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Nice Vibrations by Lofelt | HD Haptic Feedback for Mobile and Gamepads by Lofelt

2021, August 16 - 11:13
Nice Vibrations is a simple yet powerful solution to add high-definition (HD) haptic feedback to your iPhone, Android, PC and console games.
  • Playback of a universal haptic format: play and stop haptic clips (.haptic files now, .ahap coming soon);
  • Loop: loop a playing clip
  • Seek: jump into any point of your haptic clip before or during playback depending on what is happening in your game
  • Modulate Frequency or Amplitude: adjust the strength or frequency of your playing haptic clip in reaction to other on-screen events (distance between characters, size of a collision), or just to create variation in the pattern playback (repetitive actions like weapon firing or footsteps and jumps)
  • Haptic Voice Priority: set the priority of your haptic clip. Lower priority will be silenced if higher priority clips are triggered at the same time.
  • Code Only API: no need to be stuck in Unity and tied to MonoBehaviours. With the code-only API, you can work in any development workflow.
  • MonoBehaviour API: play haptics by just using the Unity Editor, without writing a single line of C# code.
  • Platform independence: Use the same C# and the same .haptic file on all platforms, no need to write platform-specific code for Android or iOS
  • Haptic Library: no need to design your own haptics. A growing library of clips is included to get you started quickly and with limited experience.
  • Global Haptic Level and Mute: disable haptics entirely with one switch or reduce the intensity of haptics across the whole application.
  • Fully Featured Demos: demos included to help you learn how to apply all of the features for your specific use case. These demos will also help you see how to migrate your existing Nice Vibrations code to the new API’s

And also…

  • Complete API documentation and tutorials
  • Support for iOS Taptic Engine
  • Support for iOS Core Haptics API
  • Android support for the new (post SDK 26) VibrationEffects
  • Haptics support detection method
  • Fully commented code

Available in NV3.9 and coming soon to NV4

  • Trigger System Haptics
  • Gamepad Rumble
  • AHAP support
  • Fallback support for simple haptics on older phones and operating systems

🔥 This is the first major release since Lofelt partnered with Nice Vibrations, the #1 proven and battle-tested haptics asset for Unity. Nice Vibrations is used by tons of games and studios around the world – from hypercasuals on mobile to AAA titles on PC and console. 🔥



About The Beta


Nice Vibrations 4 is in public beta for the next 4 weeks. It comes loaded with exciting new features and APIs that will significantly improve workflows and game feel!


During the beta we will add a couple of features still missing from Nice Vibrations 3, e.g. Gamepad Rumble.


The last stable version of Nice Vibrations (3.x) is included in the download, and works side by side with Nice Vibrations 4. So for any older features or a slower migration to 4 you can always run both at the same time.



📖 Read more about the beta here.


🛍 During the beta, we are giving everyone a 30% discount (limited time only)


🗣️ Give us feedback and join our growing haptics community on Discord


What’s new in Nice Vibrations 4


⚡ Supports playback and real time modulation of HD haptics, so one asset can be used in multiple scenarios. This saves you time and makes your game more immersive.



🎁 Includes 80+ royalty-free haptic clips designed by Lofelt that cover a wide range of usecases so you can get started in seconds.



🔋 Powered by a new set of APIs with higher levels of abstraction so you don’t have to worry about the capabilities of different platforms. Instead, you can fully focus on creating amazing games.



📱 Future proof. HD haptics included today will automatically work with upcoming platforms like Lofelt VTX (coming to Android) and PS5.



👉 Full list of features

📚 Documentation

🤖 Android demo on the Play Store.

🍏 iOS demo on the AppStore

🖥️ PC demo

💻 Mac demo

💁 Support Form

💬 Discord


Nice Vibrations gives you everything you need to implement amazing haptics in your games. If you want to go even further and create your own custom haptic effects, check out Lofelt Studio desktop app – and get 30% off during the beta.


What is Nice Vibrations anyway?



