient, translucency...)
- 1x grass
- 1x highgrass
- 139 trees and other tree related prefabs with a highly customizabile shader (2 custom color gradient, easy to swap foliage texture, wind, snow, translucency...), most of them comes with a harvesting system set (the same tree in different variants: a normal green and one dead tree , a green and a dead cut tree , a stump and a log pile)-
- 1x generic fruit tree -harvesting ready
- 1x pear tree
- 1x plum tree
- 1x apple tree
- 1x pine tree - harvesting ready
- 1 shrubs prefab with a highly customizabile shader(2 custom color gradient on foliage, customizabile flower color, wind, snow, translucency...)
- 1 cezars mushroom prefab
- 4 rocks prefabs with a highly customizabile shader (2 custom color gradient, custom detail texture, snow, top projection texture...),
- 2 ore rocks prefabs ready for a harvesting system, with a highly customizabile shader (2 custom color gradient, custom detail texture, snow, top projection texture, ore custom color and emission...)
- 1 wooden bridge prefab
- 2 ground textures
- 1 skybox texture
- 1 basic water shader
- one demo scene
Most prefabs have 2-3 LOD's
All the assets in this pack are compatible with Vegetation Studio and all the shaders have Vegetation Studio variants (needed in orderd to use the VS Instanced Indirect).
This pack is designed to work in standard pipeline, and URP.
The polycount for the assets is ranging from 62 to 2870 tris.
The demo scene is using Linear color space.
We update our packs periodically so if you want to see something specific please use the support email to make a request.
We'd love your feedback! If you find these assets useful please rate and review them.
Check our other packs:
Medieval Modular Armors Expansion Pack 01
Medieval Modular Peasants &Citizens
Medieval Modular Soldiers Pack
Keep developing!
Price $0.00
Enchanted Armor [Fantasy] by ArtCoding
◼ Key Features ◼
- One models, one submesh.
- 2000 triangles.
- Fully rigged (Generic, not Humanoid).
- Animations: standing x5, walk, run, swim, attacks x5, injured x2 and death.
- Textures: four diffuse (1024).
- Four skins.
- Unity 2019.4 and above.
- Built-in, URP and HDRP.
- Mobile friendly.
❤️ And save money with our packs ❤️
- Fantasy Starter Pack.
- Fantasy Dragons Pack.
- Orc Tribe.
- Dwarf Clan.
- Goblins Tribe.
- Magic Staffs.
- Epic Mounts Pack.
Price $8.00
Stylized Melee Weapons by Mantis Games
Features:
- 10 unique meshes in FBX format.
- 10 PBR materials with 4K textures.
- LODs: No
- Collision: Automatically generated
Triangle count:
- Axe: 3860
- Great sword: 8972
- Katana: 5526
- Kukri: 2348
- Mace: 3514
- Mahuacuitl: 8864
- Scythe: 3958
- Shield: 7024
- Spear: 4764
- Sword: 2345
Notes:
- Screenshots taken with external render engine.
Email │ Discord │ Facebook
Price $30.00
Modern UI Pack by Michsky
• Works with TextMesh Pro.
• Compatible with all rendering pipelines (Built-in, URP, HDRP).
• Supports all platforms that are listed in Unity build window.
• Supports both the legacy and the new input system.
Create good looking and customizable UI elements for your game or app easily!
• UI Manager
Instead of changing things one by one, you change the whole look of your UI within seconds using UI Manager.
• Editor Tools
Instead of tweaking things one by one, tweak them all in seconds using the editor tools. add or change almost everything within Unity, no need to deal with code or external tools.
• Demo Scene
Includes a fully featured demo scene demonstrating how MUIP components work and look.
• Native UI Support
Modern UI Pack is using the native Unity UI, so you can continue working the way you are used to and use third party UI extensions with it.
• Including 19 Different UI Elements
Animated Icons, Buttons, Context Menu, Dropdown, Horizontal Selector, Icons, Input Fields, Modal Windows, Multi Selectable Dropdown, Notifications, Pie Chart, Progress Bars, Radial Slider, Sliced Borders, Sliders, Switches, Togles, Tooltip, Window Manager.
...and many more additional components!
If you have any questions, suggestions or feedback, feel free to contact me at support@michsky.com
Website | Discord Server | Documentation | Windows Demo
Please expand 'Technical Details' for important details.
