Test your avatar

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Alain
Alain's picture
Test your avatar

Test your avatar

Here is an old good way , built by Stuart Williams aka Stan Ogden, years ago.
The sites  Virtuality3d and  cyberworlds are off web now , but I hosted the files here :

http://dumenieu.free.fr/vrml/avatarspublic/monavtest.html

I hope that works for you because the script says

[ "urn:inet:blaxxun.com:node:HUD",
"http://www.blaxxun.com/vrml/protos/nodes.wrl#HUD" ]

But if that works,
just copy -paste the avatar ( made with AvatarStudio) you want to test ,
i.e

http://dumenieu.free.fr/vrml/avatarspublic/zenorswim.wrl

I added a 13th gesture , can't remember why, but it could be done with more, of course.

http://dumenieu.free.fr/vrml/avatarspublic/monavtest13.html

 

Visibility: 
Public - accessible to all site users
vcard
vcard's picture
Nice and handy tool.

Nice and handy tool.

Link added to "Tools-Tutorials" section.

vcard

 

Alain
Alain's picture
avatars

You can move my "posts" in better right place if needed , vcard , as you want.

 

Well, I have a question , need some help

 

How we could change an avatar made with 

EXTERNPROTO Humanoid[.........node:Humanoid"
EXTERNPROTO Joint[.........:node:Joint"

to an compatible avatar for blaxxun ?

 

Is it possible ?? and How ?

 

I tried with vivaty , vrmlpad , but I am lost

 

 

 

vcard
vcard's picture
Hi Alain,

Hi Alain,

There are some glitches yes. It depends on the concrete file. The best program to make the conversion is seamless3d. Try this tutorial

http://seamless3d.com/tut/import_hanim/

then, with seamless you can export the avatar to vrml.

Yet no guaranties. Gestures will probably work well but not walk. Last time I checked seamless3d avatar conversions, walk did not work automatically when you move. Probably you need to implement a walk mechanism.

vcard