Built on top of Lofelt Studio SDK, Nice Vibrations offers a universal interface to trigger HD haptic feedback on all platforms at once, as well as ways to get exactly the right vibration on each platform.



You can trigger short simple vibrations, long constant vibration or rich expressive haptic clips. Nice Vibrations has got you covered.



Nice Vibrations provides full support for Android and iOS haptic APIs (including iOS Core Haptics) as well as gamepad rumble. Nice Vibrations is the universal solution to add more feeling to your game on all platforms.



Nice Vibrations now comes with a growing collection of royalty-free HD haptic (and audio) assets ready for quick prototyping and testing. No design skills or tasks required. The assets cover various use-cases like Application UX, Game FX, and more.


Price $15.00

Horror Music Pack - Action & Ambience by Christian Plinke

2021, August 16 - 11:11
This music pack contains 9 loopable tracks and 1 main theme with over 19 minutes of scary horror music, designed for Survival Horror, Action and thrilling moods. With 5 action/battle loops and 4 ambient loops, it fits for different scenarios inside your game. It covers a wide range of styles, including epic orchestra, electronic, rock and interesting sound design, making it perfect for horror and action games and anything that needs a great deep sound.

TRACKLIST (.wav, 44,1 kHz, 24 bit)

01 Main Theme [1:04]

02 Boss Fight From Hell (LOOP) / [1:04]

03 Crawling In The Dark (LOOP) [1:42]

04 Dark Army Rising (LOOP) [3:12]

05 Fear In The Deep (LOOP) [1:50]

06 Running For Your Life (LOOP) [2:20]

07 Something Creeping Around (LOOP) [1:57]

08 Face Your Fears (LOOP) [1:52]

09 Music Box Of Horror (LOOP) [2:21]

10 Something Big Is Coming (LOOP) [1:46]
Price $14.99

Crime & Science - Mysterious Underscores [LOOPS] by Valerio Pellegri Audio

2021, August 16 - 10:59
This pack contains 20 perfectly loopable tracks (WAV, 44.1 kHz/16 bit), recorded, mixed and mastered with top-notch quality professionals.

Watch your purse! Intrigue, mystery and espionage are more real then ever. Unique underscores for sneaky stories and dangerous corners.

Tracks are divided in:
10 full mix
10 underscore (lighter version)

Great for investigation, mistery, military, sci-fi, quiz, survival.

TRACKLIST (wav, 44.1 kHz/16 bit) - ALL LOOPS
01 - Biological Evidence
02 - Biological Evidence [underscore]
03- Chain of Custody
04 - Chain of Custody [underscore]
05 - Chasing Crime
06 - Chasing Crime [underscore]
07 - Contamination
08 - Contamination [underscore]
09 - Crime Scene
10 - Crime Scene [underscore]
11 - Diffuse the Bomb
12 - Diffuse the Bomb [underscore]
13 - DNA Evidence
14 - DNA Evidence [underscore]
15 - Forensic Investigation
16 - Forensic Investigation [underscore]
17 - Gang in Chinatown
18 - Gang in Chinatown [underscore]
19 - Serial Killer
20 - Serial Killer [underscore]


CUSTOM MUSIC
For custom music, sound design, sound engineering or any other game audio services, please send an email to:

info@valeriopellegri.com>/strong>
Price $24.99

Procedural Cloud Flow by Mohamed Jabbar

2021, August 16 - 10:49

Includes:


1) Legacy, Light, & UP 2018.2 or newer 
2) 8 Presets for all versions
3) Custom Noises system allows for UNLIMITED CUSTOMIZATION! 
4) Custom Noises included
5) Camera follower included
6) Easy to modify shader and cloud manager
7) Cloud Reacts to light sources
8) light randomizer for sun included
9) Supports cloud ground shadow
10) Quality Control
11) Quality & Performance scenes available for both legacy and Universal Pipelines
12) More than glad to help with any issues and feature requests
13) Documentation file included for all scripts and setup!