Price $40.00
Modular Modern Stable Environment + Props by Nimikko
- 68 textures, 1028 - 4096px
- 34 Models
- 38 Prefabs
- 40 - 46456 verts per model, most below 2000
- PBR Materials
Stable Environment with 34 Models, 48 prefabs and Multiple Material Variants. Great Environment Pack for Horse Games / Modern Environments. The scene shown in the screenshots isincluded with the pack.
For any support, please don't hesitate to contact or if you have ideas for new packs, please send me a message :) I'm always looking to hear what people want to have.
Price $19.90
Cyborg PLS Motorbike by CHAKRA3D
- 3D asset
- 144 textures
- Minimum polygon count: 45,267
- Maximum polygon count: 754,813
- 4 meshes/4 prefabs
- Rigged
- UV mapped
- 4 LODs
- PBR textures and materials
This high-quality motorcycle is great for cyberpunk, futuristic or sci-fi themed projects. The vehicle rig is based on the shape of Unreal Engine vehicles. Package includes:
- Model with 4 LODs.
- Premade materials & shaders.
- All the necessary textures to achieve the highest quality.
- Post-process Volume and asset.
- 4 color variants
Disclaimer:
The scene that appears in the images comes from the Dark City package and is NOT included in this package. If you want to buy the asset of this artist, click here.
Price $49.95
Monster Enemy Pack #2 by 406pixel
5 Different Characters:
🧟♂️ Enemy 06: (336x294px)
🧟♂️ Enemy 07: (303x255px)
🧟♂️ Enemy 08: (348x291px)
🧟♂️ Enemy 09: (468x279px)
🧟♂️ Enemy 10: (444x420px)
7 Different Animations:
👾 Attack: 20 frames
👾 Die: 20 frames
👾 Hurt: 20 frames
👾 Idle: 20 frames
👾 Jump: 20 frames
👾 Run: 20 frames
👾 Walk: 20 frames
Bonus
🩹 Health Bar
________________________________________________________________________________________________
👉🏼 Would you like to take a look at my other works?
Price $8.99
itch.io Build Uploader by aPriori Digital
The tool requires 'Butler' to be authoized within itch.io website/account for your account you are uploading builds. See link here for information on butler within Itch.io: https://itchio.itch.io/butler
The tool will only work in projects using Unity3d version 2019.4.20f1 or above.
This package will allow users to upload successful Unity3D builds directly to itch.io website without leaving Unity3D Editor.
To use the tool users will just need to:
- Download and install the tool
- Open the itch.io uploader window from Tools within Unity3D
- Login with your itch.io account and password
- Once logged select the top box 'Select Build' and locate the build you want to upload to itch.io.
- Enter 'User Name' of your account in the text box
- Enter the name of the 'Game' you are uploading a new build int he text box provided
- The select Advanced Options and enter the new version number for the product.
- Now finally select Upload, once selected you will see progress bars within the window increasing to show progress of the upload.
- Once uploaded the window will show a sucessful message if uploaded sucessfully, or a failure message if there was an issue with the build.
Price $4.99
Dynamic Resolution Spaces by chris thorne
This is a complete package so you should first import it into a new project then follow documentation.
Features:
1. A complete demo world with documentation showing you how to use asset.
2. Increases the scale of your project to handle practically any size.
3. Solves Distant Relative Jitter that is not prevented by floating origin.
4. Turns a static scenegraph structure into one that dynamically refines fidelity and resolution as the player approaches objects.
5. Works directly with Continuous Floating Origin for optimal fidelity.
6. Uses only single precision to achieve accuracy and scale that normally requires double precision
Benefits:
1. You will have the freedom to design full-scale worlds to planetary size with a single Unity scenegraph and still be able to navigate it as a continuous high fidelity space.
2. No procedural methods required other than the Dynamic Space code.
3. You will not have to use double precision variables that have to be type cast down to single precision.
4. Map/space design flexibility. The places where you need high resolution can be anywhere. You do not have to divide the map into fixed sized sectors/chunks because of some jitter limit.
5. You will not be forced to use hacks like scale down objects or complicated, slow object/origin-shifting.
In summary, the main benefits are increased scale, flexibility and simplicity.