Documentation:


Provided to assist with setup, information, and resolving issues. Contact info located in documentation; feel free to contact me if any issues arise or for any feature requests!

Price $7.99

Stylized desert environment by Purple Sky

2021, August 16 - 10:35
Beautiful, stylized, well-detailed desert environment with trees, cacti, grass flowers, bushes, and rocks.

Bush_01

LOD0 54 tris

LOD1 28 tris

LOD2 15 tris

LOD3 5 tris


Bush_02

LOD0 184 tris

LOD1 114 tris

LOD2 52 tris

LOD3 32 tris


Dry bush

LOD0 126 tris

LOD1 78 tris


Grass_01

LOD0 28 tris

LOD1 11 tris

LOD2 4 tris


Grass02

LOD0 15 tris

LOD1 7 tris


Flowers_01

LOD0 85 tris

LOD1 48 tris


Flowers_02

LOD0 81 tris

LOD1 53 tris


Flowers_03

LOD0 50 tris

LOD1 34 tris


Cactus_01

LOD0 640 tris

LOD1 319 tris

LOD2 85 tris


Cactus_02

LOD0 120 tris

LOD1 60 tris

LOD2 15 tris


Cactus_03

LOD0 240 tris

LOD1 120 tris

LOD2 35 tris


Cactus_04

LOD0 1428 tris

LOD1 714 tris

LOD2 284 tris


Rock_01

LOD0 1298 tris

LOD1 648 tris

LOD2 258 tris


Rock_02

LOD0 1110 tris

LOD1 554 tris

LOD2 220 tris


Rock_03

LOD0 1554 tris

LOD1 776 tris

LOD2 310 tris


Smass_rocks_01

LOD0 202 tris

LOD1 84 tris


Smass_rocks_02

LOD0 220 tris

LOD1 72 tris


Tree_01

LOD0 2586 tris

LOD1 1356 tris

LOD2 626 tris


Tree_02

LOD0 768 tris

LOD1 274 tris

LOD2 167 tris


The package works in HDRP, URP, and Standard render pipeline.

The standard render pipeline doesn't have double-sided materials, there are free double-sided shaders for standard render pipeline on the Asset store.


Well optimized assets, with good LODs.

3 LODs (avg)


Triangle count for small vegetation is between 184 - 15 tris, for LOD0

Triangle count for trees is between 2586 - 768 tris, for LOD0

Triangle count for rocks is between 1554 - 202 tris, for LOD0


19 prefabs

1 particle system


1 texture 128x256px for most of the vegetation. (Base color)

1 particle texture 2x2px. (Base color)

Rock textures 128x128px. (Base color, roughness, normal map)

Ground textures 512x512px. (Base color, roughness, normal map)

Cacti textures 256x256px. (Base color, roughness, normal map)


Price $34.99

Goblin_Champion by Dima1991

2021, August 16 - 10:03
This incredible Goblin_Champion drags any project for you

Rigged: (Yes)

Animated: (Yes)

Number of Animations: 13

Animation types (12/1):

Number of characters: 1

Vertex counts of characters:

bodi: 8517

armor: 16108

axe: 1576

hair: 8648

Number of Materials and Material Instances: 17/16

Number of Textures: 18

Texture Resolutions: (x4096 - but they can be reduced to the value you need x4-x3-x2-x1)

Supported Development Platforms:

Windows: Yes

Documentation: Link No

this project is perfect for fantasy games


Price $50.00

Deep Water - Platformer Tileset by Zuhria A

2021, August 16 - 09:36
A set of vector game asset / graphic / sprite / art contains ground tiles and several items / objects / decorations, used for creating platformer games.

With underwater deep sea theme. Suitable for adventure, action, or similar games. ​

- 30++ tiles
- 30++ objects from collectibles, crates, starfish, coral, etc.
- Background Indcluded
- Full vector, so you can scale it at any size, without losing it’s quality. -Also fully customizable.
- File included: CorelDraw CDR, Adobe Illustrator AI, EPS, SVG, and PNG
- 128×128 px and 256x256 px separate PNG tiles added (non-tile object’s size also adjusted). Big enough for HD games, and should be easier to resize them to lower resolutions.
Price $15.00

POLYGON Fantasy Town on the Water pack by YP-GAMES

2021, August 16 - 09:20
Create your wonderfull game using this town pack. Medieval style detailed prefabs for polygon style game developers!

Maximum Polygon count: 2048 (Town Hall Clock Gear)

Minimum Polygon count: 6 (fence part, some tiles)


TOTAL POLYGON COUNT FOR BUILDINGS:

tiled - Town Hall: 123.375

tiled - Hotel: 368.666

tiled - Nice House: 53.073

tiled - Dream House: 54.529

House-1: 28.496

House_2flats: 277.546

Big House: 53.450

House_4flats: 45.538

Bank: 178.448

Restaurant: 56.626

Jail: 15.282

Barracks: 7.866


tiled - Tower: 57.331

Town Fence: 23.754

Town Gate: 35.744

Town Fence Corner: 41.721

Get the ready to use package for Unity game engine:

- all buildings are set up as prefabs with openable doors/windows and furniture;

- all solid objects are set up with a collider component;

- all meshes are at 1 unit : 1 meter scale;

- stairs include invisible meshes for the best walking up where needed;

- INCLUDES A DEMO SCENE.


ASSETS:

11 Unique wood-style Buildings and a few of them with complex tiling

6 Bridges and Ramps

9 Water Platform variations

4 Town Gate parts:

Town Gate, Tower, Town Fence and Fence Corner

34 Complex Props prefabs:

Ship, Bake, Boats, Puddle, Sawmill, Wood Blanks, Ax, Hammer, Chisel, Book, Ink, Parrot Cage, Cannon, Cannon Balls, Cart, Chandelier, Plates, Jugs, Cups, Spices and Fish

12 Containers prefabs

Backets, Basin, Barrels, Boxes

8 Fences with different length

6 Plants prefabs:

Trees, Pots, Flowers

40 Furniture prefabs:

Tables, Beds, Chairs, Book Shelfs, Cabinets, Candlesticks, Big Chandelier, Chest, Doors, Nightstand, Tribune, Branches and other Shelfs

And, of course, such prefabs like Pier, Stairs, Lamp Post and a Toilet

All the Lights in corresponding prefabs (candlesticks, chandeliers and the lamp post) are turned off for the daylight dem scene. Simply turn them on in only these three prefabs to make it shine!)


Price $119.00

Fighter Pack by Grruzam

2021, August 16 - 08:51
This package provides character animation for RPG production.
Fighter Animation consists of about 350 kinds of key animations.

This pack can actually be used like the Powerful Sword pack's Katana.
For example, if you play as a sword, you can use this pack to play as a fighter.

The all animation contains.(Fighter)

Total : 350
Movement_Root : 21
Movement_Inplace : 20
Turn_in_place_Root : 10
Turn_in_place_Inplace : 10
Idle To Move_Root : 2
Idle To Move_Inplace : 2
Move To Idle_Root : 3
Move To Idle_Inplace : 3
Skills_Root : 19
Skills_Inplace : 20
Attack_Root : 56
Attack Inplace : 56
Jump_Root : 4
Jump_Inplace(ZeroHeight) : 8
Jump Attack_Root : 3
Jump Attack_Inplace(ZeroHeight) : 6
Double Jump_Root : 4
Double Jump_Inplace(ZeroHeight) : 8
Rock away_Root : 5
Rock away_Inplace : 5
Weaving_Root : 3
Weaving_Inplace : 3
Damage(Root+Inplace) : 33
KnockDown : 22
Dodge_Root : 6
Dodge_Inplace : 6
Injured_Root : 2
Injured_Inplace : 2
Fighter_Walk_To_Katana_Idle : 4
Swiching Class : 4
[Grruzam_Animation _Test_File]
[To check the Anmation state]

Price $24.99

Ultimate Neon Sign Bundle Vol1 (223) by Cole

2021, August 16 - 03:01
Game, vr, or visual design. No matter which one, this models helps you to make your project looks better.