Price $19.00
State Tree by Sol Clovser
Easily create and manage states and behaviours in a visual editor without sacrificing the advanced features of a state machine.
Create and link nodes based on conditions and add scripts to them meaning you still keep all the power of coding.
Associate your animator states with the nodes and get rid of the arrows in animators!
- Get rid of the infinite if else hell.
- Get rid of the arrows in your animator by adding animation names to your states. Your states already define when and how you are in a state so you know you need to play run animation in a run state thus rescuing you from double amount of work.
- Add behaviours(scripts) to your states and have full control over the situation while visualising your states in a node graph.
- Template script files created automatically when you press the button thus easy and fast to work with.
Consider joining my Discord for a more cozy and close contact!
Reminder:
Demo scene is made with URP so materials will show pink if you opened the package in built-in pipeline. You will need to assign new built-in pipeline materials yourself if that's the case and it should be alright again.
Price $19.99
Ice Cute Series by Meshtint Studio
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If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series hero characters are modular and easy to use. Humanoid mecanim ready.
Cute Series 3D robots and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Tem Tem, Mario, casual / educational, tower defense, RPG games and more.
Cute series environments are modular and easy to use. Just drag and drop to the scene!
See Forum Thread
Cute Series Ice
This pack contains 1 x 'Evolution 1' creature: Ice . Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map. Material is using Unity's Standard shader. Low poly. Polycount: 372 triangles. Rigged and animated. Generic mecanim rig set up. Total 17 animations.
Animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Dash forward in place
- Dash forward with root motion
- Turn left
- Turn right
- Bite attack
- Projectile attack
- Dash attack in place
- Dash attack with root motion
- Dive into ground
- Head attack
- Cast spell
- Take damage
- Die
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package may require the following free plugins.
1) Post Processing Stack v2
You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
ACE SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CUBE SERIES
SIMP SERIES
MEGA TOON SERIES
CUTE SERIES
and more!
Price $4.99
Customizable Survival Man by Ida Faber
Technical details
NO HDRP
ONLY DEFAULT
Rigged to humanoid.
Animations can be retargeted in Unity!
Facial expressions and options are made with Morph Targets. (Blendshapes)
APPLE BLEDNSHAPES FOR LIVE LINK FACE / VTUBING!
PBR Textures Metal/Roughness
4K Textures - normal, metallic, roughness, albedo, AO, opacity, MatID
Texture sets are separated for each part.
Base Textures are Gray for clothes, so you can easily change them to any color you want. Prints are also removable (military print, etc.)
The model is completely modular, you can remove or add any part you want. (see screenshots)
You can combine clothes to get your own unique outfits. Please note that not all clothes are compatible with each other (you can't wear multiple T-shirts at the same time and etc.). To avoid clothes intersection please use separated body parts (included in this pack). That will prevent the body from sticking through the clothes.
There are 2 body texture types - underwear, dirt + underwear
Please note that this is not a character customization system. There are no blueprints/code! This package provides only modular skeletal meshes, materials, and blendshapes (Morph Targets)!
Weapons are for demo only!
If you want to get fbx. files you can write me on my e-mail with an attached receipt.
Customizable 3D model of Survival Man with many options including: many hair, clothes, facial options (Apple Blendshapes, Live Link Face), skin colors, and many more! Rigged to Humanoid, has Morph Targets for Face Expressions.
Price $89.99
Dreamscape Nature: Mountains by Polyart Studio
The 2nd pack in the Dreamscape Series is here!
An even larger collection of AAA quality assets to build next-gen open-world stylized environments
Check out some gifs to see it in action: GIFs
Featuring over 100 high-quality meshes, this stylized environment pack is optimized for all platforms, including large-scale open-world games. Check out the animated GIFs and Trailer to get a better taste.
Let's build the next pack together!
Discord | Facebook | Youtube | Twitter
Optimized for all platforms and URP
✔ Standard RP - Unity 20194 +
✔ Universal RP - Unity 2019.4+
Compatibility
✔ Vegetation Studio Pro
✔ Nature Renderer
✔ Have a suggestion? Join the discord and let's make it happen
Features:
• High-quality low poly optimized foliage with a distinct stylized look.
• Suitable for open-world games.
• ~110 prefabs.
• Highly optimized material workflow using master materials and material instances with fully customizable parameters and color palettes.