- 223 3D Neon sign prefab(model) (7 material - 7 texture atlas) (About Avarage 2285 Tri/ Prefab )

- 223 Plane Alpha neon sign prefab (223 Material - 223 texture with alpha and normal)(4 tri / prefab)


some PBR texture resolution is 8K / 8192 x 8192

some PBR texture resolution is 4k / 4096 x 4096

some PBR texture resolution is 2k / 2048 x 2048

This Bundle contains these packages:


-Ultimate Neon Sign Pack (31)

-Ultimate Neon Sign Pack 2 (31)

-Ultimate Neon Sign Pack 3 (38)

-Ultimate Neon Sign Pack 4 (31)

-Ultimate Neon Sign Pack 5 (31)

-Ultimate Neon Sign Pack 6 (31)

-Ultimate Neon Sign Pack 7 (30)



- 223 3D Neon sign prefab(model) (7 material - 7 texture atlas) (About Avarage 2285 Tri/ Prefab )

- 223 Plane Alpha neon sign prefab (223 Material - 223 texture with alpha and normal)(4 tri / prefab)


+FREE Bloom Camera Effect.


some PBR texture resolution is 8K / 8192 x 8192

some PBR texture resolution is 4k / 4096 x 4096

some PBR texture resolution is 2k / 2048 x 2048


Minimum Tri count : 24

Maximum Tri count : 7804


If you have any question dont hasitate to contact me: hauzerlaszlo@gmail.com

And if you like this package please write a review, its help me so much.


Price $69.99

Ultimate Neon Sign Pack 7 by Cole

2021, August 16 - 03:00
Game, vr, or visual design. No matter which one, this models helps you to make your project looks better.

-31 3D Neon Sign Prefab ( 1 Material - 1 Texture Atlas) (Avarage 1693 Tri / Prefab)

-31 Plane Alpha Neon Sign Prefab (30 Material - 30 texture with alpha and normal )( 4 Tri / Prefab)


4k - 8k Alpha Textures and Atlas

This package contains various 3D Neon Sign props.

- 30 3D Neon sign prefab(model) (1 material - 1 texture atlas) (Avarage 1693 Tri/ Prefab )

- 30 Plane Alpha neon sign prefab (30 Material - 30 texture with alpha and normal)(4 tri / prefab)



+FREE Bloom Camera Effect.


some PBR texture resolution is 8K / 8192 x 8192

some PBR texture resolution is 4k / 4096 x 4096


Minimum Tri count : 48

Maximum Tri count : 7804


If you have any question dont hasitate to contact me: hauzerlaszlo@gmail.com

And if you like this package please write a review, its help me so much.


Price $14.99

Ultimate Neon Sign Pack 6 by Cole

2021, August 16 - 03:00
Game, vr, or visual design. No matter which one, this models helps you to make your project looks better.

-31 3D Neon Sign Prefab ( 1 Material - 1 Texture Atlas) (Avarage 1867 Tri / Prefab)

-31 Plane Alpha Neon Sign Prefab (31 Material - 31 texture with alpha and normal )( 4 Tri / Prefab)


4k - 8k Alpha Textures and Atlas

This package contains various 3D Neon Sign props.


- 31 3D Neon sign prefab(model) (1 material - 1 texture atlas) (Avarage 1867 Tri/ Prefab )

- 31 Plane Alpha neon sign prefab (31 Material - 31 texture with alpha and normal)(4 tri / prefab)



+FREE Bloom Camera Effect.


some PBR texture resolution is 8K / 8192 x 8192

some PBR texture resolution is 4k / 4096 x 4096


Minimum Tri count : 24

Maximum Tri count : 3668


If you have any question dont hasitate to contact me: hauzerlaszlo@gmail.com

And if you like this package please write a review, its help me so much.


Price $14.99

Ultimate Neon Sign Pack 5 by Cole

2021, August 16 - 02:59
Game, vr, or visual design. No matter which one, this models helps you to make your project looks better.

-31 3D Neon Sign Prefab ( 1 Material - 1 Texture Atlas) (Avarage 1599 Tri / Prefab)

-31 Plane Alpha Neon Sign Prefab (31 Material - 31 texture with alpha and normal )( 4 Tri / Prefab)


4k - 8k Alpha Textures and Atlas

This package contains various 3D Neon Sign props.


- 31 3D Neon sign prefab(model) (1 material - 1 texture atlas) (Avarage 1599 Tri/ Prefab )

- 31 Plane Alpha neon sign prefab (31 Material - 31 texture with alpha and normal)(4 tri / prefab)



+FREE Bloom Camera Effect.


some PBR texture resolution is 8K / 8192 x 8192

some PBR texture resolution is 4k / 4096 x 4096


Minimum Tri count : 48

Maximum Tri count : 7804


If you have any question dont hasitate to contact me: hauzerlaszlo@gmail.com

And if you like this package please write a review, its help me so much.


Price $14.99

Ultimate Neon Sign Pack 4 by Cole

2021, August 16 - 02:58
Game, vr, or visual design. No matter which one, this models helps you to make your project looks better.

-31 3D Neon Sign Prefab ( 1 Material - 1 Texture Atlas) (Avarage 1924 Tri / Prefab)

-31 Plane Alpha Neon Sign Prefab (31 Material - 31 texture with alpha and normal )( 4 Tri / Prefab)


4k - 8k Alpha Textures and Atlas

This package contains various 3D Neon Sign props.


- 31 3D Neon sign prefab(model) (1 material - 1 texture atlas) (Avarage 1924 Tri/ Prefab )

- 31 Plane Alpha neon sign prefab (31 Material - 31 texture with alpha and normal)(4 tri / prefab)



+FREE Bloom Camera Effect.


some PBR texture resolution is 8K / 8192 x 8192

some PBR texture resolution is 4k / 4096 x 4096


Minimum Tri count : 60

Maximum Tri count : 4904


If you have any question dont hasitate to contact me: hauzerlaszlo@gmail.com

And if you like this package please write a review, its help me so much.


Price $14.99

FLOW by Carlos Wilkes

2021, August 16 - 01:11
FLOW allows you to add large scale interactive fluids to your scene - all highly optimized using GPU acceleration.

This asset uses the VarelaRound font under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.

🕹️ Demo 📄 Docs 💬 Forum 🌐 Site

💡 Easy To Use ― Integrate FLOW into your project with just a few clicks, no programming required. To help you understand how each feature works there are many tutorial demo scenes, which take you step-by-step through each feature. Once you've finished with the tutorials you can look at the demo scenes, which combine multiple features to create various game scenarios.

💡 Incredible Performance ― All features of FLOW have been heavily optimized with GPU acceleration, batching, caching, and much more. This allows you to enjoy consistent performance regardless of how much fluid you add to your scene. You can also quickly adjust the simulation resolution for lower end mobile devices.

💡 Large Scale ― FLOW allows you simulate fluids across scenes that are kilometers in size with great performance, even if you add fluids everywhere.

💡 Terrains & Custom Objects ― FLOW is designed to work with terrain scenes, 3D object scenes, and even combinations of both. Simply add colliders to your objects, pick the layers you want, and FLOW will do the rest.

💡 Add/Move/Remove Blocking Objects ― Simply add the FlowObject component to your GameObject, and the fluid simulation will automatically react to any changes you make to it. This allows you to create or destroy dams, redirect water flow, and much more!

💡 Full Source Code Included ― Although FLOW doesn't require any programming to use, if you are a programmer then feel free to tweak the code as much as you like, it's designed to be easy to modify. You can also access all features from the simple API.