• Distant terrain meshes with slope-based auto materials for blending with the terrain.
• Customizable stylized water shaders with reflection, refraction and wave mesh deformation.
• Stylized particle effects.
• 2x2Km Demo scene included
Asset List:
x11 Tree Meshes
• 2000-10000 average polys
• 4 LODs
• High-quality billboards allowing thousands of trees in a scene.
• 4K PBR Textures
x20 Stone Meshes
• 10-1500 average polys
•1-3 LODs
• 2-4K PBR Textures
• Triplanar detail textures allows rocks to look good at all scales!allow
x21 Foliage&Grass Meshes
• 200-1000 average polys
• 1-3 LODs
• 2K PBR Textures
x51 Prop Meshes
• 200-2000 average polys
• 1-2 LODs
• 2-4K PBR Textures
• Features Stonehenge structures and ancient ruins.
x10 Particle Effects
The screenshots were achieved using Unity 2019.4 using Nature Renderer and Standard RP.
Please note the Demo Scene is massive and intended for showcasing the pack, and is not intended to work out of the box for mobile or low-end devices.
Instructions on how to achieve the same result and the post-processing profile are included.
Price $54.99
Humaniod Penguin Character by Natural creative
A low-poly Humanoid Penguin character with hand painted high quality texture.This character use AR,VR,mobile Game,pc game and any different projects.
The Character humanoid mecanim system rig..
Fully supports mecanim humanoid animation system.I hope you like this game ready asset..
Technical Details:
Model-Low poly,Clean topology and completely UVunwrapped model.
FBX version is 2016 but older versions can be provided on request.
Polycount -Virtex:3643,faces:3668,Tris:7205.
DeerTextures- 3 different colour textures,Textures_01,Textures_02 and Textures_03,
character is using 2048*2048 diffuse textures and .Tow material for the character.Textures format PNG.
Rig-humanoid mecanim system rig.Fully supports mecanim animation system.
Animation:23 Root Motion Animation-Walk forward,walk back,walk left,walk right,idle_01,Idle_02, Dying_01,Dying_Backward, Stand Up, Run Forward, Run back.
Run Left,Run Right,Talking,Jump,Jump to run, Dance_01, Standard_Run
Attack_01,Attack_02, Waving_Gesture,Running_Slide,Looking Around .
Contact:.
Website: Website
Animation Demo Link
NOTE-
Unity Version 2019.4 or higher.Feel free to contact me anything about this project.
Background artwork images only for demonstration purpose use.
Price $16.99
Wrist Pocket System for SteamVR by Lone Developer
Wrist Pockets
Built on the SteamVR asset, wrist pockets save the player from arduously holding on to important objects. Instead, they can easily be passively stored until they are needed again.
Setup
It's quick to set up with a custom player prefab. Just generate SteamVR actions, add a pocket anchor to the hand models, and drag pocket prefabs to each hand object. To store interactable objects, simply add a pocketable component.
Features
- Pockets that can store one object each
- Four different appearances
- Peripheral control scripts
- Hint system
- Easy to use
Alternatively, start using immediately with the included player prefab.
Price $6.99
Warship Development Kit by Sincress
- Basic infinite ocean with elements from Unity Standard Assets
- Modular battleship model with moveable parts
- Basic physics ship movement
- Basic UIwith speed indicator, throttle, reload rate and health
- Ballistics including weapon properties
- Turret system with elevation and traverse
- Turret traverse limits and rotation using fastest route
- Ballistic aimingusing range to target
- Buoyancy model using probes which can be damaged
- Simulation of sinking and capsizing depending on damage to buoyancy probes
- Armor model: penetration mechanics depending on mass, speed and impact vector
- Implementation of armor thickness corresponding to different texture color
- Visual representation of shell trajectory
- Basic AI which can follow waypoints
- Basic turret AI which can engage the closest target
- Turrets will not fire through superstructure – automatic detection
- Timewarp with UI buttons
- Modular codebase – use what you need, remove what you don’t, modify everything
The asset is created for developers, engineers and programmers who wish to build on the basics provided in the codebase. It's meant to be tweaked and modified to become what you need it to be, while saving you time and effort developing features.
It features armor penetration mechanics, turret rotation and elevation mechanics, basic ballistics, AI and ship buoyancy along with some other useful things.
Price $15.99