💡 Buoyancy Simulation ― If you want to make objects float or sink then just add the FlowFloat component to them, and they will automatically interact with the fluid simulation. This can also simulate hydrodynamic drag, and keep upright torque.

💡 Edge Rendering ― If you want to simulate a miniature or diorama style scene then you can enable fluid edge rendering, which will make the fluid look like it was sliced out of a larger piece.

💡 Underwater Rendering ― With just a few clicks you can render fluids when the camera goes underwater, with full control over the underwater fog distance. The transition from above to under water is seamless too!

💡 Low Poly Rendering ― Easily switch between a smooth realistic fluid look, and a low-poly faceted style.

💡 Unlimited Fluid Types ― Need more fluid types than the included water/mud/oil/etc? No problem, just add the FlowFluid component to your scene or a prefab and you can make your own, with full control over the color, viscosity, opacity, etc.

💡 Mix Fluids Together ― Feel free to add as many fluid types as you want to the scene. When they collide they will all interact and mix together seamlessly!

💡 Wetness Simulation ― Need to simulate the ground getting wet from fluids flowing over the surface, and for the ground to slowly dry? FLOW comes with demo scenes, shaders, and materials to make your scenes look even more impressive with this effect.

💡 Drain Fluid ― The Remove Fluid modifier can be used to remove/drain fluid from a specific area. All objects that are floating nearby will also be sucked toward the drain hole. This can also be used to remove fluid above or below a specific height.

💡 Fluid Forces ― Need to freeze your fluid in place, or force it to move in a specific direction? The force modifier features can be used to do this in just a few clicks, and can even be made to work using a custom shape/mask texture.

💡 Read Fluid Data ― Need to sample the fluid height/color/etc at a specific 3D point? No problem, just add the FlowSample component to any GameObject and it will automatically read the fluid data beneath. This feature works asynchronously, so there's almost no performance penalty!

💡 Fluid Triggers ― Need to perform a custom action when a certain amount of fluid appears in a specific area? No problem, just add the FlowTrigger component to any GameObject, and connect its inspector event to anything you like, no code required.

💡 Particle System ― Normal particles can't interact with fluids or store fluid information, so FLOW comes with its own particle system that does. This allows you to quickly emit streams of particles that turn into fluid when they hit the ground or the fluid surface.

Thanks for reading ❤️


Price $60.00

Pixel Weapon Icons by PixelMasterH

2021, August 15 - 21:53
Good morning!
I am PixelMasterH.

The package consists of only 100 pixel art icons.
If you don't have time to do dots yourself, purchase and use this pack.
Contains 100 weapon icons of 48x48.
If you have any pixel props you want, please tell me!
I'll make it new or add it to this package!
Price $4.99

Hell Dog by Coffeemill

2021, August 15 - 21:38
Low-poly bipedal head monster with legs and tusks.

3 skin 4k 


faces 5824


verts 5593


tris 11144

Low-poly bipedal head monster with legs and tusks.


PBR textures Met/Roug


Rigged and Animated (25 anim)




Price $10.59

Dinosaur by Coffeemill

2021, August 15 - 21:38
Low-poly game model
PBR textures Met/Roug
Rigged and Animated (34 anim)
3 skin (3 - body 4k, 1 - eyes 1k)
faces 6123
verts 6312
tris 12054

Price $19.59

Dragon (animated) by 3D Voxel

2021, August 15 - 21:35
Rigged, animated and PBR materials.
  • 23000 triangles.
  • 43 animations (type Generic).
  • PBR materials.
  • Textures: diffuse, normal, metallic and emission (2048x2048).

Price $20.00

Draconian Female (animated) by 3D Voxel

2021, August 15 - 21:35
Rigged, animated and PBR materials.
  • 7000 triangles.
  • 30 animations (type Generic).
  • PBR materials.
  • Two skins.
  • Textures: diffuse, normal and metallic (1024x1024).

Price $15.00

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